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Team Target Professional Development
Goals Overview of the best practices in the effective integration of
technology to improve student achievement New strategies and tools to implement in the classroom
Topics Overview of Effective Technology Integration The 21st Century Classroom Technology to address Learning Styles
Conditions required for effective technology integration:
1. Changing teacher beliefs about teaching and learning
2. Sufficient and accessible equipment3. Placement: classroom vs. labs4. Long-term planning5. Technical and instructional support6. Technology integrated within the curricular
framework
Pedagogical Philosophy & Technology Integration
Technology reform is closely tied to teachers’ beliefs and pedagogical practices
Research has shown positive outcomes on student achievement when technology is integrated into constructivist learning environments
Authentic Pedagogy = instruction focused on active learning in real-world contexts
Technology is “relevant” to our student. Our classrooms should be relevant as well.
Project-based Learning
Student-centered learning Moves learners from novices to experts Encourages students to explore a variety of
problems and to construct strategies for handling such problems
Encourages students to negotiate and share solutions
PBL & Technology
Technologies can: replicate vocational practices (i.e. work of scientists) reduce cognitive load through tools and scaffolding provide access to electronic databases provide access to expert knowledge provide tools for analyzing, manipulating, and
presenting findings increase engagement and motivation
BIG Ideas
View technology as another tool/resource Focus on productivity/open-ended tools Be creative! It takes extra time to learn the skills… but in the
process of learning the skills, students can apply knowledge.
Management Best Practices
Have students use technology in small groups
Encourage peer teaching 2 students per computer encourages
collaboration, sharing and teamwork Establish a “Tech Team” of trouble-shooters Have back-up activities planned
Application Ideas
Word Processing
Editing skills – track changes Writing – collaborative writing Brainstorming, organizing – webs, concept maps Analyzing skills – charts, tables
Application Ideas
Presentation Software (SMART Board, PPT etc.)
Younger Students Identifying shapes and patterns as well as building
motor skills – Image slideshows
Older Students (Grades 3+) Sequencing, change over time – linear and non-
linear timelines Summarizing & identifying main idea – slideshows Combining text, audio, and visuals -- slideshows
Application Ideas
Publishing Software
Younger Students Reflection & writing skills - Use the templates
to create appreciation cards
Older Students Research, writing, editing, & design skills - In
groups, have students create a historical newspaper.
Application Ideas
Mind Mapping Software Comparing & contrasting skills – use visuals, audio,
and text to communicate Organizing ideas and information – concept
mapping Outlining – transfer from web to outline form For many more application ideas visit
http://isbelementary.wikispaces.com/
Tips for getting Started
Use open-ended tools Develop lessons the same way, look for new
tools Collaborate with colleagues Start small Share, share, share
How do you currently foster multiple intelligences in your classroom?
Which intelligences could you better represent in your classroom?
Have your students ever conducted a MI assessment?
Questions to Spark Thinking
MI & Technology Tools
Verbal / linguistic
Logical / mathematical
Visual / spatial
Word processing, blogs, Publisher, PowerPoint
Spreadsheets, Graph Club, Zoombinis
PowerPoint, KidPix, Kidspiration, Inspiration, word processing, virtual manipulatives, iMovie or Pinnacle (digital storytelling)
MI & Technology Musical / rhythmic
Kinesthetic
Intrapersonal
Interpersonal
Kidspiration, Thinkin’ Things, Garage Band
Keyboarding*Better without tech
Blogs, simulations, telecollaborative projects
E-mail, discussion forums, IM, telecollaborative projects
MI & Technology Tools
Naturalist
Existential
Virtual fieldtrips, live web casts, database application, visual mapping
telecollaborative learning, simulations
MI Lesson Design Template
1. Identify Desired Outcomes2. Define Acceptable Evidence
Performance tasks / Projects Tools / Methods Intelligences To do… Quizzes / Tests/ Academic Prompts
3. Plan Learning Experiences & Instruction4. Reflect on lesson design
Reflection…
How do the technologies used accommodate the intelligences identified?
How do the intelligences identified improve student mastery of the objectives?
Are there other intelligences that could be included in this lesson?
How do you determine if a software application is worthy of use in your
classroom?
Which software program do you use that successfully fosters MI?
How to evaluate a Software Program
DESIGN Is it interactive? Does the design provide for a variety of
intelligences? Is there scaffolding to support students? Are there ways to extend the learning experience
from the software to the classroom? Is there a built-in assessment feature?
How to evaluate a Skill-based Application
CONTENT Do the software’s objectives go beyond the lower
levels of Bloom’s taxonomy? Is the objective concerned with skill, drill, and recall; or
are students challenged to transfer knowledge? Is the content multi-disciplinary?
Real-world context? Does the content lend itself to the perspective of
several different intelligences? Is it primarily a linear, logical application; or can visual
and existential learners appreciate the content?
How to evaluate a Skill-based Application
INTERFACE Are there visual, auditory, kinesthetic components
to the software? Do the metaphors used to explain software
functions address varied intelligences? Are there only icons and buttons, or are other familiar
contexts used, such as storybooks, playgrounds, families?
Is navigation throughout the software global and open ended rather than linear and skill based? Do students have choices?
What is 21st century collaborative learning?
Collaborative, problem-based learning
framed within a real-world context utilizing
21st century tools.
Examples of these tools:
(Blogs, wikis, Voip, Instant Messaging, Social Networks, RSS, Podcasts, skypecasts etc.)
Educational Value for Students
Extends learning environment beyond geographic boundaries
Expands the reach of student influence into the community
Allows students to use technology as a tool to communicate, build knowledge, and develop products
Value for Teachers
Effective application of curriculum defining the use of technology
Makes student thinking visible Access to expanded resources Increased engagement of students
Qualitative Study of Focus
Teachers who participated in global collaborative projects engaged in “authentic professional development” while also providing better learning experiences for their students.
Specific Findings
Benefits for Teachers: Observing students as they go through the inquiry
process Learning how to assist and guide students More aware of connections to other teachers and
administrators More aware of others in their communities as
valuable information sources More aware of the broad community of learners
around the globe
Specific Findings
Benefits for Students: Connecting with subject matter experts. New
sources of knowledge. Increased engagement and motivation Peer teaching Increased communication skills Connection to real-world
Theoretical Framework
Grounded in the cognitive and situated learning theories
Fosters additional intelligences to accommodate a variety of learners
What does 21st Century Collaborative learning look like?
Includes wide range of educational content Involves critical thinking skills Connects students with experts and other students Provides clear organization and scaffolds
Where is it happening?…………..