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MEERUT INSTITUTE OF ENGINEERING &TECHNOLOGY Department of Computer Science & Engineering SYNOPSIS on CRAZY SCREEN (Session: 2013-14) Submitted to: Submitted by :

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MEERUT INSTITUTE OF ENGINEERING &TECHNOLOGY

Department of Computer Science & EngineeringSYNOPSISonCRAZY SCREEN

(Session: 2013-14)Submitted to: Submitted by :

Mr. Mohit Singh SaurabhMishraLecturer Udit AgrawalCSE Deptt Umang AgarwalTABLE OF CONTENTS1. Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11.1 About Crazy Screen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11.2 Graphic LCD. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11.3 Touch Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12. Feasibility Study . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 2.1 Technical. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2.2 Economic. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2.3 Behavioral. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33. Methodology Used. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43.1 Phase 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43.2 Phase 2 . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

3.3 Phase 2 . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4Biblography . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51. INTRODUCTION

1.1 ABOUT CRAZY SCREEN

Crazy Screen It is somewhat like a joke program on your screen. You can amuse yourself or make a joke on somebody. It includes various aspects: The broken screen,Electric shock or lightning on the screen, Fireball, Snowy screen,Swipe the screen and new display is shown,Touch anywhere and a dot is diaplayed etc.Crazy screen in any phone, laptop, tablet, phablet is supported mode of augmented reality.All effects can be displayed not only on the device,but also on the image from the back of the device. But in the UTLP kit,it will be displayed on the LCD screen.1.2 GRAPHICS LCD

The 3.5 inch graphics LCD is connected as follows. It has a resolution of 320x240. GLCD usage procedure

The GLCD has its base address starting from 0x80500000.

Each pixel has a 24 bit value written from this location until the last location defined by 320x240 resolution.

The 24 bit color information has 8 bits for each of R, G & B.

If 0xFFFFFF is written, then it will set the color to WHITE.

If 0x000000 is written, then it will set the color to BLACK1.3 TOUCH PANELThe touch screen analog signals from the external LCD will be interfaced with touch screen controller through 4 pin 2.54mm pitch header. The touch screen analog signals from the 3.5inch LCD will be interfaced with touch screen controller through the 54 pin LCD connector itself. The 4-wire,12bit resolution, low voltage touch screen controller TSC2046IPWR from TI is used.

The OMAP3530 interface with touch panel controller is shown below.1

Touch Panel ExerciseRead the touch co-ordinates and display on the control panel output window:struct PIXEL{

unsigned int x;

unsigned int y;

};

extern struct PIXEL pixel;

The Application Programming Interfaces used are:API DESCRIPTION

extern struct PIXEL ulk_proc_touch_spi_enable(void); Initializes the touch controller.

extern struct PIXEL ulk_proc_touch_spi_poll(void); Returns the pixel information for the location touched.

extern void ulk_proc_touch_spi_disable(void); Disables the touch controller.

22. FEASIBILITY STUDYFeasibility study is the first phase in the life cycle of a project. Feasibility study is done in order to determine whether the project under consideration is feasible or not that is technically, economically and operationally. If the result of the Feasibility study is satisfactory, only then the project is approved otherwise not. If the feasibility study is to serve as decision document. It basically defines the extent to which project will be successfully completed.2.1 TECHNICAL FEASIBILITY

Can the work for the project be done with current equipment, existing software, technology and available personnel? If new technology is required, what is the likelihood that it can be developed? 2.2 ECONOMIC FEASIBILITY

Economic feasibility is a measure of cost effectiveness of project. An economically feasible solution has sufficient benefits in creating the system and makes the cost acceptable.2.3 BEHAVIORAL FEASIBILITYIt is a measure of how well the users will work with the product we are developing. Most of the users are using windows operating system and .net framework today and our product is simple so our users will fell right at home and our product can be operated easily. 33. METHODOLOGY USED :

PHASES OF PROJECT:3.1 PHASE 1:

In this phase the information is to be collected. The functions which are to be used are searched for further use in order to be used in program. The project is divided into different modules.

3.2 PHASE 2:

Modules which are divided should be worked upon. Testing of the module done in order to test that the module is working properly or not. Comparision of the existing system is done.

3.3 PHASE 3:

Three modules which are made is combined , hence in this phase the combining of all the phases are done. Evaluation of the project is done with respect to the System Requirement Specification.

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BIBLOGRAPHY1. www.seminarprojects.com2. www.mission10X.com3. www.rcpit.ac

5 EMBED PowerPoint.Show.8

_1445258771.ppt

OMAP3530

Touch controller (TSC2046)

McSPI1_CS0

X+

X-

Y+

Y-

McSPI1_SCLK

McSPI1_Din

McSPI1_Dout