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EABABlacksburg Tactical Research Center
Location
Gameworld
Notes
Scale™
May be reproduced for personal use only
Crater 1cm equals 100m
100m 200m 300m 400m 500m
EABABlacksburg Tactical Research Center
Location
Gameworld
Notes
Scale™
May be reproduced for personal use only
40m 80m 120m 160m 200m
Airfield 1cm equals 40m
EABABlacksburg Tactical Research Center
Location
Gameworld
Notes
Scale™
May be reproduced for personal use only
5m 10m 15m 20m 25m
Palace 1cm equals 5m
EABABlacksburg Tactical Research Center
Location
Gameworld
Notes
Scale™
May be reproduced for personal use only
Temple 1cm equals 5m
5m 10m 15m 20m 25m
EABABlacksburg Tactical Research Center
Location
Gameworld
Notes
Scale™
May be reproduced for personal use only
Modern home 1cm equals 3m
3m 6m 9m 12m 15m
Rear armor
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
11d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0 Rear armor
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
17d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0
Rear armor
EABABlacksburg Tactical Research Center
Tech era
Gameworld
Notes
Category
May be reproduced for personal use only
™
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
9d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0 Rear armor
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
13d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0
One hex equals meters One hex equals meters
One hex equals meters One hex equals meters
Damage limit Damage limit
Damage limit Damage limit
Fighter plane (Industrial Era) Fighter plane (Late Industrial Era)
Business jet (Atomic Era)Light helicopter (Atomic Era)
4
40(17)
5
5
≈250 1.2
16
10
2
Seats one. Mounts 4d+0 autofire
forward facing gun with 200 rounds
(Takeoff speed)
of ammunition and an Accuracy of 2
≈650 5.5
36
14
3
(Takeoff speed)126(53)
7
5
2
Ground attack fighter, crew of two.
Two forward facing 7d+0 autocannon, two
rear 60° 5d+0 machinegun, four 8d+0 bombs
AirVarious
≈100
6
1 10
5
2
40
13
5
Seats three, plus room for 100kg
of cargo
2
(Takeoff speed)225(71)
7
10
≈500
48
10 16
2
Crew of one or two, plus up to ten
passengers and two hexagons of cargo.
Equipped with 2d+0 sensor (radar)
Notes
Front armor
GizmosRear armor
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
-1d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0
Rear armor
EABABlacksburg Tactical Research Center
Tech era
Gameworld
Category
May be reproduced for personal use only
™
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
1
2
3
4
5
6
HitsTop view
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
11d+0
2d+0
2d+0
Left armor 2d+0
Top armor 2d+0
Bottom armor 2d+0
Rear armor
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
10d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0
One hex equals meters
One hex equals meters
2d+0
-0d
-1d
One hex equals meters
-2d
-3d
-4d
-5d
8
7
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
Cargo
Damage limit Damage limit
Damage limit
Small galleon (Basic Era) Speedboat (Atomic Era)
Canoe (Primitive Era)
≈70
90
64 22 ≈20
8
2 12
1
.2 8≈.3
Various Water
2
8
1
5
Driver plus one passenger and
50kg of cargo
Crew of ≈20, mounts eight fixed arc
cannons (6d+0 damage, accuracy of 1), plus
1
1
Listed speed and weight is with
one person. Another person paddling
5
1
n/a
four hundred shells and several hexagons of
cargo hold.
increases top speed to 3.
17
2
5
2
1
n/a
Rear armor
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
7d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0 Rear armor
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
10d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0
Rear armor
EABABlacksburg Tactical Research Center
Tech era
Gameworld
Notes
Category
May be reproduced for personal use only
™
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
8d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0 Rear armor
Right armor
Name
Cost
Strength
Top speed
Acceleration
Fuel supply
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
HitsTop view
Gizmos
Front armor
meters
KCr tons
hexesSize
Mass Hits
meters
Roll
hours
8d+0
1d+0
1d+0
Left armor 1d+0
Top armor 1d+0
Bottom armor 1d+0
1d+0
One hex equals meters One hex equals meters
One hex equals meters One hex equals meters
Damage limit 5 Damage limit
Damage limit 8 Damage limit 5
Auto (Late Industrial Era) Auto (Late Industrial Era)
Auto (Atomic Era)ATV (Atomic Era)
≈12
6
1.6 12
23
3
5
1
≈10
5
1 10
1
6
30
4
5
≈7
1.5
.3 8
23
3
5
Driver plus four passengers or
equivalent amount of cargo
Driver plus one passenger and
50kg of cargo
Normally carries only the driver,
but a passenger can ride if necessary
1 1
Driver plus one passenger and
200kg of cargo
6
1.5 12
53
5
5
≈30
Various Land
Name
Motivation
Strength
Agility
Awareness
Will
-1d
1
2
3
4
5
6
7
8
9
-0d
-3d
11
12
13
14
15
16
17
18
19
20
-2d
Hits4d+1RollSkills
2d+0Roll
d+Roll
d+Roll
d+Roll
d+Roll
0d+1Body
Armor
0d+1Head
0d+1Arms
0d+1Legs
Walk Run
Other info
Health
Encumbrance -0d -1d -2d -3d
Level
Level
Level
Level
Level
Level
5d+0Roll
2d+0Roll
1d+2Roll
1d+2Roll
2d+1Roll
0d+1Roll
1 3 5 7 9 11 13
Name
Motivation
Strength
Agility
Awareness
Will
-1d
-2d
1
2
3
4
5
6
7
8
9
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
Hits4d+2RollSkills
4d+2Roll
4d+2Roll
4d+0Roll
3d+1Roll
d+Roll
d+Body
Armor
d+Head
d+Arms
d+Legs
Walk Run
Other info
Health
Encumbrance -0d -1d -2d -3d
Level
Level
Level
Level
Level
Level
2d+2Roll
2d+2Roll
3d+0Roll
2d+2Roll
2d+1Roll
1d+2Roll
1 3 5 7 9 11 13
EABABlacksburg Tactical Research Center
Extra type
Gameworld
Notes
Power level
May be reproduced for personal use only
™
Fate
Name
Motivation
Strength
Agility
Awareness
Will
-1d
-2d
1
2
3
4
5
6
7
8
9
10
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
Hits4d+0RollSkills
3d+0Roll
3d+0Roll
3d+0Roll
3d+0Roll
d+Roll
d+Body
Armor
d+Head
d+Arms
d+Legs
Walk Run
Other info
Health
Encumbrance -0d -1d -2d -3d
2d+2Roll
2d+0Roll
2d+0Roll
2d+1Roll
2d+0Roll
0d+2Roll
1 3 5 7 9 11 13
Name
Motivation
Strength
Agility
Awareness
Will-1d
-2d
1
2
3
4
5
6
7
8
9
-0d
-5d
11
12
13
14
15
16
17
18
19
20
-4d
Hits2d+1RollSkills
d+Roll
d+Roll
d+Roll
d+Roll
d+Roll
1d+0Body
Armor
1d+0Head
1d+0Arms
1d+0Legs
Walk Run
Other info
Health
Encumbrance -0d -1d -2d -3d
Level
Level
Level
Level
Level
Level
2d+1Roll
1d+1Roll
1d+1Roll
3d+0Roll
1d+2Roll
2d+0Roll
1 3 5 7 9 11 13
10
1010
Fate
FateFate
Generic thug
Doing what he's paid to do
8
6
6
7
6
2
Level
Level
Level
Level
Level
Level
63
10 20 40 80
BrawlingPunch Kick1d+2 2d+2
Genre melee weapon
Genre ranged weapon
Living dead
Eat the brains of the living...
7
4
4
9
5
6
21
8 16 32 63
Punch Kick1d+1 2d+1
Brawling
Riding horse
Avoid work if possible...
Warrior
Honor, glory, loot
Uses luck only to reduce
damage to self. First attack is a grab
to slow the victim down so others
can attack with better chances. -3d
-6d
Diverse Low normal to Heroic
Any
8
8
9
8
7
563
Punch Kick1d+2 2d+2
Generic entry-level thug
or bouncer. Armor (if any) and
weapons will depend on genre.
Other professional skill
50 100 200 400
15
6
5
5
7
1105
Bite Kick2d+0 4d+0
Running(x3)
Running
Brawling
An average horse, not
trained for combat. Will flee from
conflict at first opportunity. Hoof and
Brawling
Genre melee weapon
Genre ranged weapon
Other professional skill
Running
10 20 40 80
bite damage is half-lethal.
Heroic-level combatant,
fairly experienced, possibly in a
leadership role. Will have quality
weapons and armor for the genre.
Name
Motivation
Strength
Agility
Awareness
Will
-1d
1
2
3
4
5
6
7
8
9
-0d
-3d
11
12
13
14
15
16
17
18
19
20
-2d
Hits4d+2RollSkills
4d+1Roll
d+Roll
d+Roll
d+Roll
d+Roll
0d+1Body
Armor
0d+1Head
0d+1Arms
0d+1Legs
Walk Run
Other info
Health
Encumbrance -0d -1d -2d -3d
Level
Level
Level
Level
Level
Level
5d+1Roll
2d+1Roll
2d+0Roll
2d+2Roll
2d+2Roll
0d+1Roll
1 3 5 7 9 11 13
Name
Motivation
Strength
Agility
Awareness
Will-1d
-2d
1
2
3
4
5
6
7
8
9
-0d
-3d
11
12
13
14
15
16
17
18
19
20
Hits2d+2RollSkills
d+Roll
d+Roll
d+Roll
d+Roll
d+Roll
d+Body
Armor
d+Head
d+Arms
d+Legs
Walk Run
Other info
Health
Encumbrance -0d -1d -2d -3d
Level
Level
Level
Level
Level
Level
0d+2Roll
2d+2Roll
2d+0Roll
2d+2Roll
2d+1Roll
0d+1Roll
1 3 5 7 9 11 13
EABABlacksburg Tactical Research Center
Extra type
Gameworld
Notes
Power level
May be reproduced for personal use only
™
Fate
Name
Motivation
Strength
Agility
Awareness
Will-1d
1
2
3
4
5
6
7
8
9
10
-0d
-3d
11
12
13
14
15
16
17
18
19
20
-2d
Hits3d+0RollSkills
3d+0Roll
d+Roll
d+Roll
d+Roll
d+Roll
d+Body
Armor
d+Head
d+Arms
d+Legs
Walk Run
Other info
Health
Encumbrance -0d -1d -2d -3d
1d+1Roll
2d+0Roll
2d+0Roll
2d+1Roll
2d+0Roll
0d+1Roll
1 3 5 7 9 11 13
Name
Motivation
Strength
Agility
Awareness
Will
-1d
-2d
1
2
3
4
5
6
7
8
9
-0d
-4d
11
12
13
14
15
16
17
18
19
20
-3d
Hits4d+0RollSkills
3d+0Roll
d+Roll
d+Roll
d+Roll
d+Roll
0d+2Body
Armor
1d+0Head
0d+2Arms
0d+2Legs
Walk Run
Other info
Health
Encumbrance -0d -1d -2d -3d
Level
Level
Level
Level
Level
Level
2d+2Roll
2d+0Roll
1d+2Roll
3d+0Roll
3d+0Roll
1d+0Roll
1 3 5 7 9 11 13
10
1010
Fate
FateFate
Vicious dog
Biting off a chunk of your tasty flesh
4
6
6
7
6
1
Level
Level
Level
Level
Level
Level
84
4 8 16 32
BrawlingBite Kick1d+1 n/a
Running (x2)
Wild boar
Defend its territory
8
6
5
9
9
3
84
10 20 40 80
Punch Kick2d+2 n/a
Brawling
Warhorse
Get rider and self through fight intact
Giant rat
Swarm over and eat intruders
Uses luck only to reduce
damage to self. Will defend its
young to the death. Goring attack
Diverse Low normal to Heroic
Any
2
8
6
8
7
142
Bite Kick0d+2 n/a
Basic large mean dog.
Bite is half-lethal damage.
63 126 252 504
16
7
6
8
8
1105
Bite Kick2d+1 4d+1
Running(x3)
Brawling
Larger than average,
well trained horse. Capable of
acting on own initiative to protect
Brawling
2 5 10 20
self and rider. Doesn't like strangers.
Will typically leave if
alone, may attack if mass of rats
exceeds mass of the threat. Bite
damage is lethal.
-4d
-5d
-6d
Running
is half-lethal damage.
-4d
-6d
-7d
-5d
-8d
-9d