Upload
wits
View
1
Download
0
Embed Size (px)
Citation preview
Research Study on Experiential Marketing
Course name: Marketing Theory - BUSE3004
Lecturer: Markie Venter
Due date: 6th November 2015
Group members: Kim Mentor:
Motlalepule Mahlare
Paballo Maiphetlho
1
Table of Content
Introduction and background Page 3
Theory Page 4 - 18
Managerial Implications Page 18 - 19
Conclusion Page 19 - 20
Reference Page 21
2
Introduction:
The use of the Internet by both consumers and businesses has significantly changed
the retailing marketplace (Grewal & Levy, 2009). Many companies in a variety of
industries have begun to move away from traditional marketing towards creating
experiences for their customers. Over the past 25 years experiential marketing has
found increasing favour among researchers and practitioners who consider it an
innovative approach for companies and brands to both fulfil customer expectations and
to create and maintain a competitive advantage (Caru’ & Cova, 2006a; Tynan &
Mclcechnie, 2009). Traditional marketing, which has developed in response to the
industrial age, presents on rational, engineering-driven, analytical view of customers,
products and competition. Today however information, branding, and communications
revolution calls for a different approach. ‘Experiential marketing is everywhere’ (Schmitt,
1999a, pg. 53) with the above in mind, the aim of this study is to better understand the
concept experiential marketing and furthermore the practical implications for such a
concept.
Schmitt (1999) formally brought up the term experiential marketing: “through
observation or participation in event, the individual customer is stimulated to generate
motivation, produce conceptual recognition or consuming behaviour and enhance
product value”. Textbook definition experiential marketing is based on the entire
experience a consumer has with a product or service. It focuses on allowing the
consumer to try the service or product for himself. Experiential marketers control the
environment in which this happens to some degree, but they want the consumer to
make his own judgments about the product or service. Experiential marketing is
therefore aimed at improving a product’s positioning by acting on the experiential
dimensions of consumption. Consumer satisfaction is then affected by the experience of
products or services offered by the enterprise. It also differs from traditional marketing in
four important ways which are all aimed at a broader, more holistic view of the
consumer. These four different ways include customer experience, consumption as a
3
holistic experience, customers as rational and emotional animals and those methods
and tools are eclectic. (Schmitt, 1999, vol.10, #2)
Theory:
Marketing management philosophies has advanced from product concepts, selling
concepts, production concepts, societal marketing concepts and relationship marketing
concepts to what is known nowadays as experiential marketing (Tsaur et al. 2006). Pine
and Gilmore (1998) proposed that experiential marketing concept comes from the
experience economy. Pine and Gilmore (1998) believed that there is a difference
between the experience economy and the traditional economy, which includes
agricultural economy and industrial economy, were the pursuit of sensual experience
economy is based on the interaction of consumer and product/brands, creating and
shaping activities that are worthwhile to consumers. There are four stages in the
progression of economic value, which are referred as commodities, goods, services
experiences and the disclosed stage of experience economy is developing, using long
term perspectives (Pine & Gilmore, 1998). Pine and Gilmore also claim that the key
attribute are natural, commodities, to tangible and standardized, goods, to intangible
and customized services which can be memorable and a personal experience.
Experiential marketing is a developing marketing philosophy, firms and brands uses and
adopt this concept to create a memorable experience for their customers and potential
consumers (Tsaur et al. 2006). Traditional marketing views consumers as rational
subjective decision makers who care about the functional features of a product as well
as the benefits. Schmitt (1999a) argues that experiential marketers, views consumers
as both rational as well as emotional human beings who also look for achieving a
pleasurable experience. Therefore, experiential marketing can be summed up into four
key ways which are focusing on consumer experiences, recognizing both rational and
emotional drivers, treating consumption as a holistic experience and using eclectic
methodologies (Schmitt, 1999a). Schmitt (1999a) states that the focus shift of
experiential marketing has occurred as results of three stimulations developments which
are the omnipresence of information technology, the supremacy of brand and the
ubiquity of communications and entertainment.
4
The four key ways of experiential marketing is all aimed at a broader, more holistic view
of a consumer. In order to get a much wider view, marketers need to focus on
customers experiences. These experiences result from encountering or living through
certain situations and they also provide emotional, behavioural and sensory values that
replace functional values. Marketers no longer look at products in isolation but rather in
a broader sociocultural context (consumption as a holistic experience) As much as
customers are driven by rational choice, they are also driven by emotions as some
purchases are directed at various feelings and fun. Experiential marketers are diverse
and multifaceted, they are not bound to one methodology and some are highly
analytical and quantitative. (Schmitt, 1999, vol 10, pg21)
Schmitt (1999a) derived five different experiences from the strategic experience module
also known as the SEMs. The strategic experience module can be used by marketers
therefore can create customers which refer to sensory experiences (sense), affective
experiences which refer to (feel), creative intellectual experiences which refer to (think),
physical experiences, behaviours and lifestyles which refer to (act) and social identity
experiences that may result in relating reference group or culture, which refer to
(relate). Each of these has its own objectives, internal structure, and principles.
According to Schmitt (1999a) experiences can be defined as private events that occur in
reaction to some stimulation, which can be provided by marketing influences before and
after purchase, and they usual result is from consumer direct observation or/and
participation in event whether being real, dream-like or virtual. Additionally, experiences
are complex and often not self-generated but are induced. Lebergott (1993) states that
economic activity aims not only for output, but for experience via consumption. Abbott
(1955) argues that what consumers really desire is not only the product but the
satisfying experience as well. Schmitt (1999a) suggests that consumers take the
functional features, the benefits and the product quality as a given nowadays and
expect more. Consumers want product communication and marketing campaigns that
excite their senses and make their hearts skip a beat and stimulate their minds all at the
same time. Consumers want products communication and marketing campaigns that
5
they can relate too, and incorporate into their lifestyles. They want the product,
communication and marketing campaigns that deliver an experience.
Schmitt (1999a) proposed the strategic experience module and suggest managers and
marketers use to create different types of customer experience for the targeted
customers. Yang (2009) further discusses the strategic experience module in depth.
Sense marketing is focused on the five senses which are site, hear, smell, taste and
touch. Sense marketing often is stimulated through a sense which may provide
excitement, pleasures and satisfaction of aesthetics. For example, smooth type of music
in an arts gallery (Yang, 2009). The objective of using sense marketing is to create a
sensory experience, through the five senses, which could have a positive effect
(Schmitt, 1999a). Feel marketing focuses on the inner emotions and feelings so that an
emotional experience can be created. Feel marketing needs to be operated by
determining and understanding the different sorts of stimulations that trigger emotions
that may encourage consumers to participate automatically. For example, Spur creates
a family environment and encourages customers to share a meal with the family (Yang,
2009). People seek pleasure and would generally avoid feeling or pain and this is the
core principles of life. Feel marketing objective of creating an affective experience that
comes from a mildly positive moods linked to a brand to emotions of joy, pride and
happiness (Schmitt, 1999a). Think marketing focuses on intelligence, aimed to create
cognitive thinking and to solve customers in a creative way. Think marketing
encourages customers to think more about their concerns and to be creative to trigger
them to weigh the enterprise and product (Yang, 2009). The objective of think marketing
is creating intelligence, problem solving experience that may engage customers
creatively (Schmitt, 1999a). Act marketing focuses on the physical experiences, lifestyle
and interactions between customers and product (Yang, 2009). The objective of act
marketing is to enhance customer’s lives by targeting their physical experiences while
showing them alternatives ways to interact, do things and possibly alternative lifestyles
(Schmitt, 1999a). Lastly relate marketing includes the sense, feel, think and act
marketing. Relate marketing focuses on the ideal-self; this avoids personal personalities
or person experiences. Relate marketing often demands self-improvements, such as an
ideal-self, of a personal desire and demanding on others, (such as spouse, friend,
6
classmates, co-workers) to show more favourable feelings in order to connect to people
in a wider social circle or subculture (Yang, 2009).
With the intention that strategic experience module could have a positive effect on
customers, this would result in customer satisfaction (Tsaur et al. 2006). Customer
satisfaction can be defined as the result of a consumer’s perception of the value in a
transaction or relationship (Blanchard and Galloway, 1994). It is important for managers
to achieve customer satisfaction, as this will would result in customer loyalty and there
after profitability. Customer satisfaction is related to customer loyalty and customer
loyalty is related to profitability; this is the service profit chain hypothesize (Hekett et al.,
1994). The main aim in an organization is to gain maximum profits, with loyal
customers; organizations could a relationship with the customers which could impact
positive recommendations through word of mouth advertising (Reicheld and Sasser,
1990).
According to Blackwell, Miniard, & Engel (2001) intention was defined as subjective
judgments about how people will behave in the future. Behavioral intentions can be
views as indicators whether customers will remain with the firm/brand or not (Zeithaml,
Berry, & Parasuraman, 1996). Studies have shown that customer satisfaction has led to
a positive effect on the behavioural intention (Brady & Robertson, 2001; Cronin &
Taylor, 1992). The structural model of conceptual framework shows the relationship of
the SEMs and the reactions of behavioural intention and customer satisfaction. (Tsaur
et al. 2006)
7
Schmitt (1999a) and Pine and Gilmore (1998) views on the strategic experience module
(SEM) is the general conscious for experiential marketing, Brakus et al. (2009) has a
similar but different view on experiential marketing, in terms of brand experience.
8
Brakus et al. (2009) proposed that brand experiences are shaped by brand-related
stimuli that constitute “subjective, internal consumer responses’, which are sensations,
feelings and cognitions and behavioural responses. Initially there were five dimensions
which were sensory, affective, intellectual, behavioural and social. This was reduced to
four dimensions which are sensory, affective, intellectual and behavioural after further
research was done. Figure 2, shows the four dimensions and tested on consumers to
see the intensity of the consumers’ brand experience. In the results, it shows that “brand
experience seems to be a strong predictor of actual buying behaviour” compared to
brand personality, brand experience has a more effective measure to customer
satisfaction (Brakus et al., 2009).
Figure 2 - Four Factor Model
9
The proliferation of product offerings has unravelled a competition ground for retail to
look beyond just the augmented product (Kotler, 1974). That goes with saying
that ,along with the ways previously executed to add value (such as supplying a
customer service numbers on the packaging ) intensifying competition, has meant that
managers have had to expand beyond a product focus and gravitate towards a focus on
customer experience (Puccinelli et al., 2009). Research done on extending Kotlers
10
(1974) early work on “Atmospherics as a marketing tool” has seen the application of the
Pleasure, Arousal and Dominance Model of Mehrabian and Russel (1974) by Donovan
and Rossiter (1982). A realisation that there is far greater complexities to the richness of
customers experience than has become apparent. In particular, the evolution of sensory
marketing approach to the enhancement of customer experience (Ganda, 2012;Hult
´en,2011;Hult´en,Broweus,&vanDijk,2009; Krishna, 2010, 2012, 2013; Lindstrom,
2005a, 2005b; Soars, 2009; Spence, 2002). This approach has been validating further
by recent findings within the field of neuroscience (Yoon et al., 2012). Through the
development of more sensory touch points with customers, there has been a
broadening of the gap of differentiation in the marketplace (Neff, 2000; Spinney, 2013).
Customers perceive the service scope as a whole (Bitner, 1990; Mattila & Wirtz, 2001),
meaning that their perception of value and their subsequent behaviour is influenced by
multiple store environment cues (Baker, Parasuraman, Grewal, & Voss, 2002). This
section, though it may touch on other general ideas, primarily focusses on the sensory
aspect of experiential marketing, with specific emphasis on the how sensory cues
influence Cognitive, Affect and Behaviour. The framework is broken down further into
General Positivity and
Optimal Stimulation.
VISUAL ATMOSPHERICS
For a long time ,
visual cues have been
thought to be the most
dominant of sensory
cues, however , recent research suggests otherwise(Calvert, Spence, & Stein,
2004) .As true as this may be , psychological research has regarded visual
atmospherics evaluated by Kotler(1974 ) effective in influencing the level of stimulation
of people within a place (Lehrl et al., 2007). Visual cues such as the colour, size, shape,
and brightness of retail space help steer and draw attention as well as affect ones
emotional state (Evans, 2002).
11
Affective
General Positivity. Visual cues often deliver positive effects on shopping behaviour.
Bellizzi and Hite (1992) Customers in retail spaces were reported to prefer blue over red
because they find it more soothing. A relaxed state would in return encourage purchase
intentions and promote longer browsing.
Cognitive
Association. The use of colour triggers association and can help solidify brand
identity .For example; Samsung apparently uses the same green colour in all of its
stores (Trivedi, 2006). The intent to convey meaning about a brand can also be done
through colour as certain colours represent certain ideas( e.g. Blue is closely linked to
functional products whereas Red would work better as for sensory
products ) ,Bottomley & Doyle, (2006).
AUDITORY ATMOSPHERICS
The ease of control (and modification ) of music has led it to become an element
studied more than any other sense(e.g., see Bruner, 1990; Garlin & Owen, 2006;
Herrington & Capella, 1994; North & Hargreaves, 2008, 2010; Spence, for reviews). The
distinguished physical properties and emotional tones determine the musical influence
and sound (Kotler, 1974). This opens us up to a field of “audio branding “ which is
currently in its maturing phase ,just think of the tone that comes with a Skype call or the
whistle one hears when a message is received on a Samsung Smartphone. These are
examples of how entities that can build a brands’ auditory signature (Aminoff, 2013;
Lindstrom, 2010).
Affective
General Positivity. There has been clear evidence in this domain that supports the
effectiveness and general positive affect of music. Grewal, Baker, Levy, and Voss
(2003) illustrated that in a jewellery stores, playing classical music as opposed to
silence enhanced subjects’ perceptions of the store atmosphere. Earlier research reifies
12
this in a study that proved that shoppers preferred background music as opposed to
silence (Linsen, 1975).
Optimal Stimulation. Kn¨oferle, Herrmann, Landwehr, and Spangenberg (2012)
propose that the mode of the music perpetuates a certain emotion. Results showing that
slow tempo music played in a minor mode have led to increased sales, while no such
effect was achieved for music played in a major mode. Auditory cues share similar
complexities to those or visual cues as they also weigh heavily on the customers
personal tastes (Berlyne, 1974; North & Hargreaves, 1995). Aficionados of classical
music will be attracted to the more intricate pieces than their pop-music counter parts.
An earlier study, addressing the effects of background music on shopper behaviour,
further validated customer complexity as it reported that increasing the volume of music
playing in a supermarket resulted in shoppers spending less time in store (Smith &
Curnow, 1966), but it did not affect overall customer satisfaction or sales. Perhaps the
louder music was more stimulating and encouraged more expeditious behaviour.
Background music may also influence social interactions between the customers and
staff (Dub’e, Chebat, & Morris, 1995) and lessens the perceptions of wait time.
Cognitive
Association. Sound can be used to influence ones behaviour ,and overall purchase
pattern (Areni & Kim, 1993; North, Hargreaves, & McKendrick, 1997, 1999) .For
example, music believed to signify a more posh and “upmarket” connotations (e.g.,
classical as opposed to Top-40 pop) resulted in a significant increase in the purchase in
a wine store (Areni &Kim1993). The type of music played can serve as an excellent
signal to the brand's positioning and can be used to create a particular impression for
customers that make them willing to spend more in a restaurant (North, Shilcock, &
Hargreaves, 2003;Spence&Piqueras-Fiszman,2014;Wilson,2003) . An interesting result,
despite the substantial change in behaviour, was that North and his colleagues found
that none of the customers responded to have had their purchase decision affected. It
was concluded that that these findings may suggest that product category can therefore
be strongly effected by as auditory cues in products that themselves experiential in their
own nature, and auditory soundscapes can assist immensely in achieving that.
13
Customers making purchases without sufficient information to make prior product
evaluations tend to rely on extrinsic cues. With consideration to what limits come
through packaging innovation, auditory cues can present a best case scenario leading
to product purchases as a result of demonstrated product atmosphere in artificial ,
immersive spaces .(Piqueras Fiszman & Spence, 2012a)
OLFACTORY ATMOSPHERICS
Ambient fragrances have to ability to alter behaviour and perception on a surface level;
however the same can be done without the conscious awareness of a shopper
(Mandler, 1975; Ward, Davies, & Kooijman, 2003). It was proven under laboratory
conditions that smells that can’t be detected by people exert a more substantial impact
on behaviour that those that can be perceived (Li, Moallem, Paller, & Gottfried, 2007).
Our sense of smell only allows us to comment on mostly intensity, pleasantness and
perhaps go as far as determine whether something is edible or not (e.g., Lawless &
Engen, 1977; Yeshurun & Sobel, 2010). This presents a unique challenge because it
proves more difficult to manipulate olfactory atmospheres than it is all other
atmospheres.
Affective
General Positivity. As opposed to other cues, the olfactory cue is often perceived with
a hedonic charge (i.e. either positive or negative). Spangenberg, Crowley, and
Henderson (1996) report that customer’ intentions to purchase a backpack increased
significantly upon the presence of an ambient scent. The data captured from simulated
shopping tasks suggests that the likelihood of purchase increased when shoppers tried
on shoes in a floral scented room as opposed to a non-scented rooms (Hirsch, 1990;
Miller, 1991) Samsung has been reported to have introduced a signature honeydew
melon in its stores to match the green colour scheme mentioned previously (Trivedi,
2006) , while the Sony Style store, features “the subtle fragrance of vanilla and
mandarin orange—designed exclusively for Sony—wafts down on shoppers, relaxing
them and helping them believe that this is a very nice place to be” (Fetterman &
O’Donell, 2006).
14
Cognitive
Association. Olfactory cues may just well be the most powerful sensory cue that can
be harnessed to create memory associations. With scents being able to be recalled
from memory even decades after smelling it for the first time (Goldman & Seamon 1992;
Laird 1935).
Spangenberg, Sprott, Grohmann, and Tracy (2006) investigated the effect of scents and
the resultant outcome in sales when presented to different genders. He and his
colleagues added a vanilla scent to a women’s department and a sweet floral scent to
the men’s department of the store (this after a protest that ensure that those scents
appealed to each gender). The sales realised in the two sections almost doubled in
each section , however , a negative trend appeared when the two scents were
switched .It’s essential to recognise the importance of what the role that cultural
difference play in our associations as certain fragrances can represent certain meanings
and connotations to certain individuals (Ayabe-Kanamura et al., 1998; Fost, 1991;
Trivedi, 2006). An increasing number of retailers are realising the benefit of adding a
fragrance to the stores to increase the number of sensory touch points with the
customer (Lindstrom, 2005a, 2005b; Neff, 2000) and, of course, to engage in scent
marketing (Hult´en, Broweus, & van Dijk, 2009; Morrin,2010).
TACTILE ATMOSPHERICS
Tactile atmospherics is described by Kotler (1974) in terms of the sensory-discriminative
qualities of smoothness, softness, and temperature. An attributing success factor of The
Gap store has been the fact that they allow shoppers to handle their merchandise
(Underhill, 1999). As minute as it may appear, even the slightest contact can be
beneficial (Gallace & Spence, 2014; Martin, 2012). A concerning factor of tactile
exploration for some may well be that too many people have come in contact with the
product which can lead to “tactile contamination”. This is a relevant concerned because
it plays on at a subconscious level. For the same reason that people tend to pick out
clothing that is further down on the pile or perhaps reach for a newspaper other than the
one at the top of the pile (Argo, Dahl, & Morales, 2006).
15
Affective
General Positivity. It is clear that customers enjoying having the option of picking up
and handling products before purchase as research has shown that there exists a
higher likelihood of purchase once the customers experience the product through touch
(Grohmann, Spangenberg, & Sprott, 2007; Hult´en, 2012; Peck & Childers, 2006;
Spence & Gallace, 2011; Underhill, 1999). There has been relatively less research done
on store temperature thus far, however, one study measured the temperatures on a
cross-section of Manhattan stores (for example Bergdorf, Macy’s, Old Navy and the
likes) and it appeared that temperatures varied as a function of the price of the
merchandise on offer- with a higher price relating to colder air conditioning in the store
(Fiore, 2008; Howes, 2005; Timmerman, 1981). This may be a strategy worth
considering for retailers as colder and more ambient temperatures are related to more
emotional decision making and a greater favour for hedonic options while warmer
temperature tend to lead to more cognitive decisions and utilitarian options(Hadi, Block,
& King, 2013).
Cognitive
Association. Recent research in cognitive neuroscience has presented compelling
evidence of a link between tactile stimuli and certain colours (Ludwig & Simner, 2013),
such that for universal cross-modality among cues exists different sensory modalities
(Spence, 2011a, 2012a). In particular, it appears that smoothness, softness, and
roundness were more closely associated with greater luminance (or proportion of white
as compared to black) and chroma (or saturation of the colour).
Touch embodies an essential and perhaps underestimated and underutilised element of
store atmospherics. The complete feel of everything from store temperature to the
comfort of the furniture in it plays a vital role in the delivery of subtle messages about
the offerings (Ackerman, Nocera, & Bargh, 2010).
TASTE ATMOSPHERICS
16
Kotler (1974) considered taste to be an unimportant in relation to store atmospherics,
however , this is bearing in mind that his study was more based on store atmospherics
and thus wasn’t steadfast on defining taste in relation to atmosphere. His work also
came long before the arrival of culinary artists such as Bompas & Parr
(http://bompasandparr.com/ ) who became well known for a breathable installation that
release alcohol and allows customers to go to an in store bar that lets you get tipsy on
its air . These have become popular and have appeared as popups within various
department stores globally .A gin and tonic mist tent became a huge draw for customers
at one such London department store. This lead to great amounts of publicity for the
store(http://www.wired.com/2015/08/brilliant-bar-gets-drunk-alcoholic-cloud/ )The use of
taste within atmospherics brings great complexities as a result of subjectivity among
those it used on .This of course becomes easier if food is your offering and you allow for
variety and the consumer to select what they prefer most.
Affective
General Positivity. The use of taste atmospherics can create tremendously visceral
reactions as a single negative experience of something can lead to constant long term
avoidance (Garcia, Kimeldorf, & Koelling, 1955). On the other side of things, a positive
experience can sometimes deliver richer and more realistic memories than a single
auditory, visual, olfactory, or tactile experience. An empirical look at marketing and taste
by Wilcox, Roggeveen, and Grewal (2011) assessed whether people related information
about country of origin and price with a product sampling experience. It was found that
when information was presented prior to the experience (whether positive, i.e. Italian
wine or Swiss chocolates, or negative, i.e. Indian wine or Chinese chocolates) it
influenced the overall product experience and valuation thereof .When the information
was contrasted, i.e. provided after the experience, it resulted in less positive results than
when less positive information was provided prior to the experience. Thus, the
experience of chocolate was better when it was said to be of Swiss origin than it did
when it was said to be of Chinese origin .Learning about the enhanced the product and
attribute and thus formed a greater experience.
17
Creating a wholesome experience that is stimulating to the point where customers
immerse themselves in the product you are offering is what marketers would like to
achieve when using experiential marketing. This creates positive attitudes and
behaviours. In a study by Homburg, Imschloss, and K¨uhnl (2012), customers were
asked to imagine browsing in a store and had an opportunity to manipulate store
sensory features within a particular description. The results suggested that a
congregant combination of two atmospheric stimuli proved most positive outcomes and
once a third congregant stimulus was put into play, some negative outcomes were
recorded. The authors attributed the negative outcome to the level of stimulation
because when it was later tested, it proved that moderate levels of stimulation when
three stimuli are use proved satisfying for customer. Of course customer complexity can
never be neglected as individual preferences will always exist within a market .Providing
a variety of options in exciting, entertaining experiences that come along with various
other core retail offerings one has a higher chance of succeeding in creating just the
right balance and draw people, which is the most likely reason why malls complexes do
this effortlessly (Levy, Weitz, &Grewal, 2014). A balance needs to be achieved, one that
creates enough sensory touchpoints to engage the customer while avoiding a sensory
overload. Abercrombie & Fitch’s dominant multisensory experience provide quite
popular among the youth as they seemed to be more receptive to high levels of sensory
stimulation (Hult´en,Broweus,&van Dijk, 2009; Morrison & Beverland, 2003) . A study on
their parents showed that the sensory overload was too much to bear (Morrin&Chebat,
2005; Soars, 2009). Segmenting the marketing into those that require sensory
stimulation (so-called “sensory junkies,” Dunn, 2007) and those that would prefer a
more tranquil shopping experience (Middleton, 2002) may prove a worthy exercise for
businesses.
Managerial Implications:
When dealing with the SEM’s managers can implement experience providers (ExPros)
which communicate, have visual as well as verbal identity, co-branding as well as
various signage. The best way to manage ExPros is for them to be coherent, consistent
over time and pay attention to detail. Using this will allow that the experience is created
18
to its full potential. The managerial implications that can be used when using the
evolutionary sensory marketing approach are: Visual – Managers need to evaluate the
returns on ROI that mass investment into visual stimuli would create beforehand. In
some cases, the notation of visual cues being a dominant sensory receptor is not
necessarily true and it may be more advantageous to invest in other, nonvisual cues. Auditory – The use of music can be used to curb the feeling of extended waiting times
of customers. During peak times, music can also be used to move traffic quicker and
encourage expeditious movements of customers. Olfactory- Something as simple as
placing fresh flowers by the cash registers might then be sufficient. Having a certain
scent that triggers a certain cultural norm can work to the benefit of business. For
example, having the smell of a common cleaning product can induce customers to be
tidier in a restaurant and lessen the costs and time spent on cleaning up. Tactile -.For
products that are meant to be conveyed as soft, like a cashmere sweaters for example,
marketers might want to consider trying the use of light or highly saturated colours in
their display. Taste – It is known that some food induce chemically based euphoria, one
of these being chocolate. Therefore, retailers can use this to create a more positive
experience for customers by offering them such foods as chocolate when they enter an
establishment. Overall- Segment the market and identify those that require sensory
stimulation and those that don’t, along with the variations in levels of stimulation as well
as receptiveness to the different types of stimulation. Managers need to consider and
analyse the marketing experiences that will have an impact on the various types of
consumers. Each product and service is different so marketers need to know what
appeals to their customers and what attracts their attention and will retain them as
consumers.
Conclusion:
After looking at two different types of approaches to using experiential marketing we can
conclude that experiential marketing is an innovative and extraordinary experience. As
we are in new era where everything has become more digital and on the go, it is
necessary for companies and businesses to move away from the original features and
benefits approach towards a more customer experience approach. This is seen in both
19
the approaches mentioned above and it is clear to see that I order for one to succeed in
this domain, you need to be able to adapt and improvise on the spot. One need to also
always consider the consumer and their needs as this will allow managers to know
which one is better suited for the particular product or service. This will create brand
awareness and allow consumers to identify themselves with a brand. It is the best way
in which managers can insure that their companies stay relevant and grab the
opportunities offered in a changing era.
20
References:
Ackerman, J. M., Nocera, C. C., & Bargh, J. A. (2010). Incidental haptic sensations influence social judgments and decisions. Science, 328, 1712–1715.
Alpert, J. I., & Alpert, M. I. (1990). Music influences on mood and purchase intentions. Psychology & Marketing, 7, 109– 133.
Aminoff, S. (2013). Elias Arts seminar on audio branding, Moscow, Russia.
Anon. (2001). Tube scent machine breaks down. BBC News Online, 24th April. Retrieved on 25th October, 2015, from http://news.bbc.co.uk/ 2/hi/uk news/1294795.stm “‘Anything’ & ‘Whatever’ beverages promise a surprise, every time.” (2007). Press release, 17th May
Areni, C. S., & Kim, D. (1993). The influence of background music on shopping behavior: Classical versus top-forty music in a wine store. Advances in Consumer Research, 20, 336–340.
Argo, J., Dahl, D. W., & Morales, A. C. (2006). Consumer contamination: How consumers react to products touched by others. Journal of Marketing, 70, 81–94.
AyabeKanamura,S.,Schicker,I.,Laska,M.,Hudson,R.,Distel,H.,Kobayakawa,T.,etal.(1998). Differences in perception of everyday odours: A Japanese-German cross-cultural study. Chemical Senses, 23, 31–38.
Baker, J., Parasuraman, A., Grewal, D., & Voss, G. B. (2002). The influence of multiple store environmental cues on perceived merchandise value and patronage intentions. Journal of Marketing, 66, 120–141
Berlyne, D. E. (1974). Studies in the new experimental aesthetics: Steps toward an objective psychology of aesthetic appreciation. Washington: Hemisphere Pub. Corp.
Bitner, M.J. (1990).Evaluating service encounters: The effects of physical surroundings and employee responses. Journal of Marketing, 54, 69–82
Bruner, G.C. II. (1990).Music, mood, and marketing. Journal of Marketing, 54, 94–104.
Calvert, G., Spence, C., & Stein, B. E. (Eds.). (2004). the hand book of multisensory processing. Cambridge, MA: MIT Press.
Donovan, R., Rossiter, J., Marcoolyn, G., &Nesdale, A. (1994). Store atmosphere and purchasing behaviour. Journal of Retailing, 70, 283–294.
21
Dub´e, L., Chebat, J.-C., & Morris, S. (1995). The effects of background music on consumers’ desire to affiliate in buyer-seller interactions. Psychology & Marketing, 12, 305–319.
Dunn, W. (2007). Living sensationally: Understanding your senses. London: Jessica Kingsley Publishers.
Evans, D. (2002). Emotion: The science of sentiment. Oxford: Oxford University Press.
Fetterman, J., & O’Donell, J. (2006). Just browsing the mall? That’s what you think. USA Today, 1 September. Retrieved 25th October ,2015 from http://usatoday30.usatoday.com/money/industries/retail/2006-09-01-retail-cover-usat_x.htm
Fiore, A.M. (2008).The shopping experience. InH.N.J.Schifferstein & P. Hekkert (Eds.), Product experience (pp. 629– 648). London: Elsevier.
Fost, D. (1991). Different smells for different shoppers. American Demographics, January, 10–12.
Ganda, M. (2012). Sensory marketing improves customer experience. Memphis Daily News, 127, 29th June. Retrieved January1,2002,from
http://www.memphisdailynews.com/news/2012/jun/29/sensory-marketing-improves-customer-experience/
Garcia, J., Kimeldorf, D. J., & Koelling, R. A. (1955). Conditioned aversion to saccharin resulting from exposure to gamma radiation. Science, 122, 157–158.
Garlin, F. V., & Owen, K. (2006). Setting the tone with the tune: A meta-analytic review of the effects of background music in retail settings. Journal of Business Research, 59, 755–764.
Grewal, D., Baker, J., Levy, M., & Voss, G. B. (2003). The effects of wait expectations and store atmosphere evaluations on patronage intentions in service-intensive retail stores. Journal of Retailing, 79, 259–268.
Goldman, W. P., & Seamon, J. G. (1992). Very long-term memory for odours—Retention of odour-name associations. American Journal of Psychology, 105, 549–563.
Grohmann, B., Spangenberg, E., & Sprott, D. (2007). The influence of tactile input on the evaluation of retail product offerings. Journal of Retailing, 70, 283–294.
22
Hadi, R., Block, L., & King, D. (2013). The impact of temperature on consumer decision-making: A mental thermo regulation framework. Paper presented at Said Business School Seminar, Oxford University, and October 10.
Herrington, D., & Capella, L. (1994). Practical applications of music in service settings. Journal of Services Marketing, 8, 50–56.
Hirsch, A. R. (1990). Preliminary results of olfaction Nike study, note dated November 16 distributed by the Smell and Taste Treatment and Research Foundation, Chicago, IL. Homburg, C., Imschloss, K¨uhnl, C. (2012). Of dollars and cents—Does multisensory marketing pay off? Mannheim: Institute for Marketing Oriented Management.
Hult´en, B. (2012). Sensory cues and shoppers’ touching behaviour: The case of IKEA. International Journal of Retail & Distribution Management, 40, 273–289.
Hult´en, B., Broweus, N., & van Dijk, M. (2009). Sensory marketing. Basingstoke, UK: Palgrave Macmillan.
Howes, D. (2005). Hyperesthesia or, the sensual logic of late capitalism. In D. Howes (Ed.). Empire of the senses: The sensual culture reader, (pp. 281–303). Oxford: Berg.
Juslin & J. A. Sloboda (Eds.), Handbook of music and emotion: Theory, research, applications (pp. 909–930). Oxford: Oxford University Press.
Kn¨oferle, K. M., Herrmann, A., Landwehr, J. R., & Spangenberg, E. R. (2012). It’s all in the mix: The interactive effect of music tempo and mode on in-store sales. Marketing Letters, 23, 325–337.
Kotler, P. (1974). Atmospherics as a marketing tool. Journal of Retailing, 49, 48–64.
Laird, D. A. (1935). What makes people buy (1st ed.). New York: McGraw-Hill.
Lawless, H., & Engen, T. (1977). Associations to odours: Interference, mnemonics, and verbal labelling. Journal of Experimental Psychology: Human Learning and Memory, 3, 52–59.
Lehrl,S.,Gerstmeyer,K.,Jacob,J.H.,Frieling,H.,Henkel,A. W., Meyrer, R., et al. (2007). Blue light improves cognitive performance. Journal of Neural Transmission, 114, 1435– 1463.
Levy, M., Weitz, B. A., & Grewal, D. (2014). Retailing management 9e. Burr Ridge, IL: McGraw-Hill/Irwin.
Li, W., Moallem, I., Paller, K.A., &Gottfried, J.A. (2007).Subliminal smells can guide social preferences. Psychological Science, 18, 1044–1049.
23
Lindstrom, M. (2005a). Brand sense: How to build brands through touch, taste, smell, sight and sound. London: Kogan Page.
Lindstrom, M. (2005b). Broad sensory branding. Journal of Product and Brand Management, 14, 84–87.
Linsen, M. A. (1975). Like our music today, Ms. Shopper? Progressive Grocer, October, 156.
Mandler, G. (1975). Consciousness: Respectable, useful and probably necessary. In R. Solso (Ed.), Information processing and cognition: The Loyola Symposium (pp. 229–254). Hillsdale, NJ: Erlbaum.
Martin, B.A.S. (2012).Astranger’stouch: Effects of accidental interpersonal touch on consumer evaluations and shopping time. Journal of Consumer Research, 39, 174–184.
Morrin, M. (2010). Scent marketing an overview. In A. Krishna (Ed.), Sensory marketing: Research on the sensuality of products (pp. 75–86), New York, NY: Taylor & Francis Group.
Morrin, M., & Chebat, J. C. (2005). Person-place congruency: The interactive effects of shopper style and atmospherics on consumer expenditures. Journal of Service Research, 8, 181–191.
Morrison, M., & Beverland, M. (2003). In search of the right in-store music. Business Horizons, 46, 77–82.
Neff, J. (2000). Product scents hide absence of true innovation. Advertising Age, February 21, 22. Retrieved 25th October 2015, from http://adage.com/article/news/productscents-hide-absence-true-innovation/59353/.
North, A. C., Hargreaves, D. J., & McKendrick, J. (1997). Instore music affects product choice. Nature, 390, 132.
North, A. C., Hargreaves, D. J., & McKendrick, J. (1999). The influence of in-store music on wine selections. Journal of Applied Psychology, 84, 271–276.
North, A., & Hargreaves, D. (2008). The social and applied psychology of music. Oxford: Oxford University Press. North, A., & Hargreaves, D. (2010). Music and marketing. In P. N.
North, A. C., Shilcock, A., & Hargreaves, D. J. (2003). The effect of musical style on restaurant customers’ spending. Environment and Behavior, 35, 712– 718.
24
Peck, J., & Childers, T. L. (2006). If I touch it I have to have it: Individual and environmental influences on impulse purchasing. Journal of Business Research, 59, 765–769.
Piqueras-Fiszman, B., &Spence, C. (2012a).The weight of the bottle as a possible extrinsic cue with which to estimate the price (and quality) of the wine? Observed correlations. Food Quality & Preference, 25, 41–45.
Puccinelli, N. M., Goodstein, R., Grewal, D., Price, R., Raghubir, P., & Stewart, D. (2009). Customer experience management in retailing: Understanding the buying process. Journal of Retailing, 85, 15–30.
Smith, P. C., & Curnow, R. (1966). “Arousal hypothesis” and the effects of music on purchasing behaviour. Journal of Applied Psychology, 50, 255–256.
Soars, B. (2009). Driving sales through shoppers’ sense of sound, sight, smell and touch. International Journal of Retail & Distribution Management, 37, 286–298
Spangenberg, E.R., Crowley, A.E., &Henderson, P.W. (1996). Improving the store environment: Do olfactory cues affect evaluations and behaviours? Journal of Marketing, 60, 67– 80.
Spangenberg, E. R., Sprott, D. E., Grohmann, B., & Tracy, D. L. (2006). Gender-congruent ambient scent influences on approach and avoidance behaviours in a retail store .Journal of Business Research, 59, 1281–1287.
Spence, C. (2011a). Cross modal correspondences: A tutorial review. Attention Perception & Psychophysics, 73, 971–995.
Spence, C. (2012a).Managing sensory expectations concerning products and brands: Capitalizing on the potential of sound and shape symbolism. Journal of Consumer Psychology, 22, 37–54.
Spence, C., & Gallace, A. (2011). Multisensory design: Reaching out to touch the consumer. Psychology & Marketing, 28, 267–308
Spence, C., & Piqueras-Fiszman, B. (2014). The perfect meal: The multisensory science of food and dining. Oxford: Wiley Blackwell.
Trivedi, B. (2006). Recruiting smell for the hard sell. New Scientist, 2582, 36–39.
Trivedi, B. (2006). Recruiting smell for the hard sell. New Scientist, 2582, 36–39.
25
Timmerman, J. E. (1981). The effect of temperature, music and density on perception of crowding and shopping behaviour of consumers in a retail environment. Dissertation Abstracts International, 42, 1293.
Underhill, P. (1999). Why we buy: The science of shopping. New York: Simon & Schuster.
Wessler, R. (2011). What does your brad taste like? Retrieved January 7, 2014, from http://www.creditunions.com/what-does-your-brand-taste-like/
Wilcox, K., Roggeveen, A. L., & Grewal, D. (2011). Shall I tell you now or later? Assimilation and contrast in the evaluation of experiential products. Journal of Consumer Research, 38, 763–773.
Ward, P., Davies, B. J., & Kooijman, D. (2003). Ambient smell and the retail environment: Relating olfaction research to consumer behaviour. Journal of Business and Management, 9, 289–302.
Yeshurun, Y., & Sobel, N. (2010). An odour is not worth a thousand words: From multidimensional odours to unidimensional odour objects. Annual Review of Psychology, 61, 219–241.
Yoon, C., Gonzalez, R., Bechara, A., Berns, G. S., Dagher, A., Dube, L., et al. (2012). Decision neuroscience and consumer decision making. Marketing Letters, 23, 473–485.
Abbott, L. (1955). Quality and competition. New York: Columbia University Press.
Blanchard, R.F. and Galloway, R.L. (1994), “Quality in retail banking”, International Journal of Service Industry Management, Vol. 5 No. 4, pp. 5-23.
Brady, M. K., & Robertson, C. J. (2001). Searching for a consensus on the antecedent role of service quality and satisfaction: An exploratory cross-national study. Journal of Business Research, 51(1), 53-60.
Brakus J J, Schmitt B H and Zarantonello L (2009), “Brand Experience: What Is It? How Is It Measured? Does It Affect Loyalty?”, Journal of Marketing, Vol. 73, May, pp. 52- 68.
Heskett, J.L., Jones, T.O., Loveman, G.W., Sasser, W.E. Jr and Schlesinger, L.A. (1994), “Putting the service profit chain to work”, Harvard Business Review, March-April, pp. 105-11.
Lebergott, S. (1993). Pursuing happiness: American consumers in the twentieth century. Princeton, NJ: Princeton University Press.
26
Pine B J and Gilmore J H (1998), “Welcome to the Experience Economy”, Harvard Business Review, July/August, pp. 97-105.
Reicheld, F.F. and Sasser, W.E. Jr (1990), “Zero defections comes to services”, Harvard Business Review, September-October, pp. 105-11.
Schmitt B H (1999), “Experiential Marketing”, Journal of Marketing Management, Vol. 15, Nos. 1-3, pp. 53-57.
Schmitt, B. (1999a). Experiential marketing. Journal of Marketing Management, 15(1-3), 53-67.
Schmitt, B. (1999b). Experiential marketing: How to get customers to sense, feel, think, act, and relate to your company and brands. New York: Free Press.
Tsaur S H, Chiu Y T and Wang C H (2006), “The Visitors Behavioral Consequences of Experiential Marketing: An Empirical Study on Taipei Zoo”, Journal of Travel and Tourism Marketing, Vol. 21, No.1
Yang, C. (2009). The International Journal of Organizational Innovation Vol. 2, pp 245: Study of repurchase intentions in experiential marketing and empirical study of franchise restaurant.
Blackwell, R. D., Miniard, P. W., & Engel, J. F. (2001). Consumer Behavior (9th ed.). Orlando, FL: Harcourt College Publishers.
Zeithaml, V. A., Berry, L. L., & Parasuraman, A. (1996). The behavioral consequences of service quality. Journal of Marketing, 60(2), 31-46.
Steven S. Cueller, Roberts C. Eyler & Rich Fanti (2015) Experiential Marketing and Long-Term Sales.
Saeed Shobeiri, Ebrahim Mazaheri & Michel Laroche (2014) Improving custoers website involvement through experiential marketing
Schmitt. B, Vol 10, #2; spring 1999 Experiential Marketing: A new framework for design and communications
27