51
Hyper Communication: Toward the Creation of New Media for the Information Network Ryohei Nakatsu ATR Media Integration & Communications Research Laboratories

Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

  • Upload
    others

  • View
    2

  • Download
    0

Embed Size (px)

Citation preview

Page 1: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Hyper Communication: Toward the Creation

of New Media for the Information Network

Ryohei Nakatsu

ATR Media Integration & Communications

Research Laboratories

Page 2: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Contents

Hyper Communication

Approach toward Hyper Communication

Technologies for Hyper Communication

Examples of Hyper Communication System

Page 3: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Hyper Communication

Page 4: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Telephone, Teleconferencing

Multimedia Communications

Future Media

Movies

Video Game

TVNovel, Poem

Toward the Realization of Future Media

Page 5: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

New Trend in Various Kinds of Media

Communications /Entertainment

in Cyberspace

Telecommunications (Communications)

Movies (Entertainment) Video Game (Amusement)

Internet

Roll Playing GameCG Movies, Digital Movies

Page 6: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

in Cyberspace

Communications Filling the Gap of Distance, Time, and Culture

Natural Communications with Computers

Hyper Communication

Page 7: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

• ECreation of Cyberspace (Cyberspace Generation)

• EWarp into Cyberspace (Metamorphosis)

(Agent Generation)

(Nonverbal Communications)

(Communication Support)

• EOperation of Materials in Cyberspace (Cyberspace Handling)

• ECommunication with Characters in Cyberspace

Technologies for Hyper Communication

Page 8: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Art and Technology

Page 9: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Artists

Engineers-Designers

Artists-Engineers

Collaboration between Engineers

and Artists

Engineers

Engineers

Artists

Page 10: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Communications Channels

Verbal Channel

Nonverbal Channel

Page 11: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Communication Model

Communication

(Language)

Interaction

Reaction

A I

Page 12: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Interactive Art

Traditional Art

Interactive Art

Artists

Audiences

AudiencesArtists

Artworks

Artworks

Page 13: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Artistic Approach v.s. Engineering Approach

Art

Technology

based on 'kansei' (sensitivity) and

intuition of artists

based on analysis of human behaviors and

utilization of image/speech processing

technologies

Page 14: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Engineering Approach vs.

Artistic Approach

An Example of

an Artistic Approach

•i"MIC" by Naoko Tosa•j

Surprise

Happy

An Example of

an Engineering Approach

Page 15: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Cyberspace Generation

Realistic Environment Generation

Hyper-Realistic Environment Generation

Page 16: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication
Page 17: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Merging of Real and CG Images

Real Scene Image CG Scene Image

Page 18: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication
Page 19: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Interactive Environment

• EEnvironments are fixed

• EHumans select environments

depending on communications.

• EEnvironments are flexible

• EEnvironments vary depending

on communications

Interactive

Environment

Communication

Environment

Page 20: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

(Laurent Mignonneau & Christa Sommerer for ATR MIC Lab, 1995)

Concept of Interactive Environment

Page 21: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Interaction in Interactive Environment

Page 22: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Environment

Interaction Interaction

Interaction

Environment : Mirror of our mind, Our 'doppel'

Communication and Environment

Page 23: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Image Communication System

Camera

Microphone Array

Screen

Projector

Speaker

Computer

Page 24: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Metamorphosis Technology

Page 25: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Virtual KABUKI

Facial Expression

Detection/

Reproduction

Virtual KABUKI

Reproduction of

"Realistic" Facial Expressions

Mapping on KABUKI Actor's Face

("Metamorphosis")

Page 26: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Flowchart for Reconstruction

of Facial Images

Original Image

Detection of

Facial Expression

Estimation of

Facial Expression

Deformation of

3D WFMTexture Mapping

Reconstruction of Facial Image

3D WFMColor

Texture

Modeling

ReconstructionDetection

Page 27: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Reproduction of

Facial Expressions

Page 28: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Mapping on

a KABUKI Actor's Face

Page 29: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Mapping on

a KABUKI Actor's Face

Page 30: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Detection of Body Motions

Thermographical Image Detection Result

•@

Page 31: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Metamorphosis

into a KABUKI Actor

Page 32: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Manipulation in Cyberspace

Glove device Intuitive manipulation

Difficulty in fine manipulation

Force feedback PDDM

Cooperative object manipulation

Hand gesture recognition

Page 33: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

P D D M

(Palmtop Display for Dextrous Manipulation)

Structure:Small LCD

•{

Force Display

with

Torque Controlled

Ultrasonic Motor

Control Phases:Observing Phase

Handling Phase

Page 34: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Manipulation by PDDM

Page 35: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Cooperative Object Manipulation

Multi-hand Manipulation

Multi-user Manipulation

Precise object manipulation

Extentional slave hand

Integration of operations by multiple users

Improvement of presence with cooperative manipulation

Page 36: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Multi-user Manipulation

Page 37: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Realtime Recognition of

Hand Gestures

Rotation Angle Detection Finger Bending Detection

Page 38: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Virtual Object Handling

by Hand Gesture Recognition

Page 39: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Generation of

Autonomous Agent

Page 40: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Automatic Generation of

Walking Amimations

Animation generation by animators

Automatic generation of animations

Page 41: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Multi-layer Architecture

for Agent Behaviors

Page 42: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Generation Tool for

Walking Animations

Page 43: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Automatic Generation of

Animations

Page 44: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Nonverbal Communications

Page 45: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Emotional Agents "MIC"

Computer Agents

Emotional Agents

Logical Processing

Verbal Communications

Emotions Processing

Nonverbal Communications

Page 46: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Emotions Recognition

Emotions

Joy, Anger, Surprise, Sadness, Disgust, Teasing, Fear, Normal

Speaker-independent, Content-independent

Emotions Recognition

Algorithm : Neural Network

Multi-speaker, Phoneme-balanced Speech Data

Page 47: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

An Example of

MIC's Reactions

Page 48: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Block-diagram of

Emotional Agent

Voice Input

Emotion

to

Reaction

Conversion

Animated

Output Face

Output

Sound

Emotion

Recognition

Page 49: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Block-diagram for

Emotions Recognition

Speech feature calculation

Extraction of speech period

Speech feature extraction

Training of neural networkEmotion recognition

using neural network

Mapping on emotion plane

Generation of reaction

Generation of output speech

Speech input

Recognized emotion

Speech Processing

Emotion Recognition

Reaction Generation

Page 50: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Configuration of

Emotion Recognition Part

Decision logic

Speech feature parameters

Output

Sub-neural

network

(neutral)

Sub-neural

network

(sadness)

Sub-neural

network

(anger)

Page 51: Hyper Communication: Toward the Creation of New Media for ... · Communications Filling the Gap of Distance, Time, and Culture ... (Agent Generation) (Nonverbal Communications) (Communication

Training Data

Words: 100 phoneme-balanced words

Speakers: five males and five females

Utterances: 800 for each speaker

Training and Recognition

Recognition Experiment

Recognition rate : about 60%