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1Confidential - for classroom use only
The Value Proposition
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The Value Proposition
A business or marketing statement that summarizes why a
consumer should buy a product or use a service.
This statement should convince a potential consumer that one
particular product or service will add more value or better solve
a problem than other similar offerings.
Companies use this statement to target customers who will
benefit most from using the company's products, and this helps
maintain an economic moat.
The ideal value proposition is concise and appeals to the
customer's strongest decision-making drivers. http://www.investopedia.com/terms/v/valueproposition.asp?viewed=1
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The Value Proposition: Another View
Jill Konrath, author of Selling to Big Companies, defines a
business’s value proposition as
“a clear statement of the tangible results a customer gets
from using [its] products or services.”
In other words, how the customer will benefit from using the
specific product.
The purpose of your value proposition is to identify and satisfy an unmet need that your target market possesses.
Your value proposition should create a strong differential between you and your competitors.
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Per ARINCWhen defining your value proposition, if you can clearly answer the following questions in a way
that is meaningful to your customer, you have gone a long way in developing a winning offer:
1. What do we do in helping our customers increase their revenue?
2. What do we do in helping our customers decrease their costs?
Other important questions:
─ What do we do in helping our customer increase their profitability?
─ What do we do to help our customers better respond to the needs of their customers,
to new opportunities that might be presented by their customers, or to threats?
─ What do we do to help our customers improve their productivity?
─ What do we do to help our customers improve their cycle time/speed?
─ What do we do to help our customers improve the satisfaction, retention, and growth
of their customers?
─ What do we do to help our customers improve their quality?
─ What do we do to help our customers improve the satisfaction of their employees?
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Four Types of Value PropositionA value proposition is the strategic framework for a value statement. The value statement is rhetoric.
It tells the buyer why he or she should buy. A value proposition is the justification for the statement.
In order to exploit the window of opportunity, we have to position our technology in such a way that
end users are persuaded to look at factors that favor us and not the competition.
We can identify at least four logically distinct factors for value propositions, although the precise
mix used in the value proposition for any specific technology is an empirical question tied to what end
users and buyers want and with what technologies you are competing.
1. Cost leadership bases competitive advantage on price. The key here is often leveraging economies of scale.
Temporary cost leadership can be gained through first mover advantage….
2. Differentiation involves developing a family of services or features that meets divergent sets of end user needs better
than the competition. It achieves a competitive advantage by building on ‘’platform” technologies to provide the
different price/performance bundles for different customer segments.
3. Focus is a strategy based on careful attention to buyers’ and end users’ specific needs. It is the kind of approach
where close contact with the customer is maintained, so the products, processes, or services sold have been carefully
developed to calibrate with the performance requirements and desired features of a customer segment.
4. Rapid response is being the first to find a way to meet emerging end-user needs. This strategy works well in
embryonic markets and enables selling to small numbers of customers. On the one hand, the dominant design is non-
existent, and on the other, end-user needs are in flux. The number of products and/or services offered is large and
rapidly changing, so it does not make sense to lock-in, and heavily invest in, a given product or service design until the
market stabilizes. Phyl Speser, The Art and Science of Technology Transfer (Wiley: 2006).
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The Value Proposition as a Positioning Statement
A value proposition in business and marketing, is a statement summarizing the customer
segment, competitor targets and the core differentiation of one's product from the offerings
of competitors. In Crossing the Chasm, Geoffrey Moore writes, "Positioning is the single largest
influence on the buying decision".
Geoffrey Moore's value proposition should answer the questions: "Why should I buy this product
or service?" as well as "Why should I do anything at all". It is a clear and specific statement about
the tangible benefits of an offering.
Here is a template for creating a value proposition, which may be referred to as a positioning
statement. Note the first portion of the value proposition asserts the value of the offering and the
second sentence asserts the positioning of that value.
1. First Sentence:
─ For (target customer)
─ who (statement of the need or opportunity),
─ the (product/service name) is a (product/service category)
─ that (statement of benefit).
2. Second Sentence:
─ Unlike (primary competitive alternative),
─ our product (statement of primary differentiation).
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Alternatively…
The solution that will be developed must articulate
1. For (customers)
2. Who (statement of need)
3. The (product or service name)
4. Is a (product category)
5. That (compelling reason to buy)
6. Unlike (the primary alternative)
7. Our product (primary differentiation) Copyright 2004, Arthur A. Boni, Ph. D. All rights reserved.Arthur A. Boni, Ph. D.John R. Thorne Chair in EntrepreneurshipDeputy Director, Donald H. Jones Center for Entrepreneurship Tepper School of BusinessCarnegie Mellon Universitywww.ece.cmu.edu/~ntolia/elunch/docs/Screening_Guides-1.ppt
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By Way of Summary: NABC
Per Carlson and Wilmot:
1. What is the important customer and market Need?
2. What is the unique Approach for addressing this
need?
3. What are the specific Benefits per costs that result
from this approach?
4. How are these benefits per costs superior to the
Competition’s and the alternatives? Curtis R. Carlson and William W. Wilmot, Innovation, (Crown Business: 2006).
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Value Proposition Designby Alexander Osterwalder, et. al.
(John Wiley and Sons: 2014)
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The Business Model Canvas and Market Fit
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The Value Proposition Canvas
http://accel.no/value-proposition-canvas/
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http://steveblank.com/2013/12/02/when-
customers-make-you-smarter/
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http://steveblank.com/2013/12/02/when-
customers-make-you-smarter/
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Strategy Canvas
http://strategycanvas.org/#/edit/3qar6Y2cyb
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Ten Questions to Assess the Strength of the Value Proposition
1. Is it embedded in a great business model?
2. Does it focus on the most important jobs, most extreme pains, and most essential
gains?
3. Does it focus on unsatisfied jobs, unresolved pains, and unrealized gains?
4. Does it concentrate on only a few pain relievers and gain creators but does those
extremely well?
5. Does it address functional, emotional, and social jobs all together?
6. Does it align with how customers measure success?
7. Does it focus on jobs, pains, or gains that a large number of customers have or for
which a small number are willing to pay a lot of money?
8. Does it differentiate from competition in a meaningful way?
9. Does it outperform competition substantially on at least one dimension?
10. Is it difficult to copy?Osterwalder, Alexander; Pigneur, Yves; Bernarda, Gregory; Smith, Alan (2015-01-23). Value Proposition Design: How to Create Products and Services Customers Want (Strategyzer) (Kindle Location 2194). Wiley. Kindle Edition.
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The Value Chain
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StrategyStrategy is about deciding
1. what to sell and to whom so that sales and cash flow targets can be met
2. what activities need to be performed to produce and deliver the selected products and services to the selected customers
3. what resources need to be available and what infrastructure needs to be in place for these activities to be performed efficiently and for efficiency to improve over time
And then strategy is about
─ effectively and efficiently carrying through on goals and objectives
─ constantly evaluating the results of strategic efforts and flexibly making adjustments as required in the face of changing circumstances
Good strategic management requires
─ environmental scanning
─ internal analysis
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The Value Chain
For Porter, competitive advantage is not
about trouncing rivals, it’s about creating
superior value. Moreover, the term is both
concrete and specific. If you have a real
competitive advantage, it means that
compared with rivals, you operate at a
lower cost, command a premium price, or
both. These are the only ways that one
company can outperform another. If
strategy is to have any real meaning at all,
Porter argues, it must link directly to your
company’s financial performance.
Anything short of that is just talk. Joan Magretta: Understanding Michael Porter: The Essential Guide to Competition and Strategy (Harvard Business Review Press: 2011)
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The Value Chain and Competitive Advantage
To better understand the activities through which a firm develops a competitive advantage
and creates shareholder value, it is useful to separate the business system into a series of
value-generating activities referred to as the value chain. In his 1985 book Competitive
Advantage, Michael Porter introduced a generic value chain model that comprises a
sequence of activities found to be common to a wide range of firms. Porter identified primary
and support activities.
The goal of these activities is to offer the customer a level of value that exceeds the
cost of the activities, thereby resulting in a profit margin.
It is in these activities that a firm has the opportunity to generate superior value. A competitive
advantage may be achieved by reconfiguring the value chain to provide lower cost or better
differentiation.
The value chain model is a useful analysis tool for defining a firm's core competencies and
the activities in which it can pursue a competitive advantage as follows:
1. Cost advantage: by better understanding costs and squeezing them out of the value-
adding activities.
2. Differentiation: by focusing on those activities associated with core competencies and
capabilities in order to perform them better than do competitors.http://www.netmba.com/strategy/value-chain/
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Managing the Value Chain
Companies have a choice
– They can integrate and execute most activities themselves, or
– They can specialize and focus on a narrow range of activities,
relying on suppliers and partners to provide other elements of the
value added
Companies ought to control any activity or combination of
activities within the value chain that drive performance
along dimensions that matter most to customers
The golden rule: integrate to improve what is “not good
enough” and outsource what is “more than good enough”Clayton Christensen, Seeing What’s Next, (Boston: Harvard Business School Press, 2004)
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The Value System…organizations are elements of a value system or
supply chain. Hence, value chain analysis should
cover the whole value system in which the
organization operates.
Within the whole value system, there is only a certain
value of profit margin available. This is the difference of
the final price the customer pays and the sum of all
costs incurred with the production and delivery of the
product/service (e.g. raw material, energy etc.). It
depends on the structure of the value system, how this
margin spreads across the suppliers, producers,
distributors, customers, and other elements of the
value system.
Each member of the system will use its market
position and negotiating power to get a higher
proportion of this margin. Nevertheless, members of
a value system can cooperate to improve their
efficiency and to reduce their costs in order to achieve
a higher total margin to the benefit of all of them (e.g.
by reducing stocks in a Just-In-Time system).
www.themanager.org/models/ValueChain-Dateien/image002.gif&imgrefurl
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Example: A Value System
Jakki Mohr, Marketing of High-Technology Products and Innovation, (Prentice Hall: 2001)
Suppliers
Manufacturers/OEMs
End Customers
Agent/Broker/Distributor
Distributor/Broker
Resellers
Resellers
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Multi-Level Multi-Player InnovationThe difficulty of defining technological innovation reveals the great diversity of its forms. To expose the nature of
this diversity and understand its implications, I first, paradoxically, need to simplify. Therefore, I divide the
many forms of innovation into two categories, new products and the new know-how upon which they are
based, and further stratify both know-how and products into three levels, as I explain in the following.
For any new product, the underlying know-how ranges from high-level general principles, to mid-level
technologies, to ground-level context-specific heuristics or rules of thumb. In microprocessors, for instance,
high-level know-how includes the laws of solid-state physics; mid-level, the circuit designs and chip layouts; and
ground-level, the tweaking of conditions in a specific semiconductor fabrication plant to maximize the quality and yield
of the microprocessors produced.
Individual forms of technological innovation, especially at the high level, usually have limited economic or
commercial value unless they are complemented by lower-level innovations. A breakthrough in solid-state
physics has value in the semiconductor industry only to the degree that it is accompanied by the development of new
microprocessor designs; and the new designs may be useless without the development of plant-level tweaks for large-
scale production of the microprocessor. Similarly, realizing the value of a new high-level microprocessor may require
the development of new mid-level motherboards and ground-level computers. At the same time, high-level innovations
often provide the building blocks, and a reason for lower-level innovations. A breakthrough in solid-state physics may,
for instance, provide the motive and the means for developing new microprocessor designs, and a new microprocessor
may stimulate the development of new motherboards and computers. In other words, the different forms of
innovation interact in complicated ways, and it is these interconnected, multilevel advances that create
economic value. Amar Bhide, The Venturesome Economy (Princeton University Press: 2008).
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Multi-Level Multi-Player Innovation
24
Know-how:
High-level
Mid-level
Ground-level
Microprocessors
Solid state physics
Circuit designs
Management of specific fabrication
plant
Motherboards
Signal processing and power systems
theory
Placement and routing of board
components
Production plans and schedules
Laptop Computers
Concept of clamshell design
Model blueprints and bill of materials
Selection and ongoing
management of suppliers
High-level
Mid-level
Ground-level
Amar Bhide, The Venturesome Economy (Princeton University Press: 2008).
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Multi-Level Multi-Player Innovation
25
Know-how:
High-level
Mid-level
Ground-level
Coffee Beans
Plant genetics
Formula for mixing fertilizers
Harvesting schedules for a
plantation
Coffee Roasters
Laws of thermodynamics
Design of roaster drums
Roast operators’ “master taste”
Cup of Espresso
Principle of high-pressure brewing
Knowledge of optimal pressure and fineness of coffee grinds
“Pulling a Shot” on a specific machine
High-level
Mid-level
Ground-level
Amar Bhide, The Venturesome Economy (Princeton University Press: 2008).
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Stakeholder Analysis
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Stakeholder AnalysisNo innovation was ever commercialized without the support of some stakeholders and the
forbearance of others
A risk-benefit ratio ultimately drives the adoption of any new innovation, and the risk-benefit ratio must be calculated on a stakeholder by stakeholder basis across the value chain
A stakeholder is any person or organization, who can be positively or negatively impacted by, or cause an impact on the actions of a company.
Stakeholder analysis has the goal of developing cooperation between the stakeholder and the project team and, ultimately, assuring successful outcomes for the project.
Stakeholder analysis therefore provides a detailed understanding of the political, economic, and social impact on interested groups, the hierarchy of authority and power among different groups and the actual perceptions of among different groups, all of which are important for the project managers to consider.
Use a stakeholder analysis to:
1. identify (and categorize) people, groups, and institutions that will influence your initiative (either positively or negatively)
2. anticipate the kind of influence, positive or negative, these groups will have on your initiative
3. develop strategies to get the most effective support possible for your initiative and reduce any obstacles to successful implementation of your program.
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Reprise: Technology Commercialization Subprocesses
Stage Imagining Incubating Demonstrating Promoting Sustaining
Definition Where the prospect for a technology is combined with potentially attractive markets
Where paths to commercial viability are defined
Where a product is built
Where customers adopt the technology
Where the product is improved to meet market requirements
Expected Outcome Exciting, preferably unique technology-based idea linked to a market need
Definition of idea’s technical feasibility, commercial potential, and plan for taking it further
Incorporating the technology in attractive, market-ready products and/or processes
Getting product or process rapidly accepted by various market constituents
Generating long-term value by entrenching and expanding use of the technology and retaining a lead in it
Completion Points Technical proof of principle, filing key patent(s), preliminary vision for the technology
Preparing a business case and plan for commercialization, crafting the technology or product
Launch of commercial version of product or process
Capturing a profitable share of the market quickly
Adequate return on investments made in technology and infrastructure for commercializing it
Stakeholders Peers, colleagues, research partners, media
Investors, development partners, potential users
Potential customers, suppliers of complementary technologies, internal colleagues in other functions, business partners
Customers, end-users, opinion leaders, market constituents
Old and new customers, business partners, management
Vijay Jolly, Commercializing New Technologies (Harvard Business School Press: 1997).
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Why and How Innovations Get Adopted: A Tale of Four Models
Richard R. Nelson, et. al. (Industrial and Corporate Change, Vol. 13, No. 5)
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Introduction
Scholars studying innovation have proposed several different models of the
adoption process. This essay identifies two broad dimensions which differentiate
the principal models:
1. the strength of the evidence regarding an innovation’s efficacy and
2. the extent of increasing returns.
In this essay, we propose that differences across these dimensions map to four
models of the adoption/diffusion process prominent in the literature.
…we will be limiting our analysis to innovations that can be adopted by users
operating in contexts where there are some compelling objective criteria for good
performance, at least at a high level of abstraction, over which the potential user
community has only limited control.
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Two Broad DimensionsWithin this general context, we propose that innovations differ along the two broad dimensions we
described above.
To recapitulate, the first is the ability to generate widely persuasive evidence on an innovation’s actual
merit, which may be influenced by the clarity of the performance criteria, or the ability to get strong feedback from
experiments, or both. We argue that an important variable here is the extent to which an innovation can be
tightly specified and replicated by other users, so that everybody is evaluating the same thing. We propose
that the adoption process for innovations that are easy to specify and can be replicated accurately differs
significantly from those that are somewhat amorphous and hence difficult to evaluate in a generally relevant way.
Also, the ability to perform experiments to generate data on performance, or in the course of use, is also essential
to getting sharp feedback, though this depends in large part on how tightly bound the innovation is.
The second dimension across which innovations differ is the extent to which the benefits of adoption are
affected by the number of users who have previously adopted. In some cases, innovations become more
compelling to potential adopters as the level of previous adoption increases; in the language of economists, there
are ‘network effects’ or ‘dynamic increasing returns’. One important source of dynamic increasing returns can
come from R&D or learning by doing and using that is stimulated by increasing purchases or use. Another source
is development and implementation of complementary activities. And as some sociologists have suggested, the
development of norms and expectations can also create dynamic increasing returns. Interacting these dimensions
yields four different models….
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Four Models
Interacting, these dimensions yields four different models….
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Model I
The basic assumption here is that the criteria of merit are sharp and
unambiguous, and the decision makers in question sooner or later get solid
objective information about just how the innovation does in terms of these.
The system learns objectively, based on results from ex ante experimentation,
online performance, or the experiments or experiences of users.
The choices made by the various users themselves do not influence directly
the value of the innovation (which distinguishes this model from the one we will
present next), but they do provide information to others about the performance of
an innovation. Experts and their opinion can influence the speed and range of
information dissemination, and hence the time path of diffusion. However,
they cannot influence whether the innovation is ultimately accepted or not.
Most of the economic theory about the diffusion of innovation fits this mold. So does
much of the writing of technological historians, like Walter Vincenti (1994), who see
the evidence regarding the economic performance of the technological innovations
they are studying as clear and objective, at least in the long run.
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Model IIThis second model differs from the first in only one regard, but it is an important one. There are
‘dynamic increasing returns’, i.e. the number of potential users who actually adopt the innovation
affects its performance.
Under the standard version of this model, when the innovation is first introduced, potential users are uncertain
regarding its value, though after a period of time technical merit becomes clear. But innovations that are
adopted are increasingly attractive, because of various types of network effects. If there is an
alternative to the innovation in question, say prevailing practice or a competitive innovation (which also would
have been subject to these increasing returns), the acceptance rate of the innovation in question when it is still
in primitive form can influence long-run patterns of adoption. Paul David’s (1985) work on the QWERTY versus
DVORAK keyboards, and AC versus DC, fits this mold. In these cases, according to David, relatively inefficient
technologies initially got chosen due to transient historical events, but were ‘locked in’ because of the
presence of dynamic increasing returns.
Note also that in the first model, opinion leaders could influence the rate at which an innovation gets accepted,
but not which alternative ultimately was chosen. In this second model, on the other hand—since the
actual distribution of early choices matters—if professional opinion can tilt the process one way or
the other early on, then that may control which technology actually comes to dominate. Ultimately, the
dominant technology holds its place because of its superior performance, though it may be inferior to what the
alternative technology would have looked like if it were chosen early on.
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Model IIIThis model differs from the first two in that it is difficult to get sharp feedback about
performance that all actors interpret similarly. This could be because the objective criteria
leave considerable room for disagreement about the details. It could also be because the
innovation itself is amorphous, and hence its particular implementation differs significantly
from case to case. In these cases, diffusion can be driven by factors other than technical
merit, the focus of the ‘social construction of technology’ literature.
Socially constructed diffusion—i.e. the widespread and enduring adoption of a
technology with unclear or questionable technical merit—can occur in the presence of a
particular kind of dynamic increasing returns. If a critical level of adoption of such a technology
is achieved and if those who do not adopt are penalized (e.g. by the withdrawal of certain
services or inputs that they need in order to survive), the technology could get ‘locked in’. (For
example, bank credit may be more difficult to get if one is not an adopter, or innovators may
find it easier to attract and hold top-flight personnel.)
This means that, as in Model II, initial stochastic factors, or the position taken by
opinion leaders, can strongly influence the long run. In some versions of this model, the
key variable is the basically ideological, or politically motivated, judgements made by opinion
leaders. If that judgement is favorable, the snowball begins; otherwise it does not. But in
contrast with Model II, the resulting lock in here is the result of sustained judgements of
opinion leaders, rather than any objective criteria.
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Model IV
What has been called the ‘fads’ model in the management literature is
like Model III in that objective criteria plus evidence of efficacy in
terms of those criteria do not provide strong guidance regarding
whether or not the innovation should be adopted. However, unlike
Model III, where social construction creates a bandwagon, it does not
in the ‘fads’ model, for two reasons.
First, even if a significant number of potential adopters do adopt, the
sanctions on others for not adopting are weak.
Second, opinion that the innovation is a good one may not be durable.
Thus one can see widespread acceptance of an innovation, but only weak
pressures for potential users who have not adopted to do so. And the
broad force of opinion may be fickle.