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Geometric Optics January 23, 2022

Geometric Optics September 14, 2015. Areas of Optics Geometric Optics Light as a ray. Physical Optics Light as a wave. Quantum Optics Light as a particle

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Geometric Optics

April 21, 2023

Areas of Optics Geometric Optics

Light as a ray.

Physical Optics

Light as a wave.

Quantum Optics Light as a particle.

Mirrors

Reflection

Reflection occurs when light bounces off a surface.

There are two types of reflection Regular reflection, off a smooth

surface Diffuse reflection, off a rough surface

Types of Mirrors

Plane Concave (converging)

Convex (diverging)

Ray Diagrams Ray tracing is a method of constructing an

image using the model of light as a ray.

We use ray tracing to construct optical images produced by mirrors and lenses.

Ray tracing lets us describe what happens to the light as it interacts with a medium.

Light Rays Inherently, rays do not bend. However,

if they encounter a different medium, they will react.

Plane Mirrors

Incident ray

Reflected ray

Normal Line

Plane Mirror

A Normal Line is perpendicular to the mirror’s surface drawn at the point of contact.

Law of Reflection The angle of incidence

of reflected light equals the angle of reflection.

Note that angles are measured relative to a normal line.

ri

Describing Images Nature

real (converging rays) virtual (diverging rays)

Orientation upright Inverted

Size true enlarged reduced

Ray Tracing

Identify the Image:

Virtual, Upright, True

Extend Reflected Rays Behind the Mirror

Reflected Rays Diverge

Spherical Mirrors

Positive Focal Length

Negative Focal Length

Concave (Converging)

Convex (Diverging)

Parts of a Spherical Mirror

These are the main parts of a spherical concave mirror.

The focal length is half of the radius of curvature.

The focal length is positive for this type of mirror.

R = 2f

Focus Rays parallel to

the principal axis all pass through the focus for a spherical concave mirror.

Ray Tracing: Spherical Concave Mirrors The three “principal rays” to construct an

image for a spherical concave mirror are

the p-ray, which travels parallel to the principal axis, then reflects through focus.

the f-ray, which travels through focus, then reflects back parallel to the principal axis.

the c-ray, which travels through center, then reflects back through center.

You must draw two of the three principal rays to construct an image.

Ray Tracing: Spherical Concave Mirrors Construct the image

for an object located outside the center of curvature.

It is only necessary to draw 2 of the three principal rays

Identify the Image: Real, Inverted, Reduced

Ray Tracing: Spherical Concave Mirrors Construct the

image for an object located at the center of curvature.

Identify the Image: Real, Inverted, True

Ray Tracing: Spherical Concave Mirrors Construct the

image for an object located between the center of curvature and the focus.

Identify the Image: Real, Inverted, Enlarged

Ray Tracing: Spherical Concave Mirrors Construct the

image for an object located at the focus.

Identify the Image: No Image

Ray Tracing: Spherical Concave Mirrors Construct the

image for an object located inside the focus.

Identify the Image: Virtual, Upright, Enlarged

Mirror / Lens Equation

si: image distance so: object distance f: focal length

oi ssf

111

Magnification Equation

si : image distance so : object distance hi: image height ho: object height M: magnification

o

i

o

i

s

s

h

hM

Sign Conventions Focal length (f)

Positive for CONCAVE mirrors Negative for CONVEX mirrors

Magnification (M)

Positive for UPRIGHT images Negative for INVERTED images ENLARGED when M > 1 REDUCED when M < 1

Image Distance si is POSITIVE for real images si is NEGATIVE for virtual images

Sample ProblemA spherical concave mirror, focal length 20 cm, has a 5-cm high object placed 30 cm

from it.a) Draw a ray diagram and construct the image.b) Identify the imagec) Mathematically verify your results

Parts of a Spherical Convex Mirror These are the main parts

of a spherical convex mirror.

The focal length is half of the radius of curvature, and both are on the dark side of the mirror.

The focal length is negative for this type of mirror.

Spherical Convex Mirror Construct the image

for an object located outside a spherical convex mirror.

Identify the image: Virtual, Upright, Reduced

All Diverging Mirrors (and Lenses) create an image with the same identity.

Sample ProblemA spherical convex mirror, focal length 15 cm, has a 4-cm high object placed

10 cm from it.a) Draw a ray diagram and construct the image.b) Identify the imagec) Mathematically verify your results

Mirror Summary Concave

Image is real when object is outside focus

Image is virtual when object is inside focus

Focal length f is positive

Convex Image is always

virtual

Focal length f is negative

Refraction

Refraction Refraction is the movement of light from

one medium into another medium.

Refraction cause a change in speed of light as it moves from one medium to another.

Refraction can cause bending of the light at the interface between media.

Index of Refraction

n: index of refraction c: speed of light (3 x 108 m/s) v: velocity of light in the medium

v

cn

Snell’s Law

n1: index of refraction of incident medium θ1: angle of incidence n2: index of refraction of refracting medium θ2: angle of refraction

2211 sinsin nn

Snell’s Law

n1

n2

θ1

θ2

When the index of refraction increases, light bends towardthe normal.

n2 > n1

Snell’s Law

n1

n2

θ1

θ2

When the index of refraction increases, light bends towardthe normal.

n1 > n2

Sample ProblemLight enters an oil from the air at an angle of 50° with the normal, and the refracted

beam makes an angle of 33° with the normal.a) Draw this situation.b) Calculate the index of refraction of the oil.c) Calculate the speed of light in the oil

Prism ProblemLight in air enters a 30-60-90 prism perpendicular to the long side and

passes through the prism. If the refractive index of the glass is 1.55, calculate the angle of refraction when it leaves the prism.

Critical Angle

Critical Angle

If light passes into a medium with a greater refractive index than the original medium, it bends away from the normal and the angle of refraction is greater than the angle of incidence.

If the angle of refraction is > 90°, the light cannot leave the medium.

The smallest angle of incidence for which light cannot leave a medium is called the critical angle of incidence.

Calculating the Critical Angle

1

21

1

2

21

2211

sin

sin

90sinsin

sinsin

n

n

n

n

nn

nn

c

c

c

Sample Problem What is the critical angle of incidence for a gemstone with refractive index 2.45 if it

is in air?

Lenses

Lenses

Positive Focal Length

Negative Focal Length

Converging Diverging

Focus All rays parallel to

the principal axis refract through the focus of a converging lens.

Ray Tracing Ray tracing is also used for lenses. We use the

same principal rays we used for mirrors.

the p-ray, which travels parallel to the principal axis, then refracts through focus.

the f-ray, which travels through focus, then refracts parallel to the principal axis.

the c-ray, which travels through center and continues without bending.

You must draw 2 of the 3 principal rays.

Principle Rays for Lenses

Construct the image for an object located outside 2F.

It is only necessary to draw 2 of the three principal rays

Mirror / Lens Equation

si: image distance so: object distance f: focal length

oi ssf

111

o

i

o

i

s

s

h

hM

si : image distance so : object distance hi: image height ho: object height M: magnification

Sample ProblemA converging lens, focal length 20 cm, has a 5-cm high object placed 30 cm from it.

a) Draw a ray diagram and construct the image.b) Mathematically verify your ray diagram.c) Identify the image

Sample ProblemA diverging lens, focal length -15 cm, has a 4-cm high object placed 10 cm from it.

a) Draw a ray diagram and construct the image.b) Mathematically verify your ray diagram.c) Identify the image

Summary Converging Lens

f is positive

so is positive

si is positive for real images and negative for virtual images

M is negative for real images and positive for virtual images

hi is negative for real images and positive for virtual images

Diverging Lens

f is negative

so is positive

si is negative

M is positive and < 1

hi is positive and < ho

Multiple Lenses / Mirrors When drawing ray diagrams for a

combination of lenses/mirrors, use the image from the first lens/mirror as the object for the second.

When appropriate, apply the p-ray, f-ray, and c-ray rules to the second lens/mirror.

To Identify the image, the result is compared to the original object.

Sample Problem