Upload
uitm
View
0
Download
0
Embed Size (px)
Citation preview
UNIVERSITI TEKNOLOGI MARA
RELATIONSHIP OF SPORT SKILL AND PROBLEM
SOLVING AMONG INTERMEDIATE (NATIONAL
BACKUP) AND NOVICE (ACADEMY)
BADMINTON PLAYER
Kalam Azad Isa
Master of Sport Science
Faculty of Sport Science and Recreation
October 2010
UNIVERSITI TEKNOLOGI MARA
RELATIONSHIP OF SPORT SKILL AND PROBLEM
SOLVING AMONG INTERMEDIATE (NATIONAL
BACKUP) AND NOVICE (ACADEMY)
BADMINTON PLAYER
Kalam Azad Isa
Dissertation submitted in partial fulfillment of the requirements
for the degree of
Master of Sport Science
Faculty of Sport Science and Recreation
October 2010
i
ECLARATION OF ORIGINALITY OF WORK
CANDIDATE’S DECLARATION
I declare that the work in this thesis was carried out in accordance with the regulations of
Universiti Teknologi MARA. It is original and is the result of my own work, unless
otherwise indicated or acknowledged as referenced work. This thesis has not been
submitted to any other academic institution or non-academic institution for any other
degree or qualification.
In the event that my thesis to be found violates the conditions mentioned above, I
voluntarily waive the right of conferment of my degree and agree to be subjected to the
disciplinary rules and regulations of Universiti Teknologi MARA.
Name of Candidate : Kalam Azad bin Isa
Candidate’s ID No : 2008410192
Programme : Master of Science (Sport Science)
Faculty : Sports Science and Recreation
Thesis Title : Relationship of sport skill and problem solving among
intermediate (National backup) and novice (academy)
badminton
players.
Signature of Candidate :
Date :
ii
ABSTRACT
The sport skill and problem solving had become a method in comparing the athlete
performance, but there were limited studies being done using intermediate subjects in
determine the relationship within these two variables. The purposes of this study are to
identify the relationship between sport skill and problem solving among intermediate and
novice badminton players. A total number of thirty (n = 30) intermediate subjects from
National Badminton Backup squad and thirty (n = 30) novice subjects from Badminton
academy were employed in this study. A cross-sectional study design was conducted in
this study. Adopted badminton stroke accuracy from Blomqvist (2000) and adopted
motor sequencing task from Vickers (1988) were used as instrumentation in measuring
the current sport skill and problem solving within the intermediate and novice subjects.
Pearson correlation coefficient analysis and independent sample t- test were implemented
in determination of correlation of sport skill and problem solving within subjects and the
differences in mean score between intermediate and novice. The results showed that
intermediate subjects had a moderate correlation within sport skill and problem solving
with r = 0.542, p < 0.002compared to novice. Intermediate also showed significant
differences in sport skill and problem solving compared to novice with p < 0.000. Thus,
this study finding indicated that the relationships of sport skill and problem solving
showed a moderate correlation between intermediate and novice badminton players.
Keyword: Badminton players, Sport skill, Problem solving, Intermediate, Novice,
iii
ACKNOWLEDGEMENT
I would like to express my greatest gratitude to the wonderful group of people who have
helped make this ‘journey’ a reality. Thank you to:
My great supervisor En. Borhan Yusof, my Postgraduate Coordinator, Datin
Sarina Md Yusof and all lecturers from Faculty of Sport Science and Recreation
(Shah Alam) for their extensive time, suggestions, enthusiasm and
encouragement. You guys are my role models.
National Sport Council staff for giving me a flexible time and understanding in
my role as post grade student.
UiTM for giving me an opportunity to be part of my life since past 10 years.
Sekolah Sukan Bukit Jalil, Kuala Lumpur Badminton Academy, subjects for their
support and commitment.
Jukie, Siti, Mek Sue, Dym, Yus, Azie……for a wonderful journey together…
My parents, my wife, my friends, my lovely lecturer……. This ‘journey’ have
taught me the meaning of life, love, trust and family….
May Allah bless you all….Amin
iv
TABLE OF CONTENT
DECLARATION OF ORIGINALITY OF WORK i
ABSTRACT ii
ACKNOWLEDGEMENT iii
TABLE OF CONTENT
LIST OF TABLES
iv
vi
LIST OF FIGURES vii
LIST OF APPENDICES viii
I INTRODUCTION
1.0 Introduction 1
1.1 Statement of problem 2
1.2 Research objectives 4
1.3 Research hypotheses 5
1.4 Significance of study 6
1.5 Delimitation 6
1.6 limitation 7
1.7 Operational definition of terms 8
II REVIEW OF LITERATURE
2.0 Introduction 9
2.1 Three-phase framework of learning skill theory 11
2.2 Information Processing Theory 13
2.3 Nature of game performance 16
2.4 Sport skill study in measuring human performance 18
2.5 Cognitive study in determination of human performance 19
2.6 Pattern of sport performance in different level of athlete 22
III METHODOLOGY
3.0 Introduction 24
3.1 Conceptual framework 25
3.2 Research design 26
3.2.1 Selection of subjects
3.2.2 Sample size
3.2.3 Threats and validity
28
29
29
3.3 Pilot study 30
3.3.1 Pilot study procedure 32
3.3.2 Assessing the validity and reliability of the instrument 33
3.4 Instrumentation 35
3.4.1 Badminton stroke accuracy 35
3.4.2 Motor sequencing task 37
3.5 Procedure for actual study 38
3.6 Testing protocol 39
3.6.1 Badminton stroke accuracy test 39
v
3.6.2 Motor sequencing task 40
3.7 Statistical analysis 41
IV ANALYSIS OF DATA
4.0 Introduction 42
4.1 Demographic data of the subjects 44
4.2 Correlations of mean score in badminton serve stroke and
smash stroke within novice and intermediate badminton
players.
45
4.2.1 Correlation of mean score in serve stroke and smash
stroke within novice badminton players
45
4.2.2 Correlation of mean score in serve stroke and smash
stroke within intermediate badminton players
46
4.3 Correlation of mean score in problem solving for novice and
intermediate badminton players
47
4.3.1 Correlation of mean in motor sequencing task for
novice badminton players
47
4.3.2 Correlation of mean in motor sequencing task for
intermediate badminton players
48
4.4 Correlation of mean score in sport skill and problem solving
for novice and intermediate badminton player.
50
4.4.1 Correlation of mean score in badminton stroke
accuracy (serve stroke and smash stroke) and problem
solving (MST1, MST2, MSTime1, MSTime2) within
novice badminton players.
50
4.4.2 Correlation of mean score in badminton stroke
accuracy (serve stroke and smash stroke) and motor
sequencing task (MST1, MST2, MSTime1,
MSTime2) within intermediate badminton players
52
4.5 Data assumptions 53
4.6 Hypotheses testing 54
4.6.1 Summary of hypotheses 1 55
4.6.2 Summary of hypotheses 2 57
4.6.3 Summary of hypotheses 3 59
4.6.4 Summary of hypotheses 4 62
V DISCUSSION, CONCLUSIONS AND RECOMMENDATIONS
5.0 Discussions 63
5.1 Conclusion of study 72
5.2 Recommendations for future study 75
REFERENCES 77
vi
LIST OF TABLE
TABLE PAGE
1. Summary of reliability coefficient for sport skill instrument 33
2. Summary of reliability coefficient for Motor sequencing task 34
3. Demographic data of subjects (novice & intermediate badminton players) 44
4. Summary of the correlation between mean score of badminton stroke accuracy
(serve stroke and smash stroke) within novice badminton players.
45
5. Summary of the correlation between mean score of badminton stroke accuracy
(serve stroke and smash stroke) within intermediate badminton players.
46
6. Summary of the correlation between mean score in motor sequencing task
(MST1, MST2, MSTime1, MSTime2) within novice badminton players.
48
7. Summary of the correlation between mean score in motor sequencing task
(MST1, MST2, MSTime1, MSTime2) within intermediate badminton players.
49
8. Summary of the correlation between mean score in badminton stroke accuracy
(serve stroke and smash stroke) and motor sequencing task (MST1, MST2,
MSTime1, MSTime2) within novice badminton players.
51
9. Summary of the correlation between mean score in badminton stroke accuracy
(serve stroke and smash stroke) and motor sequencing task (MST1, MST2,
MSTime1, MSTime2) within intermediate badminton players.
52
10. Summary of the correlation between mean score of serve and smash between
novice and intermediate badminton players.
54
11. Summary of the correlation between mean score in badminton stroke accuracy
(serve stroke and smash stroke) and problem solving (MST1,MST2,
MSTIME1, MSTIME2) in novice and intermediate badminton players
56
12. Summary of the independent sample t-test for the differences between mean
score in badminton stroke accuracy (serve stroke and smash stroke) between
novice and intermediate badminton players.
58
13. Summary of the independent sample t-test of the differences between mean
score in problem solving (MST1, MST2, MSTime1, MSTime2) between novice
and intermediate badminton players.
60
vii
LIST OF FIGURE
FIGURE PAGE
1. Model of expanded human information-processing model 14
2. Conceptual framework of the study 25
3. Design of the study 27
4. Badminton design for serve, drop and smash test 36
5. Liner correlation graph of mean score in badminton stroke
accuracy (serve stroke and smash stroke) between novice and
intermediate badminton players.
55
6. Liner correlation graph of mean score in badminton stroke
accuracy (serve stroke and smash stroke) with problem solving
(MST1, MST2, MSTime1, MSTime2) between novice and
intermediate badminton players.
57
7. Differences of mean score in badminton stroke accuracy (serve
stroke and smash stroke) between novice and intermediate
badminton players.
59
8. Differences of mean score in problem solving (MST1, MST2,
MSTime1, MSTime2) between novice and intermediate badminton
players.
61
viii
LIST OF APPENDICS
PAGE
A. Test battery schedule 83
B. Information for subjects & Consent form 84
C. Data collection sheet 86
D. Motor sequencing task 88
E. Hypothetical changes across age in the relative importance of
knowledge, experience and skill for high strategy tasks
90
F. Illustration of testing protocol 91
G. Status of approval of projects by UiTM ethics committee 93
1
CHAPTER 1
INTRODUCTION
1.0 Introduction
Badminton has become very popular among people in various ages since the sport
competed in Barcelona Olympic Games in 1992. Highly strategic, time constraint, skill
demanding inside the element of badminton game emerged numerous researchers to
investigate the badminton player’s ability in sport skill and cognitive skill for
determination on the level of performance (Sakurai & Ohtsuki, 2000; Kim, Seonjin, Lee,
Ryu, Kim, Lee, 2007; Munzert, 2008).
Sport skill has become a major determination in measuring athlete performance
(Sakurai & Ohtsuki, 2000; Davids, Lees, & Burwitz, 2009). From the sport skill
measuring, it showed direct indication of sport skill ability between different group level
that can be term as novice and expert (Villa, Gonzalez & Iglesias. 2007). Expert was
showed they able to perform well in the sport their engage and have a very high
proficiency in the sport skill itself. In sport performance, sport skill is essential in
executing high strategy sports such as badminton due to nature of the sport that require
the player to execute the shuttle as accuracy as possible (Sakurai & Ohtsuki, 2000;
Hastie, Sinelnikov, & Guarino, 2009).
2
Beside sport skill, studies also investigated the exceptional performance by an
individual is directly related with their ability cognitive skill. For example, Villa,
Gonzalez, & Iglesias (2007) founded that a highly skilled tennis player was able to use
their cognitive skill in resolving problems during a competition. Besides that,
Kioumortzoglou (2000) and Obayashi (2004) also found that a high skilled player was
able to adjust the game situation in responding to correct selection based on their
knowledge from retrieval of the information stored in memory during engaging in past
game experiences.
Above all, even past studies investigated the sport skill (Sakurai & Ohtsuki, 2000;
Davids, Lees, & Burwitz, 2009) and problem solving (Villa et. al, 2007; Yarrow, Brown,
& Krakauer, 2009) in determination on athlete performance. However, few studies
investigated the relationship of sport skill and problem solving especially in local setting.
Thus, the researcher was interested in investigating the relationship of sport skill with
problem solving among Malaysia badminton players. In depth, the researcher also
interested in investigating the differences of sport skill and problem solving among
intermediate and novice Malaysia badminton players.
1.1 Statement of problem
Accuracy of stroke has been suggested serve as important role in all racquet sport (Lees,
2003; Villa et. al, 2007; Sakurai & Othsuki, 2000) including badminton (Munzert, 2008).
The nature of badminton in gaining point from series of rallies requires them to stroke as
3
accurate as possible and ended it with the shuttle touching opponent’s court. There are
several types of strokes in badminton such as serving, smashing, backhand and drop shot
involved during a series of badminton rallies. According to Sakurai and Ohstuki (2000),
smashing and drop shot which succeeds in opponent court was the best stroke in gaining
point during game. Thus, the accuracy of each stroke by intermediate player was reported
more accurate and powerful rather than novice player.
An intermediate player was associated with better problem solving in response
with sport skill and carried out the sport task compared to novice player (Zhoudji &
Thou, 2003). The player able to applied a solid amount of information such as opponent
pattern of playing during game and able to convey it into best action during the whole
duration of the match. Besides, they also able to adapt in various situation and more
analytic in analyzing the opponent’s playing style such as their strong point, weaknesses,
attitude, rhythm of playing and stamina during match (Raadt, Toleman, & Watson. 2004).
Therefore, this study was design to investigate the correlation between different
types of strokes in badminton players and the correlation of badminton stroke accuracy in
problem solving in badminton players. In depth, this study also designed to investigate
the differences of intermediate versus novice badminton player in stroke accuracy and
problem solving.
4
1.2 Research objectives
This study focused on the correlation of stroke accuracy and problems solving in
badminton players. In depth, this study also intends to investigate the differences of
stroke accuracy and problems solving between different groups.
Specifically, the objectives of this study were:
a. To identified the relationship of stroke accuracy and problems solving in
Malaysia badminton players.
b. To measure the correlations between different types of badminton strokes;
problems solving within Malaysia badminton players.
c. To determine the differences of score in stroke accuracy and problem solving
between intermediate and novice Malaysia badminton players.
5
1.3 Research hypotheses
This focused on the correlation of stroke accuracy and problem solving in badminton
players. Therefore, based on the statement of problem and the objective of study, the
following null hypotheses were tested in this study:
Ho1 = There was no significant correlation in mean score of serve and smash between
novice and intermediate badminton players.
Ho2 = There was no significant correlation in mean score of badminton stroke accuracy
and problem solving between novice and intermediate badminton players.
Ho3 = There was no significant difference in mean score of serve and smash between
novice and intermediate badminton players.
Ho4 = There was no significant difference in mean score of problem solving between
novice and intermediate badminton players.
6
1.4 Significance of the study
Apparently, there were limited research that evaluates the correlation of badminton stroke
accuracy and problems solving in badminton players. Similarly, there were less research
done to examine the level of differences of stroke accuracy and problem solving between
different levels of badminton players. An investigation of badminton stroke accuracy and
problem solving in badminton players enable to dealing with better understanding on
level of sport skill and problems solving in badminton players performance.
The findings from this study can be used as a guideline of determination Malaysia
intermediate badminton player’s level in sport skill and problem solving. Beside this, the
finding can provide useful information on sport skill performance and problems solving
ability in intermediate players for other racquet sports.
1.5 Delimitations
The delimitations of this study were as following:
i. Test battery was delimited to serve strokes and smash strokes for sport skills test.
ii. Test battery was delimited to motor sequencing task for problem solving test.
iii. Subjects who free from any disease and injuries during this study.
iv. Subjects who engaged in organize badminton training under supervision of
National Sport Council (NSC) and Badminton Association of Malaysia (BAM)
with at least one year and not more seven years of experience.
7
v. Subjects who fully recovered from previous physical training with at least 48
hours prior actual testing protocol.
1.6 Limitation of study
There were several limitations while preparing and getting the data for this study. The
data may be affected due to limitation as following:
i. This study cannot control the primary influence such as genetics factors, maturity
factors, training factors, experience factors and psychological factors and
interaction of primary influences before this study begin
ii. This study cannot control the secondary influences such as socio-cultural factors
and contextual factors before this study begin.
8
1.7 Operational definitions of terms
To avoid different interpretations, given below were the operational definitions for terms
used in this study:
Intermediate - This study referring intermediate as male national badminton
backup players’ where range of age was 13 to 15 years old.
They were poses not more than seven years of badminton
experience under attachment of National Sport Council
(NSC) program and Badminton Association of Malaysia
(BAM) training program.
Novice - This study referring novice as male Malaysian badminton
players where range of age was 13 to 15 years old. They
were poses at least one year but not more than two years of
badminton experience.
Sport skill -
This study referring sport skill as serve stroke and smash
stroke that measure the badminton stroke accuracy on the
subjects that represent the sport skill level.
Problem solving - This study referring problem solving as motor sequencing
task that measure the problem solving ability on the subjects
represent the cognitive level.
9
CHAPTER II
REVIEW OF LITERATURE
2.0 Introduction
Excellency in sport skill and problematic solving ability studied in numerous
researchers (Hastie, Sinelkov, & Guarino, 2009; David, Less, & Burwitz, 2000; Sakurai
& Ohtsuki, 2000; Adrejkovic, 2009; Macquet, 2009). In investigation of the ability on
sport skill and problem solving, previous studies always compared it by using different
level of group that can be term as novice, intermediate and expert. (Adrejkovic, 2009;
McPherson, 2001; Villa et. al, 2007). Yet, from the past studies in comparison within
different level of players (novice, intermediate, expert), studies indicated that expert
players were more superior in all aspect of sport skill such as accuracy, power, agility and
so on. Similar results also were showed in problem solving between different level
players (novice, intermediate, expert) that indicated that expert players were seem to be
more reliable in taking advantages in all tactical aspect such as analyzing opponent game
play and derived it into their cognitive skill and convey it into appropriate action in
solving the current situation problems (Schack, 2003).
Sport skill was a learn process, in theoretical of three-phase framework of
learning skill. Fitts & Posner, 1967 identified the phases of individual changes sport skill
ability within individual. These phases were known as (1) cognitive stage, (2) motor
stage and (3) autonomous stage. Study by Paques, Fruchaart, Dru and Mullet (2005) also
10
investigate the explanations in understanding the different level (novice, intermediate,
expert) performance in decision making process during solving problems, the theory of
human processing information by Schmidt (1991) described how decision making were
make in series of stages. These stages were (1) stimulus identification (perception), (2)
response selection (decision) and (3) response programming (action).
Even past studies established the different level player (novice, intermediate,
expert) either in sport skill or problem solving ability (Hastie, Sinelkov, & Guarino,
2009; David, Less, & Burwitz, 2000; Adrejkovic, 2009; McPherson, 2001; Villa et. al,
2007; Schack, 2003; Blomqvist, 2000), limited study indicated the correlation between
sport skill and problem solving (Maxwell, Masters, & Eves, 2000; Blomqvist, 2000).
Therefore this study main objective was to investigate the correlation in sport skill and
cognitive ability within badminton players. In additional, this study also intends to
understand the level of intermediate player in their sport skill and cognitive ability. Hence
from this literature of review, this study intend to seek deep understanding in the nature
of badminton playing, sport skill relation in sport performance, importance of cognitive
skill in sport performance and finally the differences of sport characteristics between
different level of players.
11
2.1 Three-phase framework of learning skill theory
The ability of individual to learn and refine sport skill greatly affected their ability in
performing sport skill such as accuracy in smashing, powerful of stroke, consistence in
execution and so on. For this matter, past studies have investigated the skill level that has
discriminate among different level of sport skill between novices, intermediate and expert
players (Villa, et. al, 2007; Magill, 2004; Maxwell, Masters, & Eves, 2000). Hasti,
Sinelkov, & Guarino (2009) indicated that a skilled player was a competent sport person
and has sufficient amount of skill to participate in game satisfactory and understand to
execute strategies appropriately. This can be explained how a skill player able to execute
a movement such as kicking in football with high certainty and sufficient amount of
power.
Generally, it agreed that skill learning involve hours of practice and extended
period of time to acquire it. Schmidt and Wrisberg (2008) stated that skill learning was
continuous and dynamic process without distant and definite stages. A novice player that
learned some skill such as cognitive skill and sport skill will progressively through a
various stages to becoming expert. Over time, a novice player will become more
consistencies in execution, reducing in error and performance will become more
effortless.
12
Due to the skill learning process, changes within phases can be known as stage of
learning, these concepts were developed by Fitts and Posner in 1967. These stages were
known as (1) cognitive stage, (2) motor stage and (3) autonomous stage.
During cognitive stage, novice confronted with an unfamiliar task and they try to
understand the particular skill. As been explained by Magill (2004), during this stage the
learner form a cognitive picture of sport skill and what was require them to be done. In
detail, during this stage, a novice players sport skills were very poor, halting and
performing in numbers of gross error. Yet there were aware of the mistakes but them
unsure how to correct it. Positively during this stages, the novice ‘self talk’ will
progressing their increment in knowledge by determine the mistakes and correction
through their action. Study by Jowett (2003) indicated that the ability and willingness to
work hard as well as to work harder were important for a player and this action can lead
them into success on the proverbial playing field.
In second stage of learning stage, in this stage, the fundamental and mechanic of
the sport skill have been learned by novice. They solved most of the strategic or cognitive
challenge by performing less mistakes and more consistence. Now, the player able to
focus and refining sport skill by organizing more effective pattern of movement
(Nourrit,2003). The player movement becomes more coordinated and they refine to the
task. During this stage, player also able to use environment information such timing and
accuracy .According to Maxwell (2000), novice performer begin to improve in their golf
13
putting skill after 3,000 trials. Less energy expenditure also been reported during these
stages.
Later on, after many hours (more than 10,000 hours) of training and gaining in
experience, the skills become habitual and automatic. In this stage was known as
autonomous stage. Here, improvement progression is slow but in consistence manner.
Schmidt and Wrisberg (2008) stated that, during this stage, most of the skill was
performed without thinking because it require less attention, receive more high order
cognitive activities. Beilock (2008) indicated that during autonomous stage, a player has
a good timing and them able to can detect error and readjust it. Psychologically, this
developed self confidence and risk taking during competition within this stage.
2.2 Information Processing Theory
The processing model has been used widely by many studies to examine the
cognitive factors and their affect on sport performance (Paques, Fruchaart, Dru, &
Mullet, 2005; Eccles & Tenenbaum, 2004). Human information processing theory was a
branch of the communication sciences that attempts to analyze the processing of
knowledge through abstract means such as how they making decision in solving the
problems their facing.
This model has been developed by Schmidt (1988, 1991) explain how sport skill
learning with a theoretical model. This model showed a player as a processor of
14
information similar in many ways on how a computer operates. This approach grows out
of human-factors work and Information theory (Paques, Fruchaart, Dru, & Mullet, 2005).
A human factor refers to the study of how humans operate in the environment in which
they live and perform. In this model, the person begin to deal with available information
from external environment (input), continues to process by using variety of operations
and eventually produce a response (output).
The proposed model of information processing was based on the three stages;
(1) stimulus-identification, (2) response selection, and (3) response-programming.
(figure 1). As indicated in this figure, stimulus information enters the system, then
information was transformed through various stages, and then a response output was
made (decision making).
Figure 1: Model of expanded human information-processing model. Adapted from
Schimidt and Wrisberg (2008)
The input was represented by a stimulus such as picture, video, illuminating a
light, sound, signal that represent as real-world environment to the players. Than it
15
continue with the first stage: stimulus identification was considered a perception stage. In
this stage, the player has the task of identifying the incoming information that also known
as stimulus identification. During this stage, the players analyze the content of
environmental information by using two operations to observing stimulus detection and
to recognition the pattern using vision, touch, audition, kinesthesis and smell. Through
these operations, a stimulus was detected and identified by the player. In the operation of
stimulus detection, a stimulus was presented (picture, video, sound) and must be
transformed into a code of neurological impulses that goes to the brain (McPherson,
2000). Once the signal reaches memory, the clarity and intensity of the stimulus help to
arouse the response (McPherson, 2000). In pattern recognition, the subject must extract a
pattern or feature from the stimuli presented, since stimuli that enter the system were
rarely unitary (Starkes, Helsen, & Jack, 2001). Therefore, it was through these operations
of stimulus identification that the goal of identifying and recognizing the stimulus as a
part of a pattern was accomplished.
During second stage, by using the information from stimulus identification stage,
the performer must decide on how to respond to it in the response selection stage. The
decisions about what to do can be studied using the choice reaction time paradigm.
Reaction time was a measure of the time from the arrival of a signal to the start of the
response to that signal. The basis of the choice on reaction time was that if increasing the
number of alternatives causes an increase in the choice on reaction time, then the
increased reaction time was associated with changes in the way response-selection stage
processed the information (Schmidt & Wrisberg, 2008). The duration of this stage was
16
affected by the number of stimulus-response alternatives and stimulus response
compatibility (Colcombe & Kramer, 2003; Beilock, 2008).
In third stage, once the player has in the response selection stage and choosed an
action that been decided and before the action can be started. He or she must prepare an
action that was called as response programming stage. During this stage, the subject
organizes the motor system for the desired movement. This stage requires that some
program be prepared for activation, that the motor system be ready for the program to the
movement or known as output. The final result from the activities in all three level
process of information processing, an abstract ideas must be changed into muscular
action (Gobert & Retshitzki, 2004). The duration of this stage was related to the variables
of complexity and response duration (Callow & Hardy, 2004).
2.3 Nature of the game performance
Badminton was classified as open skill sport (Blomqvist, 2000; Sakurai &
Othsuki, 2000). Due to this sport demand, a badminton player was required to read
opponent action quickly on offensive and defensive pattern of playing (Blomqvist,
Luhtanen, Laakso, & Keskinen, 2000). The game itself was compensate with such fast
action movement such as smashing, short stokes during split second and require the
player to make as fast as possible in decision making as described by Blomqvist (2000).
A high skilled badminton player was able to read opponent game pattern such as their
physical ability, skill ability and tactical ability (Omosegaard, 1996). By combining those
17
advantages (sport skill and cognitive skill); it permitted a skilled individual to select the
key component of the game by taking early information and transmit it into rapid
execution during game (Sakurai & Ohtsuki, 2000).
According to Villa et. al, 2007, sport can be divided into cognitive skill and sport
skill components, the cognitive component was the knowledge and decision making such
ability in solving problem by using external information such as audio and visual then
using experience learn from the past and convert it into pattern recognition by selecting
the best action to be produce. Meanwhile in skill component, motor skill execution such
as court dribbling and smashing were determined. During a game situation, the quality of
decision making was important as execution of the motor skills and it both determine the
successful in sport performance.
Studying the nature of an athlete in sport was complex interaction form of
physical, knowledge, skill and talent (Glazier & Davids, 2009). It may differs from other
field of study, mainly, during game, the decision making must be very fast in less time
with the athlete know what to do and what was not necessary to be do. (Hyllegard. et al.,
2003).
18
2.4 Sport skill study in measuring human performance
Sport skill has become as the major determination in human performance (Schmidt &
Wrisberg, 2008; Cote & Baker, 2007; Hasties, Sinelkov, & Guarino, 2009). Skill can be
view as an act or task been perform by a player that can be classified as discrete skill,
serial skill and continuous skill (William & Hodges, 2004). Sport skill can be applied in
wide range of different task according to the nature of the sport (William & Hodges,
2004) for example a skillful athlete was someone who likely has poses the ability to make
an accurate action such as kicking in football, precise timing in baseball hitting, and
consistency of throwing such as basketball. Cote and Baker (2007) indicated that high
skilled athlete able to showed an excellent execution skill and have stronger response in
sport skill and higher percentage in success and in skill execution. In measuring those
skills, Schimidt and Wrisberg (2004) has recommended use the analogy of toolbox in
which many available in sport skill such as battery skill test in identified the level of sport
skill poses by the athlete such as shooting a rifle, performing gymnast movement and
badminton stroke.
Development of sport skill was been reflected on what the requirement of the
certain sports (Lees, 2003). But in term of refining the precision and accuracy, years of
training were require most. Yarrow, Brown and Krakuer (2009) indicated that sport skill
was been obtain through hours of training (10,000 hours) and years of rehearsal (more
than 10 years). A high skilled player engaged in countless hour of training make them
more matured in sport skill aspect make them more adapt in making skill execution
19
(Yarrow, Brown, & Krakuer, 2009). Studies indicated high skilled player able to cope
and react according to the situation on given task with correct amount of sport skill
execution such as stroke power and accuracy (Villa, et. al, 2007; Ward & Williams,
2003). This can be showed by high skilled player able to perform a sport skill according
to the requirement of the situation and how they can manage to do it fluently with almost
no mistakes during the execution. In further study, Feng, et. al, (2009) studied the
influence of open skill on the performance of speed and reaction time in athlete, the
studied indicated that significant difference among high skilled and low skilled due to
autonomous of an high skilled individual can react according to the task.
2.5 Cognitive study in determination of human performance
Problem solving become an instrument in determining the human ability in solving
problematic task according to the situation requirement or demand such as solving a
riddle, making decision and understanding a motor movement. (Raadt, Toleman, &
Watson, 2004.) Problem solving had a close relationship in cognitive skill ability
(McPherson, 2000). Therefore, it has become one of the human performance researchers
interest in investigating cognitive factor of an individual in sport performance.
The concept of cognitive study can be applied in various fields such as
psychology, philosophy, computer science and so on (Burn, Lee, & Vickers, 2004).
Cognitive study provided how a solving problem and decision were made by a player
such as taking the external cue such as visual, audio, situation then take it as raw data to
20
be process in mind than convey it into solving decision and make it into an execution
(Ward & William, 2003; Sakurai & Othsuki, 2000 ). The process also known as problem
solving process that can be simplified as how the player solve the problems using their
previous experience that stored in their mind than they choose the best problem solving
for current situation (Andrejkovic, 2009.). According to Paques, Fruchart, Dru and Mullet
(2005), a high skilled player was more focus in attention, more effective in recognizing,
better in analysis and translation from external cues. Thus, the high skilled athlete can
carry out the cues and able to predict movement from opponent then able to react in
relevant movement.
The process of problem solving action in term of sport skill has been investigated
by using cognitive approach in determining the level between different levels of sport
performer. In present studies (Macquet, 2009). Problem solving approach proved as
modalities in measuring the capacities of player in resolving various problematic
problems such as how does their taking raw information from the current situation and
convey it into appropriate action during time a limited constraint of time. In time
constraint sport such as badminton, a player need to decide which action was optimal for
current situation, therefore they could make use the external data and taking action base
on the game pattern, this process also known as pattern recognition in cognitive study.
Pattern recognition was defined as an action of detection of pattern explicit by
taking raw data that been input and it followed by an action based on the pattern or
assigning a probability to its possible action based on categories of pattern (Paques,
21
Fruchart, Dru, & Mullet, 2005). In human information processes, Pattern recognition can
be simplified as a wide variety of mental processes used to analyze from raw data
example using audio, visual or movement then it been recalled the information from the
memory (recognition of pattern) then make a appropriate action base from the
information(Zoudji & Thon, 2003). For example, a badminton player taking the
recognition of opponent game playing, stroke accuracy, fitness level and so on, later they
process these information and come out with correct execution in returning the shuttle
into opponent court with high certainty.
Pattern recognition has it long history in measuring the capacities of recognition
in human performance, Zoudji and Thon (2003) investigate how pattern recognition
explained the working memory and long term memory can stored information in brain
and how the speed in accessing the memory been done by sport performers. They
indicated that when in time constraint game situation, a player decided in which action
was more appropriate for current situation that they could engage in deep cognitive
processing in deep information. This explain why most high skilled player do took part in
time constraint sport such as badminton, the player could improvise with the current
game situation such as the strength and weaknesses of opponent, the current level of
opponent fitness and pattern of game playing into account, than later they took part in
what was the most appropriate action to deal with the opponent stroke in little amount of
time. To supporting this evidence, Feng et. al, (2009) indicated that high skilled player
was more focus during the recognition in game situation rather than less skilled players,
high skilled player able to be more political searching and more effective in recognizing,
22
analysis using their visual cues in translating their action. Therefore, it simply defined
that players in different level were different in effectiveness of predicting the opponent
movement by recalling and recognizing the complex movement in different level of
accuracy and time manage.
2.6 Pattern of sport performance in different level athlete
Skill behavior has become a behavior that underlies within each human activity
(Obayashi, 2004; Kioumourtzoglou, et. al, 2000), in research setting, the sense of skill
has become major agenda and has been mixed with the relationship of motor control in
order to determine the level of differences between different level of performance such as
technical and tactical abilities. Here, researcher always categories high skill performer as
expert and low skill performer as novices. But, in this study, researcher was interested to
measure of differences within the sub-expert performer or known as intermediate
between novice performers due to most previous studies (Vickers, 1986; Hastie,
Sinelnikov, & Guarino. 2009) abandoned this group in measuring human performance.
Intermediate player was likely to be characterized as a performer that poses
medium level of sport skills and cognitive level (Kioumourtzoglou, et. al, 2000.), this
evidence can be justified by several studies (Vickers, 1988; Maxwell, 2000) that
implemented battery skill test among intermediate level player either on their sport skill
nor cognitively. Early study by Vickers (1988) used intermediate gymnast compared to
expert and novice in assessing their problem solving studies, the gymnast showed
23
unstructured sequence of gymnast action and they been asked to rearrange the sequence
accordingly, it surprisingly that intermediate gymnast produce more errors than expert,
yet they manage to get better result than novice. Later studies also used intermediate
player as subject to be compared to expert and novice group (William et. al, 1999;
Starkes & Ericsson, 2003.) same result were obtained where intermediate was lesser than
expert in performance but slightly or more better in novice performers.
The differences among individual can be explained theoretically by Tillaar and
Ettema (2006), it was hypnotized that relation of skill and ability of individual
performance can be differentiate using the general ability such as perceptual speed ability
and psychomotor ability. As such of human differences, most studies using expert as
benchmark in measuring the human performance differences. According to Ward and
Williams (2003), their study indicated that an expert was typically exhibit more effective
and more accurate in recognizing and recalling pattern of play from memory that kept.
Williams and Hodges (2004) also strengthen this by proving expert poses high domain of
knowledge and they able to link the input information with existing knowledge structure;
therefore, expert were more faster and more accurate in recognizing and recalling pattern
of play and this may lead by the result from the expert enhanced the knowledge of
situational probabilities (Ward & William, 2003).
24
CHAPTER III
METHODOLOGY
3.0 Introduction
This study was a cross-sectional research design to obtain the research evidence
concerning the correlation in sport skill and cognitive level on the performance of
adolescent badminton players. To ensure that useful and reliable data were collected,
certain procedures were considered necessary in the selection of sample population.
These procedures will be strictly adhered to during the entire course of study. This
chapter was specifically outlined on how the research was conducted.
The chapter presents the methods and procedures that were adhered in conducting
this study. The details were presented under following headings:
i. Research framework
ii. Research design
iii. Sampling
iv. Instrumentation
v. Data collection procedures
vi. Statistical analysis
25
3.1 Research framework
The main concept of this research was to obtained research evidence concerning the
correlation between two main variables; (1) sport skill, and (2) problem solving in
adolescent badminton players. Therefore, there will be one group of intermediate
badminton player and one group in novice badminton player. In conceptualizing the
framework of the study, both groups will be undergone same testing procedure in this
study. Following figure describe the conceptual framework of this study.
Figure 2. Conceptual framework of the study
26
3.2 Research design
In this study, cross-sectional research design was adopted (Baumgartner & Hensley,
2006). This study employed one time test upon purposive sample group design
(intermediate and novice adolescent badminton players) The independent variable were
the demographic factors (years of training) and dependant variable were sport skills and
problem solving measure by badminton stroke accuracy (serve stroke and smash stroke)
and motor sequencing task.
A total number of 60 subjects (male) were tested on sport skill, and problem
solving. Two separate sessions were applied during data collection. In first session, all
subjects were tested on badminton stroke accuracy test adopted from Blomqvist (2000),
three selected test (serve stroke and smash stroke) were implemented. In second session,
all subjects were tested on motor sequencing task adopted from Vickers (1988) and two
set of slide (serve and smash) were implemented.
The analysis of the data was organized under two sections. The first section was
concerned with within group correlation for the sport skill and problem solving. The
second section was to compare between group comparison for the sport skill and problem
solving. The framework of this study design was illustrated as below:
28
3.2.1 Selection of the subjects
This study recruited a total number of 60 male adolescent badminton players with where
age in range of 13 to 15 years old through purposive sampling technique. According to
Miller (2006), the age of 6 to 10 years old subjects can appropriately to be tested on sport
skill due because in this age the subject able to translate efficiency and effectiveness of
learned skill to integrated the capacity of the sport skill.
There were two groups (novice and intermediate) were recruited in this study. For
intermediate group, 30 subjects were recruited from National backup squad program
which were jointly sponsored with National Sport Council (NSC) and Badminton
Association of Malaysia (BAM). Meanwhile for novice group, 30 subjects were recruited
from badminton academy within area of Kuala Lumpur. Exclusionary criteria included
any physical injuries or any unresolved musculoskeletal disorder that prohibited subjects
from sport participation. All subjects were fully recovered from any physical training for
at least 48 hours before test been conducted.
A randomized selection of the subjects was more desirable but it was not possible
in present study because these subjects were considered possess badminton skills and
experience minimum one years (novice) and maximum 7 years (intermediate) before this
study begin. The inclusion of less or more skills subject in the study would jeopardize the
test result by certainly increases the initial within group and between group differences in
term of sport skill and cognitive level.
29
3.2.2 Sample size
In this study, Sample size was calculated based upon the formula by Zamalia Mahmud
(2009) as showed below
From the total number of n = 50 intermediate badminton players population, at
least 12 subjects were required from the formula calculation in sample size. This same
goes on novice badminton players population that comprise of n = 60 players, at least 15
subjects were required. Therefore, total numbers of 30 intermediate subjects and 30
novice subjects was selected based on ranking from first rank to rank thirty within each
groups (novice and intermediate) were represent more than 0.7 in effect size when alpha
was set at p < 0.05 for two-tailed test as suggested by Kreamer and Thiermann (1987).
3.2.3 Threats to the validity
In this study, selection from different level of group (novice and intermediate) will affect
the threats to the validity such as homogeneity, maturation and history in the outcome
from this study. To overcome this matter, this study selected randomization (counter
balance) by dividing (n = 60) into three groups that consist of 20 subjects per group (ten
novice and ten intermediate) that has been adopted from Thomas, Nelson and Silverman
(2005).
30
3.3 Pilot study
A pilot study was conducted in 19th
July 2010 to validate the badminton stroke accuracy
test (serve stroke and smash stroke). This pilot study was conducted since there was no
local research reported the validity and reliability for each instrument. Motor sequencing
task also was validated through pilot study that was conducted in 22th
July 2010. The
researcher main aim of conducting this pilot study was to determine whether the
instruments were suitable for local population.
The content of this study comprise of sample, type of study source of data and the
procedure of the study and the pilot study results.
The objectives of the pilot study were:
i. To determine the reliability of the instruments used in this study using test-retest
correlation.
ii. To rehearse with the testing procedures and administrative problems encountered
with this study.
iii. To obtain information to improve testing procedure which it might facilitate
smooth and efficient.
iv. To obtain feedback from the subjects which it may lead to important keys of
improvement for main study.
31
A total subjects of eight (n = 8) adolescent badminton players age 13.75 ± 1.28
years old were recruited in this study. These subjects were taken during their attachment
training badminton using the National Sport Council facilities. During this study, they
were representing Wilayah Persekutuan Kuala Lumpur badminton squad and have
maximum seven years of experience in badminton. The subjects for the pilot study did
not take part in main study.
32
3.3.1 Pilot study procedure
The pilot study was carried out at gymnasium 2, National Sport Council (NSC) using
test-retest procedure. One actual badminton court was set up according to Blomqvist
(2000) adopted stroke accuracy test. The National Sport Council administrative staff and
National backup coaches were informed of the project. The subjects were given their full
commitment and co-operation throughout the study.
The subject were been given brief explanations on the nature of the research
project. In stroke accuracy test (serve stroke and smash stroke), they introduced to expert
test operator personnel. The operator personnel demonstrated the proper way to perform
serve test and smash test. All subjects observed the demonstration before the test was
implemented. All subjects were given three trial attempts and 10 actual attempts to
perform on each test. Data was recorded base on the area of shuttle drop and total number
on each test was taken as score.
For the purpose of validating motor sequencing task, another study has been done
on 22th
July 2010. The researcher assembled all subjects in a room with minimal external;
distortion and good lighting. The subject had been demonstrated two different slides of
motor sequences by researcher the protocol of test. All subjects observed the
demonstration before the test was implemented. All subjects were given one time actual
attempt on each test. Data was recorded base on error been done and time recorded.
33
3.3.2 Assessing the validity and reliability of the instruments
This study using serve stroke and smash stroke to measure the stroke accuracy on
badminton players. Therefore, in order to assess the reliability of the instruments, a pilot
study was administered on 8 adolescent badminton players using test-retest procedure.
Then, Pearson’s Correlations coefficient was computed in each instrument. The results
were summarized as followed:
Table 1. Summary of reliability coefficient for sport skill instrument.
Instruments Correlation Coefficient (r)
Lowest Highest
Serve stroke .667 .822
Smash stroke .667 .764
The result indicates that all instrument had a strong correlation magnitude since
the correlation coefficient were above r = 0.65. Thus, from the result it can be concluded
that all test were reliable to measure the two variables in badminton stroke accuracy test.
34
Table 2 Summary of reliability coefficient for Motor sequencing task
Instruments Correlation
Coefficient (r)
Serve motion error
.714
Smash motion error
Serve motion time
.740
Smash motion time
The result indicated that all instrument were consistency since the Alpha’s
coefficient were r = 0.74.in both motion error (serve & smash). The correlation
coefficient in both motion time (serve & smash) was 0.74. Thus it can be concluded that
all test were reliable to measure the two variables in motor sequencing task.
35
3.4 Instrumentation
3.4.1 Badminton stroke accuracy
For the purpose of gathering data on current sport skill level on subjects, badminton
stroke accuracy was selected with two tests (serve stroke and smash stroke). This test was
adopted from Blomqvist (2000). This test was designed according to exact badminton
stroke execution and it measures the accuracy of badminton stroke.
For it reliability and validity, the badminton stroke accuracy has been used
repeatly in quite number of research (Blomqvist, 2000; Sakurai, 2000). Blomqvist (2000)
were administered these instrumentations on Finnish junior badminton players and
reported produce reliability coefficient value of r = 0.71 in smash and r = 0.84 in serve.
No validity and reliability value were reported locally. However, pilot test was tested by
researcher with reliability value of r = 0.82.
This test were administrated in an actual size badminton court where three courts
were used and each court was prepared as design (figure 4) For scoring areas, in
badminton serve test (Figure 4, area I), areas (radius 40, 80, 120, 160 cm) are pointed as 1
point for largest area, then 3, 5 and 10 for the smallest area, if the shuttle did not reach
these area, 0 were given. For badminton smash test (figure 4, area II) areas (radius 1.5,
2.0, 2.5 m) were pointed as 3 point for largest area, then 5 and 10 for the smallest area. In
all badminton stroke tests, 0 point will be given if the shuttle did not reach target area.
36
Each subject’s were allowed to perform two trials of practice shot and 10 test trials in
actual test.
Figure 4. Badminton design for serve stroke test and smash stroke test. Adopted from
Blomqvist (2000).
37
3.4.2 Motor Sequencing task
For the purpose of gathering data on current problem solving in subject, this study has
selected motor sequencing task as instrument (appendix 3 & 4). This test was designed to
measure subject problem solving ability using serial motion of picture.
For reliability and validity of this instrument, Motor sequencing task has been
used repeated in quite numbers of research (David, 1985; Vickers, 1988). Vickers (1988)
that were administered this test upon gymnastics subject in raging of age 13 to 16 years
old and reported produce reliability coefficient value of r = 0.74 in number of slide errors
and time recorded. No validity and reliability value were reported locally. However, pilot
test was tested by researcher which it produced reliability coefficient value of r = 0.72 in
number of slide errors and time recorded.
Two different sets of motion picture in sequence were prepared before this study
begun (appendix 2 & 3). Picture was obtain from two series of videos (serve and smash)
recorded using a digital video camera (Panasonic NV-JS180) that been place in distance
of ten meter from right segmental of performer. Raw video was edited using Siliconcoach
Pro version 7.0 to get a still image of 15 pictures in sequences and printed on a hand
bound paper in size of six centimeter times four centimeter (6cm x 4cm) each to make it
sturdy. Two sets of motion picture in each movement were printed, one set was in correct
order in sequences and another set sequence can be scattered. Using this instrumentation,
subject will be asked to rearrange the image accordingly to sequence as fast as possible
38
and as accurately as possible, an error was considered when any series of image out of
sequences. Each subject’s was allowed to perform single trials on each sequence picture
3.5 Procedures for actual study
The administrative of National Sport Council (NSC), Badminton Association of Malaysia
(BAM), and badminton academy has been informed on the researcher project. Discussion
with the coaches has been done prior to the procedure implementation. This study
involved national badminton backup players and badminton academy players. The
national badminton backup player poses not more than seven years of badminton playing
experience. Meanwhile for academy badminton players, they must those who have
engaged in formal badminton training with at least one year of badminton playing
experience. Both groups did not participate in any international level competition before
this study begun.
All subjects were randomly selected into three groups (counter balance) that
consist of 20 members per group. In order to ensure that useful and reliable data that has
been collected, certain procedure were strictly adhered to during the entire course of main
study. Upon receiving the information on the study, all subjects were asked to fill the
consent letter form. Each subject was explained on the requirement of this study and also
understands on the risk during testing. Finally, subjects were inform they may withdraw
from this study if they feel unwell and not agreed with this study requirements. In this
39
session, subjects were also handed with a data collection sheet that will be used during
actual testing.
3.6 Testing protocol
3.6.1 Badminton stroke accuracy test
All subjects were performing three badminton stroke accuracy tests to evaluate the
current sport skill. For the purpose of this testing procedure, researcher has recruited
three research assistances that were trained and reliable in implementing all testing
procedure and collecting data. Researcher also recruited three experience and reliable
badminton coaches to serve the role as shuttlecock setter to the desired trajectory shot
during smash test.
For performing serve stroke test, long serve test was used in this study in order to
measure subject serve skill. Subject was asked to stand at right baseline service court
facing opponent court, once signaled by tester, subject’s require to hit a high long serve
in to scoring areas near the side and left baseline. (figure 4, area I). Subject only allowed
performing two trials of practice shot and ten test trials in actual test. The score was taken
base on where did the shuttle drop in target area. Mean score was taken from ten test trial
score.
40
Smash test were used in this study for measure subject shuttle smash accuracy.
Subject were asked to stand in the left receiver box 0.5 meters from baseline and perform
a smash from assistance serve (serving from opponent left half court), shuttlecock travel
equivalent to subject upper reach and subject must hit back the shuttle in to scoring area
near side right half court. (figure 4, area II). Subject only allowed performing two trials of
practice shot and ten test trials in actual test. The score was taken base on where did the
shuttle drop in target area. Mean score was taken from ten test trial score.
3.6.2 Motor sequencing task
All subjects will perform two motor sequencing tasks to evaluate the current knowledge
structure. For the purpose of this testing procedure, researcher has recruited three
research assistances that were trained and reliable in implementing all testing procedure
and collecting data.
In administered this testing, subject were ask to look the actual motion picture in
correct sequence for two minutes. After time ended, subject was asked to close their eyes,
upon signal by tester, subject opened their eyes and started to reconstruct each sequence
as quickly and as accurately as possible. Time in seconds was recorded with digital timer.
Data were collected base on number of error slides and time recorded. Two different re-
sequencing tests were tested on subject with same testing procedure.
41
3.7 Statistical analysis
Two sets of data were collected from the study:
i.The data which consisted badminton strokes accuracy test (serve stroke and smash
stroke) and problem solving (motor sequencing task) among novice and intermediate
badminton player.
ii.The data which consisted how different level of badminton player (novice and
intermediate) in consisted badminton strokes accuracy test (serve stroke and smash
stroke) and problem solving (motor sequencing task)
All data collected were analyzed using the analyzed using statistical package for social
science (version 17.0) for Microsoft Windows®. The alpha level was set at p ≤ 0.05 for
statistical significance. For pilot study, Pearson correlation coefficient was use to
establish the reliability of the instruments.
Descriptive statistics such as mean, standard deviation were used to report the
demographic data of the study Pearson correlation coefficient was set at two-tailed was
used to establish the correlation between variable within group and between groups in
badminton stroke accuracy and motor sequencing task.
The independent sample t-test was performed to assess the statistical significant in
the variable to compare the level of differences between intermediate and novice groups
in badminton stroke accuracy and motor sequencing task.
42
CHAPTER IV
ANALYSIS OF DATA
4.0 Introduction
The purpose of this study was to investigate the relationship of sport skill and problem
solving among intermediate and novice Malaysia badminton players. This study also
investigates the differences of sport skill and problem solving between intermediate and
novice badminton players. All analyses were carried out using Statistical Package for
Social Sciences (SPSS) version 17.0. The confidence level was set at p ≤ 0.05(2-tailed).
The result of the analysis of the data and the interpretation were organized into five major
categories as follows:
i. Descriptive analysis for demographic data of subjects.
ii. Correlation of mean score in badminton stroke accuracy for:
a. Novice badminton players.
b. Intermediate badminton players.
iii. Correlation for mean score in motor sequencing task for :
a. Novice badminton players
b. Intermediate badminton players.
iv. Relationship for mean score in sport skill and problem solving for:
a. Novice badminton players.
b. Intermediate badminton players.
43
Hypotheses testing
i. There was no significant correlation in mean score of serve stroke and smash
stroke between novice and intermediate badminton players.
ii. There was no significant correlation in mean score of badminton stroke accuracy
and problem solving between novice and intermediate badminton players.
iii. There was no significant difference in mean score of serve stroke and smash
stroke between novice and intermediate badminton players.
iv. There was no significant difference in mean score of problem solving between
novice and intermediate badminton players.
44
4.1 Demographic data of the subjects
As shown in table 3, there was a total number of 60 subjects (50% novice, 50%
intermediate) were participated in this study. Majority age of subjects in this study was
13 years old (46.7%), meanwhile age 14 years old were 24.4% and age 15 years old were
11.1%. All subjects in this study were still studying in lower secondary school (form 1 to
form 3).
In this study, 28 novice subjects (31.1%) poses with 1 year of formal training
experiences, the rest 2 novice subjects (2.2%) poses 2 years of formal training
experience. For intermediate subjects, 5 subjects (17.8%) poses 5 years of formal
training, 9 subjects (10%) poses 6 years of formal training and 5 subjects (5.6%) poses 7
years of formal training.
Table 3 Demographic data of subjects (novice & intermediate badminton players)
Frequency Percentage
Group
Novice 30 50
Intermediate 30 50
Age
13 28 31.1
14 22 24.4
15 10 11.1
Years of formal training
1 28 31.1
2 2 2.2
5 16 17.8
6 9 10
7 5 5.6
45
4.2 Correlations of mean score in serve stroke and smash stroke within novice
and intermediate badminton players.
Serve stroke and smash stroke were measured using half court badminton design
badminton stroke accuracy as been adopted from Blomqvist (2000). Pearson correlation
analysis was applied objectively to identify the correlation between each badminton
strokes within group (novice/intermediate) that represent the current subjects sport skill
ability.
4.2.1 Correlation of mean score in serve stroke and smash stroke within novice
badminton players
Table 4 present the correlation analysis within novice badminton players (n =30) in serve
stroke and smash stroke. From the analysis, it showed that there was no significant
correlation in serve (r = 0.036, p > 0.05) and no significant correlation in smash (r = -
0.041, p > 0.831).
Table 4. Summary of the correlation between mean score of badminton stroke accuracy
(serve stroke and smash stroke) within novice badminton players.
Serve stroke
n = 30
Smash stroke
n = 30
Pearson correlation ( r ) .036 -.041
Sig. (2-tailed) .850 .831
46
Therefore, this statistical result can be described that there were no correlation
between mean score in serve stroke and smash stroke within novice badminton players.
4.2.2 Correlation of mean score in serve stroke and smash stroke within intermediate
badminton players.
Table 5 present the correlation analysis within intermediate badminton players (n =30) in
serve stroke and smash stroke. From the analysis, it showed that there were moderate
correlation in serve (r = 0.542, p < 0.02) and moderate correlation in smash (r = 0.511, p
< 0.004).
Table 5.Summary of the correlation between mean score of badminton stroke accuracy
(serve stroke and smash stroke) within intermediate badminton players
Serve stroke
n = 30
Smash stroke
n = 30
Pearson correlation ( r ) .542** .511**
Sig. (2-tailed) .002 .004
*P value < 0.05 (2- tailed)
**P value < 0.01 (2 - tailed)
Therefore, this statistical result can be describe that, averagely there have
moderate correlation between mean score in serve stroke and smash stroke within
intermediate badminton players.
47
4.3 Correlation of mean score in problem solving within novice and intermediate
badminton players.
There were two motor sequence images (serve and smash) in the problem solving test
that has been measured namely motor sequencing task in serving and motor sequencing
task in smashing. All tests were measured using series of motor in sequence picture has
been adopted from Vickers (1988). Pearson correlation analysis was applied objectively
were to identify the correlation between each motor sequencing task within group
(novice/intermediate) that represent the current problem solving ability among subjects.
4.3.1 Correlation of mean score in motor sequencing task within novice badminton
players
Table 6 present the correlation analysis within novice badminton players (n =30) in two
different motor sequencing tasks in error recorded (MST1, MST2) and time recorded
(MSTime1, MSTime2). From the analysis in error recorded, it showed that low
correlation in MST1 (r = 0.456, p < 0.011), low correlation also showed in MST2
(r = 0.456, p < 0.011). Meanwhile in time recorded for both MSTime1 and MSTime2,
low correlation was showed in MSTime1 (r = 0.372, p < 0.043), low correlation also
showed in MSTime2 (r = 0.392, p < 0.032).
48
Table 6 Summary of the correlation between mean score in motor sequencing task
(MST1, MST2, MSTime1, MSTime2) within novice badminton players.
MST1
n = 30
MST2
n = 30
MSTime1
n = 30
MSTime2
n = 30
Pearson correlation ( r ) .456* .456* .372* .392*
Sig. (2-tailed) .011 .011 .043 .032
*P value < 0.05 (2- tailed)
Note:
MST1 = Motor sequencing task (serve)
MST2 = Motor sequencing task (smash)
MSTime1 = Motor sequencing task (time recorded for MST1)
MSTime2 = Motor sequencing task (time recorded for MST2)
Therefore, this statistical result showed that there was a very low correlation of
mean score in problems solving ability (motor sequencing task) within novice badminton
players.
4.3.2 Correlation of mean score in motor sequencing task within intermediate
badminton players
Table 7 present the correlation analysis within intermediate badminton players (n =30) in
two different motor sequencing tasks in error recorded (MST1, MST2) and time recorded
(MSTime1, MSTime2). From the analysis in error recorded, it showed high correlation in
MST1 (r = 0.704, p < 0.000), high correlation also showed in MST2 (r = 0.704, p <
0.000) Meanwhile in time recorded for both MSTime1 and MSTime2, low correlation
was showed in MSTime1 (r = 0.44, p < 0.15), low correlation also was showed in
MSTime2 (r = 0.44, p < 0.15).
49
Table 7. Summary of the correlation between mean score in motor sequencing task
(MST1, MST2, MSTime1, MSTime2) within intermediate badminton players.
MST1
n = 30
MST2
n = 30
MSTime1
n = 30
MSTime2
n = 30
Pearson correlation .704** .704** .440* .440*
Sig. (2-tailed) .0001 .0001 .015 .015
*P value < 0.05 (2- tailed)
**P value < 0.01 (2 - tailed)
Note:
MST1 = Motor sequencing task (serve)
MST2 = Motor sequencing task (smash)
MSTime1 = Motor sequencing task (time recorded for MST1)
MSTime2 = Motor sequencing task (time recorded for MST2)
Therefore, this statistical result showed that there was moderate correlation of
mean score in problems solving ability (motor sequencing task) within intermediate
badminton players.
50
4.4 Correlation of mean score in sport skill and problem solving for novice and
intermediate badminton players.
Table 8 and table 9 show the correlation of mean score in sport skill (badminton stroke
accuracy) and problem solving (motor sequencing task) for whole subjects (intermediate
and novice). The intermediate group consist of 30 subjects, meanwhile novice group
consist of 30 subjects. Pearson’s correlation coefficient analysis was applied objectively
to identify the correlation of mean score in badminton stroke accuracy and motor
sequencing task within group (intermediate and novice).
4.4.1 Correlation of mean score in badminton stroke accuracy (serve stroke and smash
stroke) and motor sequencing task (MST1, MST2, MSTime1, MSTime2) within
novice badminton players.
Table 8 present the correlation analysis within novice badminton players (n =30) of mean
score for badminton stroke accuracy (serve stroke and smash stroke) and motor
sequencing task (MST1, MST2, MSTime1, MSTime2). From the result, low correlation
of mean score were showed between badminton stroke accuracy and motor sequencing
task with MST1 (r = 0.456, p < 0.011), MST2 (r = 0.456, p < 0.011), MSTime1
(r = 0.372, p < 0.43) and MSTime2 (r = 0.372, p < 0.43). But in badminton stroke
accuracy, no correlation in mean score were showed either in serve (r = 0.058, p > 0.760)
and smash (r = 0.168, p > 0.376).
51
Table 8. Summary of the correlation between mean score in badminton stroke accuracy
(serve stroke and smash stroke) and motor sequencing task (MST1, MST2, MSTime1,
MSTime2) within novice badminton players.
Serve
stroke
n = 30
Smash
stroke
n = 30
MST1
n = 30
MST2
n = 30
MSTime1
n = 30
MSTime2
n = 30
Pearson correlation
( r ) .058 .168 .456* .456* .372* .372*
Sig. (2-tailed) .760 .376 .011 .011 .043 .043
*P value < 0.05 (2- tailed)
Note:
MST1 = Motor sequencing task (serve)
MST2 = Motor sequencing task (smash)
MSTime1 = Motor sequencing task (time recorded for MST1)
MSTime2 = Motor sequencing task (time recorded for MST2)
Therefore, from the statistical analysis result showed that weak correlations in
mean score for badminton stroke accuracy (serve stroke and smash stroke) and motor
sequencing task (MST1, MST2, MSTime1, MSTime2) were found within novice
badminton players.
52
4.4.2 Correlation of mean score in badminton stroke accuracy (serve stroke and smash
stroke) and motor sequencing task (MST1, MST2, MSTime1, MSTime2) within
intermediate badminton players
Table 9 present the correlation analysis within intermediate badminton players (n =30) of
mean score in badminton stroke accuracy (serve stroke and smash) stroke and motor
sequencing task (MST1, MST2, MSTime1, MSTime2). From the result, high correlation
of mean score were showed between badminton stroke accuracy and motor sequencing
task with MST1 (r = 0.704, p < 0.001), MST2 (r = 0.704, p < 0.001), low correlation of
mean score were showed in MSTime1 (r = 0.440, p < 0.015) and MSTime2 (r = 0.440,
p < 0.015). From the result also, moderate correlation of mean score in serve (r = -0.532,
p < 0.002), and moderate correlation of mean score in smash (r = 0.542, p < 0.002).
Table 9 Summary of the correlation between mean score in badminton stroke accuracy
(serve and smash) and motor sequencing task (MST1, MST2, MSTime1, MSTime2)
within intermediate badminton players.
Serve
stroke
n = 30
Smash
stroke
n = 30
MST1
n = 30
MST2
n = 30
MSTime1
n = 30
MSTime2
n = 30
Pearson
correlation ( r ) -.532** .542** .704** .704** .440* .440*
Sig. (2-tailed) .002 .002 .0001 .0001 .015 .015
*P value < 0.05 (2- tailed)
**P value < 0.01 (2 - tailed)
Note:
MST1 = Motor sequencing task (serve)
MST2 = Motor sequencing task (smash)
MSTime1 = Motor sequencing task (time recorded for MST1)
MSTime2 = Motor sequencing task (time recorded for MST2)
53
Therefore, from the statistical analysis result showed that moderate correlations of
mean score were found between badminton stroke accuracy and motor sequencing task
within intermediate badminton players.
4.5 Data assumptions
In order to implement the hypotheses testing in this study, data assumptions were made
objectively to clarify item as following:
i. Data was normally distributed using interval ratio scale.
ii. Homogeneity testing for subjects distributions were done using Levine test and it
showed significant differences at Alpha was set at p < 0.05.
iii. Variance equal was assume
54
4.6 Hypotheses testing
The relationship of sport skill and problem solving among novice and intermediate
badminton players were determined using mean score comparison to test the hypotheses.
Hypotheses testing 1
There was no significant correlation in mean score of serve stroke and smash stroke
between novice and intermediate badminton players.
As shown in table 10, there was high correlation in mean score for serve stroke and
smash stroke between novice and intermediate badminton players in all tests (p <
0.0001). For serve stroke test, high correlation of r = 0.963, p < 0.0001 were showed.
Meanwhile in smash stroke test, it also showed high correlation of r = 0 .957, p < 0.0001.
Table 10. Summary of the correlation in mean score of serve stroke and smash stroke
between novice and intermediate badminton players.
Serve stroke
n = 60
Smash stroke
n = 60
Pearson correlation ( r ) .963** .957**
Sig. (2-tailed) .0001 .0001
**P value < 0.01 (2 - tailed)
55
Figure 5. Liner correlation graph of mean score in badminton stroke accuracy (serve
stroke and smash stroke) between novice and intermediate badminton players.
4.6.1 Summary of hypotheses testing 1
The statistics result can indicated that there were liner correlations in the mean of test
score between different types of badminton strokes (serve stroke and smash stroke)
among novice and intermediate badminton players (figure 5). Hence, the null hypotheses
was rejected and it can be concluded that there were significant correlation in the mean of
test score between different types of badminton stroke for novice and intermediate
badminton players. But in term of mean score in badminton stroke accuracy (serve stroke
and smash stroke), intermediate badminton player score higher than novice which it
strongly indicated that intermediate have better sport skill than novice.
56
Hypotheses testing 2
There was no significant correlation in mean score of badminton stroke accuracy and
problem solving between novice and intermediate badminton players.
As shown in table 11, there was high correlation in badminton stroke accuracy (serve
stroke and smash stroke) and problem solving (MST1, MST2, MSTIME1, MSTIME2)
between novice and intermediate badminton players with correlation coefficient of
r = -0.884, p < 0.0001 (lowest) to r = 0.998, p < 0.0001 (highest).
Table 11. Summary of the correlation between mean score in badminton stroke accuracy
(serve stroke and smash stroke) and problem solving (MST1,MST2, MSTIME1,
MSTIME2) in novice and intermediate badminton players.
Serve
stroke
n = 60
Smash
stroke
n = 60
MST1
n = 60
MST2
n = 60
MSTime1
n = 60
MSTime2
n = 60
Pearson
correlation ( r )
-.981** .963** -.884** -.859** -.983** .998**
Sig. (2-tailed) .0001 .0001 .0001 .0001 .0001 .0001
**P value < 0.01 (2 - tailed)
Note:
MST1 = Motor sequencing task (serve)
MST2 = Motor sequencing task (smash)
MSTime1 = Motor sequencing task (time recorded for MST1)
MSTime2 = Motor sequencing task (time recorded for MST2)
57
Figure 6. Liner correlation graph of mean score in badminton stroke accuracy (serve
stroke and smash stroke) with problem solving (MST1, MST2, MSTime1, MSTime2)
between novice and intermediate badminton players.
4.6.2 Summary of hypotheses 2
The statistics result can indicated that there were liner correlations in the mean of test
score in badminton stroke accuracy (serve stroke and smash stroke) and problem solving
(MST1, MST2, MSTime1, MSTime2) between novice and intermediate badminton
players (figure 6). Hence, the null hypotheses were rejected and it can be concluded that
there were significant correlation in badminton stroke accuracy and problem solving in
badminton players. But in term of mean score intermediate badminton player score
higher than novice in badminton stroke accuracy (serve stroke and smash stroke) which it
strongly indicated that intermediate have better sport skill than novice. Meanwhile in
mean score of problem solving (MST1, MST2, MSTime1, MSTime2), intermediate do
58
perform less error in MST1 and MST2 than novice. This same goes on MSTime1 and
MSTime2, intermediate do perform less time in completion of sequence than novice.
Hypotheses 3
There was no significant difference in mean score of serve stroke and smash stroke
between novice and intermediate badminton players.
As shown in table 12, the independent sample t-test result for badminton stroke accuracy
serve and smash, there was a significant differences between intermediate and novice
with t (51) = -39.60, p < 0.0001, meanwhile in smash test, it also showed significant
differences between intermediate and novice with t (58) = -31.24, p <0.0001).
Table 12. Summary of the independent sample t-test for the differences between mean
score in badminton stroke accuracy (serve stroke and smash stroke) between novice and
intermediate badminton players.
Test Group n mean(x) sd(σ) df t-value p-value
Serve Novice 30 1.47 .162
51 -39.60 .0001 Intermediate 30 3.52 .232
Smash Novice 30 3.45 .165
58 -31.24 .0001 Intermediate 30 6.28 .467
59
Figure 7. Differences of mean score in badminton stroke accuracy (serve stroke and
smash stroke) between novice and intermediate badminton players.
4.6.3 Summary of hypotheses 3
The independent sample t- test results was showed significance differences of mean score
for serve and smash between novice and intermediate badminton players. Hence, the null
hypothesis was rejected and it can be concluded that there were significant differences
between novice and intermediate group in badminton stroke accuracy. The differences of
mean score in badminton stroke accuracy (serve stroke and smash stroke) can be
concluded that intermediate was better than novice in sport skills that has been shown in
figure 7.
60
Hypotheses 4
There was no significant difference in mean score of problem solving between novice and
intermediate badminton players.
As shown in table 13, the independent sample t-test result for error in motor sequencing
task in MST1 (serve), there was a significant differences between intermediate and
novice in mean score with t (58) = 14.48, p < 0.0001. The same significance differences
also was showed in MST2 (smash) between intermediate and novice with t (58) = 12.04,
p < 0.0001.
Table 13. Summary of the independent sample t-test of the differences between mean
score in problem solving (MST1, MST2, MSTime1, MSTime2) between novice and
intermediate badminton players.
Test Group n mean(x) sd(σ) df t-value p-value
MST1 Novice 30 7.73 .583
58 14.48 .0001 Intermediate 30 4.7 .988
MST2 Novice 30 7.7 .596
58 12.04 .0001 Intermediate 30 5.17 .986
MSTime1 Novice 30 6.20 .048
58 155.01 .0001 Intermediate 30 3.21 .093
MSTime2 Novice 30 6.20 .046
58 121.31 .0001 Intermediate 30 3.26 .124
Note:
MST1 = Motor sequencing task (serve)
MST2 = Motor sequencing task (smash)
MSTime1 = Motor sequencing task (time recorded for MST1)
MSTime2 = Motor sequencing task (time recorded for MST2)
61
In time recorded in motor sequencing task in MSTime1 (serve). Significance
different was showed between intermediate and novice group with t (58) = 155.01,
p < 0.0001. Meanwhile in MSTime2 (smash), it also showed significance different
between intermediate and novice with t (58) = 121.31, p < 0.0001).
Figure 8. Differences of mean score in problem solving (MST1, MST2, MSTime1,
MSTime2) between novice and intermediate badminton players.
62
4.6.4 Summary of hypotheses 4
From the independent sample t- test results, it showed significance differences for all
tests in problem solving (MST1, MST2, MSTime1, MSTime2) between novice and
intermediate badminton players (figure 8). Hence, the null hypothesis was rejected and it
can be concluded that there were significant differences between novice and intermediate
group in neither motor sequencing task neither in error performed nor time recorded.
From the statistical result, it can be concluded that intermediate were better than novice
in problem solving ability with performing less error in MST1 and MST2. In time
recorded intermediate able to solve a problem in less time than novice in MSTime1 and
MSTime2.
63
CHAPTER V
DISCUSSION, CONCLUSIONS AND RECOMMENDATIONS
5.0 Discussions
The purpose of this study was to investigate the relationship of sport skill and problem
solving among novice and intermediate Malaysian badminton players. This study also
determines the comparison between novice and intermediate group in both sport skill and
problem solving. There were numerous researches in this area which examine the sport
skill level within novice, intermediate and expert performer in determination of
performance. (Sakurai & Ohtsuki, 2000; David, Lees, & Burwitz, 2000; Hastie,
Sinelnikov, & Guarino, 2009; Edwards, Lindsay, & Waterhouse, 2005; Blomqvist, 2000).
Besides that, problem solving ability between different level of group (novice,
intermediate, expert) also been implemented by previous studies in measuring the
capability of performer in solving a problem task. (Villa et. al, 2007; Schack, 2003;
Kioumortzoglou, 2000; Yarrow, Brown, & Krakauer, 2009; Raadt, Toleman, & Watson,
2004; Cote & Baker, 2007; Schimidt & Wrisberg, 2000).
The correlation of badminton stroke accuracy showed different result in novice
badminton player, and intermediate badminton players. For novice badminton player, the
result showed that no correlation was found within each badminton strokes (serve stroke
and smash stroke). The correlation of mean score for serve stroke (r = 0.036) and smash
stroke (r = - 0.041) proved that no correlation of mean score was found within the novice
64
badminton players. Meanwhile in intermediate badminton players, the result showed that
moderate correlation was found within strokes (serve and smash). The correlation of
mean score for serve stroke (r = 0.542) and smash stroke (r = 0.511) proved that
averagely, intermediate badminton players was better correlation in mean score (serve m
= 3.983 sd = 0.5414; smash m = 6.133 sd = 0.3918) in each stroke to be compared to
novice badminton players mean score (serve m = 1.470 sd = 0.162; smash m = 3.453
sd = 0.1655).
The different correlation in sport skill (badminton stroke accuracy) between
different level of group (novice and intermediate) has been reported and supported by
many studies ( Sakurai & Ohtsuki, 2000; Blomqvist, 2000; Cote & Baker, 2007; Villa et.
al, 2007; Reid, Crespo, Lay, & Berry, 2006.). These studies investigated the correlation
of each attempt of skill in measuring the different level of performance between different
levels of groups (novice, intermediate, expert). Sakurai and Ohtsuki (2000) did a study on
five skilled badminton players and five unskilled badminton players in accuracy of 30
strokes in selected badminton strokes. From the study, it showed that skilled badminton
players were constant in stroke accuracy compared to unskilled badminton players.
Similar result also was shown in Blomqvist (2000); she investigated the correlation of
sport skill between different level of badminton players (expert and novice). Yet, the
result also showed that expert badminton players were high correlation in different types
of badminton strokes to be compared to novice badminton players. These results showed
similar result with this study that intermediate badminton players were most consistence
in each badminton stroke executions.
65
The finding can be justified that intermediate badminton players was better
correlation in each badminton strokes due to the experience that the intermediate was
posses during training. In this study, intermediate badminton players engage averagely
more than five years in badminton experience rather than novice badminton players that
only less than two years of experience. Cote, Baker and Abernethy (2007) indicated that
time factor and training factor was the main concern in creating expertise in sport skill.
When a player engaged in repetitious hour of sport skill training for years, the player
gained experience and the skill become smoother and can be maintain at certain level. In
this study, intermediate badminton players were moderate mean score in correlation
compared to novice badminton players in badminton strokes accuracy explained the
relationship of years of training in developing and refurnishing of sport skill.
The correlation of problem solving within novice badminton players, intermediate
badminton players showed correlation in mean score in each group. Novice badminton
players showed low correlation in error recorded (MST1 r = 0.456, MST2 r = 0.456) and
time recorded (MSTime1 r = 372, MSTime2 r = 0.392). Meanwhile for intermediate
players, high correlation was found in error recorded (MST1 r = 0.704, MST2 r = 0.704)
but low correlation it time recorded (MSTime1 r = 0.440, MSTime2 r = 0.440). Even
though the result showed there were correlation of problem solving within the novice and
intermediate badminton players, but the mean score for intermediate badminton players
(MST1 m = 4.57 sd = 0.935. MST2 m = 4.60 sd =1.037. MSTime1 = 3.215 sd = 0.093.
MSTime2 m = 3.57 sd = 0.124) proved that were better than novice badminton players
66
(MST1 m = 7.73 sd = 0.583. MST2 m = 7.70 sd =0.596. MSTime1 = 6.201 sd = 0.048.
MSTime2 m = 6.204 sd = 0.046) in problem solving.
The finding of the correlation of mean score in problem solving within group has
been reported and supported by numerous of studies (Vickers, 1988; Villa et. al, 2007;
Andrejkovic, 2009; Blomqvist, 2000; Macquet, 2009; Burns, Lee, & Vickers, 2006;
Nielson & McPherson, 2001). These studies investigated the correlation different
problem solving in measuring the level of performance between different levels of group
(novice, intermediate, expert). Vickers (1988) did the problem solving studies toward
three groups of gymnast (novice, intermediate, expert) in order to investigate the problem
solving abilities for different group level. From his study, it founded that there have linear
correlations in error perform and time recorded between different levels of gymnast, but
he stated that the more highly skilled gymnast recorded faster time and commit fewer
error in motor sequencing task. Kioumortzoglou et. al, (2000) also done the same study
as Vickers (1988) in problem solving toward 30 volleyball players in different level
(novice and expert). From his study, similar result was shown as Vickers (1988) that it
have linear correlation in mean score on problem solving within group, but expert was
more correct response in slides and more faster than novice group.
The correlation can be justified with study from Abernethy, Thomas and Thomas
(1993) in their hypothetical changes across age in the relative importance of knowledge,
experience and skill in high strategy tasks (appendix 4). They stated that during
childhood to adolescent, knowledge were needed most in sport performance. During this
67
period, a player needs to have the fundamental knowledge of certain sport skill for
example basic badminton strokes ability such as serving and smashing. But in order to
become superior in knowledge and sport skill, hours and years of training were required
for the player to master the knowledge. From this explanation, it justified with the finding
of this study. Novice badminton players also able to learn and hold the information in
their brain on the badminton knowledge, but the time factor and training factor on the
sport limited the novice badminton players to perform as same level as intermediate
badminton players in problem solving ability. In other hand, intermediate badminton
players were better in problem solving with capable to perform less error and less time to
be compared with novice badminton player. Intermediate can solve the problem by
applying strategies resulting from past experience and have advantages in recalling the
pattern of recognition on the motor sequencing task as been reported by previous studies
(Adrejkovic, 2009; McPherson, 2001; Vickers, 1988; Kioumortzoglou et. al,2000).
The correlation of sport skill and problem solving in novice badminton player and
intermediate badminton player showed different level of correlation. For novice
badminton player, low correlation in sport skill with problem solving was found in novice
badminton players (serve = 0.058, smash = 0.168, MST1 = 0.456, MST2 = 0.456,
MSTime1 = 0.372, MSTime2 = 0.392). Meanwhile in intermediate badminton player,
sport skill with problem solving were found moderate correlation with serve = -0.532,
smash = 0.542, MST1 = 0.704 MST2 = 0.704, MSTime1 = 0.440, MSTime2 = 0.440.
Hence from the statistical result, it proved that intermediate badminton player were better
relationship in sport skill and problem solving compared to novice badminton player.
68
The findings of the correlation of sport skill and problem solving within the group
has been reported and supported by numbers of studies, (Blomqvist, 2000; Schack, 2003;
Maxwell, Masters, & Eves, 2000). These studies did an investigated the correlation of
sport skill and problem solving in level of performance within different level of
performer (novice, intermediate and expert). Blomqvist (2000) was done an investigation
on the correlation of sport skill and problem solving within novice and expert badminton
players. In her study, it showed that novice does have correlation in problem solving, yet
in sport skill execution, no correlation were found. In other hand, expert badminton
player do show high correlation on sport skill and problem solving.
The relation on this study finding with previous study finding (Blomqvist, 2000),
low correlation of sport skill and problem solving in novice badminton player can be
justified that novice badminton player has only hold the basic knowledge in particular
sport skill, yet they still immature in performing as desired sport skill due to less number
in years of training. In this study, novice badminton player only posses not more than two
years of badminton experience and this factor limited the sport skill execution in
comparing the intermediate badminton player that poses more than seven years of
badminton experience. In other hand, intermediate badminton player showed moderate
correlation between sport skill and problem solving in this study, this can be justified that
intermediate badminton player able to derived their knowledge from past experience to
execute more accurate and powerful badminton strokes. These findings were supported
by Hastie, Sinelkov and Guarino (2009). They indicated that a higher skilled player
69
(intermediate to expert) has sufficient amount of sport skill and badminton knowledge to
execute an appropriate action and strategies according to game situation. This explains
how the higher skill players (intermediate to expert) able to used the correlation of
knowledge in their memory and transmit it into action better performance than novice
badminton player.
The differences of sport skill and problem solving between novice and
intermediate badminton players showed significant differences in both variables (sport
skill and problem solving). In sport skill, badminton stroke accuracy test showed
significant differences between novice badminton player and intermediate badminton
player with t (51) = -39.60 in serve, t (58) = -42.76 and t (58) = -31.24 in smash.
Meanwhile in problem solving, significance different also was showed in all motor
sequencing task. In error recorded, MST1 showed significant differences with t (58) =
14.48. The MST1 result was similar in MST2 with t (58) = 12.04.In time recorded,
MSTime1 showed significant different with t (58) = 155.01. MSTime2 also showed
significant different with t (58) = 121.31.Thus, from the statistical result it proved that
intermediate badminton player were better than novice badminton player in sport skill
and problem solving ability.
The finding on the differences of sport skill and problem solving between novice
and intermediate badminton players has been reported and supported by numerous of
studies (Vickers, 1988. Villa et. al, 2007; Schack, 2003; Kioumortzoglou, 2000; Sakurai
& Othsuki, 2000). These studies have investigated the differences of sport skill and
70
problem solving between different level of group (novice, intermediate, expert). Schack
(2003) has done an investigation on sport skill and problem solving in novice and expert
sailing surfer. In his study, it showed that there were significant difference between
expert and novice. Villa et. al, (2007) also investigated similar study on the differences of
sport skill and problem solving in novice and expert tennis player. From their study, it
also showed that expert tennis player were more superior compare to novice tennis player
in tennis execution and selection of executions.
This study finding can be justified that novice badminton player in this study has
hold a little amount of badminton skill due to the early years of badminton training
(below two years), but the maturity of sport skill ability limited the novice badminton
player to perform well in badminton stroke accuracy This finding has been supported by
Adrejkovic (2009) that was study the real task of problem solving toward ice hockey
players. He indicated that the maturity level (below two years) limited the ice hockey
player to perform well in technical aspect such as dribbling and passing. In other hand,
intermediate players were better than novice in sport skill and problem solving aspect.
Previous studies (Adrejkovic, 2009; Villa et. al, 2007; Schack, 2003; McPhesrson, 2001)
indicated that higher skilled players (intermediate and expert) was better result in
execution of sport skills due to their maturity on sport skill that been trained for more
than two years (Adrejkovic, 2009) make them able to perform better technical sport skill
requirement such as smashing, serving in badminton playing. Higher level player
(intermediate to expert) also showed a consistence result in each trial on their sport skill
execution (Yarrow, Brown, & Krakuer, 2009). Beside technical aspect, intermediate
71
badminton players also stored the strong fundamental in sport skill in their brain as been
reported by Blomqvist, Luthanen, Laakso and Keskinen (2000). They indicated that
higher skilled players able to determine the changes of game play by taking earlier
recognition to solve tactical problem, higher skill players also utilize their past experience
and derive the player to make an appropriate solution in time constraint situation. Thus,
with the combination of maturity in sport skill and better in problem solving, intermediate
badminton player tend to be better in sport performance compared to novice badminton
player.
72
5.1 Conclusion of study
This study was investigate the correlation and comparison of differences on sport skill
and problem solving among intermediate and novice badminton player using badminton
stroke accuracy (Blomqvist, 2000) and motor sequencing task (1988). From the findings,
it can be concluded that intermediate badminton player possessed moderate correlation
between sport skill and problem solving compared to novice badminton player that only
poses low correlation in sport skill and problem solving. This study also found that
intermediate badminton players were better in sport skill and problem solving
performance than novice badminton players.
These findings were supported by numerous studies (Vickers, 1988; Villa et. al,
2007; Schack, 2003; Kioumortzoglou, 2000; Sakurai & Othsuki, 2000; McPherson, 2001;
Yarrow, Brown, & Krakuer, 2009; Hastie, Sinelkov, & Guarino, 2009; Schack, 2003;
Maxwell, Masters, & Eves, 2000; Kioumortzoglou et. al,2000; Macquet, 2009; Burns,
Lee, & Vickers, 2006; Nielson & McPherson, 2001). These studies also indicated similar
findings as this study that intermediate badminton players has better correlation in sport
skill and problem solving ability than novice badminton players. Intermediate badminton
player performance also showed significant difference in all sport skill and problem
solving test compared to novice badminton players.
The moderate correlation in intermediate badminton player compared to novice
badminton player that only have low correlation in sport skill and problem solving can be
73
conclude with several factors. The primary factor was the level of sport exposure affected
the level of sport skill maturity in novice badminton players during performing
badminton stroke accuracy. But in term of knowledge, novice badminton player hold
basic tactical knowledge by posses little amount of badminton knowledge. This finding
can be explain by using the hypothetical changes across age in the relative importance of
knowledge, experience and skill in high strategy tasks by Abernethy, Thomas and
Thomas (1993). The second factor was novice badminton cannot execute the knowledge
into sport skill action due to immature level of sport skill ability. This explain why novice
badminton players was no correlation within badminton stroke accuracy (serve and
smash) compared to intermediate badminton players.
Significant differences of sport skill and problem solving between novice and
intermediate badminton player also showed in this study. The finding showed that
intermediate badminton player was better execution in each sport skill test (badminton
stroke accuracy) and problem solving (motor sequencing task) compared to novice
badminton players. Several factors can be used to justified this matter; mainly
intermediate badminton players able to perform better in sport skill due to years of
practice (more than two years) make their sport skill better in precision and more
powerful strokes. Intermediate badminton players also able to use the problem solving
ability in recognition of pattern and formulate better response for current situation
compared to novice badminton players.
74
Hence, it was proven from the finding of this study that intermediate badminton
was better than novice badminton players on sport skill and problem solving either in
term of correlation or differences. Therefore, from the findings, several suggestion and
recommendation raised from this study in order to seek better understanding for
intermediate badminton players for future study consideration.
75
5.2 Recommendations for future study
In this study, several issues raised during determine the correlation and differences of
sport skill and problem solving among different level of badminton players. Following
recommendation can be put for future study consideration:
i. This study only involve cross sectional experiment design that only gain limited
information in intermediate and novice badminton players ability in sport skill
and problem solving. Therefore it was suggested that in future study; intervention
could be included in order to investigate the changes of sport skill level and
problem solving level between different groups.
ii. This study only using field test as instrumentation in determine the sport skill
level and problem solving level. Even field test was accepted in this test, but it
may vary in term of tester ability in implementation and conducting the test. In
future study, it was suggested laboratory test protocol could be included in order
to measure exact level of data.
iii. This study only using motor sequencing task in obtaining the subjects problem
solving ability, but the result may be lack of actual problem solving ability.
Therefore it was suggested in future study, questionnaire could be used in order to
investigate the subject problem solving ability.
76
iv. This study only using intermediate badminton player and novice badminton
player as subject. It was suggested in future study, expert group could be included
as subject in order to get more finding in comparing between different groups.
77
REFERENCES
Abernethy, B., & Russell, D.G. (1987). Expert-novice differences in an applied selective
attention task. Journal of Sport Psychology, 9, 326-345.
Abernethy, B., Thomas, K.T., & Thomas, J.R. (1993). Strategies for improving
understanding of motor expertise (or mistakes we have made and things we have
learned). In Starkes, J.L. & Allard, F., (Eds.), Cognitive issues in motor expertise.
Amsterdam: Elsevier, 317-356.
Adrejkovic, I. (2009). Relation of solving 2 on 2 game situation during matches and
within training sessions in ice-hockey u 18 category. Journal of Sport Science, 2,
20-26.
Baumgartner, T.A. & Hensley, L. D. (2006). Conducting and reading research in health
and human performance. New York , McGraw-Hill.
Beilock, S.L. (2008). Sports experience changes the neural processing of action language.
Proceeding of the National Academy of Sciences of The United States of
America.105, 13269-13273.
Blomqvist, M. (2000). Game understanding and game performance in badminton:
Development and validation of assessment instrumentation and their application to
games teaching and coaching. unpublished dissertation, University of Jyvaskyla,
Finland.
Breslin, G., Hodges, N. J., Kennedy, R., Hanlon, & M., William, A. M. (2009). An
especial skill: support for a learned parameters Hypothesis Acta Psychologica, 134,
55-60.
Burns, N.R., Lee, M.D., & Vickers, D. (2006). Are individual Differences in performance
on perceptual and cognitive optimization problems determined by general
intelligence? The Journal of Problem Solving, 1, 5- 17.
Colcombe, S.,& Kramer, A.F. (2003). Fitness effect on the cognitive function of older
adult: A meta analytic study. American Psychology Society, 14, 125-130.
Cote, J., Baker J., & Abernethy, B.(2007). Practice and play in the development of sport
expertise. Handbook of Sport Psychology (3rd
ed.). Hoboken : Wiley.
David, K.S. (1985). Motor sequencing strategies in school aged children. Journal of
Physical Therapy, 65, 883-889.
78
Davids, K., & Burwitz, L. (1993). Cognitive knowledge and soccer performance.
Perceptual and Motor Skills, 76, 579-593.
Davids, K.,Lees, A., & Burwitz, L.(2000). Understanding and measuring coordination
and control in kicking skills in soccer: Implications for talent identification and skill
acquisition. Journal of Sports Sciences, 18, 703-714.
DeGroot, A.D. (1965). Thought and choice in chess. The Hague: Mouton. (Original work
publish in 1946).
Edwards, B.J., Lindsay, K., & Waterhouse, J. (2005). Effect of time of day on the
accuracy and consistency of the badminton serve. Journal of Ergonomics, 48,
1488-1498.
Eccles, D.W., & Tenenbaum, G. (2004). Why an expert team is more than a team of
expert: A social cognitive conceptual of team coordination and communication in
sport. Journal of Sport & Exercise Psychology, 30, 152-169.
Ericsson, K., & Ward, P. (2007). Capturing the naturally occurring superior performance
of experts in the laboratory. Association for Psychological Science, 16, 346-349.
Feng, Y., Zhou, C.L., Zhang, J.C., & Tian, M. L. (2009). Neural mechanisms of intuitive
decision making predominace of high level fencing athletes. Journal of Medical
and Biological Engineering, 30, 47-56.
Fitts, P.M., & Posner, M.I. (1967). Human performance. Belmornt, CA: Books-Cole.
French, K., & Nevett, M. (1993). The development of expertise in youth sports. In
Starkes, J.L. & Allard, F., (Eds.), Cognitive issues in motor expertise. Amsterdam:
Elsevier, 255-270.
Glazier, P., & Davids, K. (2009). Optimization of performance in top-level athlete: An
action focused coping approach. International Journal of Sports Science and
Coaching, 4, 59-62.
Hastie, P.A., Sinelkov, O.A., & Guarino, A.J. (2009). The development of skill and
tactical competencies during a season of badminton. European Journal of Sport
Science, 9, 133 – 140.
Jowett, S. (2003). When the ‘honeymoon’ is over: a case study of a coach-athlete dyad in
crisis. The Sport Psychologist, 17, 444-460.
Kioumourtzoglou, E., Michalopoulou, M., Tzetzis, G., & Kourtessis, T. (2000). Ability
profile of elite volleyball player. Perceptual &Motor Skill, 90, 757-770.
79
Kraemer, H. C., & Thiemann, S. (1987). How many subjects? Statistical power analysis
in research. Newbury Park, CA: Sage.
Lees, A. (2003). Science and the major racket sports: a review. Journal of Sport Sciences,
21, 707-732.
Macquet, A.C. (2009). Recognition within the decision-making process: A case study of
expert volleyball players. Journal of Applied Sport Psychology, 21, 64-79.
Magill, R.A., (2004). Motor learning and control: concepts and applications. McGraw-
Hill International ed.
Maxwell, J.P. (2000). From novice to no know-how: A longitudinal study of implicit
motor learning. Journal of Sports Sciences, 18, 111-120.
Maxwell, J.P., Masters, R.S.W., & Eves, F. (2000). Explicit versus implicit motor
learning: Dissociating selective and unselective modes of skill acquisition via
feedback manipulation. Journal of Sport Sciences, 6, 559.
McPherson, S.L. (2000). Expert-novice differences in planning strategies during
collegiate single tennis competition. Journal of Sports and Exercise Psychology, 22,
225-237.
Munzert, J. (2008). Does level of expertise influence imagined durations in open skills?
played versus imagined durations of badminton sequences. International Journal
of Sport & Exercise Psychology, 6, 24-38.
Nielsen, T.M., & McPherson, S.L. (2001). Response selection and execution skill of
professionals and novices during single tennis competition. Perceptual Motor Skills,
93, 541-55.
Neibert, P.J. (2009). Novice to expert practice via post professional athletic training
education: A grounded theory. Journal of Athletic Training, 44, 378-390.
Nourrit, D. (2003). On discontinuities in motor learning: A longitudinal study of complex
skill acquisition on a ski simulator. Journal of Motor behavior, 35, 151-170.
Omosegaard, B. (1996) Physical Training for badminton. International badminton
federation.
Paques, P.R., Fruchart, E., Dru, V., & Mullet, E. (2005). Cognitive algebra in sport
decision making. Theory and Decision, 58, 387-406.
80
Peter, A., Hastie, B., Sinelnikov, O.A., & Guarino, A. J. (2009). The development of skill
and tactical competencies during a season of badminton. European Journal of Sport
Science; 9, 133-140.
Postal, V. (2004). Expertise in cognitive psychology: Testing the hyphothesis of long
term working memory in a study of soccer player. Perceptual and Motor Skill,
99,403-420.
Raadt, M., Toleman, M., & Watson, R. (2004). Training strategic problem solvers. The
SIGCSE Bulletin, 36, 48-51.
Raju, S., Bapi, V. S., Chandrasekhar, P., Miyapuram, K. P., & Ahmed (2005).
Investigation of sequence processing: A cognitive and computational neuroscience
perspective. Current Science, 89.
Rossi, B., Zani, A., Taddei, F., & Pesce, C. (1992). Chronometric aspects of information
processing in high level fencers as compared to non-athletes: An ERPs and RT
study. Journal of Human Movement Studies, 23, 17-28.
Sakurai, S., & Ohtsuki, T. (2000). Muscle activity and accuracy of performance of the
smash stroke in badminton with reference to skill and practice. Journal of Sports
Sciences, 18,901-914.
Schack, T. (2003). Relationship of cognitive representation and performance in extreme
surfing. Applied Motoric Research in Sport, 22, 213-234.
Starkes, J.L., Helsen, W., &Jack, R. (2001). Expert performance in sport and dance.
Handbook of Sport Psychology, New York:Wiley.
Schmidt, R.A. (1988). Motor Control and Learning (2nd ed.). Champaign, IL: Human
Kinetics Publishers.
Schmidt, R.A., & Wrisberg, C. A.(2008). Motor learning and performance: A situation-
based learning approach (4th
ed.). New York: Human kinetics.
Obayashi, S. (2004). Possible mechanism for transfer of motor skill learning :Implication
of the cerebellum. The Cerebellum, 3, 204-210.
Schmidt, R. Α. (1991). Motor Learning and Performance: From Principles to Practice.
Champaign. IL: Human Kinetics.
Simon, H. A., & Gilmartin, K. J. (1973). A simulation of memory for chess positions.
Cognitive Psychology, 5, 29-46.
81
Starkes, J.L., & Deakin, J.M. (1987). Motor versus verbal recall of ballet sequences by
young expert dancers. Journal of Sports Psychology, 9, 222-230.
Thomas, Nelson,J. & Silverman, S.(2005). Research Methods in Physical Activity. New
York, Human Kinetics Publishers.
Tillaar, R.V.D., & Ettema, G. (2006). A comparison between novices and expert of the
velocity accuracy trade off in overarm throwing. Perceptual & Motor Skill.103,
503-514.
Trotter, R.J. (1986). The mystery of mastery. Psychology Today, 32-38.
Vickers, J.N. (1988). Knowledge structure of expert-novice gymnast. Human Movement
Science, 7, 47-72.
Villa, F.D., Gonzalez, A.D., & Iglesias, E.(2007). Expert novice differences in cognitive
and execution skill during tennis competition. Perceptual and Motor Skill, 104,
355-365.
Ward, P., & Williams, A.M. (2003). Perceptual and cognitive skill development in
soccer: The multidimensional nature of expert performance. Journal of Sport and
Exercise Psychology, 29, 93-93-119.
Williams, A. M., & Hodges, N. J. (2004). Skill acquisition in sport: research: Theory and
practice. New York: Routledge Taylor and Francis group.
Yarrow, K., Brown, P., & Krakauer, W. (2009). Inside the brain of an elite athlete: The
neural processes that support high achievement in sports. Neuroscience Advance
Online Publication.
Zoudji, B., & Thon, B. (2003). Expertise and implicit memory: Differential repetition
priming effects on decision making in experienced and inexperienced soccer
players. International Journal of Sport Psychology, 34, 189-207.
83
APPENDIX A
TEST BATTERY SCHEDULE
May 2010
Date 3 th 4 th 6 th
Agenda First Meeting Second Meeting
(Data collection)
Third Meeting
(Data collection)
Objective
-Briefing on the purpose
of this study
-Consent form
- Badminton stroke accuracy - motor sequencing task
84
APPENDIX B
THE RELATIONSHIP OF SPORT SKILL AND PROBLEM SOLVING AMONG
INTERMEDIATE (NATIONAL BACK UP) AND NOVICE (ACADEMY)
MALAYSIA BADMINTON PLAYERS.
Dear subjects,
Universiti Teknologi Mara supports the practice of protection for human subjects
participating in research. The following information is provided for you to decide
whether you wish to participate in the present study. You may refuse to sign this form
and not participate in this study. You should be aware that even if you agree to
participate, you are free to withdraw at any time.
PURPOSE OF THE STUDY
The purpose of this study is to determine the correlation of sport skill and problem
solving in intermediate and novice badminton player’s aspect. This study is mean only
for academic purpose, therefore the data will be obtained are not for the use of
commercial or other purpose.
PROCEDURES
This study will only focus on your sport skill and problem solving. You will be tested as
below:
No
.
Categories Test Measure
1 Sport skill Badminton stroke accuracy
(serve stroke and smash stroke)
Strokes accuracy
2. Problem solving Motor sequencing task
(serve and smash)
Decision making
85
RISKS
Due to the test, you may implicated with fallen or sprain. Therefore the rule and
regulation must be followed once you agreed to participate with this study.
PAYMENT AND BENEFITS
No payment will be given to you; instead your institution will be credited due to the
participation in this study
REFUSAL TO SIGN CONSENT
You are not required to sign this Consent form and you may refuse to do so without
affecting your right to any services you are receiving or may receive from the Universiti
Teknologi Mara. However, if you refuse to sign, you cannot participate in this study.
PARTICIPANT CERTIFICATION:
I have read this consent form and fully understand with it content. Thus, I’m agreeing to
take part in this study as a research participant. By my signature I affirm that I am fully
aware all false acts within this study are in my responsibilities.
_____________________________ _____________________
Participant's Name Date
________________________________________
Participant's Signature
Thank you for your cooperation
Researcher
Kalam Azad Hj Isa
2008410192
Msc. Sport Science
Faculty of Sport Science
Universiti Teknologi Mara
86
APPENDIX C
RELATIONSHIP OF SPORT SKILL AND PROBLEM SOLVING AMONG
BADMINTON PLAYERS
DATA COLLECTION SHEET
NAME : _______________________________ SEX : MALE / FEMALE
AGE : year’s old
RACE : _________
SPORTS : _______________________
LEVEL OF SPORT PARTICIPATION : ____________________
YEAR’S OF PARTICIPATING : ________ year’s
BADMINTON SKILL TEST
Date : _______________ Time : ___________AM/PM
Badminton stroke accuracy
Trial
Test 1
2 3 4 5 6 7 8 9 10 TOTAL
( / 100)
Serve
Smash
DATA COLLECTION SHEET
87
Motor Sequencing Task Error Time Complete
Serving
Smashing
REMARK : _____________________________________________________________
_____________________________________________________________
90
APPENDIX E
Hypothetical changes across age in the relative importance of knowledge,
experience and skill for high strategy tasks (Abernethy, Thomas & Thomas, 1993)
91
APPENDIX F
Illustration of testing protocol
Subject perform serve stroke test
Smash test
Subject perform smash stroke test