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8/17/2019 3d Modelling Using Autocad-chapter 9a
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AUTOCAD3D: MODELLINGCHE 414 Engineering Drawing
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The Age of Computers
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3D Drawing• 3D Coordinate
• Basic Solid Models
• (Box, Sphere, Cylinder, Cone, Wedge, Torus)
• Basic Techniques for 3D Modeling• (Revolve, Extrude, Union, Subtract, Intersect)
• Editing Tools
• (Chamfer, Fillet, Align)
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Types of 3D models
Wireframes
Solid Models
Surface models
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Wireframe Models
• 3D model createdwith ordinary lines,
circles, arcs, etc., to
represent edges
• Only vertex and edge
data is stored
• No shading, hidden
line removal
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Surface Models
• Model with surface objects• Meshes frequently used to
represent surfaces
• Surface, edge, & vertexinformation stored
• Shading, hidden line
removal
• Useful for modeling shapes
with complex curvature
(e.g., hull forms, airfoils,
automobiles)
(10,100,100)
(0,0,0)
X
Z
Surface Model
- 6 meshed surfaces
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Solid Models
• Model with solid objects(e.g., primitives, sweeps)
• Database containsinformation about vertices,
edges, surfaces, and thespace enclosed by thesurfaces• Mass and material
properties• Interference checking
• Shading and hidden lineremoval
(100,100,100)
(0,0,0)
X
Z
Solid Model
- 1 primitive
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3D Display
• Wireframe
• Hidden line / hidden surface
• Shaded
• Rendered
NOTE: Display refers to the way that 3D objects
appear on the display device (i.e., thecomputer monitor)
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Wireframe Display
• Model edges and contours are visible
(Model may be wireframe, surface, solid or
parametric)
• Simpler and faster than shaded display
• Trade-off between complexity and speed
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Hidden Line/Surface Display
Hidden line/surface removal - class of algorithmsused to determine model edges, surfaces, or volumes
that are visible or invisible from a particular viewpoint
Without hidden lines removed With hidden lines removed
wireframe wireframe
surface surface
solid solid
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Shaded Display
Display technique that hideshidden lines and applies flat
colors to visible surfaces
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Rendered Display
Single, shaded view of a3D model to which
colors, materials,
textures and lighting
have been added
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3D TOOLBARS
• The toolbars in AutoCAD 2007 are calledModeling, Solids Editing, and Render . Inthis session, we will discover the methods of
using Modeling and Solids Editing toolbars.• Rendering will be discussed in more detailedin the next session.
• If you are using any one of the earlier
versions of AutoCAD, there are no Modelingtoolbar. The tools are put in two differenttoolbars called the Solids and Surfaces toolbars.
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3D ISOMETRIC VIEWS• From View dropdown menu, click on 3D Views to select the
different isometric views, OR click on appropriate icons on Viewtoolbar.
14
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The HIDE Tool
• Command: hide or hi
• Or from View dropdown menu,
• Or from Render toolbar.
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Exercise 1
• Command: 3dface
• Specify first point or [Invisible]: 60,230• Specify second point or [Invisible]: 60,110
• Specify third point or [Invisible] :190,110,150
• Specify fourth point or [Invisible] : 190,230,150
• Specify third point or [Invisible] : ENTER
• Command: mirror
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All you see now is this. Pretty disappointing isn’t it?
Mirror the object at mirror
line 190,110 and 190,230
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• Now, view SW Isometric.
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60,110
60,230
190,230,150
190,110,150
Before hide After hide
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Viewed in 3D Modelling
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Exercise 2
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Viewed in 3D Modelling
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3D Primitive Solids
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ISOLINES• The isolines system variable will affect the
appearance of the solid model. The higher the settingthe smoother the object will appear.
• The higher the value, the longer AutoCAD takes tocalculate and regenerate the model, and this will slow
down your computer.• Tip: keep the isolines setting low while working on themodel. When you’re done, you can set the numberhigher.
• In older versions of AutoCAD, the function is calledSURFTAB1 and SURFTAB2.
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SURFTABCommand: surftab1Enter new value for surftab1: 16
Command:
Command: surftab2
Enter new value for surftab2:
Command: regen
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ISOLINES 4 ISOLINES 16
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Revolved Surface
• Construct the outline
using Polyline. Add
the horizontal line
using Line.• Use Revolved Surface
tool.
•See instructions inhandouts.
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REGION TOOL• Construct this outline.
• Before attempting to construct 3D
models, lines must be converted
into polylines or into regions.
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Command: regionSelect object: window the drawing
Select object: ENTER. Region is created
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EXTRUDE TOOL
• We will use the previous outline.
• 3D View the object.
• Hide.
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Command: extrude
Current wire frame density: ISOLINES=4
Select objects to extrude: 1 foundSelect objects to extrude:
Specify height of extrusion or
[Direction/Path/Taper angle] : 50
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POLYSOLID• This is a new command for AutoCAD 2007. A
polysolid allows you to draw a solid object whiledefining the height and the width.
• This command is probably aimed at thearchitects, who will enjoy the ability to quicklydraw solid walls.
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Pyramid Example
• Command: _ai_pyramid
Specify first corner point for base of pyramid :
340,230
Specify second corner point for base of pyramid :
430,230
Specify third corner point for base of pyramid :
430,310
Specify fourth corner point for base of pyramid :340,310 Specify apex point of pyramid or
[ridge/top]: 385,270,260
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• Draw some primitive solids using the dimensions shown
above or make up your own. Try to create a building out
primitive solids.
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THE SOLIDS EDITING
TOOLS
AUTOCAD 2007The Boolean Operations
31
To explain the funny name : "It was named after
George Boole, who first defined an algebraic system of
logic in the mid 19th century."
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COMMAND INPUT ICON DESCRIPTION
UNION
(Boolean)UNI
Joins two or more solids into creating one
based on the total geometry of all.
SUBTRACT
(Boolean)SU
Subtracts one or more solids fromanother creating a solid based on the
remaining geometry.
INTERSECT
(Boolean)IN
Creates a single solid from one more
solids based on the intersected geometry.
EXTRUDE FACE SOLID EDITAllows you to increase the size of a solid
by extruding out one of its faces.
SLICE SLICE Slices a solid along a cutting plane.
3D ALIGN 3DALIGN Aligns 2 3D Objects in 3D space.
• AutoCAD has some
commands that make this
easy for you.
• These are the boolean
operations as well as someother helpful commands for
solids editing.:
Working in 3D usually involves the use of solid objects. At
times you need to combine multiple parts into one, or remove
sections from a solid.
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UNION• Below left, there is a box and a cylinder. These are two
separate objects. If you want to combine them into one object,
you have to use the union command.
Command: UNION
Select objects: 1 found
Select objects: 1 foundSelect objects:
NOTE: The object that you select first will determine the properties of the
united object when it is created.
The UNION command
combines one or more solid
objects into one object.
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SUBTRACT
• The subtract command is used to cut away/remove the
volume of one object from another. Here is an example:
*Remember that AutoCAD always asks for the object that you are
subtracting FROM first, then it asks for the objects to subtract.
Command: SUBTRACT
Select solids and regions to subtract from...
Select objects: 1 found
Select objects: Select solids and regions to subtract...Select objects: 1 found
Select objects:
The SUBTRACT command
removes the volume of one or
more solid objects from an
object.
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INTERSECT
• This command creates a new solid from the intersecting
volume of two or more solids or regions. AutoCAD will findwhere the two objects have an volume of interference and
retain that area and discard the rest. Here is an example
of this command shown below:
Command: INTERSECT
Select objects: 1 found
Select objects: 1 found
Select objects:
The INTERSECT command
combines the volume of one or
more solid objects at the areas of
interference to create one solid
object.
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SLICE
• This command does exactly what the name
implies. You can slice a 3D solid just like youwere using a knife.
Command: SLICESelect objects: 1 found
Select objects: Specify first point on slicing plane by
[Object/Zaxis/View/XY/YZ/ZX/3points] : PICK POINT 1
Specify second point on plane: PICK POINT 2
Specify third point on plane: PICK POINT 3
Specify a point on desired side of the plane or [keep Both sides]:
This is a very useful command - think of it as a trim in 3D. Make sure you have
your Osnaps on for this command and that you pick the correct points. In a
complex 3D drawing, this can be tough to see.
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3D ALIGN• Sometimes, you may find it faster or easier to draw
something separately and then move and align it intoplace. The command to use this in 3D is 3DALIGN.
The goal will be to align the cylinder on the front face of
the box where the dotted line is.
The finished 'alignment job'
should look like this after using
the hide command.
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EXTRUDE FACE
• Works just like EXTEND in 2D drawing, this is just likestretching a 3D object.
• The command is quite easy to use, but you need to be
careful on which face you select.
• Not to be confused with Extrude Objects.
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NOW LET’S TRY SOME
EXAMPLE EXERCISES!END OF SLIDE
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Getting started with 3D
• When you start AutoCAD, by default you see aWorkspaces dialog box that asks whether you
want to work in the old 2D environment (AutoCAD
Classic) or in 3D (3D Modeling).
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Changing the viewpoint to view the 3D models
• Previously, in 2D drawing, entities are drawn in
the Plan view. Objects are viewed from the
direction of the positive Z-axis• To view 3D models, viewpoint needs to be
change so that the object is displayed in the
space with all three axes
• 3 methods available: DDVPOINT command,VPOINT command and View toolbar
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Plan view – 2D view
3D view
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Using the DDVPOINT command
Select: Menu > View > 3D Views > Viewpoint PresetsOr Command: DDVPOINT
this command sets the viewpoint to view the 3D models
• Viewpoint is set with respect to the angle in the XY
plane and the angle from the XY plane.
+Z+Y
+X
View direction
Angle from
XY plane
Angle in the
XY plane
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When DDVPOINT is invoked,
the Viewpoint Presets dialog boxappears
Absolute to WCS: to set
viewpoint with respect to the
world coordinate system
Relative to UCS: set the
viewpoint with respect to the
current user coordinate system
WCS = world coordinate system: default set by AUTOCAD, x,y,z are
measured with reference to the fixed origin (0,0,0)
UCS = user coordinate system: coordinate set by user, by shifting the XY
plane to the desired location
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Angle in the XY plane: 225
Angle from the XY plane: 30
Angle in the XY plane: 145
Angle from the XY plane: 25
Viewing the 3D model using the DDVPOINT Command
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If negative angle from XY plane, the Z-axis will be displayed in
the dotted line
Angle in the XY plane: 315
Angle from the XY plane: -25 Angle in the XY plane: 225 Angle from the XY plane: -25
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Using the VPOINT command
U i th Vi T lb
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Using the View Toolbar
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Basic Solid Models
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3D coordinate Systems
+Z+Y
+X
(10,6,6)
Distance along z-axis
Distance along x-axis
Distance along y-axis
Origin (0,0,0)
Two main types of coordinate systems:1. Absolute coordinate system
Command: LINE
Specify first point: 0,0,0
Specify next point or [Undo]: 10,6,6
Specify next point or [Undo]:
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Two main types of coordinate systems (continued):
2. Relative coordinate system.• there are 3 coordinate system of this type
• relative rectangular coordinate system
@ X coordinate, Y coordinate, Z coordinate
• relative cylindrical coordinate system@ distance from the reference point in the XY plane
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Front view of the model
Side view of the model
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To begin drawing the above model:
1. Choose SW Isometric view
2. Choose Draw > Line
Specify first point: 4,2,0
Specify next point or [Undo]: @0,0,2
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Specify next point or [Undo]: @3,0,0
Specify next point or [Close/Undo]:@0,0,2
Specify next point or [Close/Undo]: @3,0,0
Specify next point or [Close/Undo]: @2
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Basic Solid Models
Follow the Instructions
• Open a new drawing
• Change the display to SE Isometric View
(View → 3D Views →SE Isometric)
• Select the Box button Specify corner of box or [CEnter] : 4, 4, 0
Specify corner or [Cube/Length]: L
Specify length: 4
Specify width: 4
Specify height: 2
• Select the Cone button
Specify center point for base of cone or [Elliptical] : 6, 6, 1
Specify radius for base of cone or [Diameter]: 2
Specify height of cone or [Apex]: 4
• Select the Cylinder button
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• Select the Cylinder button Specify center point for base of cylinder or [Elliptical] : 6, 6, 4
Specify radius for base of cylinder or [Diameter]: 1.5
Specify height of cylinder or [Center of other end] : 2.5
• Select the Sphere button Specify center of sphere : 6, 6, 7.5
Specify radius of sphere or [Diameter]: 1.5
• Select the Torus button Specify center of torus : 6, 6, 5
Specify radius of torus or [Diameter]: 1.5
Specify radius of tube or [Diameter]: 0.25
• Create another Torus with center (6,6,9), radius of torus equals to -1.5 and radius of tube equal to 2.
• Select the Wedge button Specify first corner of wedge or [CEnter] : 4, 4, 2
Specify corner or [Cube/Length]: 5, 5, 2 Specify height: 5
• Create another Wedge with corner at (8,8,2) and (7,7,2) with heightequals to 5.
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Creating a complex solid model