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This article was downloaded by: [Universitat Politècnica de València] On: 24 October 2014, At: 12:09 Publisher: Routledge Informa Ltd Registered in England and Wales Registered Number: 1072954 Registered office: Mortimer House, 37-41 Mortimer Street, London W1T 3JH, UK Sport, Education and Society Publication details, including instructions for authors and subscription information: http://www.tandfonline.com/loi/cses20 Complex and nonlinear pedagogy and the implications for physical education Jia Yi Chow a & Matthew Atencio b a Department of Physical Education and Sports Science, National Institute of Education, Nanyang Technological University, Singapore b Department of Curriculum Teaching and Learning, National Institute of Education, Nanyang Technological University, Singapore Published online: 08 Oct 2012. To cite this article: Jia Yi Chow & Matthew Atencio (2014) Complex and nonlinear pedagogy and the implications for physical education, Sport, Education and Society, 19:8, 1034-1054, DOI: 10.1080/13573322.2012.728528 To link to this article: http://dx.doi.org/10.1080/13573322.2012.728528 PLEASE SCROLL DOWN FOR ARTICLE Taylor & Francis makes every effort to ensure the accuracy of all the information (the “Content”) contained in the publications on our platform. However, Taylor & Francis, our agents, and our licensors make no representations or warranties whatsoever as to the accuracy, completeness, or suitability for any purpose of the Content. Any opinions and views expressed in this publication are the opinions and views of the authors, and are not the views of or endorsed by Taylor & Francis. The accuracy of the Content should not be relied upon and should be independently verified with primary sources of information. Taylor and Francis shall not be liable for any losses, actions, claims, proceedings, demands, costs, expenses, damages, and other liabilities whatsoever or howsoever caused arising directly or indirectly in connection with, in relation to or arising out of the use of the Content. This article may be used for research, teaching, and private study purposes. Any substantial or systematic reproduction, redistribution, reselling, loan, sub-licensing, systematic supply, or distribution in any form to anyone is expressly forbidden. Terms & Conditions of access and use can be found at http://www.tandfonline.com/page/terms- and-conditions

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This article was downloaded by: [Universitat Politècnica de València]On: 24 October 2014, At: 12:09Publisher: RoutledgeInforma Ltd Registered in England and Wales Registered Number: 1072954 Registeredoffice: Mortimer House, 37-41 Mortimer Street, London W1T 3JH, UK

Sport, Education and SocietyPublication details, including instructions for authors andsubscription information:http://www.tandfonline.com/loi/cses20

Complex and nonlinear pedagogy andthe implications for physical educationJia Yi Chowa & Matthew Atenciob

a Department of Physical Education and Sports Science, NationalInstitute of Education, Nanyang Technological University,Singaporeb Department of Curriculum Teaching and Learning, NationalInstitute of Education, Nanyang Technological University,SingaporePublished online: 08 Oct 2012.

To cite this article: Jia Yi Chow & Matthew Atencio (2014) Complex and nonlinear pedagogyand the implications for physical education, Sport, Education and Society, 19:8, 1034-1054, DOI:10.1080/13573322.2012.728528

To link to this article: http://dx.doi.org/10.1080/13573322.2012.728528

PLEASE SCROLL DOWN FOR ARTICLE

Taylor & Francis makes every effort to ensure the accuracy of all the information (the“Content”) contained in the publications on our platform. However, Taylor & Francis,our agents, and our licensors make no representations or warranties whatsoever as tothe accuracy, completeness, or suitability for any purpose of the Content. Any opinionsand views expressed in this publication are the opinions and views of the authors,and are not the views of or endorsed by Taylor & Francis. The accuracy of the Contentshould not be relied upon and should be independently verified with primary sourcesof information. Taylor and Francis shall not be liable for any losses, actions, claims,proceedings, demands, costs, expenses, damages, and other liabilities whatsoever orhowsoever caused arising directly or indirectly in connection with, in relation to or arisingout of the use of the Content.

This article may be used for research, teaching, and private study purposes. Anysubstantial or systematic reproduction, redistribution, reselling, loan, sub-licensing,systematic supply, or distribution in any form to anyone is expressly forbidden. Terms &Conditions of access and use can be found at http://www.tandfonline.com/page/terms-and-conditions

Complex and nonlinear pedagogy and

the implications for physical education

Jia Yi Chowa* and Matthew Atenciob

aDepartment of Physical Education and Sports Science, National Institute of Education,

Nanyang Technological University, Singapore; bDepartment of Curriculum Teaching and

Learning, National Institute of Education, Nanyang Technological University, Singapore

There is increasing support to describe and examine the teaching of game skills in physical

education from a complex and nonlinear perspective. The emergence of game behaviours as a

consequence of the dynamic interactions of the learner, the game environment and the task

constraints within the game context highlights the nonlinear and complex nature of how learning of

game skills can occur. While there is increasing recognition that teaching and learning should be

seen from a complex and nonlinear perspective, the challenge is to provide teachers with ideas on

how to deliver lessons and activities that are underpinned by specific pedagogical practices from

this perspective and in alignment with emerging curricular guidelines. In this paper, key features of

complex and nonlinear pedagogy are discussed and exemplified through a Singaporean PE context.

Practical implications are shared on how lessons/activities (soccer) based on aspects of complex

and nonlinear pedagogy can be delivered in the school.

Keywords: Complexity; Nonlinear pedagogy; Physical education; Game skills; Singapore

Introduction

In this paper, we illustrate how teachers can support students’ learning of

movement skills and accompanying construction of knowledge regarding game

skills in ways that are underpinned by the similar yet differentiated theoretical

principles of complexity and dynamical systems. These theoretical perspectives

dovetail in the sense that they both suggest that student learning in PE does not

follow a pre-set pathway that unfolds in a straightforward manner; instead it is

proposed within these theoretical perspectives that student learning emerges

within diverse and nonlinear trajectories in complex and dynamic environments.

In this paper, we explicate how this view of student learning arguably aligns with

recent holistic curricular guidelines that now underpin the Singaporean PE

curriculum and education system more broadly as an example. Our analysis is

supported by several case descriptions of soccer lessons that can be used in

Singaporean secondary schools. These examples serve to illustrate how practical

*Corresponding author. Department of Physical Education and Sports Science, National Institute

of Education, Nanyang Technological University, 1 Nanyang Walk, Singapore 637616, Singapore.

Email: [email protected]

Sport, Education and Society, 2014

Vol. 19, No. 8, 1034�1054, http://dx.doi.org/10.1080/13573322.2012.728528

# 2012 Taylor & Francis

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lessons might be underpinned by both complexity and dynamical systems

conceptual thinking.

Our analysis initially highlights how PE teachers might come to embrace

pedagogies reflecting the tenets of complex learning theory, an approach acknowl-

edged by Light (2008). This approach is concerned with the dynamic, spontaneous

and even unpredictable interactions that reflect students’ movement and game sense

learning. Indeed, a complex approach to PE pedagogy is increasingly being seen as a

viable alternative to more technical-focused and discipline mastery oriented

approaches (see Jess et al., 2011; Butler et al., 2012; Light et al., in press). As noted

by Butler et al. (2012), within the traditional approach of teaching games in PE,

‘mastery is valued, teachers deliver knowledge, the curriculum emphasizes correct

and efficient ways to carry out skills, and ideal learners are compliant, responsive,

and able to memorize information’ (p. 4). Moving away from simply teaching

students to learn the technical aspects of skills and games by breaking them down

into parts through mechanistic and linear teaching practices (Light, 2008), a

complex view of learning in PE instead proposes that teachers can foster learning

conditions that reflect greater authenticity. Subsequently, PE students are positioned

as being more flexible and constructivist learners who might better engage with

complex phenomenon and ‘real-life’ conditions that require them to engage with

higher states of adaptability and responsiveness. Indeed, Jess et al. (in press) state

that teachers invoking this complex learning approach attempt to enable PE students

with the capacity to encounter a range of physical activities and physical cultures that

exist within and outside of curricular PE, and over the course of their lifetime. For

this to occur, teachers should arguably scaffold learning experiences that require

diverse and unexpected responses in terms of physical movement, cognitive

reasoning and social interaction. We take up this view and go further in suggesting

that a dynamical systems perspective adds to our understanding of complex learning

in PE. It lends itself to teachers more specifically creating and evaluating complex

learning conditions, whereby teachers come to manipulate tasks and environmental

boundaries or ‘constraints’, with the aim of facilitating learning opportunities that

lead to adaptive and exploratory movement and game reasoning. For example, Chow

et al. (2007) posit that games can be taught through a nonlinear pedagogical

approach, with teachers modifying task constraints and using facilitative instruction

in order to enhance students’ knowledge of skills, movement and tactical decision

making.

Physical education: a Singaporean perspective

Before embarking on a more specific discussion of complex and dynamical systems

principles in order to foreground the ways in which teachers might create lessons that

enhance Singaporean students’ learning of soccer, we first outline the key influences

that structure Singaporean PE and education system more generally.

Complex and nonlinear pedagogy 1035

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In relation to the quality of educational experience that can be offered, Singapore

has arguably one of the world’s best education systems (McKinsey Report, 2010)

where the government has invested heavily in the education sector. The annual

education budget for education was S$9.7 billion in 2010 (MOE Corporate

Brochure, 2010). It is often explained by the Singaporean government that the

development of human capital is crucial, and thus the government has traditionally

expended a huge amount of its financial budget on education. With such financial

outlay, clear objectives for the education system have been set out to provide the key

shareholders (especially the teachers and school leaders) guidelines to support a

sound and relevant learning experience for the students. On the whole, the education

experience is intended to be broad-based with recent focus on holistic learning. This

is so students can be equipped with key competencies and mindsets to thrive in the

twenty-first century. In this aspect, the role of PE is considered pivotal, with the

Ministry of Education (MOE) clearly emphasising how PE is instrumental in helping

students build up useful and relevant knowledge and skills that translate within their

broader education and their lives (MOE, 2006).

According to the Singapore PE syllabus (MOE, 2006), the desired education

outcome of PE is to, ‘Develop students’ motor and game skills and equip them

with the knowledge, skills and attitudes to pursue and enjoy a physically active

and healthy lifestyle’ (p. 2). On a more specific level, key objectives of

Singaporean PE are to educate students to understand how to engage with

problems and to apply thinking skills to PE (MOE, 2006). Accordingly, a variety

of physical activities have been selected to ensure that PE lessons are purposeful,

engaging, developmentally appropriate and stimulating (MOE, 2006). It is

proposed that these activities challenge students both physically and cognitively

so that they can continue to be active in a lifelong sense, when they leave school.

The teaching of games which are categorised as territorial, net/wall, striking and

fielding was established as an approach to teach specific sports (e.g. soccer,

basketball, tennis, badminton, softball), under the purview of these game

categories. The recommendation from MOE is to begin teaching these games

from the Primary 3 level (approximately nine years of age) all the way to

Pre-university level (17 years of age).

However, while the structure of ‘what’ to teach in terms of games is explicitly listed

in the PE syllabus, the specific methods underpinning ‘how’ to teach these games are

unclear. That is, the pedagogical approach that should be undertaken to construct

students’ learning in line with the PE curriculum is not discussed in the syllabus.

Currently, PE teachers in Singapore are trained at the National Institute of

Singapore (NIE), the only teacher preparation institute in the country to teach

these games using strategies associated with Teaching of Games for Understanding

(TGfU). The assumption here is that teachers leaving the NIE should have the

adequate competency to deliver PE lessons in the ways mandated within the MOE-

created curriculum. However, research suggests that there remains a tendency for

most teachers to focus on the need for students to achieve technical competency in

terms of the skills required to play these games within a games teaching context

1036 J. Y. Chow and M. Atencio

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(known as Games Concepts Approach) (McNeill et al., 2004). Rossi et al. (2007)

have also found that while TGfU is sometimes considered useful by Singaporean

teachers, technique-based teaching is still their preferred method of teaching PE.

However, PE graduates showed strong support for the adoption of TGfU in their

teaching with students being highly motivated and clearly enjoying their lessons

(Rossi et al., 2007).

From our point of view, adequately meeting the desired education outcomes of PE

as outlined in the national Singaporean PE syllabus requires that teachers create rich

learning conditions where students can explore different movement solutions.

Furthermore, as discussed below, our position is that a games-based approach

incorporating elements of both complex and nonlinear pedagogies can be used to

frame and enhance student learning of movement skills in a more holistic manner in

line with recent Singaporean curricular guidelines. Indeed, Forrest et al. (2012) pose

that games-based learning has recently gained currency within Australia, for

instance, because of the belief that this model supports higher levels of student

engagement, whereby ‘students in the class bring their own understandings to games

and are active participants in both the learning process and construction of games

and sport knowledge’ (p. 147).

Developing a complex and nonlinear PE pedagogy

Although these conceptual thoughts are inextricably linked in terms of reflecting an

epistemological view of learning that is process-oriented and constructed, rather

than simply internally representing a fixed external world that can be broken down

into reducible knowledge (Light, 2008), various authors have used slightly different

terms to describe both complex and nonlinear principles in the realm of PE. For

example, numerous authors conceptualise students’ learning about the body,

movement and games occurs within dynamic and interactive conditions and

relative to teacher-enacted boundaries and constraints, leading to diverse student

learning outcomes and identities. For instance, Hopper et al. (2009) tend to use

the term ‘Complexity thinking’, Light et al. (in press) propose the use of a

‘Complex Learning Theory’ (CLT) framework, while Jess (2012) has recently

advocated for a ‘Complex Ecological Model’. Chow et al. (2007) subscribe to the

term ‘Nonlinear Pedagogy’ that is underpinned by the principles emerging from

dynamical systems theory. However, while there are indeed nuances that exist in

relation to how these conceptual frameworks are defined, it is not the purpose or

the scope of this paper to engage in a debate on the slight differences that might

exist with regard to their nomenclature. Going forward, our focus is to extend the

theoretical propositions set forth within these conceptual thoughts in order to

examine how a practical lesson underpinned by complex and nonlinear considera-

tions might support the teaching and learning needs of PE teachers and students.

Complex and nonlinear pedagogy 1037

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Complexity theory and PE pedagogy

Recently, scholars such as Morrison (2008) and Davis and Sumara (2006) have used

complexity theory in order to describe how teachers can actively embed the values of

unpredictability and self-organisation within classroom lessons. These lessons, in

contrast to traditional scenarios reflecting behaviourist and ‘top-down’ instruction,

are considered to be highly exploratory in nature, privileging students’ creative

processes, as well as the open-ended generation of diverse knowledge. High states of

‘connectivity’ and ‘cross-fertilization’ (Doll, 2008) are features of these lessons,

whereby student and teacher relationships become highly valued and seen as vital for

the emergence of rich and productive learning outcomes. According to Doll (2008),

learning in this type of complex environment does not occur through the direct

transmission of fixed knowledge ‘from expert to novice, or from teacher to student,

but in a nonlinear manner through all in a class exploring a situation/problem/ issue

together (and indeed from multiple perspectives)’ (p. 202).

Advocates of complex teaching in PE have instigated a ‘shift in thinking, reflecting

the notion that teachers should facilitate children’s active exploration and self-

organisation through reflection, critical thinking, and collaboration’ (Jess et al., in

press, p. 4). In terms of coming to understand the movement, a complex view

suggests that ‘knowledge is co-constructed in unpredictable, multi-factored, and

nonlinear ways’ (Jess et al., in press, p. 4). Light et al. (in press) sympathises with this

view, proposing that involvement in games ‘does not occur only at an intra-individual

level but is, instead, also distributed, among teammates and inextricably linked to the

physical and socio-cultural environment within which it takes place’ (p. 6). Thus,

within a complex classroom, rather than being conceptualised as discrete entities

within a complicated and mechanistic system, participants are instead positioned as

co-constructors of knowledge and practices that taken together lead to the

emergence of rich, productive and even unpredicted outcomes (Morrison, 2008).

Therefore, in a simplistic sense, the complex learning system reflects and creates

more than simply the sum of knowable parts as purveyed within the mechanistic and

linear learning model.

Jess et al. (2011) posit that a behaviourist approach to teaching movement and

games in the aforementioned mechanistic way reveals a ‘compartmentalized’ and

‘de-contextualised’ curriculum often associated with the transmission of ‘expert’

knowledge in a linear way. In contrast, a complexity perspective aligns with more

exploratory, yet connected, curricular guidance. Likewise, Light et al. (in press)

suggest that rather than breaking up game components into discrete parts, in a

mechanistic way, a more ‘player-centred, inquiry-based approach’ (p. 15) that aligns

with complex learning theories enables games participants to learn in more holistic

ways.

The teacher plays a critical role in fostering these conditions of complexity. Light

et al. (in press) discuss how teaching rugby to participants requires that the instructor

design and manipulate the learning environment, as well as ‘the complexity of the

situation and the degree of pressure that he/she places players under when they are

1038 J. Y. Chow and M. Atencio

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making decisions’ (p. 14). This means that the instructor needs to regularly ‘read the

situation’ (p. 14) and make varying and appropriate adjustments. Adding to this

sentiment, Jess et al. (in press) pose that adjusting the learning environment at the

micro-level of the gym or classroom is not an ad hoc practice, but is instead one that

requires a knowledgeable understanding of existing macro-level factors. The ‘nested’

curriculum thus provides flexible parameters or ‘boundaries’ that teachers must

interpret at a more localised level in order to construct adaptive learning

environments at the level of practice that might reflect proliferating student

movements and outcomes:

Viewing primary PE from this perspective reveals a more structured phenomenonthan may originally be assumed as the notion of ambiguous bounding can bewitnessed in many ways. National guidance, school facilities, equipment, children’sages, the amount of curriculum time and the nature of PE activities create some ofthe different boundaries influencing children’s learning experiences. More speci-fically, teachers (and children) regularly modify PE learning experiences byreducing or extending the complexity of tasks being attempted. (Jess et al., inpress, p. 5)

Teaching PE in this vein can be aligned with the view of Phelps and Hase (2002),

whereby, in a non-deterministic manner, learning conditions are set up in ways that

‘are rich with learning possibilities’ and teachers come to interact with students in

diverse and shifting learning systems as part of the ‘unfolding of understandings’

(p. 512). Phelps and Hase further suggest that actively introducing ‘noise’ or

‘dissonance’ is vital to creating more unpredictable learning conditions that more

closely resembles ‘real-life’ experience. In this way, teachers deliberately challenge

students ‘to reflect on new ideas, concepts and theories and to engage in action’

(p. 515). Taking up this view, Atencio et al. (2012) have described how PE teachers

themselves have even been pushed to re-examine their practices and identities when

faced with new curricular principles and theoretical models. The introduction of this

new knowledge into a PE professional learning group often contradicted the

teachers’ previous beliefs and understandings and arguably led the system towards

the ‘edge of chaos’. This re-evaluation was reflected in regular states of emotional

‘stirring up’ (Lewin, 1947/1951) and in general the learning group moved away from

a state of stability as they grappled with how to improve their pedagogical practices.

Dynamical systems and human movement

Complexity thinking, as we have demonstrated above, can be relevant to improve

understanding of the context of how students can be taught to acquire game skills

and understanding in a PE context. We further propose that a complex view of the

learning process can also be reflected in a nonlinear perspective that takes into

account complex conditions and more specifically addresses students’ unique and

specific movement learning processes (Tan et al., 2011). We now discuss how, at the

level of individual movement taking place within a complex and integrated learning

environment, the process of acquiring game skills exhibits key features of how a

Complex and nonlinear pedagogy 1039

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complex system behaves. Chow et al. (2011) have highlighted the key features of

human learning from a nonlinear perspective where such a system is: (1) subjected to

non-proportional change in response to inputs in a learning environment; (2) multi-

stable such that a single cause can have multiple effects; (3) open to external factors

altering the behaviour of the individual learner; and (4) able to harness the presence

of functional variability inherent in the learning process to acquire new movement

patterns.

With the feature of non-proportionality, it is espoused that a learner will

demonstrate small/large changes in performance when provided with inputs in a

learning context such as instructions or a change in equipment. These changes in

performance by the learner are not proportionate to the amount of ‘inputs’. Renshaw

et al. (2012) reiterated how the level of change resulting from exposure to a key

specific constraint, such as a new training method, higher quality practice partners or

a minor rule change is sometimes difficult to predict and will be determined by the

intrinsic dynamics (current predispositions) of the individual. As a consequence,

there is considerable indeterminacy by which learners achieve similar performance

outcome levels. Learners remain poised on the edge of stability and instability ready

to produce creative movement solutions to performance challenges when exposed to

a significant constraining influence (Kauffmann, 1995; Phillips et al., 2010).

A second key feature of human learning from a nonlinear perspective on multi-

stability highlights how a single cause (e.g. instructions or a change in rules of an

activity) can lead to multiple behavioural effects. With multi-stability, it will not be

surprising to expect the emergence of different and varied movement solutions

demonstrated by the students or even the same learner to achieve the same

performance outcome (Chow et al., 2011). For example, when a shuttlecock is

played high to a badminton player, the high trajectory of the shuttlecock affords

several possible strokes (e.g. smash, clear, drop or the drive) that could be executed

by the receiver in an attempt to win a point. In other words, there are multiple stable

preferred patterns of behaviours available or afforded by to the receiver.

Parametric control suggests that by manipulating certain parameters, physical

educators can guide learners to explore various functional organisational states

within the learning context. For example, the manipulation of instructions or the

change in equipment enables learners to display new or different movement

behaviours in learning situations. A soccer coach who wants to emphasise changing

the direction of attack (i.e. switching play) can easily manipulate the nature of the

game by keeping the width and shortening the length of the playing area and also by

introducing scoring zones in the corners of the pitch to afford to the players greater

opportunities to switch the direction of play when on the offensive. Such a

manipulation of practice task constraint is clearly an example of utilising the

pedagogical principles of modification by exaggeration to influence the emergence of

different movement behaviours among the learners (Tan et al., 2011).

In the same way that bringing students to the ‘edge of chaos’ through the

introduction of ‘dissonance’ leads to productive student learning outcomes in the

complex learning framework (Jess et al., 2011), variability or noise is not always

1040 J. Y. Chow and M. Atencio

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detrimental to performance and can play a crucial role in learning a new skill (Chow

et al., 2011). For example, in multi-stable nonlinear systems, noise can play a

functional role by increasing the likelihood of a system transition between multiple

states. Specifically, the inclusion of variability can encourage the learner to explore

multiple solution possibilities for a task goal (Chow et al., 2011). For instance, it is

through executing a skill in different ways (e.g. kicking a ball with different parts of

the foot) that allows a learner to refine and acquire new movements (e.g. kicking for

height, distance or spin) that could be more effective. Variability in practice,

therefore, encourages the learner to explore and perhaps find a movement solution

that aligns the characteristics of the learner to the task objective (vice versa).

Contribution from motor learning: foundations for nonlinear pedagogy

From the motor learning literature, the understanding that learning of movement

skills exhibits clear features of nonlinear systems allows researchers and practitioners

to accept how learning needs to be situated in the context where the game skill is to

be performed. Such situated perspective on how these game skills should be taught

within the context of the game is critical as it reinforces the important role of small-

sided games that is a representation of the real game. The aim here is similar to that

espoused in the complex learning framework, i.e. to enhance students’ capacities to

be adaptive and reflective participants in both curricular and non-curricular physical

activity contexts.

Additionally, the acquisition of knowledge is imperative in the process of learning

and the Cartesian view of separating cognition and body may be a reductionist

approach that requires re-examination. Clark (1997, 1999, 2001), Port and van

Gelder (1995) and Varela et al. (1995) have emphasised the need to understand the

development of cognition from a situated and embodied perspective. As noted earlier

in the discussion of complex learning conditions that are inherently dynamic and

multi-faceted, learning in this sense takes place when the learner is in the context of

the learning environment and the acquisition of knowledge occurs as a consequence

of the interactions between the learner and the environment. Barab and Plucker

(2002) elegantly described how ability is not solely found in the ‘head’ of the learner.

Ability should be conceptualised as an entity seen as a collection of functional

relations distributed across persons and specific contexts where skilful behaviours

can then be observed (Barab & Plucker, 2002). As raised earlier, the epistemological

notion here is that the learner in PE does not simply perceive an external world of

reducible knowledge in a way that reflects linear progression. Gibson (1979) further

elucidates that perception should not be seen in silo as a property of an individual’s

mind but, importantly, is a property of the individual�environment system. In

addition, Gibson (1979) suggests that information from the environment is not

stored as it is always available and perception is more than explicit knowledge since

optical information that is present cannot be explicitly described in words. Gibson’s

concept of perception�action coupling (or information�movement coupling), which

Complex and nonlinear pedagogy 1041

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emanates from ecological psychology, lends support to online control of action which

emphasises the availability of information in the surroundings that allows the

performer to continuously use for movement control and vice versa, movement for

information. Online control of action enables the performer to use the information

for action-happening in real time and emphasises the importance of understanding

online cognition in the context of the performing situation. The concept of

perception�action coupling is critical to the understanding that PE teachers need

to plan and organise activities situated in game settings.

The organisation of representative learning and practice tasks that captures the

essence of authentic game context will need to be accounted for to ensure that these

activities are properly ‘situated’. The idea of ‘representative design’ emanates from

the work of Brunswik (1956) on probabilistic functionalism. The need for ecological

validity presents an important feature that is essential in a representative task. From

an experimental setting, ecological validity refers to the correlation between the

proximal information available to the performer and the distal stimuli of interest

(Brunswik, 1956). It also refers to the discussion centred on the extent to which

empirical findings from laboratory settings can be generalised and transferred to ‘real

world’ performance contexts. Similarly, for learning to be properly situated, the

practical tasks must provide the settings in which the learnt game skill should be

transferrable to actual game performance situations. For example, a task where a

student is required to practice chest passes to a partner for 10 minutes devoid of any

game situation in basketball is poorly representative but yet, this occurs regularly and

typically in a PE setting where ‘technical proficiency’ is emphasised. The presenta-

tion of a representative task, such as ‘practicing’ passing in a 3 versus 1 possession

catch and throw modified game, will allow greater opportunities for the students to

develop pertinent perception�action couplings that are required in game situations.

Students will become attuned to movement into space, and they will recognise the

need for a channel for pass to be present and even temporal constraints in arriving at

the space to receive a pass. The emphasis on the need for representative tasks

exemplifies the importance of understanding learning from a complex and nonlinear

perspective where the acquisition of skill emerges as a consequence of the interaction

between the performer, that task and the environment. Araujo and Davids (2011)

even suggested that skill should not be seen as an entity but rather the emergence of

an adaptive functional relationship between the performer and the environment. Skill

acquisition may more adeptly be referred to as skill adaptation or skill attunement

(Araujo & Davids, 2011).

From a constraints-led approach, which is underpinned by concepts in dynamical

systems theory, a framework is available to explain the understanding of how a

teacher can alter and take into account relevant constraints in a learning context to

facilitate the acquisition of coordination (Davids et al., 2008; Renshaw et al., 2010).

Briefly, three major categories of constraints, the performer, the environment and

task constraints interact with each other to allow the emergence of goal-directed

behaviour. Performer constraints include both structural and functional aspects of

the learner. Environmental constraints relate to the physical as well as socio-cultural

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components. Task constraints incorporate rules of the activity, goals of the task and

equipment (see Chow et al., 2007 for a detailed discussion). The dynamic

interactions among the confluence of constraints in the learning situation direct

the learner to seek out functional behaviours that are likely to succeed and achieve

the goal of learning. These dynamic interactions are key phenomena of nonlinear

systems and are critical support for how learners behave as complex neurobiological

systems (Chow et al., 2009). With the confluence of these constraints, the learner

searches for a stable and appropriate movement solution present among different

possibilities for behaving (Newell, 1986).

In the following section, ideas and examples on how a complex and nonlinear

pedagogy can be infused in a PE setting to teach game skills associated with soccer in

a Singapore school will be discussed.

Practical implications for designing representative learning in a Singapore

school

Soccer has a huge following amongst the population in Singapore and is one of the

most common games taught in Singapore schools. In this section, we will highlight

how complex and nonlinear pedagogy can be incorporated into the teaching of

soccer in conditions that are designed to reflect game-like contexts.

The game of soccer encompasses many different technical and tactical compo-

nents. For the purpose of this paper, we will focus only on passing. Passing the ball to

a teammate or to open space and even into an opponent’s goal is an important

feature of the game of soccer. Key aspects of passing include the following:

. Accuracy of the pass (i.e. the pass reaching the intended target)

. Weightage of the pass (i.e. the strength of the pass and how it should be

appropriately weighted so that it allows for the pass to be completed such that

it can be comfortably received or it reaches its intended target successfully)

. Timing of the pass (i.e. the pass is made at the right moment so that it successfully

reaches the intended target)

. Selection of the pass (i.e. an appropriate choice for a pass to meet the task goal)

. Support play and channel for a pass (these are key aspects of keeping possession with

an emphasis on passing)

Below we provide several connected practical lessons covering these different

aspects of passing; these lesson examples are designed to reflect complex and

nonlinear principles as noted in the accompanying commentary. See Table 1.

As noted in the above examples from a soccer lesson, nonlinear pedagogy

encourages students to establish important perception�action couplings, where the

students can make better decisions on the conditions for the performance context

and their own affordances for action. Undoubtedly, the acquisition of game skills

needs to be situated in the game context where constructivist and more situated

learning can occur, whether in a partner or larger group scenario. Thus, the learning

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Table 1. Examples of soccer activities underpinned by a complex and nonlinear pedagogical approach

Emphasis Activity Features of complex and nonlinear pedagogical approach

Accuracy of the pass

X1

X2

Y1 Y2

End Line

End Line

(Teacher-led constraints). In groups of 4. Objective is to pass the ball across the

opponent’s end line to score a point.. Pair must stay in their respective half.

Players not allowed to move with the ball.. Rules of the activity challenges the students

to focus on accuracy by having them pass

the ball through gaps over the end line in a

game-like situation.

. No specific prescription on passing technique. Students are

allowed to explore various surfaces of the foot, including

inside and outside, as well as different ways of swinging the

leg and planting the standing foot. The focus is on the outcome

of achieving the pass successfully. Introduction of different

sized balls can be used to raise levels of complexity and

possible adaptation in relation to introduction of dissonance

to the system.. An analogy-based instruction that encourages players to point

their toes to the sky could be useful. Students asked to reflect

upon why this might or might not be useful. Other possible

techniques introduced and discussed.. The analogy used is not overly prescriptive but yet provides a

boundary to which the player can adopt a movement pattern

to execute a pass.. Situated in a game setting where players are moving and

gaps develop or diminish. Challenges the students to build

on perception�action couplings related to passing accuracy.. Self-organisation: Students to reflect upon how the physical

boundaries impacted upon time, space, movement and

technique within the complex system of the game.. Students can discuss how this fluid small-sized games

scenario relates to elements of small group and larger scale

scenarios. What does the introduction of more players do to

raise the complexity of the system, in relation to this specific

activity? This type of reflection is not intended to be

deterministic in terms of predicting the ‘best’ outcome, but

rather aims to highlight how diverse behaviours, movements

and interactions might occur when the boundaries of the

learning system change.

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Table 1 (Continued )

Emphasis Activity Features of complex and nonlinear pedagogical approach

Weightage of the pass

X1X2

Y1

Y2

. In groups of 4 or 6

. Objective is to pass the ball from different

distances to challenge students to use

different amount of strength when

executing the passes.. Students should attempt to keep the passes

going continuously with two touches on the

ball at the maximum.

. Parametric control*Varying the distances challenges students

to use different weightage to the passes made.. Also, this promotes use of different foot surfaces (e.g. instep

or top of the foot) to drive the ball for shorter or longer

distances. What happens when different foot surfaces are

used? How does this change the ways in which cooperation

takes place (e.g. does the ball go astray or on target? How

might the pairs, seen here as a complex system, learn to

adapt? In which cases might using different parts of the foot

become applicable when distances change?). Again,

emphasis is on students’ exploration of knowledge and

technique rather than ‘right or wrong’ answers per se.. Manipulate the rules such that once a pass is made, the

students have to move. This will force students to be at

different distances all the time and therefore the weight of

the passes will also have to vary each time.. Self-directed construction of knowledge: students expected

to construct understandings of how space, time, movement

and technique are impacted by the constraints introduced.

Links to both small group and full-sized scenarios should be

also raised to add authenticity, with a range of possible

patterns and scenarios discussed.

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Table 1 (Continued )

Emphasis Activity Features of complex and nonlinear pedagogical approach

Timing of pass

X1X2

Y1Y2

. In groups of 4

. Objective is to pass the ball from one pair to

the opposite pair in the same grid at the

third contact of passes between the same

pair. Begin with one ball.. Introduce second soccer ball to challenge

students to value the timing of the pass.. Time the pass when your teammate is ready

to receive.

. The manipulation of instructions in this case challenges the

students to value the need to time their passes. Accuracy and

weightage are also emphasised.. Lots of variability (the addition of the second ball) can be

introduced to challenge the students to varying the timing of

the passes during the activity.. Reflection to take place in relation to how students needed

to cooperate and communicate in relation to the original

rule. Students could reflect upon the ‘noise’ introduced

when second ball is included in activity. How did the

inclusion of another ball push their complex learning

system to higher states of ‘chaos’, and push the group to

attempt to adapt and re-organise to become a more coherent

system? What were the different outcomes that emerged? It

is possible for students to experience higher level of

variability when the second ball is introduced before

transiting to a new and more stable pattern of behaviour

eventually (i.e. when students begin to better incorporate the

presence of the second ball within the passing system).. Students should reflect upon how this passing scenario

might relate to other sized group scenarios. Teaching

prompts could be used to engage students in discussion

about how the introduction of more participants and balls

would eventually add to the complexity of the learning

system. What modifications in behaviour, movement and

interaction might occur?

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Table 1 (Continued )

Emphasis Activity Features of complex and nonlinear pedagogical approach

Selection of pass,

support play and

channel for a pass

X2

X1

V1

V2

. In groups of 4

. Objective is to play ball from one end to the

other. Passing to your teammate on the end

line. Player on end line able to move to

receive a pass.

. Situated in a game-like setting of 1 versus 1 and trying to get

the ball to a receiver at the end line.. Representative task design is present here. Helps to build

perception�action couplings through the modified game.. All aspects of passing will need to be incorporated here, i.e.

accuracy, weightage, timing, pass selection. Further

reflection on movements, techniques and communication

needed to achieve task. In this activity, how does the

introduction of a defensive player impact on the

complexity of the group? Within such a situated learning

context, important perception�action couplings are

established and decision-making with the appropriate

affordances for action can be strengthen.. Students then progressively link this activity with other small

group and larger group scenarios, raising points in relation to

different ways that space might be created for passes to be

played in open channels, or the different ways in which the

defender might close down channels and the attacking

player.

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Table 1 (Continued )

Emphasis Activity Features of complex and nonlinear pedagogical approach

Modified game with an

emphasis on invasion

X1

X2

X3

Y1

Direction of attack

. 3 versus 1/6 versus 2

. Team of 3 or 6 to pass ball and move the ball

from one end of grid to opposite end.. Team of 1 or 2 to attempt to stop ball from

moving into and across their end line.

. Territorial gains and invasion into opponents’ territory. Key

aspects of territorial game present.. Situated in a game setting.. Task manipulation (overload condition of greater number of

attackers to defenders; five passes before the ball can be

played across the end line) to encourage passing behaviours

but non-prescriptive. Lots of variability in a situated setting.

Many possible states of behaviours can emerge in this game

setting.. Non-proportional changes to be expected. (e.g. slight

movement off the ball can create huge opportunities for a

pass or none at all depending on positions of players involved

in the game). Students asked to reflect and consider how offensive and

defensive roles differed, as well as specific movements,

techniques and understandings that emerged. Possible

prompting could involve how the complex learning system

changes when the physical space is modified. In terms of the

learning system re-organising and adapting, what diverse

outcomes might occur when more players are introduced for

both offence and defence?

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Table 1 (Continued )

Emphasis Activity Features of complex and nonlinear pedagogical approach

Modified games with closer

similarities to the real

game context

X

XX

X

YY

Y

Y

End Zone

End Zone

. 3 versus 3 possession game.

. Five consecutive passes earns one point.

. Game changes to 4 versus 4.

. Scoring at the end zone.

. Pass ball to team mate in the end zone to

score a point.

. A 3 versus 3 game situation is set up by the teacher where the

rules could be for the students to make five consecutive

passes within the same team. This outcome will also

challenge the students to weigh their passes (with accuracy

as well) since the teammates will be in different positions all

the time in the game context to prepare themselves for a

pass.. From the possession game, another game involving a larger

number of students is set up by the teacher. Like the

possession game, this game is more game like and situated.

Notice that there are no goals in this game as passing and

support play are emphasised. In this scenario, there are lots

of opportunities to establish important perception�action

couplings required for passing.. Students asked to reflect upon the different activities in

terms of movement, space, technique and time. Students

then asked to speculate about different ways learning system

was impacted by increasing players and also moving from

‘keep away’ to end zone scoring format. Students could be

asked to reflect upon how they responded to increasing levels

of complexity when the boundaries were changed (e.g. their

movement, skills, moving into space, timing runs into space

to receive a pass and providing a channel for a pass).

Com

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agogy

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task should also be representative of real game contexts to ensure student can

transfer knowledge in a more authentic sense. The teacher here is also expected to

encourage variability in the learning context to allow for exploratory behaviour in

learning. However, it is also critical that the teacher understands how to scaffold

student learning in ways that are socially inclusive, personally meaningful and

developmentally appropriate, leading to rich physical activity learning experiences

(McCaughtry & Rovegno, 2001).

An external focus of attention which emphasises the effect of the movement could

also be used to complement students’ reflection about the actual movement form

itself. In order to further challenge the students’ cognitive and contextual under-

standing of the game, it is possible to have the students reflect on each lesson and

make links with differently sized game scenarios as well as their existing knowledge of

soccer and soccer culture. They could even be prompted to reflect further upon

similar games that are in the same category. For example, the key aspects of passing

can be transferrable to basketball or even hockey where players are required to

perform passes to teammates or into space. Such opportunities for students to

engage in cognitive reflection could potentially help them to better understand and in

turn appreciate the invariant features of a common category of game (e.g. invasion/

territorial) that can be observed across different sports within the same game

category. It is also expected that this student reflection will reveal the ways in which

particular movements and skills as well as decision-making pertains to specific game-

oriented activities. At the same time, as noted by Light (2008), it is important to

emphasise here that student reflection about techniques such as passing and

receiving the ball, which is indeed important to the learning of soccer as illustrated

above, need not be conducted by direct instruction reflecting ‘right or wrong’

outcomes:

Even with a strong focus on learning technique, teachers can draw on complexlearning theory. For example, we can teach swimming or running by adopting aconceptual approach that emphasizes developing both an embodied and consciousunderstanding of the body’s movements. (p. 32)

Light states that the use of biomechanical language for secondary students or more

embodied and kinaesthetic talk with primary students would support complex and

nonlinear learning to take place. Going further, we suggest that both technical and

tactical aspects of the lesson introduced by the teacher could similarly be linked with

both biomechanical and kinaesthetic reflection by the students. As noted by

McCaughtry and Rovegno (2001), it is vital that students come to negotiate a range

of domains, including physical, cognitive and affective, in order to meaningfully

engage with movement-based learning conditions. It follows that open-ended

questions could be raised by the teacher in order to develop students’ holistic

understanding in relation to the game of soccer. A few lines of inquiry are: what does

the body feel like or move like when it is making or receiving a pass successfully or

unsuccessfully?; what about when the body has to quickly move into space to ‘get

open’ for a pass from another student, or even to defend another student?; from

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embodied or biomechanical perspectives, what does the introduction of more

participants and/or changing the physical space mean for the individual? A complex

and nonlinear pedagogy, as these initial speculations raise, requires the teacher to

organise the learning activity in such a way that the system is able to generate deeper

ways of thinking and being, and accordingly use guided reflection to probe around

students’ thought processes and feelings so as to produce more authentic and richer

knowledge.

The discussion above highlights the ways in which nonlinear pedagogy, based on

the tenets of dynamical systems and scaffolded by a constraints-led approach, is a

theoretical framework that can be used by practitioners to meet the desired holistic

outcomes of Singaporean PE (Tan et al., 2011). Similar to a complex learning

perspective, nonlinear pedagogy accounts for the complex and dynamic interactions

that occur in the learning process. However, rather than simply framing this as

‘self-organisation’ or ‘self-emergence’ in the context of increasingly challenging

constraints, within the nonlinear paradigm there is an enhanced focus on

non-proportionality, multi-stability, parametric control of constraints influencing

behaviours and incorporation of the functional role of variability. Importantly, from a

nonlinear pedagogical perspective as well as complex learning approach, the tasks

must be representative and learning has to be situated authentically in the game. In

the nonlinear view, more specifically, this authenticity is necessary so that strong

perception�action couplings can be established that are relevant for effective

performances to surface when learning has taken place. Similar to the view put

forth by complexity theory, the teacher here is therefore seen as a facilitator who

guides students to construct their own movement learning outcomes, rather than to

be seen as a prescriber of knowledge or movement solutions to the students in a

linear or behaviourist sense. In nonlinear pedagogy, the teacher sets the boundaries

through effective manipulation of constraints to allow the students to search for

individualised movement solutions (i.e. optimal for the individual) that best meet the

task goal. Instructions are outcome-oriented and non-prescriptive with regards to the

specific movement requirements for the task (Chow et al., 2007). In a complex sense,

Light et al. (in press) further propose that decision-making, intrinsic to under-

standing team games such as rugby, is negatively impacted by technique-focused

approaches which utilise ‘direct-instruction coaching for developing decision-

making’ (p. 2) with pre-set outcomes to be achieved. In contrast, the authors posit

that decision making in rugby occurs in nonlinear ways, reflecting the manipulation

of the learning environment by the coach and also involving participants’ ‘adaptation

to a dynamic environment in which they draw on their existing knowledge and skill’

(p. 13). Ultimately, as illustrated in our presentation of soccer lessons incorporating

several increasingly complex activities, a complex and nonlinear perspective does not

separate skill execution from tactical understanding and decision-making that occurs

in the ‘real-life’ game environment such as 11 versus 11 soccer. Crucially, learners

are positioned in these complementary conceptual frameworks as not perceiving and

experiencing an objective world where the body, movement and knowledge can all be

distinctly separated and understood as independent components in a fixed and

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complicated system (Jess et al., 2011). On the contrary, the PE student here is

positioned as an active and reflective creator of knowledge, beliefs and practices in

line with the tasks and conditions put forth by the teacher.

Conclusion

It has been suggested that teachers, students, tasks, equipment, socio-cultural

discourses and physical environmental factors exist in a fluid and productive

relationship; this arguably leads to diverse and often unpredictable learning processes

and outcomes (Chow et al., 2007; Tan et al., 2011; Light et al., in press). This

perspective of teaching and learning in PE diverges from traditional models which

have focused on the linear perfection of movement skills. This idealistic movement

approach has been deemed problematic as students usually cannot master movement

skills in the limited timeframe afforded in the typical PE lesson. Accordingly,

students often fail to gain deeper understandings of sport and movement (Forrest

et al., 2012). Furthermore, as suggested by Forrest et al. (2012), students are often

uninvolved and disengaged during these mastery-driven lessons and, in the longer

term, tend to emerge with a lack of motivation and interest when it comes to

understanding their bodies and movement. This view regarding dominant practices

of movement-based learning, along with emerging educational guidelines advocating

for more holistic learning processes and outcomes, signalled to us the need for a

more open-ended and nonlinear PE pedagogy.

Our discussion of a soccer lesson was guided by an understanding that teachers

need to provide instructions, tasks and feedback that can make learning more

situated and personally relevant for PE students. Therefore, we are continuing to

incorporate features of nonlinear and complex pedagogical approaches to develop

teaching practices that can help our students become active learners. Crucially, this

involves providing them with ample opportunities to explore and acquire game skills

that can be used in more authentic game contexts. While we have shared a

preliminary example of how game skills in soccer (an example of a territorial game)

can be taught in nonlinear and complex ways, further elucidation is required to flesh

out the practical ways this might occur. The practical ideas and concepts raised here

can also be deployed within other categories of games (e.g. net-barrier, target or

striking games). Nevertheless, more empirical work needs to be done to examine how

features of complex and nonlinear pedagogy can be infused into the everyday

teaching practices of PE.

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