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PEREY Research & Consulting 1 Augmented Reality and You continuing what the Internet started Christine Perey

continuing what the Internet started Christine Pereyassets.en.oreilly.com/1/event/33/Augmented Reality and...continuing what the Internet started Christine Perey PEREY Research & Consulting

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PEREY Research & Consulting 1

Augmented Reality and You continuing what the Internet started

Christine Perey

PEREY Research & Consulting 2

Who am I? •  Consultant/analyst •  Management consulting

–  Strategy –  Partnerships

•  Market research •  Market development •  Technology scouting

and transfer

•  1991 Personal multimedia •  2004 Mobile multimedia •  2006 Mobile Augmented Reality •  2010

–  Print & publishers

–  Retail & commerce

PEREY Research & Consulting 3

PEREY Research & Consulting 4

Publishers Mobile Industry

W3C

Augmented Reality Meetup

MobileMonday

Mobile AR Summit & Showcase @ MWC

Market components

Vision of the future

Awareness

Execution

Print and Web-based content

PEREY Research & Consulting 5

Publisher’s mindshare

?

PEREY Research & Consulting 6

Agenda

• What is Augmented Reality? – What needs does it meet? – What problems does it solve?

• Where is it heading? • Why should you care? • What can you do?

PEREY Research & Consulting 7

Often confused with Visual Search

• Google Goggles

• Nokia Point & Find

•  kooaba Interactive Print

• Ricoh iCandy (iPhone)

PEREY Research & Consulting 8

What is AR?

PEREY Research & Consulting 9

AR is not one technology

•  The “cyber-colonization” of the real world

•  A highly compelling, virtually endless SET of technology-assisted experiences

•  It is part of the Real Time Web

PEREY Research & Consulting 10

camera, GPS, compass, accelerometer, microphone

Mont Blanc

Thonon-les-Bains

Lake Geneva

Geneva

Arriving in Montreux in

15 min

PEREY Research & Consulting 11

Physical world “triggers”

•  Explicit (printed markers) •  Implicit real world triggers

– Text (posters, signs, page of print) – Photo/drawing – Faces

•  Fixed position in space (GPS + compass) •  Sounds (music, voices)

PEREY Research & Consulting 12

The “associated” digital data •  A circle which has POI information

associated with it (e.g., Layar) •  A text box (e.g., AcrossAir, Wikitude) •  A 3D object in fixed position (e.g.

junaio) •  A “free standing” animated 3D object •  An “object” which can be

manipulated/with which user can interact (e.g., games)

Overlay (on the real world)

PEREY Research & Consulting 13

PEREY Research & Consulting 14

Mobile AR Users Today

•  1+ Million •  Technology elite

– Mostly male – Flat rate data plans – Smartphones

•  90+% of activity on Android and iPhone

– Tolerant of rough edges – Avid users of social networking

•  Japan, Western Europe and US

PEREY Research & Consulting 15

Value proposition?

•  It depends – Novelty “just to see differently” – Information (in real time or not) in context – Service or friend discovery

–  Experiences

PEREY Research & Consulting 16

Why AR now?

Handsets Networks

• GPS • Compass • Powerful processors • Bandwidth to access cloud

Socio-cultural trends

Digital content

Wearable computing

Local search

Social media Real-time Web

Personal navigation

3D in home

3D cinema

PEREY Research & Consulting 17

The evolution of AR

Today •  Mobile relies largely on

location-based triggers and cloud-based data

•  PC-based experiences rely largely on markers and locally-stored data bases

Beyond 2010 •  Markers disappear

–  Recognition of every day objects and people

•  User experience improves –  Active Matrix Organic LED –  Pico Projectors

•  Overlay with lights and camera (mobile phone)

PEREY Research & Consulting 18

Eyewear

PEREY Research & Consulting 19

The AR Ecosystem

PEREY Research & Consulting 20

The

Phy

sica

l Wor

ld

Sensors on

 Mob

ile devices 

The

Dig

ital W

orld

AR Ecosystem

?????

PEREY Research & Consulting 21

Distribution of Power

Handset enablers •  Sensors •  Processing •  Video overlay/display •  User Interfaces •  Network Interfaces

In the network •  Recognition/matching •  Content insertion

•  Ads, updates, etc •  Content management

•  Activity logs •  Load management

Subscriber requests

Application or browser

Content

PEREY Research & Consulting 22

Packaging, Discovery

& Delivery

The

Phy

sica

l Wor

ld

wallet 

Sensors on

 Mob

ile devices 

The

Dig

ital W

orld

AR Ecosystem

PEREY Research & Consulting 23 R

ecog

nitio

n

Mobile AR Components

Det

ectio

n &

Tr

acki

ng

Eng

ine

Ren

derin

g E

ngin

e

AR Player

Cloud-based Services

Bill

ing

Log-

in

Content <..> </..>

Low

leve

l co

mpo

nent

co

ntro

llers

User Interface/Experience H

ands

et O

S an

d G

UI

Local Content

Handset Hardware/Low level components

If Network-based or distributed Mobile AR

Oth

er…

PEREY Research & Consulting 24

Packaging: App Developers

Mobilizy  Tonchidot  GraffitiGeo AcrossAir   SequencePoint Software  GetFugu Presselite   int13  SnapTell Layar SR Engine  Chemical Wedding Nokia  kooaba  Insula Communications  Yelp  Robot Vision  Salzburg Research GeoVector  Cyborg  Augment This! Metaio  ARToolworks  Pongr Fraunhofer  iPhoneARkit  LastMinute Labs (Qype)

Imagination (AT)  iTacitus   Total Immersion TAT  UrbanSpoon Ogmento

+ Game Developers 

As of Feb 1, over 2,000 developers have access to Layar platform!

>80

PEREY Research & Consulting 25

Discovery and Delivery

•  Mobile network operators •  Network Equipment Providers

•  Alcatel Lucent •  Ericsson

•  Operators of cloud-based algorithms –  Context identification –  Device ID/management –  Digital Publishing Software –  Information Infrastructure

Software providers

•  Handset manufacturers –  Nokia –  HTC –  Samsung

•  Operators of Application Stores –  Apple –  Google –  RIM –  Nokia

•  Cross media promotions –  Legacy (print, radio, TV) –  Digital (eBook, Web)

PEREY Research & Consulting 26

Packaging, Discovery

& Delivery

Enablers Providers of enabling

technology

Money and Statistics

The

Phy

sica

l Wor

ld

wallet 

Sensors on

 Mob

ile devices 

The

Dig

ital W

orld

AR Ecosystem

PEREY Research & Consulting 27

Enablers

Device •  Mobile OS providers

–  Google –  Apple –  Symbian –  BREW –  Microsoft

•  Mobile components –  Sensors (GPS, compass,

video camera) –  Displays

•  Mobile handset manufacturers –  SDKs for AR developers

AR Content enablers •  AR SDKs and APIs

–  Layar –  Mobilizy –  AcrossAir –  GeoVector –  Metaio –  Open Source

•  Algorithms –  Natural Feature

Recognizers –  Speech Text

•  3D and 2D graphic tools

PEREY Research & Consulting 28

Social Media 

CONTENT Providers/Publishers

Merchants, Brands

Packaging, Discovery

& Delivery

Enablers Providers of enabling

technology

Money and Statistics

The

Phy

sica

l Wor

ld

wallet 

Sensors on

 Mob

ile devices 

The

Dig

ital W

orld

AR Ecosystem

PEREY Research & Consulting 29

http://www.youtube.com/acrossair

PEREY Research & Consulting 30 30

PEREY Research & Consulting 31

Breathing new life

•  “Magic books” using AR with a webcam or camera phone and printed paper – Templar Dragonology

•  Interactive magazines – Popular Science – Esquire magazine –  InStyle – Others

PEREY Research & Consulting 32

http://www.ologyworld.com/Default.aspx?referrer=3Ddragon

PEREY Research & Consulting 33

Marketing for publishers and brands

•  Help customers and prospects find and purchase CDs, Books and DVDs using natural feature recognition (visual search)

PEREY Research & Consulting 34

AR Games

•  Shoot’em up • Digital signage

(Fancouver, yahoo!) •  Learning games

PEREY Research & Consulting 35

Business models

• User pays – One time to see/use – Recurring user subscriptions – AR content stores

• Corporate pays – Utility to loyal customers – Advertising using AR as a way of subsidizing

free content to users

PEREY Research & Consulting 36

Business models (2)

•  Local and hyper-local – Retailer pays for walk-in

•  Education, sports, cultural venues – Sponsor or resell content

PEREY Research & Consulting 37

What’s missing?

Computational power at low power consumption

Algorithms understand moving shapes

Good (excellent) user experiences

PEREY Research & Consulting 38 http://www.ologyworld.com/Default.aspx?referrer=3Ddragon

PEREY Research & Consulting 39

The biggest risk to the expansion of augmented reality

when users tire of the existing libraries and sponsored content

is the lack of good (high) quality content for AR-assisted experiences

PEREY Research & Consulting 40

What does this mean for publishers?

PEREY Research & Consulting 41

Authoring AR Content Today

Local Content

Web Server Cloud Content

AR Application/Content build (3D) assets

GPS/KML (ARML)

Current limitations •  Specific platforms (handsets, players) •  Physical “anchor” recognition •  Low ability to represent and manipulate objects (unless using game engines) or introduce interactivity

AR-capable handset

AR Browser-specific SDK or web-based

Authoring environment

AR Browser/player

AR application

and/or

AR

con

tent

and

as

soc

phys

ical

w

orld

anc

hor

AR

con

tent

and

as

soc

phys

ical

w

orld

anc

hor

PEREY Research & Consulting 42

Crossing the River

Builders of AR experiences

Providers of visual and editorial content “objects”

PEREY Research & Consulting 43

Partnerships, not silos

•  Contextually sensitive content – Learning situations – Geo-location tagged content

•  Digital content combined with – Signage – Physical pages in books or other printed media

•  Content accessible with heads up displays

PEREY Research & Consulting 44

Augmented Reality is about providing experiences

Augmented Reality continues what the Internet started

Augmented Reality is a new source of revenue for publishers

PEREY Research & Consulting 45

Publisher’s mindshare

PEREY Research & Consulting 46

Mobile Augmented Reality

Christine Perey [email protected]

+41 79 436 68 69 +1 (617) 848-8159

Reality Improved

PEREY Research & Consulting 47

Companies and projects mentioned http://www.google.com http://www.kooaba.com http://www.mobilizy.com http://www.acrossair.com http://www.ologyworld.com/Default.aspx?referrer=3Ddragon http://www.layar.com http://www.int13.com http://www.augmentedenvironments.org/lab/research/handheld-ar/arhrrrr/ http://www.putaspell.com

Applications shown at the Mobile AR Showcase Feb 17 2010 (Barcelona) http://mwc2010.mobi/ar_showcase/2010/02/01/showcase-directory/