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Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

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Page 1: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries
Page 2: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Creative Careers

Page 3: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Who are we?

• The tick is awarded to courses which can prove they connect with

industry and teach professional skills that make sure graduates are work-

ready. We are extending this scheme to FE courses soon

• We have other schemes and bursaries for when students finish their course.

Our Trainee Scheme is Trainee Finder

• Our Funding comes from a variety of sources

• Screen Skills provides careers information and training for

roles in film, television, visual effects, animation and games

• We have an accreditation scheme for higher education courses, the ScreenSkills Tick

Page 4: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Careers Resources and Information

Page 5: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

The Creative Industries Covers everything from

radio and TV to

advertising, design,

fashion and publishing

94.7% of businesses

employ fewer than 10

people

Lots of small

companies – just a few

large ones like the

BBC, ITV and major

studios

Growth in number of

jobs up to 5 X faster

than the general

economy - 600,000

new jobs by 2023

The Creative

Economy accounts for

1 in 11 jobs in the UK

Page 6: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Growth

• 2 million jobs in the Creative industries

• 3 million jobs in the Creative Economy

• Growth of nearly 20 percent since 2011

• More studios – we don’t have enough space . New studios planned in Dagenham, Manchester and Birmingham

• Government estimates 600,000 new jobs in the Creative Industries by 2023*, Film alone needs 10,000 by 2022

• Jobs in the Creative Industries are the “least likely to be replaced by robots”**

Page 7: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Growth in Screen

14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016)

+16% employment growth in the screen industries (2013-2017)

+7% employment growth across the UK economy (2013-2017)

Film and high-end television production spend in the UK over £3.1 billion in 2018

Netflix and Amazon spent £150m on British-made TV shows in 2017driving the UK production sector to a record high

By 2020 total UK sales revenue for for games ( £5.5bn) is expected to overtake total spend on books (£4.9bn)

Page 8: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Regions

Proportion of jobs in the

UK Creative Economy

by region 20162016

Page 9: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Freelance and Fixed Term

At least a quarter of the

Creative and Media

workforce is freelance

Fixed Term – many

companies offer fixed term

contracts of 3 months, 6

months or a year at the most

Page 10: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

TV Production

Page 11: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Film Production

Three of 2018’s top five grossing films at the UK box office were made in the UK:

Avengers: Infinity War

Mamma Mia! Here We Go Again

Bohemian Rhapsody

Page 12: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Film• A variety of roles – not just a director

• Film and high end TV organised by department – production office, camera, sound, props

• There are also roles in animation, visual effects and games

• Many of the roles require STEM subjects

• There are many “back room” roles

Page 13: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Animation /games and VFX

Plenty of roles in these areasSimilar skills

Regional - VFX mainly London

Page 14: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

In 2005

• iPhone was in ‘secret’ development ( 2017 1bn sold)

• YouTube launched – first video ‘Me at the Zoo’

uploaded on 23rd April ( 2018 5 billion videos watched

every day )

• Facebook had 5.5m users, it was restricted to High

School and College students and it had just added

photos (2.13billion users in 2018)

• 15% of the world’s population was connected

to the internet ( 43% in 2015, 51% in 2017 est 66%

by 2020 )

Page 15: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Viewing habits

In 1994, there were 182TV programmes

attracting more than 10m

viewers

In 2004 this had dropped

to 19

How many were there

last year And what do you

think they were ?

Page 16: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Working in the industry • Many people aspire to some kind of a secure

job with a company

• Creative and Media isn’t like that , particularly TV production & film

• Most young people entering the industry will have to be prepared to network and promote themselves

• They may have to work freelance or set up a small business

Page 17: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Skills shortages

Reasons given are:

• Competition from inside the sector

• Low number of skilled applicants

• Main roles HtF role for film and

TV:

• Production accountants

• Line producers

• Production managers

• Location managers

58% said business activity had increased and 86%

reported difficulties recruiting staff

VFX and games have HtF roles:

• FX artists

• creature FX

• animators

Page 18: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Getting In

• The right course

• Work Experience

• Apprenticeships

• Trainee schemes

• Entry level jobs

• RunnersFoot in the Door : pastel painting by Nancy Poucher

Page 19: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Courses

We are often asked which courses

students should take at college or

university to prepare them for a job in

Media

Pick the

tick

Page 20: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Progression

Once students have

started their career

there are training

courses, bursaries and

mentor schemes to help

them get to the next

level

Page 21: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

A good CV

• Students need a good CV to apply for jobs and training schemes

• What to include in a CV

• Think of the person who will read it

• Different types of CV

• Standing out from the crowd

Page 22: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Getting experience for a CV

• Send a CV to companies they would like to work for and ask for shadowing/work experience

• Make own content

• Apply for work experience

• Get involved in community or student radio/TV/publication/films

• Read the credits

• Do research

Page 23: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

ScreenSkillsBBC/ITV/Channel 4UKIE ( games)BAFTA Guru BFI Film Academy Unit List Access VFXCall Sheet PACTTalent Manager Production GuildNextGen Skills Academy (VFX)UK Screen AssociationRegional screen agenciesRDF TelevisionCreative England

BAFTA

Creative and Cultural Skills

BECTU

Crafts Council

Design Council

UK Theatre

IPA ( Advertising)

UK Music

BAD ( advertising)

UK Music

RIBA (Architecture)

British Fashion Council

Creative Industries Federation

Design Businesses Association

Publishers Association

Arts Council

For more information

Page 24: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

Any questions?

www.screenskills.com

Page 25: Creative Careers - Prospects€¦ · Growth in Screen 14.5 billion in GVA generated by the screen industries, excluding games (ABS 2016) +16% employment growth in the screen industries

www.screenskills.com