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Flipamathic Flip Arithmetic Intelligence Simulation with Lazarus Mathematics
Renata S. Suprayogi Anthony Kusuma SMA Santa Maria, grade 12 Surabaya
[email protected] Ruslan,S.Kom Anton Kristanto
INTRODUCTION Intelligence in logic and mathematic is one of 8 multiple intelligence. Logic and mathematic is a fundamental basic for science studies and information and technology. By learning logic and mathematic, we can understood the science studies better and we can also understand the basic of making a program. But, the practice of improving logic and mathematic intelligence is often seen as a boring activity. Based on this problem, we made a game to hel student improve their logic and mathematic intelligence.
METHOD AND EXPERIMENT DESIGN On this research, we used analysis method on determining which calculation method is the best to determine the level of students intelligence in mathematics. We made a game based on logic and mathematics intelligence as a game for practicing and improving students logic and mathematic intelligence.
RESULTS AND ANALYSIS The result of this research is the program is fun and this program can help student improve their logic and mathematic intelligence. This program has some advantages, which is fun and effective as a learning alternative. This programs difficulty level can be set by the user and can be increased from time to time in order to improve logic and mathematic skill. However, this program also has a disadvantage. This programs level is limited only up to 20 level. If user already master the 20th level, then user cannot improve anymore by using this program. The difficulty in increasing logic and mathematic intelligence is, student need to practice with harder problem each time they make an improvement. This require a lot of difficulty level and wide range of problems.
CONCLUSION AND RECOMMENDATION After did this research and made this program, made 3 games for improving students' logic and mathematic intelligence. Those are arithmethic, flip, and 24. Beside that, this program easy to access by anyone specially for senior high school students who want to improve their logic and mathematic intelligence. User can use this program on their computer.
REFERENCES 1. Gardner, Howard. Frames of Mind: the Theory of Multiple Intelligences.1983 2. Beck, Mathias and Ross Geoghegan. The Art of Proof :Basic Training for Deeper
Mathematics.2010
SURAT PERNYATAAN _______________________________________________________________
Yang bertanda tangan di bawah ini :
No Nama Kelas No Induk 1. Renata S. Suprayogi XII BHS 13853 2. Anthony Kusuma XII IPA 3 13803
Bahwa Makalah dengan judul Flipamathic Flip Arithmethic Intelligence Simulation with Lazarus merupakan karya yang dibuat sendiri yang dilakukan di SMA Santa Maria Surabaya. Karya ini dibuat dalam rangka keikutsertaan dalam Lomba Peneliti Belia Surabaya 2014. Demikian surat pernyataan ini dibuat dengan benar dan bisa menjadi bahan pertimbangan untuk lolos Final dan mengikuti kegiatan ICYS 2015 dan APYCS 2015. Sekian dan terima kasih. Surabaya, 24 Oktober 2013
Tim Peneliti
Peneliti 1, Peneliti 2, Renata S. Suprayogi Anthony Kusuma
Guru Pembimbing,
Ruslan, S.Kom.