12
the Pirate Hunt Game White Tigers Island NOV 15th SEP 15th

Making of the Pirate Hunt Game in Second Life

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Page 1: Making of the Pirate Hunt Game in Second Life

Making of the Pirate Hunt Game

White Tigers Island

NOV 15thSEP 15th

Page 2: Making of the Pirate Hunt Game in Second Life

Making the Pirate Hunt1. Reason for the Hunt2. The Hunt’s Story3. Character Development4. The Fun Factor5. Immersive Environments6. Heads Up Display (HUD)7. Game Testing8. Community Involvement9. Marketing the Pirate Hunt

Page 3: Making of the Pirate Hunt Game in Second Life

1.Reason for the HuntVirtual friends banded together to save White Tigers Islands after Stone Vayandar left SL for chemo and radiation treatments. Over the past eight years, White Tigers Islands has provided many venues for entertainers as well as "open mic" events. The hunt is being done to help introduce White Tigers Islands to new people and hopefully raise enough funds to keep the sim alive and the community growing when Stone returns in November.

Page 4: Making of the Pirate Hunt Game in Second Life

2. The Hunt’s StoryThe infamous Cap'n Morgan and his crew of pirates have been plagued by bad luck since they stole the “Eye of the White Tiger” jewel. The scuttlebutt among the crew is that the spirit of the White Tiger is watching over this gem. Battle ghosts and storms as you search for the jewel to restore it to its rightful place.

Page 5: Making of the Pirate Hunt Game in Second Life

3. Character Development• Backstory

• The Good• The Bad• The Ugly• Ghostly Images• SL Marketplace• Characters must fit

within the Story

Page 6: Making of the Pirate Hunt Game in Second Life

4. The Fun Factor• Collecting Items• Race to Save the Islands• Get the Best Booty Ever

Page 7: Making of the Pirate Hunt Game in Second Life

5. Immersive Environments

CAVES

SHIPS

TREASURES

SHIPWRECKED

Page 8: Making of the Pirate Hunt Game in Second Life

6. Heads Up Display (HUD)Tracking Progress:

• 11 Skulls (Island Guardians)

• 10 Coins (linear path)

• 7 Jars (good and bad ones)

• 1 Tiger’s Eye Gemstone

• 6 Game Levels (Skull Island, Island Archives, Attack at Sea, Maze, Caves, and Treasure)

Page 9: Making of the Pirate Hunt Game in Second Life

7. Game Testing• We get by with a little help from

our friends!

• Your community is the best place to turn for help testing the hunt.

• It gives your friends a chance to play the game first and for free.

Page 10: Making of the Pirate Hunt Game in Second Life

8. Community InvolvementWe reached out to our shop owners as well as our renters and friends.

Art DreamsCarrie’s Creations

E DellJanel’s Delites

Living ArtR&R Swag

Syl Darcy GalleryTrifles Patisserie

Zuri Jewelry

Shop OwnersSweet Sins

Gulls Wing

Smoking Aces

Surfside

Tootsie's Orchid Lounge SL, Nashville Music Row

Pixel To Pixel Foundation

Support Sims/Venues

Page 11: Making of the Pirate Hunt Game in Second Life

9. Marketing the Pirate Hunt• Many SL Hunt blogs

• Group Advertising• SL Destinations• Word of Mouth• Help from Similar Venues• Machinima• Web Presence + Social Media• Daily Postings are Key!

Page 12: Making of the Pirate Hunt Game in Second Life

White Tigers Island

whitetigersislands.weebly.com