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KENSEI ‐ GLOSSARY A Abilities [troops]...........................................31 Power abilities.......................................95 Unit leader abilities................................38 Permanent and Ki abilities....................84 Abilities [list]...............................................152 Absorb Ki [order]..............................54, 63, 91 Activation [phase]..........................23, 47, 108 Unit activation..................................45, 47 Order Roll..............37, 45, 47, 84, 87, 130 Orders ......................................47, 54, 61 Mark used units.........................23, 45, 49 End of turn.................................23, 45, 49 Additional gunpowder bags.........................98 Armour and Weapons..................................80 Armour and Weapons of the creatures........93 App................................................84, 92, 122 Ashigaru [title]..............................................85 Attributes...............................................16, 31 Creature's attributes..............................92 Warmachine's attributes......................100 Artillery crew's attributes.....................105 Troop's attributes...................................33 Spiritual troop's attributes......................90 Attack [order]...............................................58 Attack [reactive order]..................................64 Army building.............................................122 Availability [troop]........................................31 Artillery crew......................................105, 106 Army general.......................................38, 124 Death of the general..............................38 Army building guide...................................123 Army list.............................................127, 140 Artillery ammunition...................................101 B Battle size..................................................122 Base.............................................................5 Breaking the unit cohesion..........................61 Bo................................................................80 Buy the enemy...........................................117 Blunt [weapons]...........................................80 Buildings....................................................128 Battle scenario.............................42, 128, 132 General rules.......................................131 C Control area.................................................37 Charge..................................................60 Needed on thousands fronts.................39 Connections.........111, 113, 115, 117, 119, 121 Casualties..................................46, 65, 67, 74 Command deck..................6, 46, 82, 109, 123 Command card..................6, 45, 82, 109, 123 Commander activation.................................83 Creature's stats...........................................93 Charge [order]..........36, 37, 54, 56, 60, 62, 67 Celestial [title]..............................................93 Clan...........................................107, 123, 126 Buke....................................................112 Hattori.................................................120 Kuge....................................................110 Kuroite................................................118 Otokodate ...........................................116 Sohei...................................................114 Class [troop]................................................31 Cover...........................................................41 Creature troops............................................93 Cohesion...................................36, 56, 61, 68 Isolated troops.......................................39 Colossal [creature].......................................92 Combat [warmachine]................................106 Cost [troop]..................................................32 Command duels..................................83, 109 Commander level................................42, 123 Chasing the enemy................................57, 77 Clan special rules........................................... Army building......................................126 Warmachines .....................................107 Clan special rules [orders]............................... Hunt down the leader..........................117 Buy the enemy....................................117 Hire spies............................................111 A bold page number is where the rule is explained, normal text where it is referred. ‐ 1 ‐

KENSEI ‐ GLOSSARY

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KENSEI ‐ GLOSSARY

AAbilities [troops]...........................................31

Power abilities.......................................95Unit leader abilities................................38Permanent and Ki abilities....................84

Abilities [list]...............................................152Absorb Ki [order]..............................54, 63, 91Activation [phase]..........................23, 47, 108

Unit activation..................................45, 47Order Roll..............37, 45, 47, 84, 87, 130Orders ......................................47, 54, 61Mark used units.........................23, 45, 49End of turn.................................23, 45, 49

Additional gunpowder bags.........................98Armour and Weapons..................................80Armour and Weapons of the creatures........93App................................................84, 92, 122Ashigaru [title]..............................................85Attributes...............................................16, 31

Creature's attributes..............................92Warmachine's attributes......................100Artillery crew's attributes.....................105Troop's attributes...................................33Spiritual troop's attributes......................90

Attack [order]...............................................58Attack [reactive order]..................................64Army building.............................................122Availability [troop]........................................31Artillery crew......................................105, 106Army general.......................................38, 124

Death of the general..............................38Army building guide...................................123Army list.............................................127, 140Artillery ammunition...................................101

BBattle size..................................................122Base.............................................................5 Breaking the unit cohesion..........................61Bo................................................................80Buy the enemy...........................................117

Blunt [weapons]...........................................80Buildings....................................................128Battle scenario.............................42, 128, 132

General rules.......................................131

CControl area.................................................37

Charge..................................................60Needed on thousands fronts.................39

Connections.........111, 113, 115, 117, 119, 121Casualties..................................46, 65, 67, 74Command deck..................6, 46, 82, 109, 123Command card..................6, 45, 82, 109, 123Commander activation.................................83Creature's stats...........................................93Charge [order]..........36, 37, 54, 56, 60, 62, 67Celestial [title]..............................................93Clan...........................................107, 123, 126

Buke....................................................112Hattori.................................................120Kuge....................................................110Kuroi­te................................................118Otokodate ...........................................116Sohei...................................................114

Class [troop]................................................31Cover...........................................................41Creature troops............................................93Cohesion...................................36, 56, 61, 68

Isolated troops.......................................39Colossal [creature].......................................92Combat [warmachine]................................106Cost [troop]..................................................32Command duels..................................83, 109Commander level................................42, 123Chasing the enemy................................57, 77Clan special rules........................................... 

Army building......................................126Warmachines .....................................107

Clan special rules [orders]...............................Hunt down the leader..........................117Buy the enemy....................................117Hire spies............................................111

A bold page number is where the rule is explained, normal text where it is referred. 

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From the depths..................................119Bushido law.........................................113The Dharma wheel..............................115Perfect planning..................................113Clandestine practises..........................121Death fog.............................................119Reconocer el terreno...........................111Poison.................................................121Divine winds........................................115

Challenge to a duel [order]....................54, 62Combat resolution.......................................74Combat resolution sequence.......................74Climb...............................................57, 85, 86

DDice.............................................................20Deployment...................................38, 44, 131

Warmachines .......................................97Tirada de Estrategia..............................42

Disengage [order]......................54, 59, 61, 85Disengaging hand to hand combat........59, 86Distance and Measurement.........................20Death of general..........................................38Death of unit leader.....................................74

Protecting the leader.............................74

EExamples.........................................................

Turn example........................................50Activation phase....................................49Multiple combat.....................................71Multiplayer battle.................................108

Equipment [troop]........................................31Exorcise [order].....................................54, 63End of turn...................................................49End of battle........................................45, 131Engineer..............................98, 102, 105, 107Earthly [title].................................................93

F

Forest........................................102, 128, 129Formation....................................................34

Close formation.....................................34Open formation.....................................34Out of cohesion.....................................36Out of formation....................................36

Front, flank y rearguard...............................35Flee [order]............................................54, 64

GGame table....................................................6

HHold and shoot [order].....................54, 59, 65Hata­Jurushi......................37, 44, 68, 73, 125Hand to hand combat................36, 46, 55, 66

Direct and support combat....................66Hand to hand combat movement..........57

Hunt down the leader.................................117Honor duels.................................................86Hand to hand combat sequence..................67Hand to hand combat system......................67

IInitiative [phase].....................45, 46, 108, 109

Hand to hand combat initiative..............74Turn initiative.........................................46

Inferior [creature].........................................92Interact [order]...............................54, 62, 130Invocation....................................................94

Special actions......................................95Invoking creatures.................................94Invoking power abilities...........95Ki points.....................................................91

Invoke [order].........................................54, 63Isolated troops.............................................39

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KKomuso...........................................63, 89, 91Katana.........................................................80Ki points.......................................................91

LLeaving a unit........................................39, 58Losing Banner.............................................37Leaving a warmachine...............................106Long [weapons]...........................................80Leaders........................................................38

Needed on thousands fronts.................39Army leader...........................................38Unit leader.............................................38

Limits to invocations....................................94Line of sight.................................40, 102, 128

MMythological creatures................................92 

Attributes...............................................92Armour and weapons............................93Invocations............................................94Titles......................................................93

Multiplayer Battles.....................................108Multiple activation........................................70Multiple Combat...........................................70Maintenance [phase]...................................46Markers........................................................6 

Unloaded weapons...............................59Orders.............................................28, 47Ki order.................................................47Stunned unit............................58, 69, 104Dishonored unit.....................................87Unit in retreat...................................46, 76Wounded unit............................85, 69, 73Sheltered unit..................................62, 73Used unit.........................................45, 49

Major [creature]...........................................92Mission and secondary mission.................131Mitsudogu....................................................80Monk [title]...................................................85

Move [order]..............................20, 56, 58, 78Move in hand to hand combat.....................57Movement [warmachines]..........................106Melee movement.............................67, 74, 78Multiplayer.................................................108Mokusei No Tate........................................131Movement template.....................................56

NNaginata......................................................80Needed on thousands fronts........................39Ninja [title]....................................................85Name [troop]................................................31Undead [title]...............................................85

OOpportunity charge................................59, 71Offering to the gods.....................................83Onmyodo.....................................................88Onmyouji.........................................90, 92, 94Orders [turn]................................................54

Action and reaction orders....................54Using orders..........................................55

Orders [types]..............................................54Support..................................................63Action combat.......................................58Reaction combat...................................64Movement.............................................56Reaction orders.....................................64Statics...................................................62Spirituals...............................................63

PPreparing the battle...............................22, 42Peasant [title].......................................86, 125Parapets [scenery].....................................131

Static and mobile parapets..................131Preparing the battle.....................................42Protecting the leader...................................74Pick up standard..........................................37

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RRanged combat.............................37, 72, 104Run [order].................36, 54, 58, 85, 129, 130Ranged weapons...................65, 81, 125, 126Rank [troop].................................................31Reactions [table]..........................................48Regroup [order].....................................54, 58Reload [order]........................................54, 62Re­roll..............................................................

Army general [Honor roll]......................38Offering to the gods...............................83Warmachine [sohei].............................107Taiko....................................................130

Rearguard [formation]..................................35Impact difficulty.....................................68Troops in retreat....................................76

Removing casualties...................................75Isolated troops.......................................39

Retreat [unit]................................................76Ruins.........................................................128Rolls............................................................... 

Combat..........................28, 36, 37, 39, 67Strategy..........................42, 111, 113, 131Success.................................................28Shoot...................................28, 36, 37, 72Shoot [warmachines]...........................102Wounds [hand to hand combat]............67Wounds [shoot]....................................72 Impact [warmachines].........................104Honor............................................76, 104Interact..................................................62Initiative.................................................46Orders...................................................47Face to face..........................................28

S

Spiritual troops.............................................90Strengthen [order]........................................63Shelter [order]..............................................62Shikigami guardians....................................91

Skirmisher..............33, 34, 59, 61, 62, 68, 125Scenery.....................................................128

Scenery deployment.............................43Area elements.....................................128Destruction..........................................129Generic elements..................................43Necessary elements..............................43Special scenery...................................130Solid elements.....................................128Normal, difficult, impassible................129

Swords....................................................... 80Spectre [title]................................................86Standard........................................37, 64, 154

Pick up standard...................................37Samurai [title]...............................................85Shooting sequence..................................... 72Senshi [title].................................................85Shikigamis...................................................91Shooting system..........................................72Short [weapons]...........................................80Scenery destruction...................................129Shoot [order]........................36, 37, 54, 57, 59Shooting...............................62, 63, 65, 68, 72Shoot ranges...............................................72

Artillery shoot range..............................98Shooting area [warmachines]......................97

TTurn sequence.............................................45

Maintenance phase...............................46Initiative phase......................................46Activation phase....................................47

Troop selection..........................................124Restrictions table.................................125

The gaming table...........................................6Size ........................................................6

Turn phases................................................ 45Maintenance..........................................46Initiative.................................................46Activation...............................................47

The Tao........................................................91Troop's stats................................................31

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Tables..............................................................Armour and weapons............................80Attributes [creatures].............................92Attributes [warmachines].....................100Attributes [troops]..................................33Attributes [Spiritual troops]....................90Army building restrictions....................125Scenery destruction............................129Shoot distances.....................................72Ammunition.........................................101Commander level................................123Reactions..............................................48Clan special rules [army building].......126Battle size............................................122Combat roll............................................69Shoot roll [troops]..................................73Shoot roll [warmachines].....................102Wound roll [hand to hand combat]........69Wound roll [Shoots]...............................71Wound roll [warmachines]...................104

Taiko..........................................................130Tahio Yohin................................................130Taketabe....................................................131Tanto............................................................80Troop types..................................................33Terrain types..............................................128

Normal, difficult, impassable...............129Turn...............................................22, 45, 131Titles [troop].................................................85

Creature troops.....................................93Troops.........................................................30

UUnits............................................................34Units states

Active unit .................................47, 54, 55Stunned unit..............................46, 69, 73Dishonored unit.........................64, 85, 87Defeated unit.........................................74Reactive unit.............................47, 54, 55Unit in retreat.........................................77Unit in withdraw.....................................77Used unit...............................................49

VVolume [troop].............................................32

WWeapon type [troop]....................................32Way of the Komuso.....................................89Ways of the Onmyodo...........................88, 94Withdraw [unit].............................................76Warmachines.............................................. 96

Attributes.............................................100Deployment...........................................97Crew....................................................105Jammed................................................98Abilities................................................151Ammunition marker...............................98Ammunition.........................................101Clan special rules................................107Shoot system......................................102Shooting area and distance...................97

YYari..............................................................80

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