Changes to the things i sentcha

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    tyson

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Hi what do you think what's up.

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1.0.13.1, 16-12-2014 Fixed: Issue with manoeuvre node readouts and low tier tracking station.1.0.13.0, 16-12-2014 Updated for KSP version 0.90 Added: New readouts to the vessel category: - Heading Rate - Pitch Rate - Roll Rate Changed: Simulation to look for fuel lines that use CModuleFuelLine module. Fixed: Editor Overlay now loads the saved visibility value properly. Fixed: Altitude (Terrain) will no longer give a reading below sea level. Fixed: Suicide burn now uses radar altitude that clamps to sea level.1.0.12.0, 01-12-2014 Added: Setting in Build Engineer to enable/disable vectored thrust calculations. Added: Thrust torque field in Build Engineer (courtesy of mic_e). Added: New readouts to the vessel category: - Thrust Offset Angle (courtesy of mic_e) - Thrust Torque (courtesy of mic_e) - Part Count: stage/total - Heading - Pitch - Roll Added: New readouts to the surface category: - Situation Added: New readouts to the miscellaneous category: - Vectored Thrust Toggle Fixed: The category selection within the section editors now do not always reset back to 'Orbital'. Fixed: Issue where the vessel simulation can sometimes permanently freeze. Fixed: Issue where the vessel simulation would not show updates when the delay was set lower than the frame rate.1.0.11.3, 11-11-2014 Changed: Gravity measurements for Isp to 9.82.1.0.11.2, 10-11-2014 Changed: Gravity measurements for Isp calculations from 9.81 to 9.8066 for accuracy. Changed: Manoeuvre node burn times are now more accurate. Fixed: Bug in the manoeuvre node burn time calculations where it was not averaging acceleration correctly.1.0.11.1, 07-11-2014 Changed: Build Engineer now shows stage part count as well as total. Changed: Build Overlay Vessel tab data: DeltaV: stage / total Mass: stage / total TWR: start (max)