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Gabriëlle Kuiper MA Director HKU Art and Economics

Research through-design-gabrielle-kuiper

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Page 1: Research through-design-gabrielle-kuiper

Gabriëlle Kuiper MA

Director HKU Art and Economics

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‣Practice based research ‣Creative and technological

solutions for, for example, healthcare, education, the cultural sector and the design of public spaces

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Centre for Research and Innovation

Professorates

Labs

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Centre for!Research and Innovation

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defines research as a process of investigation! leading to new insights, effectively shared.

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Work of direct relevance to the needs of commerce, industry, and to the public and voluntary sectors

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The invention and generation of ideas, images, performances, artefacts including design, where these lead to new or substantially improved insights

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and the use of existing knowledge in experimental development to produce new or substantially improved materials, devices, products and processes, including design and construction.

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KNOWLEDGE

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Knowledge = „kennis” & skills

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Knowledge != „kennis” & „kunnis”

how to / what skills necessary

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‣Creative Economy ‣Art and Professionalism ‣Performative Design ‣Play Design & Development

HKU Professorates

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‣Media and Performance lab ‣Fablab ‣Studiolab ‣Sonic Interaction Lab

HKU Research Labs

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MAPLAB !

‣Experimental research environment ‣ Insight into creative making processes ‣Practice based ‣Applicable in practice ‣Used in education and didactic strategies

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‣Music Design Research Program ‣Design and research lab ‣Experiment in music, sound and interaction ‣Experience sound in an interactive context

SILAB

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APPLICATION IN CONTEXT

CREATIVE INDUSTRY !or !

APPLICATION AREAS!(CARE, INCLUSION, etc)

RESEARCH FOR DESIGN

RESEARCH INTO!

DESIGN

RESEARCH THROUGH DESIGN

IMPLEMENTATION

DESIGN!ITERATIONS

CONCEPTEXTERNAL DEMAND VALIDATION =!

IMPACT

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External stakeholder HKU

WHY!WHAT?

HOW!

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VENUSTAS

FIRMITAS UTILITAS

sustainability use

esthetic of user experience

ADDED VALUE OF DESIGN?

Vitruvius

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Venustas = starting point

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‣Research for design ‣Research through design ‣Research into design

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‣Understanding the context of the subject ‣User centered ‣Observation etc ‣Non-academic / gamma-research

Research for design

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MEDIATE‣Multi-sensory, interactive environment ‣Created with the aim to encourage expressive

engagement from children with autism ‣University of Portsmouth

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‣Feedback mechanism with human response as an indicator based on the cultural context of that person/those humans

‣Experience as a designer the subject

Research through design

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‣Mini-prototypes like sketching, feedback on sound, taste, feel, try etc

‣Iterative process ‣Working prototype

Research through design

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!‣Research output new knowledge in

problem-solving in an applied context ‣Contextual ‣Creative solution(s) ‣Innovation if applied outside design context

(often cross sectoral)

Research through design

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‣COLEOPTERA ‣Aagje Hoekstra ‣BA research ‣Mealworm beetle into „insect-plastic” ‣Design & biomimcry

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!‣Prinses Maxima Health Center ‣Development child is key in designing a

health care environment

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MOOD BOT

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PLAYING WITH PIGS

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‣Design methods and - processes !‣Transdisciplinary collaboration !‣Transfer from tacit to explicit knowledge

Research into design

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APPLICATION IN CONTEXT

CREATIVE INDUSTRY !or !

APPLICATION AREAS!(CARE, INCLUSION, etc)

RESEARCH FOR DESIGN

RESEARCH INTO!

DESIGN

RESEARCH THROUGH DESIGN

IMPLEMENTATION

DESIGN!ITERATIONS

CONCEPTEXTERNAL DEMAND VALIDATION =!

IMPACT