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Designing Motion Make Animation On The Web Extra Awesome!

Designing Motion - FITC TO

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Designing Motion

Make Animation On The Web Extra Awesome!

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I CSS

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Content Layer

Style Layer

Behaviour Layer

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Content

Presentation

Behaviour

Experience

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These changing times

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Experience is now the material, not ceramic or plastic.

“”

Liz Danzico, SVA

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Transformitionamations

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easelinearease-inease-outease-in-out

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easelinearease-inease-outease-in-out cubic-bezier

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A B

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{...}

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Animation for UI

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Animation for storytelling

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MetaphorWhat are you imitating?

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Weight & PhysicsLight as a feather. Stiff as a board.

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Transference

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The idea that various aspects of the character’s attributes come together to just feel “right”.

Appeal

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“... it’s easy to forget that when you’re building a game you’re not just building a set of rules or a pile of content. You’re crafting and experience...

Animation happens to be my weapon of choice to achieve this”  

[Mika Mobile blog post]

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Internet != Cartoon

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Are we there yet?“Point B” isn’t static.

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Semantics MatterWe care about that codestuffs

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The DOM

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New Things!!yay?

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Fallbacks+browsers, devices, the future, oh my!

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Multiples & Workflow

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Content Layer

Style Layer

Behaviour Layer

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Limitationsthink of them as your friend. for real.

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Go Play! Experiment. Make things. Have fun.

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Files & Slides:

valhead.com

Let’s Chat:

[email protected] • @vlh