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Page 1: 75(925 6('*:,&.trevorsedgwick.weebly.com/uploads/6/2/7/6/6276053/resume.pdf · 352)(66,21$/ ' $57,67 $1,0$725 75(925 6('*:,&. 3257)2/,2 &217$&7 KWWS WUHYRUVHGJZLFN ZHHEO\ FRP KWWS

PROFESSIONAL 3D ARTIST / ANIMATORTREVOR SEDGWICKPORTFOLIO CONTACThttp://trevorsedgwick.weebly.com/http://trevorsedgwick.artstation.com/

c: (813) 614-4929e: [email protected]: 1531 W. Lemon St. Apt 6105 Tampa, FL 33606

EDUCATIONPurdue University2008 - 2012

Bachelor of ScienceComputer Graphics Technology

SKILLSMayaPhotoshopIllustrator

Vray

HTML/CSS

MudboxBlueprint

After Effects

DreamweaverUnity 3DPHP

UE4C#

UDK

xNormalQuixel SuiteActionScript3.0

High/low poly modeling (organic and hard surface)Creation of PBR texturesCreated animations with a team on strict deadlinesExperienced with UDK/UE4 and Unity workflows

3D Modeler/Animator/Rendering

Created keyframe/motion path animationsSetup and rendered out multiple passes (Diffuse/AO/Depth)Modeled and textured new models and fixed issues with existing models

Storybook animation for cancer patients at the Boston Children's HospitalAndrew BrittonJan 2010 - May 2010

Temp Environment Artist

Created textures using Google StreetView and Photoshop

Produced 25 3D models of historical buildings within a given limit of 500 polygons and 512x512 texture limit

Dr. Benes/ Dr. AliagaJun 2011 - Aug 2011

3D Modeler/Animator (Physical Therapy Prototype Game)

Modeled, textured, and animated the main character Game was demonstrated at Midwestern Conference on Health Games

Produced environment assets for a Kinect/Unity3D prototype physical therapy game

David WhittinghillAug 2011 - Jan 2012

Environment ArtistCreate concept sketches for various modular environment pieces.

(Offgrid, etc.)

Create game ready 3d models for use within the UE4 engine.Model environment assets from sketches and textured using PBR.

FreelancerJul 2015 - Current

Trial Exhibits IncNov 2016 - Current

3D AnimatorProduced a variety of animations for court trials including car accidents, sinkholes, etc.Created a variety of models (organic and hard-surface) and textures.Developed a multi-platform, fully interactive presentation for models within Unreal Engine 4.Large format printing, mounting on foam core, laminating

EXPERIENCE