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Product Discovery Christopher McCann September 10-11, 2015

Product Discovery - 10 , 11 Sept

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Page 1: Product Discovery   - 10 , 11 Sept

Product Discovery Christopher McCann

September 10-11, 2015

Page 2: Product Discovery   - 10 , 11 Sept

Product Management ‘This is taking a long time’

Research spikes

Some stories taking very long to complete

Stories generating other Stories

Things I observed…

Page 3: Product Discovery   - 10 , 11 Sept
Page 4: Product Discovery   - 10 , 11 Sept

Discovery Delivery Loop

1. Frame the idea

2. Understand Users

3. Envision a solution

4. Minimise, Priorities and Plan

User Research

Product Mgm

Ideas

DeliveryDiscoveryCompetitors

Product Opportunity

Backlog

User Stories

User Story

Better to iterate here ..then here

Page 5: Product Discovery   - 10 , 11 Sept

Why is our business building this ?

Who is it for ?

How will we know if we succeed?

Frame the idea

Page 6: Product Discovery   - 10 , 11 Sept

Clear summary of business problem

Summary of any risks or assumptions

Identify metrics used to measure success

Frame the idea

Page 7: Product Discovery   - 10 , 11 Sept

Understand the Users Identify their needs

How they work today

Page 8: Product Discovery   - 10 , 11 Sept

Simple user profiles or personas

Map the ‘Jobs to be Done’

Scenarios of how people do things today

Communication of any user research

Understanding the Users

Page 9: Product Discovery   - 10 , 11 Sept

User Story Mapping

Design Studio

Play ‘What about…?’

Envision a Solution

Completeness

Refine Design

Technical Considerations

…that solves the customers problems

Page 10: Product Discovery   - 10 , 11 Sept

Sketches, wireframes and story boards

Prototypes

Technical sketches

Story Maps

Envision a Solution

Page 11: Product Discovery   - 10 , 11 Sept

Identify a small viable solution - not always ‘lovable’

Plan: estimate a realistic budget

Maximise value and minimise risk

Focus on Outcomes

Minimise, Prioritise and Plan

Page 12: Product Discovery   - 10 , 11 Sept

Discovery Delivery Loop

1. Frame the idea

2. Understand Users

3. Envision a solution

4. Minimise, Priorities and Plan

User Research

Product Mgm

Ideas

DeliveryDiscoveryCompetitors

Product Opportunity

Backlog

User Stories

User Story

Better to iterate here ..then here

Page 13: Product Discovery   - 10 , 11 Sept

Does this work …

Yes, sort of…

Page 14: Product Discovery   - 10 , 11 Sept

Discounts…a story

Frame the idea

Understand Users

Envision a solution

Minimise and Plan

User Research

Product Mgm

Ideas

DeliveryDiscoveryCompetitors

User Stories

User Story

MRD Better to iterate here ..then here

Page 15: Product Discovery   - 10 , 11 Sept

Frame the ideaMarket Requirement Document

Expert Service Assignments

PM Feedback

MRD

Page 16: Product Discovery   - 10 , 11 Sept

The Users

‘Discounts scare me’

Emily

Page 17: Product Discovery   - 10 , 11 Sept

Envision Solution

25Design Studio

2Story Mapping

Page 18: Product Discovery   - 10 , 11 Sept

Design Iteration

‘The Wizard’

Present design - Lo Fi

Prototype

Page 19: Product Discovery   - 10 , 11 Sept

User Story Delivery Improvements

More extensive Story Startup

Extensive Design review at start

Technical ‘What-if’ discussion - critical

Frequent ‘Discovery’ sessions during delivery

Page 20: Product Discovery   - 10 , 11 Sept

Summary

Business Strategy

Users

Goals and Activities

Features

Use

to choose

use their

to design