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FinalCut 4 Basic Editing

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  • 7/30/2019 FinalCut 4 Basic Editing


    The Faculty Multimedia Center Copyright 2005, The Pennsylvania State University - 1 -

    Faculty Multimedia Center212 Rider Building II

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    (814) 863-7051

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    Final Cut Pro 4.5

    Basic Editing Tutoria

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    Final Cut Pro Basic Tutorial Description

    Final Cut Pro Basic:Prerequisite(s): Familiarity with the Macintosh

    platform, have a basic understanding of video editing, and have used iMovie.

    Apples Final Cut Pro is a high-performance real-time digital video editing

    application. It provides users with a precision editing tools, and works with

    the widest range of input formats available. It can export video to a range of

    QuickTime formats as well as to iDVD and/or back to videotape.


    Import and edit media

    Add basic transitions, titles and effects

    Create a final movie

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    I. Basic Digital Video EditingA. SequencesB. How FCP Manages MediaC. Creating a Clip from a Master Clip

    D. Basics of the Timeline

    E. Inserts and Overlay Editing

    F. Creating New TracksG. Locking Tracks

    H. Creating Subclips

    I. Enabling Tracks

    J. Timeline Viewing Options

    K. Target TracksL. Close Gap

    M. The Razor ToolN. Basic Transitions

    1. Dissolves2. Fades

    O. Titles

    P. Using Effects

    II. Basic Digital Audio EditingA. Importing Audio Media

    B. WaveformsC. KeyframesD. VU Meter

    III. Final StepsA. Exporting Your ProjectB. Printing to Video

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    I. Basic Digtial Video Editing

    A. Sequences

    The sequence is the visual workspace in the Timeline where you place and edit all of your video andaudio. You can have many sequences within one project. Should you have more than one scene or have

    a long project that may need to be broken up, using more than one sequence is one of the many

    beneficial aspects of non-linear editing.

    1. To name your Sequence, double click the text of the name Sequence 1 (not the icon.) The

    name should become highlighted. Change the name to and hit Return.

    B. How FCP Manages Media

    As you work with your footage and media within the browser, be aware that as you create new clips andsubclips you are not actually adding or creating new media. Your project file is what you see when

    you work within FCP. As you work within this interface you are creating the instructions for the

    program on how to make your movie with the media that you have captured on your hard drive. (You

    can duplicate a 3 Gigabyte file that you have digitized 50 times within the Browser, but you are notmultiplying the amount of disk space that you are taking up on your hard drive.)

    C. Creating a Clip From a Master Clip

    In this section you will learn how to create smaller clips and subclips from your original footage. In

    doing so, you will also learn the basics of setting IN and OUT points that will make video capture more

    effective and efficient.

    1. To begin, double-click a captured clip to select it in the Browser. The clip will open in the Viewer.Note: The Viewer, Canvas, and Log and Capture windows have similar controls. As in most

    editing setups, there are shuttle and jog functions. In the Viewer, the Shuttle control is the left

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    slider bar and the Jog control is the right rolling knob. By sliding the Shuttle bar right and left

    you can fast forward and rewind, being able scan your footage. By placing your cursor on the Jogrolling knob, you can roll it to the left or right and go through your footage with much more

    precision - even go frame by frame - to ensure better accuracy and fine-tuning.

    2. In addition to using the Jog and Shuttle features you can also move through your clips by simplysliding the yellow playhead underneath the viewer.

    3. Use the mark in and out buttons to set in and out points of the video clip.4. A black arrow with a blue bar will appear on the viewer timeline. This is your In Point and is

    where this clip will begin to play. Now, go to where you want this clip to end and click the

    button on the right. Another arrow, reversed, will appear. You can click the markers and slidethe in and out points to play your clip from the In to Out points. Use the player button underneath

    the viewer.

    5. In order to name and save your captured footage, click and drag the clip to the name column in thebrowser. You will see two clips named with the same name. Go ahead and rename the one that ishighlighted.

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    6. You can change your clip name to whatever you want, but it is helpful to keep at least the first partof the name that of the master clip. Further on, should you have lots of media and clips, this willhelp you keep track of where your clips came from originally.

    7. Now that you have made a second clip from the master clip, you will notice that both clips havethe same in and out points in the browser. Next, open up the master clip.

    8. Remove your marker points by going up to the Mark > Clear In and Out. (Remember that youmust have the Viewer window selected for this option to appear in the pull down Menu.) You nowhave a smaller clip from the master that you can work with in the Timeline and Canvas, and youcan start building your project!

    9. To do so, you must get your clip into the Timeline. There are three methods of placing media intothe Timeline. The easiest and most accurate way of importing clips is by clicking on the clip in theBrowser and dragging to the Canvas window to either Superimpose or Insert.

    Note: Superimpose editsplace footage in the timeline by covering or replacing the footage and/or

    audio that is already there, or place titles or other clips on empty tracks. Only the topmost track

    will be visible after choosing to superimpose. Insert editsseparate the footage in the timeline at the

    point of insertion and displace the footage afterwards to the right in the timeline. With insert edits,no footage is overwritten or replaced, only moved. These basic edits can also be used to add an

    entire sequence into another sequence.

    10.The Source Track specifies which track will receive newly added video or audio clips. You canchoose which of your tracks is the Source Track by clicking in the middle column, as shownbelow.

    D. Basics of the Timeline

    When clips are in the Timeline, you will view them in the Canvas. The player buttons in the Canvaswork similarly to the Viewer. However, you can use the player bar in the Timeline to view and scroll

    through your entire project as well. As you make more edits, you will be able to see exactly all the parts

    of your project as the play bar plays through the project.

    1. If you double click the clip within Timeline, it will open up in the Viewer window. This ishelpful as you perform edits directly on the timeline, such as using keyframes to adjust audio andvideo, as they appear exactly the same in the viewer.

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    2. The clip will become highlighted and your arrow cursor will turn into two parallel arrowsfacing right and left.

    3. Click on the clip and hold down your mouse. Drag the end (or beginning) of your clip to the left orright to extend or shorten the clip.

    I. Enabling Tracks

    Another important feature that you will want to get used to working with are the tracks. You can turn

    any track on or off to be viewed or heard. You may want to do this if you ha