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8/11/2019 12 Greatest Real Time Strategy Video Games of All Time
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12 Greatest Real Time Strategy
Video Games Of All Time
http://www.gamescdkey.com/news/12-greatest-real-time-strategy-video-
games-of-all-time
In a video gaming era dominated by highspeed racers, explosive first person shooters and
addictivepick
up
and
play
iOS
games,
the
Real
Time
Strategy
(RTS)
genre
does
things
abit
differently.Intheirpurestform,RTSgamesappeartoslowthetempodownsomewhat,challenging
theirgamerwithtakingastepbackandtakingcontrolofanarmyattemptingtovanquishyour
enemies. RTS games apparently being slower than the offering of contemporary games is a
misconceptionhowevertobecomeaskilledcommanderinanRTSgameyoumustbeincredibly
quickandaccurateatmicromanagingyourarmyandbase toensure thatyou remainonestep
aheadofyourenemiesatalltimes.Thoughnewerofferingshaveattemptedtoreconfiguresome
ofthefundamentals,generallyspeakingRTSgames involvemanaginganeconomybyamassing
resourceswhichcanbeusedtotrainandmaintainaformidableforceofwarriors. Youmustthen
deliberatewhere
on
the
games
map
to
station
your
force
to
give
you
the
greatest
tactical
advantageyoucouldplacethemtodefendavitallocation,sendthemintocrippleyourenemys
economywithablitzingattackorgoforbrokeandsendyourentireforcetomountanattackon
theoppositionsbase.OvertheyearsdevelopershavetreatedustosomeincredibleRTSgames,
manyofwhicharewidelyconsideredtobesomeofthefinestgamesinanygenre.Theseclassic
titleshavepushedthetacticalpartofourbrainstotheirabsolutelimits,frustratedustotearsand
givenusauniquerushasweimposeourwillsonaninferiorcommander.Herearethe12Greatest
RealTimeStrategyGamesOfAllTime:
12. Warhammer 40,000: Dawn Of War
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Relics2004RTSgamesetintheuniverseofGamesWorkshopsWarhammer40kgameforthefirst
timegavefansofthetabletopwargameanincrediblePCtitletoplay.DawnOfWarmeantthata
playercouldamassagiganticarmyineithertheSpaceMarine,ChaosSpaceMarine,OrkorEldar
factionswithoutspendingallthemoneyonthetabletopgamesextortionatelypricedmodels.
Indeed,aLandRaidertankwhichyoucanobtaininthegameforahandfulofresourceswouldset
youback45inthestoreDawnofWarisbynomeansjustawayforfansofthetabletopgame
tosave(alotof)money.ThegameisasuperbRTSgameinitsownrightwhichrightfullyappealed
toboth fansandnewcomers tothe40kuniverse.Rather thanhavingyoumine for thegames
resourceswithworkers,youaretaskedwithcontrollingstrategicpointsdottedaroundthemapto
ensureasteadysupplyofresources.Thisinnovativestyleencouragesconflictatallstagesofthe
gameasyouareforcedtoleavethecomfortofyourbasetoestablishapowerfuleconomyfrom
theoff.Aswellasthisexcellentgameplay innovationonthetraditionalminingsystem,Dawnof
Warhasagrippingsingleplayercampaign,suitablygrizzlyvisualsandacompetitivemultiplayer
community.
11. Dota 2
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PlayingDota2forthefirsttimeislikelearningtorideaunicycledevilishlyhardtodobutonce
yougetgoodat it,extremelysatisfying.Peakingataround700,000concurrentplayersadayon
Steam (asperValvedata), thereare literallyhundredsofthousandsofplayerswhowould like
nothingmore than to humiliate youon theonline battle arena actionRTS.A game ofDota2
featurestwoopposingfactionstheRadiantandtheDirewhomustdefendtheirAncients(or
criticalstructures),meaning iftheAncient isdestroyed,yourteam (normallyof5) loses,with
threepathsleadingtoyourAncientbeingusedasarouteofattackbytheenemyAIcreepswho
attempttodestroyyourallimportantbuilding.SowhatistheroleoftheplayerinDota2?Youtake
controlofoneofthegames107heroes;immenselypowerfulunitswhocanusetheirpowerand
uniquespecialabilitiestooverwhelmanenemyslineofcreepsandalterthetideofbattle.Your
herostartsthegameoffasafledglingwarriorbutwilllevelupastheyaccumulatemoreexperience
ingame,allowingyoutoleveluptheirabilities.Eachhasaradicallydifferentstyle,andoneofthe
gamesmostimportantstrategicelementsistoselectaherowhowillbeofgreatestbenefittothe
team.Withitsintenselycompetitiveonlinecommunity,Dota2canberelentlesslyunforgivingon
theuninitiatedbutonceyoufindyourfeet,canbeoneofthemostrewardingstrategygamesin
recentyears.
10. Age Of Mythology
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LongbeforetheGhostofSpartaslicedhiswayontoPlaystationswieldingthose iconicchainsof
Olympus,AgeofMythologywasdoingastellarjobof representing themythologiesofancient
civilisationsinvideogames.ThoughnotasuniversallyknownasitsbiggerbrotherAgeofEmpires,
AgeofMythologywithits incrediblymemorableunits,Godsandgorgeouslandscapesisthe
superiortitle.TherearethreeextremelydistinctancientcivilisationsavailabletoaplayerinAgeof
Mythology,eachwiththeirownuniqueartstyles,unitsandbuildings.Thefactionsonofferarethe
Greeks,EgyptiansandNorse(unfortunatelynoAztecs).Anotherkeyaspectwhichdistinguishesthe
threecivilisationsaretheirgods.Atthestartofagameyouareinstructedtoselectamajorgod
(examplesincludeZeus,OdinorRa)whichwillreflectthestyleinwhichyouchosetoplaythegame.
Youwillthenselectaminorgodeachtimeyouadvancethroughanewage(ortech)whichwill
giveyouaccesstopowerfulmythunitsorgodpowerstoalterthetideofbattle.Theadditionof
the ridiculouslypowerfulTitans in theexpansionpack isyetanother incredibleadditionwhich
meansthatAgeofMythologyissuperiortoAgeofEmpiresandoneofthebestRTSgamesever.
9. Rise Of Nations 2003)
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SidMeiersCivilization,whileoneofthefinestseriesofstrategygamesevermade,isunfortunately
ineligibleforthislistasitisaturnbasedstrategy,ratherthanaRTS.Thankfullyitsinfluenceisnt
entirelyabsentfromthislistasRiseofNationstheexceptional2003strategygamefromBigHuge
gamestakesmanyofthebestelementsfromCivandplacestheminatraditionalRTSformat.
RiseofNationsfeatures18uniquecivilisationswhichyoumustnurturethroughtheagesenroute
tovictory.Thisbroadhistoricalrangemeansthatyouhavethefreedomtocontrolasatisfyingly
hugerangeofinfantryinthegameyoucouldbeintheAncientAgeusingasquadronofHoplites
topoketheirwaythroughacavalryunitorintheInformationAgewithaStealthBomber.Whatis
moresatisfyingaboutRiseOfNationsoverlesserRTSgamesisthemoresophisticatedeconomy.
MorerudimentaryRTSgamesencouragetheirplayerstojustrushthroughthegameandbethe
firsttoamassthemostpowerfulunitsavailable. InRiseofNations,youcantrulydominatethe
gamewithaeconomicalanddiplomaticgrip.
8. World In Conflict 2007)
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AgamemadeinanagewhereinstantgratificationandSky+/TiVohasmadeusallimpatient,itmay
comeasasurprisethatdespiteitsspurningofthefundamentalruleswhichwehaveallcometo
love,WorldinConflictisstillanincrediblyrewarding,addictive,compellingRTSgame.Ratherthan
basebuilding and scrambling for resources, the player in World in Conflict is given a pre
determinednumberofreinforcementpointswhichareusedtoairdropagivenunitofyourchoice
tothemap.Gonearethebuildtimesasyoupatientlywaitforaunittoenterthefrayinstead,
youpicktheunitwhichwillbestsuityourstrategicneedsastheconflictplaysoutandsaidunitis
allowedtomakean immediate impactonthebattle.Set inanalternatevisionof1989where
ratherthancrumblingtheSovietUnionhasinvadedWesternEuropeandthewestcoastofthe
UnitedStates,WorldinConflictgivesyouaccesstoalltheinfantrymen,tanksandhelicoptersof
theerawhilealsoallowingyoutounleashhellishattacksofcarpetbombing,napalmandnukeson
yourlucklessenemies.Thegamesmultiplayermode(supportingupto16players)wasaninstant
hituponitsrelease,withtheonlinegivingeachplayeronthetwoteamsarole(infantry,air,support
orarmour)andaskedthemtoberesponsibleforthistacticalareawithintheteam.Combineits
refreshinglyhectic, innovativegameplaywith its incrediblyattractivevisualsand itsnowonder
thatWorldinConflictwasmetwithcriticalacclaim.
7. Dune II 1992)
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WhenTotalAnnihilationhitshelvesbackin1997itwasmetwitharguablythestrongestresponse
toaRTSgametillthatpoint.ItbuiltonthefundamentalsofthepreviousyearshittitleWarcraft:
HumansandOrcswithbothgameshingingonconstructingadefensivebase,gatheringresources
andutilising reconnaissance tacticsbutTotalAnnihilationupped theante in severalkeyareas.
Where Warcraft only allowed you to amass a humble force of warriors, Total Annihilation
encouragedyoutogatheragiganticarmytocrushyourfoes,justifyingitsname.TotalAnnihilation
was also farmore impressive in the scopeof theunits youwere able to build.Ranging from
hovercraft and aircraft to infantry bots and a giganticmecha called the Core Krogoth, Total
Annihilationofferedagreatdealofdepthasyou learntwhichcombinationsofunitsweremost
effectivetogether.ItisatestamenttohowgreatanRTSgameTotalAnnihilationisthatitstillhas
an active online community over 15years after its initial release. The graphics may be
horrendouslydatedbutthegameplayatitscoreissosolidandrewardingthattherewillforever
beTotalAnnihilationcommandersloggingintoprovetheirmettleonline.
5. Supreme Commander 2007)
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SupremeCommanderiswhattheHQMonaroGTSistoacarenthusiastitmaynothavethesame
universalappealasaFerrarioraMercedesbuttoaselectgroupitisoneofthebestintheworld.
Inthesameway,SupremeCommanderisanRTSfanaticsRTSgameitssimplynotgoingtobe
foreveryone.ThespiritualsuccessortoTotalAnnihilation,thegames learningcurve issosteep
that those uninitiated with the genre will likely drown in the games complicated controls,
sprawlingmaps and deep navigation systems. And boy, are those navigation systems deep
SupremeCommanderpioneeredtheconceptofbeingabletozoomoutsoincrediblyfarthatyou
wereabletoseethewholemapandtherebyhaveacompleteoverviewofyourstrategicsituation.
Fromhereyoucanthenzoomincloseonanypointinthebattlefieldtohaveacloserlookatthe
actionandadmireyourhandiworkifyouveoutfoxedanenemy.Thegamefollowsthreefuturistic
factionstheUnitedEarthFederation(orUEF),theCybranNationandtheAeonIlluminateas
they battle for energy and mass (the games resources). Supreme Commander has four
technologicaltierstoindicatewhichstageinthegameyourein.Byfarthemostappealingisthe
fourthexperimentaltierwhichallowsyoutobuildthegamesincrediblypowerfulunitssuchas
thehighlydangerousCybransMonkeylordSpiderbot.
4. Warcraft III: Reign of Chaos
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WarcraftIIImaynothavereinventedthewheelasfarasRTSgameswereconcerned,butittook
thestaplesofthegenreandexecutedthemwithsuchpoisethatitisimpossiblenottorecognise
itasoneofthebestgamesofitskindever.Withitstightcoregameplay,compellingcampaignand
addictiveonlinemultiplayer,WarcraftIIIofferedmorethanenoughforitsmemoryasoneofthe
greatstoendure.ThegametooktheHumanandOrcarmiesofthe firsttwogamesandadded
NightElvesandUndeadasplayablefactions(bothofwhicharenowmainstaysinWarcraftlore).
Where inpreviousgames thedifferencesbetweenHumansandOrcshadonlybeen cosmetic,
WarcraftIIIgaveeachofitsarmiesverydifferentunits,structures,technologiesandbasebuilding
methodswhichmeantthateverybodycouldpicktheirfavouritearmybasedontheirparticular
playing style. The third instalment in the RTS franchise also introduced heroes; powerful
commandingunitswhichamassedexperiencewitheachenemy killed thatsubsequentlymade
themmore powerful. Combine these superb gameplay additionswith the3D graphicsengine
whichmadeWarcraftIIlooklikeanancientrelic,anditisnthardtounderstandwhyWarcraftIIIis
laudedasthefinestgameintheseries.
3. Company Of Heroes 2006)
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BuildingontheexcellentgameplaysystemtheyhaddevelopedforWarhammer:DawnofWar,Relic
reachedallnewlevelsofRTSgreatnessin2006sCompanyofHeroes.Ratherthanthetraditional
modelofaneconomybeingbasedonhordesofworkersgatheringyourresources,Companyof
Heroes challenged you with controlling strategic points spread across the map to acquire
manpower,munitions,andfuel.ThissystemparticularlysuitedtheWWIIsubjectmatter,where
countless soldiers fought andgave their lives toobtain strategically valuablepointsunder the
commandoftheirsuperiorofficers.Toprotectthesevital locationsonthemap,youcanassign
troopstocontroltheareaorbuildupdefenceslikeMG42posts.Withitsincredibleattentionto
detailanddestructibleenvironments,CompanyofHeroeshasararekindofauthenticitynever
beforeseen inanRTS.BoththeAlliesandAxisarefullyplayablewithalonglistofuniqueunits
takenstraightoutofyourhighschoolhistorytextbook,fromthepowerfulTigerAcetanktothe
legendaryAmericanRangers.SimilartothesystemusedinAgeofMythology,CompanyofHeroes
makesyouchooseacompany (ordoctrine forAxisarmies)at thestartof thegamewhichwill
inform the style youwish toplay.Forexample, theBlitzkriegdoctrine forAxisarmiesputsan
emphasisonspeedwhiletheAlliedArmourcompanygivesyouaccesstothegamesmostpowerful
tanks.
2. Starcraft 1998)
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WhenBlizzardsphenomenallypopularStarcraftwasreleasedonthatfatefuldayintheMarchof
1998,thefaceofRTSgamingwouldbechangedforeverthisquintessentialRTSgame iswhat
immediatelycomestomindwhensomeonementionsthegenre.Overthecourseofthis listwe
havediscussedhowhavinguniqueunitsforeachofanRTSgamesarmiesisanessentialaspectof
makinganawesomeRTSgameStarcraftiswidelycreditedasbeingthepioneeringmasterwhich
firstimplementedproperlydistinctfactionsinthegenreallthoseyearsagoandisstillthoughtby
manytohavedoneitthemostsuccessfully.Indeed,thebalanceanddiversityachievedbyBlizzard
increatingtheirthreeracesisathingofbeautyfromtheallrounders,theTerran,totheelite
butexpensiveProtoss and finally the swarmingZerg. It isbecauseof this incrediblegameplay
basedonthesethreeuniqueracesthatStarcraftwasacommercialsuccessandremainsplayedall
theseyearslater,shipping9.5millionunitsworldwidewith4.5millionofthesebeingsoldinSouth
Koreawherearenasareusedtoallowfanstowatcheliteplayersatwork(USAToday).Starcraftis
quiteclearlythebehemothortheZergUltraliskifyouwilloftheRTSgenresohowonearth
havewenotfounditinourselvestonotgiveitthenumber1spot?Youreabouttofindoutwhy
1. Starcraft II: Wings Of Liberty 2010)
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Some12yearsinthemaking,StarcraftIIisthesequeltowhatwaspriortoits2010releasethe
greatest RTS game evermade. The original still had an incredibly large fanbase and online
community, so as soon as Blizzard had even announced that its longawaited sequelwas in
development,expectationswere immediatelyset toastronomicallyhigh levels.ThoughBlizzard
are renowned as being some of the finest developers in the gaming industry, the incredible
gameplayoftheoriginalcombinedwiththesweetnostalgiaallRTSfansfelttowardsitmeantthat
itwasvirtuallyimpossibleforStarcraftIItosurpassitspredecessor.Somehow,StarcraftIImanaged
tobeevenbetterthananyoneimagineditcouldvebeenbettereventhanthe1998originaland
subsequentlybetterthananyRTSgameevermade.Thoughthegamethankfullyretainedmanyof
theelementswealllovedaboutStarcraft,italsomadeimprovementsinseveralkeyareas.Most
notablythesingleplayercampaignwhichhadbeenasecondarydistractionintheoriginalhad
beengivenanoverhaulwithBlizzardreallyflexingtheirstorytellingmuscleswhereasinthefirst
gamethenarrativehadbeensparse.Anumberofpowerful,variedandsuitablyawesomenew
unitswereaddedtoeachofthethreebelovedfactions.Naysayerspriortothegamesreleasehad
saidthattheadditionofnewunits(orworsestillanentirelynewfaction)would imbalancethe
finetunedharmonybetweenthethreerivalraces,butitdidnothingofthesort.Thenewunitsfit
snuglyintothestyleofeacharmyandfeltlikeasuitableprogressioninthegivenracestechnology
sincetheoriginalgame.TheonlinecomponentofStarcraftIIwasasgoodaseverand it isfully
deservingof
the
top
spot
on
this
list
of
the
RTS
genres
best
games.
PC Game CD Keys:
EAGamesCDKeyhttp://www.gamescdkey.com/publisher/ea.html
RPGGamesCDKeyhttp://www.gamescdkey.com/pcgames/rpggame.html
ACTGamesCDKeyhttp://www.gamescdkey.com/pcgames/actgame.html
FPSGamesCDKeyhttp://www.gamescdkey.com/pcgames/fpsgame.html
AdventureGamesCDKeyhttp://www.gamescdkey.com/pcgames/avggame.html
RacingGames
CD
Key
http://www.gamescdkey.com/pc
games/rac
game.html
SportGamesCDKeyhttp://www.gamescdkey.com/pcgames/sptgame.html
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