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1/5 of the "Future of UX" Ignite session from UXPA 2014. The purpose of this session is to get attendees dreaming about the possible, the likely, and the probable future of UX Design - and to inspire them to be a part of making these dreams a reality. We will have at least 5 visionary speakers directed to talk about what they think is possible, likely, and probable 20 years, 50 years, and 100 years with regard to personal and organizational technology design. Speakers will be asked to consider the following questions in their presentations: What similarities and differences do you foresee in how people think about technology in the next 20, 50, and 100 years? What trends will have come and gone? What trends are lasting How will the UX profession change? How will businesses , users and UX professionals collaborate on design challenges? What would you like to see in the future of UX Design and why?
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Less is Enough in 25 YearsUX in a DIY World
Lija Hogan@lijahogan
UXPA 2014 - London
Mikhail Gorbachev and George H. W. Bush elected
USSR leaves AfghanistanMargaret ThatcherPrime Minister of the UK
▪ 486 Microprocessor▪ Definition of the World Wide Web▪ Microsoft Office first released▪ First GPS satellites launched
Key Technology Developments
Unknown Unknowables
2039
Mobile Dominance Ubiquity of APIs Big Data/Adaptive AI Ubiquity of Sensors/Devices Cloud-Based Services
2014 Key Technology Developments
Older PeopleWetter
Stability
PrivacyWarmer
Social Living
Disorder Disintermediation
China
Concentration of Wealth
Health CareEfficiency
Alternative Energy
Organic Interfaces
Ubiquitous ComputingGaming
Sharing
Communication Speed
Smart Clothes
Identity
Low Volume Production
Dialog
AutomationReligion
Usability is more important because we will all be do-it-yourselfers
“Easy to use – just click two buttons”
“Share designs with friends and family – or anyone”
“We thought through everything – so you don’t have to”
Logical configuration
Open Source Toolkit
In-home fabrication – we will all be doing it, and…..
Value of mass-produced products becomes Superior Design Specialized/Rare Base Components Cost
Materials must be…
Universally obtainable – or easy to makeInexpensiveRecyclable
Education
Requirements Gathering
Democratization of UX Design
The Basic Principles Remain the Same Simplicity Error Recovery Assistance Consistency Feedback Leveraging Convention Error Messaging Supportive of target users
And, we will all be familiar with and using them