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sketchingconcept
and rendering
Cory
Schaffhausen, phd
(with TA: Scott Melanson)
product design @ UMN
pdes 3702concept sketching and rendering
pdes 3701creativity, idea generation, and innovation
pdes 3704innovative computer modeling
and rendering for design
des 5185human factors in design
pdes 3703product form and model
making
des 3131user experience in design
mgmt 4171entrepreneurship in action
me 2011introduction to engineering
pdes 3711toy product design
pdes 3706designing for manufacture
Drawing Kit
Why is Drawing Important?It is a (potentially fast) means of communicating an idea
The Strumbone A guitar with a rolling capo that moves up and down the neck so you can play it similar to the way one plays a trombone and there are only three strings in drop D tuning and the roller must be
preloaded against the neck of guitar so the strings are always depressed and the
locations of the chords must be marked on the neck for beginners and
Why is Drawing Important?thinking sketches
Why is Drawing Important?
0
2.5
5
7.5
10
kudrowitz, wallace 2010
Why is Drawing Important?clarity creativity
Why is Drawing Important?Why is Drawing Important?Sketch a horizontal toaster bread is inserted into slots on the side (as opposed to slots on the top)
write your name on the back
Why is Drawing Important?Why is Drawing Important?
increasing sketch quality (clean line work, correct proportions and perspective)
1 2 3 4 5 6
Why is Drawing Important?these sketches represent the same idea
not a creative idea
VERY creative idea
kudrowitz, te, wallace 2012
I can’t draw...
0 4
3 6
Putting “Science” to “Art”
Mental Models
Basic Tools
Basic Rules
Practice
proportions, elements
line work, simple shapes
perspective, lighting
Sketch a bike (from the side)
drive chain?supporting weight?
frame connections? pedal attachment?
what is unknown? what is missing? does this seem right?
Sketch a bike (mental model)
The Basics Toolslines, circles, ellipse
35 degree ellipse
Uncertainty is Visible
Perspective
1 Point 2 Point 3 Point
The Basics Tools
The Horizon or Eye LineVertical Lines are always vertical
Proportions
note: no strong convergence of lines
The CubeClose Vanishing Points = High Distortion
lines that are parallel on the objet will converge
to the same VP
The Cylinder Horizon
minor axis
First Assignmentline sketches of dice
submit only 1 page of sketches (8.5x11) but should have many iterations beforehand3-5 dice, at least 2” in sizetry wide vanishing points to reduce distortionsame horizon for all dice various orientationsclean line work, no tracing (from memory)don’t fill in the dots, show your line workOK if dice have only one dot on each faceno pencilpractice your basic warm up 10 min/day
product.design.umn.edu/courses/pdes3702/
Due in 2 WeeksFeb 3
First AssignmentGrading Method
sketchingconcept
and rendering
Cory
Schaffhausen, phd
(with TA: Scott Melanson)