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1 Wave phenomena
Waves show reflection, refraction, diffraction and interference.
The reflection, refraction and dispersion of waves can be explained by Huygen’s principle.
Huygen’s principle (Essay)Every point on a wavefrontEvery point on a wavefront may be regarded as a sourcesource of secondary spherical wavelets which spread out with the wave velocity.
The new wavefrontnew wavefront is the envelopeenvelope of these secondary wavelets.
Constructed wavefront
First position of wavefront
Secondary source
First position of wavefront
Constructed wavefront
Secondary wavelet simulationsimulation
Explanation of law of reflection by Huygen’s principle
Consider AA’B’ and B’BA.AA’ = BB’ (provided)AA’B’ = ABB’ = 90o AB’ = AB’ (common side)AA’B’ B’BA (R.H.S.)a = b (corr. , )∵ i = a, a = b and b = r∴ i = r (law of reflection)
IncidentIncident wavefront
Secondary wavelet from A
ReflectedReflected wavefront
ia b
r
Explanation of law of refraction by Huygen’s principle
Secondary wavelet from A
Refracted wavefront
Incident wavefront
a
i
b
r
Medium 1
Medium 2
Consider AA’B’ and ABB’
2
1
2
1
'
''
'
sin
sin
v
v
tv
tv
AA
BB
AB
AAAB
BB
b
a
∵ i = a and r = b
∴ 2
1
sin
sin
v
v
r
i (constant)
the constant is called the refractive index, 1n2 for waves passing from medium 1 to medium 2.
(Snell’s law)
Explanation of dispersion by Huygen’s principle
If the speed of wavesspeed of waves in a given medium depends on the frequency of the waves, the medium is called a dispersive mediumdispersive medium.
Vacuum is a non-dispersive medium since the velocity of light for different colours (or frequencies) in vacuum is the same.
Glass is a dispersive medium because when white light enters glass, the velocity is not the same for different colours (or frequencies).
Dispersion
The secondary wavelet of blue light travels slower than that of red light in glass. Blue light is refracted more than red light and the refracted waves travel in slightly different direction.
This phenomenon is called dispersion
Waves of frequency f1 and f2 travelling with same speed
Medium 1
Medium 2
White light
Blue wavefront
Red wavefront
Explanation
rarefaction compressioncompression
Equilibrium positions
+ ve slope - ve slope
- ve slope
displacement
distance
Direction of wave
displacement
distance
Direction of wave
With a phase change of
(compression compression)
Explanation
rarefaction compressioncompression
Equilibrium positions
+ ve slope - ve slope
- ve slope
displacement
distance
Direction of wave
displacement
distance
Direction of wave
No phase change (compression rarefaction)
Application of reflection
Radar (radio detection and ranging)Employs microwaves (e.g. 3 cm microwaves )The distance d of the object can be calculated from the time lag t between the transmitted pulse P1 and the reflected pulse P2 by the equation d = 2ct where c is the speed of light.Distance of the object is determined form the time lag tSize of the object is determined by the strength of reflected waves.
Radar aerial
P1 P2
t
Sonar (sound navigation and ranging)
Employs ultrasonic waves. i.e. waves with f > f audible (20kHZ)
Submarines use sonar to keep track of water depth.
Fishing vessels use sonar to spot shoals of fish.
transmitter
ultrasound waves produced by a sonar
echo
Reasons for using ultrasound rather than audible sound
Less diffraction so that the wave is more concentrated and can penetrate to a greater depth.
Not be interfered by the audible sound in the sea.
Smaller objects can be located.
Reflection of transverse waves
• video
RefractionExample 2
• If i = 70o, find the angle of deviation d.
• By symmetry, i = r, a = b.• By geometry, d = a + b --- (1) and • (i – a) + (r – b) = 60o --- (2)• By Snell’s law,
sin i = n sin (i – a) --- (3)• Sub (1), (2) and (3)• sin i = n sin 30o
• sin 70o = n sin 30o
• n = sin 70o / sin 30o = 1.879• a + 30o = 70o
• a = 40o
• angle of deviation d = 2a = 80o
i r
60o
60o 60o
da b
60o
Real depth and apparent depth• Suppose a fish is at A
but it is image is at B which is nearer to water surface.
• AC is called the real depth and BC is the apparent depth.
i
i
r
r
A
B
C O
object
image
real depth D
apparent depth D’
)1(tan D
COi
)2('
tan D
COr
'tan
tan
)1(
)2(tan
tan
sin
sin
D
D
i
ri
r
i
rnwater
'Ddepthapparent
Ddepthrealnwater
SuperpositionTwo pulses on a string approaching each other.
The resultant displacement of the string is the sum of the individual displacements. i.e. the pulses superpose(疊置 ) .
A large pulse is produced.
After crossing, each pulse travels along the string as if nothing had happened and it has its original shape.
Principle of Superposition
Pulses (and waves), unlike particles, pass through each other unaffected.
The resultant displacement is the vector sum of individual displacements due to each pulse at that point
• Superposition can be used to find the resultant (solid line) of two waves (dotted line) of different wavelength and amplitude.
-1.5
-1
-0.5
0
0.5
1
1.5
A
BC
D
P
Q
R
S
distance
displacement