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Current Internet Business Models Current Internet Business Models and Virtual Communities and Virtual Communities Jaana Porra, Ph.D. University of Houston [email protected]

Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston [email protected]

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Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston [email protected]. Virtual World is Here but It is Unevenly Distributed. - PowerPoint PPT Presentation

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Page 1: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Current Internet Business Models and Current Internet Business Models and Virtual CommunitiesVirtual Communities

Jaana Porra, Ph.D.University of Houston

[email protected]

Page 2: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Virtual World is Here Virtual World is Here but It is Unevenly but It is Unevenly

DistributedDistributed• The virtual world is a vast empty space comparable

with the earth after a mass extinction such as occurred 65 million years ago.

• On earth this mass extinction wiped out entire ecosystems (compare: old economy industries) making room for new species (compare: www.com’s).

• Dinosaurs and other vanished species were rapidly replaced by new species that looked and behaved differently yet equally effectively they populated the earth. (The dawning new economy firms -- and their customers may be vastly different form the ones we know today.)

Page 3: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Virtual Commerce is Virtual Commerce is Real CommerceReal Commerce

• During the first few years of electronic commerce (1994-1996) an estimated 4,690 Internet companies were started in the U.S. Nearly 2,400 of them were started in one year (1996).

• More than 189,000 new Internet jobs were estimated being available in the U.S. in 1997

– Christian and Timbers, an executive search firm in Ohio

• Since 1997 in the U.S., electronic commerce has penetrated the business world independent of company size, age or industry. In some cases the Internet now competes with the company’s own sales force and its traditional distribution channels.

– Porra and Parks, 1999

Year 2000: “In the near future, every firm will be an Internet Firm.”

Page 4: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Virtual Business Models Virtual Business Models Create Real ProfitsCreate Real Profits

• Five years into e-commerce, firms small and large eagerly search for ways of creating revenue on the Internet

• During these few years increasingly elaborate business models have emerged. They include ideas such as,

– charging-for-advertisement space– owning-after-payment– testing, testing-to-own– subscribing-to-a-service– renting product/service, renting space (virtual malls)– charging for transactions– charging access fees (ISPs, AOL).

Page 5: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

The First Five Years of E-Commerce The First Five Years of E-Commerce Have Produced Three Generations of Have Produced Three Generations of

Virtual Business ModelsVirtual Business Models

• 1. Making money on product or service: First generation Internet business models were product driven (companies selling products or services over the Internet)

• 2. Making money on virtual communities: Second generation Internet business models are community driven (companies sell access to their member base)

• 3. Making money on information about product, service or member: Third generation Internet business models are information driven (companies sell information about products, services or members)

Page 6: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Virtual Communities Virtual Communities Work Like This…Work Like This…

• Virtual communities are Web sites for like-minded individuals. • Virtual communities host useful, interesting or important

services (e.g., free Internet access, e-mail, chat rooms etc.) to attract members

• Contracts bind members to a long term relationship with the community

• Virtual community providers collect information about their members, turn around and sell this information to third parties for profit

• Merchants rent space and pay transaction fees to the virtual community providers to gain access to its members

Page 7: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

But are Virtual But are Virtual Communities Communities

Communities at All?Communities at All?• Over the past century, many have attempted to explain what a

human community is. This has turned out to be difficult task because “community” is an elusive notion.

• According to Effrat (1974): “Tying to study a community is like trying to scoop up jello with your fingers. You can get hold of some, but there is always more slipping away from you.” (p. 1).

• Communities are said to relate to organizations, action, planning, interaction patterns, institutions, norms, and roles to name a few aspects of community research.

• They are said to require membership, relationships, commitment, generalized reciprocity, shared values, common practices, collective goods and duration (Erickson, 1997).

Page 8: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Consensus: Community Consensus: Community is Its Peopleis Its People

• Hillery (1955) classified ninety-four definitions of a community. According to him, descriptions of rural communities are different from more general community descriptions and modern communities are different from traditional communities.

• But despite the considerable ambivalence concerning the meaning of a community, most community descriptions share some understanding of what a community is.  

• Two thirds of the 94 community definitions are in accord that social interaction, common geographical area, and common ties are essential in a human community.

• Only one element of a human community, however, is shared by all definitions prior to 1955: communities consist of people.

Page 9: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Is this Enough to Design Is this Enough to Design a Virtual Community?a Virtual Community?

• Hillery concluded that beyond the only point of agreement that community consists of actual human beings, no consensus of any defining characteristics of a human community were found during the first half of the 20th century.

• The next fifty years did not change this circumstance.• Rather, the community notion has expanded to include

human groups of any size, any purpose and any level of analysis.

• Today “community” is what ever suits the purpose of the definer of the user of the concept.

Page 10: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

For example, How Many For example, How Many People are Needed to People are Needed to Form a Community?Form a Community?

• No consensus exists about the size of a community. No agreement exists concerning the appropriate level of analysis.

• Gillette (1926) believed that communities coincide with societies, cities, villages, and neighborhoods.

• McClenahan (1929) maintained that communities exist at the level of societies because they include legal, administrative and political processes.

• Etzioni (1995) suggests that a family can be a community. Families are parts of neighborhoods. Neighborhoods are parts of suburbs, cities or regional communities. These in turn, often are part of larger ethnic or racial or professional communities. All these communities are parts national societies -- also communities. Ultimately, a community could encapsulate all humanity.

Page 11: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Where are the Where are the Boundaries?Boundaries?

• (1) the locale: only so many people can share one locale; • (2) social interaction: only so many people can interact

with one another. • Prize (1979) holds that the maximum size of a

community is the maximum number of people who are able to share a single moral voice.

• Etzioni (1995) defines such a moral community as a “web of social relationships that encompasses shared meanings and above all shared values” (p. 24).

Page 12: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Note: Modern Note: Modern Communities Do Not Communities Do Not

Need PeopleNeed People• Over the past fifty years, the most important expansion

of community research is that it has lost its only common denominator ever: Modern communities no longer necessarily consist of actual human beings.

• Etzioni (1995) maintains that modern communities are not always real but can also be “imagined.”

• Modern communities mainly exist in their members’ minds (e.g., religious communities).

• Theories such as Giddens’ structuration theory describe how a sense of a community is created and reinforced in occasional, temporary gatherings.

Page 13: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

What Holds a Modern What Holds a Modern Community Together?Community Together?

• In modern communities, shared rituals help maintain the sense of belonging even when the actual individuals change from one gathering to another.

• In modern communities, individuals are members of several communities at the same time.

• Modern communities are specialized contexts of interaction at home and at work.

• Etzioni (1995) suggests that multi-memberships in many special purpose communities are particularly important today because they protect individuals from excessive pressure imposed by any single community.

Page 14: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Some Say Nothing…: Some Say Nothing…: Human Community is Human Community is

Extinct…Extinct…• Edwards and Jones (1976) hold, urbanization, industrialization

and modernization have destroyed human communities: Communities used to be “small, self-contained, autonomous, fairly secluded locality groupings with intimate social interaction and strong communal ties of mutual concern predominated” modern communities are “inanimate” (p.25).

• Sources of energy increased per capita productivity and made it possible for increasingly larger numbers of people to occupy a common geographic locale and to engage in increasingly different kinds of occupational activity.

• “Increasing numbers of people play roles in some large-scale bureaucratic organization or some special-purpose association whose basic goals and policies are determined outside the community.” (Edwards and Jones, 1976, p. 25).

Page 15: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Ingredients of The Ingredients of The Destruction of Destruction of CommunityCommunity

• Selznick characterizes the destruction of communities as: – (1) weakening of social ties and creation of new bonds based

on more rational, more impersonal and more fragmented forms of thought and action;

– (2) structural separation of spheres of activities, groups, institutions and roles;

– (3) seqularization of morality; and – (4) rational co-ordination by contract and bureaucrazy.

• The modern social group is a composite of segmental ties and relationships. People are abstract individuals. They are utilitarian, transitory, interchangeable, homogenous and without symbolic significance.

Page 16: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

What Have We Done to What Have We Done to Humanity…Humanity…

• Selznick holds “the loss of genuine, intrinsically harmonious culture is a loss of spiritual well-being, the integration of personal, moral, communal and aesthetic experience:

• “In some circumstances the destruction of this person-centered harmony is a threat to life itself.” (Selznick, 1992, p. 7).

• The extreme symbolization of actual human beings and their communities may go hand in hand with cruel and inhuman moral systems (Jaeger and Selznick, 1964).

• Modernity, holds Selznick, weakens culture and fragments experience. A genuine community is not a collection of abstract principles or precepts. It is taking people for what they actually are.  

Page 17: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

And…Does Anyone And…Does Anyone Care?Care?

• Hamilton (1985) holds that any predictions of the end of community are mere expressions of frustration over a century of attempts to define the ever-elusive concept.

• It is time to leave behind any such “stale debates” about how community should be defined.

• He holds, we should forget about attempts to situate community into contexts subordinating localism, ethnicity, macro-social forces, or -- actual people.

• Instead, communities should be considered mainly symbolic in character. Cohen suggests it is best to just “use” the community notion in its modern symbolic meaning and not worry about what a community actually is because a community is whatever meaning its members assign to it.

Page 18: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

How to Implement Virtual How to Implement Virtual Communities on These Communities on These

Principles?Principles?

• It is tempting to accept Cohen’s viewpoint that we should just “use” the community notion without being overly concerned about what the fundamental characteristics of communities might be. The practice of social theory has proven that it is possible to do first class community research relying on a fuzzy concept. But those attempting to design virtual communities face a dilemma. In a computer-based environment it is necessary to decide what a community is before it can be designed into an information system.

Page 19: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

What Are Virtual What Are Virtual Communities Made Out Communities Made Out

Of Anyway?Of Anyway?• To date, virtual community researchers have

dealt with the elusive community notion either by – (1) redefining community as an on-line discourse; or– (2) experimenting with community -

like characteristics for virtual community design. • In both cases, the virtual community concept is

used to refer to many different kinds of human groupings with varying characteristics.

Page 20: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Option 1: Community is Option 1: Community is A Discourse CommunityA Discourse Community

• Erickson (1997), suggests that we should design virtual communities in the context of genre.

• Genre shifts the focus from issues such as “the nature and degree of relationships among ‘community members’, to the purpose of the communication, its regularities of form and substance, and the institutional, social and technological forces which underlie those regularities.” (p. 13).

• In this context, a virtual community is redefined as a “discourse community”.

• Members of such a community are those who participate in an on-line discourse.

Page 21: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Discourse Community Discourse Community DefinedDefined

• Discourse community is the mechanisms of supporting on-line conversations.

• Defining virtual communities as a genre suggests a focus on:• (1) the communicative purpose of the discourse; • (2) the nature of the discourse community; • (3) the regularities of form and content of the communication, and the

underlying expectations and conventions;• (4) the properties of the current situations in which the genre is

employed, including the institutional, technological, and social forces that give rise to the regularities of discourse (Erickson, 1997).

• The communicative purpose of a discourse community can simply be “to have polite, friendly and thoughtful topic oriented conversations” (Erickson, 1997).

Page 22: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Option 2: Experimenting Option 2: Experimenting With Community-like With Community-like

CharacteristicsCharacteristics• Not surprisingly, different interpretations of virtual

communities lead to vastly different design objectives.• Advocates of the virtual communities as a corporate tool, aim for

qualities such as “minimizing social overhead,” imposing “minimal attentional demands on co-workers,” unobtrusive question asking, and “immediate responses” (Bradner and Kellogg, 1998).

• Those promoting more informal virtual communities list objectives such as “passing on tribal knowledge” (Toomey, et.al., 1998), creating an “informal atmosphere” (Bradner and Kellogg, 1998), facilitating a “social balance” (Bradner and Kellogg, 1998), or initiating “active participation” (Fuchs et.al., 1998),

Page 23: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

But What is a Member?But What is a Member?

• Many virtual teams in corporate environments fundamentally rely on the premise that their members are real

• Other virtual communities, however, rely on the premise that their members assume imagined roles.

• In the latter case, the imagined identities are assigned at least in two ways: – (1) The designer of the environment assigns an identity to

each member or – (2) each members create their own on-line identities.

• In either case, the virtual community is primarily a community of manufactured members.

Page 24: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Some Open QuestionsSome Open Questions

• The community concept is attractive in cyberspace where “another Web site is just a mouse click away.”

• How much are virtual communities like real communities?

• Are virtual communities sustainable?

Page 25: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Actual Communities Still Actual Communities Still Exist…Exist…

• In nature, after mass-extinction, colonies (small groups formed of representatives of species) may suddenly and unexpectedly become populous and take over the released turf (Eldredge

and Gould (1972). • This event is largely non-confrontational and

non-competitive. • The new population merely grows to new

possible size because the space for this growth exists (Eldredge and Gould, 1972).

Page 26: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

What If Virtual What If Virtual Communities Were Like Communities Were Like

Animal Colonies?Animal Colonies? If virtual communities were viewed as animal colonies,

they would use the Internet as a vehicle of longevity and expansion independent of any virtual community provider.

They would be formed by people who spend long time periods in each other’s company sharing, trusting, co-operating, and supporting one another for a common future.

Because, in nature, a colony (community) is always based on long term physical proximity, shared history and common future.

Page 27: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Mechanisms That Hold Mechanisms That Hold Colonies Together Formed over Colonies Together Formed over

a 3 Billion Year Period...a 3 Billion Year Period...

• Colony members have a long shared history and a common future together. Virtual community members do not share a past or future in the real world. Each member may visit the virtual community once and it is still called a community.

• Colonies are collectives capable of radically changing themselves Virtual communities can fundamentally be changed only by the provider.

• Colonies are based on its members knowing one another and caring about one another Virtual community members know about other members what they disclose on-line. Virtual community members do not need to care about other members.

Page 28: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Mechanisms That Hold Mechanisms That Hold Colonies Together Formed over Colonies Together Formed over

a 3 Billion Year Period...a 3 Billion Year Period...

• Colony’s tradition and culture is preserved in its members. Colonies transform themselves based on this historical knowledge of themselves. Virtual communities mainly exist on computer discs as discourse communities. Discourse communities are not dependent on any one member. On-line discourse cannot change itself.

• Colonies have structures and norms they created. Virtual community members only rarely have means to create their own structures or norms.

• Colonies grow and diminish in size equally effortlessly and suddenly; Colonies are rarely composed of more than a thousand members. Bigger is not necessarily better. Virtual communities are founded on the ideal of continuous membership growth. Bigger is perceived to be better.

Page 29: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Mechanisms That Hold Mechanisms That Hold Colonies Together Formed over Colonies Together Formed over

a 3 Billion Year Period...a 3 Billion Year Period...

• Colony members share purposes and goals they strive for in concert. Virtual community members may share income levels and consumption habits but they often explore virtual communities alone.

• Colonies have all power over themselves Virtual community members are mainly customers and consumers subordinate to community providers. Sometimes the provider imposes power struggles by giving members differential privileges.

• Colonies have internal control mechanisms Virtual communities are controlled by the community provider

Page 30: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Communicating Communicating Community in Virtual Community in Virtual

Space…Space…• Virtual community is an attractive idea to modern time

urban professionals who have often lost the sense of community possibly for good.

• Incidentally, this is the very demographic group flocking onto the Internet.

• The problem problem remains how to recreate communities in cyberspace for individuals who do not know what a community actually means…

• If we are not able to communicate what a community is…how can we expect to implement its lasting virtual representations?

Page 31: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Some Suggestions for Some Suggestions for Implementing Sustainable Implementing Sustainable

Virtual CommunitiesVirtual Communities• (1)   Intercommunication of the members (many-to-

many interchange of information, interdependence for information shared within the community).

• (2)   Pre-existing relationship between the members• (3)   Continuous participation (participants both give

and receive)• (4)   Culture/Traditions/Customs of the community that

are inherited and are to be passed on to new members.• (5)   The community has a sustainable purpose that will

exist beyond the past and current members of the community.

Page 32: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

How to Implement How to Implement Sustainable Virtual Sustainable Virtual

CommunitiesCommunities• We suggest that some qualities of spontaneous human

communities can be implemented by manipulating: – (1) formation and dynamics of virtual communities; – (2) services of virtual communities; and – (3) technology of virtual communities.

• In this three level structure, the various levels are connected at least in two ways. – (1) How humans spontaneously form virtual communities and how they

interact in these over time will affect what types of services are needed and how technology will be used to provide them.

– (2) On the other hand, new technologies create new ways of providing services, which in turn may change what services are central in how humans form and sustain virtual communities. The model of naturally occurring colonies may suggest different reasons for sustainable communities to form and succeed than are normally assumed.

Page 33: Current Internet Business Models and Virtual Communities Jaana Porra, Ph.D. University of Houston jaana@uh.edu

Kiitos!Kiitos!

© 2000 Jaana Porra University of Houston