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PROPOSAL FOR THE LANGUAGE CAMP ORGANISED BY: THE PPISMP TESL STUDENTS (July intake 2009) OF INST. PENDIDIKAN GURU KAMPUS KOTA BHARU TENTATIVE DATES: MID MAY 2010 TERAS 2 PIPP Pembangunan modal insan di bawah PIPP memberi tumpuan kepada sistem nilai, aspek disiplin, sahsiah, akhlak dan jati diri pelajar bagi melahirkan tenaga kerja yang kompeten dalam sains dan teknologi, inovatif, kreatif serta boleh dipasarkan. TERAS 6 PIPP Melonjakkan kecemerlangan institusi pendidikan dengan membentuk bahagian kecemerlangan sekolah berasaskan akademik, kokurikulum dan sukan atau bidang-bidang khusus yang lain. Sekolah yang terpilih akan dirangkaikan dengan institusi ternama tempatan dan luar negara dengan menawarkan

Language Camp1

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Page 1: Language Camp1

PROPOSAL FOR THE LANGUAGE CAMP

ORGANISED BY:

THE PPISMP TESL STUDENTS

(July intake 2009)

OF

INST. PENDIDIKAN GURU KAMPUS KOTA BHARU

TENTATIVE DATES:

MID MAY 2010

TERAS 2 PIPP

Pembangunan modal insan di bawah PIPP memberi tumpuan kepada sistem nilai, aspek disiplin, sahsiah, akhlak dan jati diri pelajar bagi melahirkan tenaga kerja yang kompeten dalam sains dan teknologi, inovatif, kreatif serta boleh dipasarkan.

TERAS 6 PIPP

Melonjakkan kecemerlangan institusi pendidikan dengan membentuk bahagian kecemerlangan sekolah berasaskan akademik, kokurikulum dan sukan atau bidang-bidang khusus yang lain. Sekolah yang terpilih akan dirangkaikan dengan institusi ternama tempatan dan luar negara dengan menawarkan pelbagai peperiksaan peringkat antarabangsa seperti International Baccalaureate serta dijadikan sekolah contoh.

Page 2: Language Camp1

1. INTRODUCTION

Language camp is a programme that involves all PPISMP TESL (semester 2) students

of Institut Pendidikan Guru Kampus Kota Bharu. The outcomes of these activities are

that we can communicate, interact, collaborate and participate better using the English

Language in order to be good English teachers. Besides, we can also demonstrate

leadership qualities and gain confidence and also reveal talents through participation in

these activities.

For the purpose of this Language Camp, activities that will be organized by the

students themselves. TESL students will be divided into groups that will be in charge of

different schools. With the help of lecturers from the Language Department from IPG,

these activities are going to be an unforgettable experience for all participants.

2. RATIONAL

The rational of having this camp is to enhance the level of creativity that TESL

student should possess. Through this camp, students will be able to communicate,

interact, collaborate and participate in activities using the English Language. Besides,

TESL students will be exposed to the skill of planning, organizing and implementing the

camp.

3. OBJECTIVES

There are some expected objectives from this camp:

3.1 To fulfil the syllabus requirement of PPISMP TESL

3.2 To encourage students to communicate, interact, collaborate and participate in

activities using English Language

3.3 To acquire positive values through active participation in activities and to develop

value added qualities of human capital in teacher training.

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3.4 To improve the relationship and cooperation among TESL students and

lecturers.

3.5 To improve students’ self-confidence and demonstrate talent through

participation in the field of language, art and sports.

3.6 To encourage TESL students to have more experience in organizing activity.

4. DATE, TIME, VENUE

Date :Late April/ Mid May 2010

Suggested school :SK Pengkalan Chepa

:SK Dato’ Hashim 1

:SK Dato’ Hashim 2

:SK KEM

:SK Parang Puting

:SMK Tiang Chandi

5. PARTICIPANTS

111 PPISMP TESL students of IPG KKB

60 students from each school

6. COMMITTEE

Appendix A

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7. ACTIVITIES

Appendix B

8. COSTING

Appendix C

9. CLOSING

By means of an efficient plan and the watchful supervision by our lecturers, we

hope our Language Camp will cultivate a balance among trainee teachers in terms of

academic excellence and co-curricular achievements.

We are very optimistic that all the trainee teachers will give their full commitment

and earnest effort to see that this programme will run smoothly. Besides, we will

certainly gain a precious experience that we may apply when we are posted to schools

later.

Prepared by,

…………………………………..

(MOHD. SHARIFUDDIN B. SULAIMAN)

Student Coordinator,

Language Camp, IPG KKB

Checked by,

…………………………….

(EN MUHAIMI SAIFUDDIN )

Coordinator of TESL Programme

IPG KKB

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Supported by,

…………………………….

(EN ADNAN BIN YUSOFF)

Head of department,

Language Department,

IPG KKB

Verified by,

…………………………….

(EN HASHIM B. DERAMAN)

Director,

IPG KKB

Page 6: Language Camp1

APPENDIX A

COMMITTEE

MAIN COMMITTEE

Patrons :En.Hashim Bin Deraman

Advisors :En. Adnan Bin Yusoff

Secretaries :En. Muhaimi Saifuddin Bin Hj Mohd Salleh

Committees :En Mohd Iskandar Bin Daud

WORKING COMMITTEE

President :En Adnan Bin Yusoff

Secretary :En Muhaimi Saifuddin Bin Hj Mohd Salleh

Committee :En Mohd Iskandar Bin Daud

:En Shukri Bin Ismail

:En Rosli Bin Abd Ghani

:Cik Emi Sharina Bt Ismail

:Cik Rohaida Bt A. Rahmat

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TENTATIVE STUDENTS’ WORKING COMMITTEE

1. Student’s Coordinator :Mohd Sharifuddin B Sulaiman

Units’ leader :Lukman B Mustafa(TESL 1)

:Izzat Syafiq B Bahrulazman(TESL 2)

:Mohd Sharifuddin B Sulaiman(TESL 3)

:Faizun Nisaq Bt Sulman(TESL 4)

:Siti Khadijah Bt Rasyid(TESL 5)

:Mohd Zubair B Muslim(TESL SM)

2. Secretary :Wan Nur Syaqirah Bt Wan Yusoh

Units’ Secretary :Noor Aisyah Bt Abdullah(TESL 1)

:Siti Khairunnisa Bt Asmuni(TESL 2)

:Nur Ayuni Akma(TESL 3)

:Nur Syafiqah Bt Azimi(TESL 4)

:Nur Hayriesya Bt Yusri(TESL 5)

:Wan Nur Syaqirah Bt Wan Yusoh(TESL SM)

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3. Treasurer :Keshturi A/P Sivam

Units’ Treasurer :Nora Hanim Bt Jusoh(TESL 1)

:Siti Khadijah Bt Che Yaacob(TESL 2)

:Keshturi A/P Sivam(TESL 3)

:Nik Nur Izzati Bt Che Yaacob(TESL 4)

:Fahima Bt Fuazi(TESL 5)

:Siti Raidah Bt Razali(TESL SM)

4. Outdoor Games Committee

Manager :Mohd Aminuddin B Hassan

Units’ Manager :Ammar B Shafie(TESL 1)

:Aizatil Hanafi B Jailani(TESL 2)

:Mohd Aminuddin B Hassan(TESL 3)

:Mohammad Hanif B Mohd Khair(TESL 4)

:Muhammad Fazli B Mohd Diah(TESL 5)

:Dzul Arief B Azhar(TESL SM)

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5. Indoor Activities Committee

Manager :Nur Saniyah Bt Hamdi

Units’ Manager :Mohd Azma Hakimi B Mohd Rosli(TESL 1)

:Firdaus B Mohammad(TESL 2)

:Nur Hidayah Bt Sabaruddin(TESL 3)

:Nur Muhammad B Muhammad Khalid(TESL 4)

:Nur Saniyah Bt Hamdi(TESL 5)

:Muhammad Ali B Zulkifli(TESL SM)

6. Traditional and Cultural Performance Committee

Manager :Ng Min Chiu

Units’ Manager :Nur Syafika Nabila Bt Azmi(TESL 1)

:Mohd Naqiyuddin B Mohd Lotfi(TESL 2)

:Ng Min Chiu(TESL 3)

:Chee Chiew Pei(TESL 4)

:Aswini A/P Ramachandran(TESL 5)

:Nurul Syamira Bt Md Teni(TESL SM)

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7. Reporter Committee

Manager :Nur Farah Ain B Mohd Taman

Units’ Manager :Mohamad Rizal B Abdullah(TESL 1)

:Nur Farah Ain B Mohd Taman(TESL 2)

:Mohd Faisal B Hil Juhari(TESL 3)

:Mardhiyah Bt Maidin@Shamsuddin(TESL 4)

:Wan Atiqah Bt Wan Mohd Ishak(TESL 5)

:Chew Chern Tee(TESL SM)

8. Souvenir Committee

Manager :Nesha A/P Siva Shan

Units’ Manager :Nur Syahidah Bt Ramli(TESL 1)

:Maizatul Amirah Bt Adimunir(TESL 2)

:Nesha A/P Siva Shan(TESL 3)

:Nur Auliya Bt Mohd Azmi(TESL 4)

:Tengku Nurulizzati Bt Tengku Khalid(TESL 5)

:Nurul Aimie Amira Bt Azman(TESL SM)

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9. Security Committee

Manager :Mohd Hafiq B Sariffin

Units’ Manager :Suhairunnisa Bt Sekeri(TESL 1)

:Norraihan Bt Mohd Shah(TESL 2)

:Mohd Hafiq B Sariffin(TESL 3)

:Mohd Kamal Husni B Khairi(TESL 4)

:Ahmad Elias B Ismail(TESL 5)

:Ahmad Syakirin B Ismail(TESL SM)

10. Food And Refreshment Committee

Manager :Mohamad Syazwan B Mohd Suhelmi

Units’ Manager :Muhammad Tarmizi B Mohd Jaafar(TESL 1)

:Mohamad Syazwan B Mohd Suhelmi(TESL 2)

:Fatin Aishah Bt Harun(TESL 3)

:Nur Azua Bt Alias(TESL 4)

:Nur Fazwani(TESL 5)

:Goh Jun Wei(TESL SM)

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11. Accommodation Committee

Manager :Mohd Izzat Firdaus

Units’ Manager :Mohd Hafiz B Zamri(TESL 1)

:Nor Aishah Bt Johari(TESL 2)

:Mohd Izzat Firdaus(TESL 3)

:Muhammad Rohaizi Azri B Romaiha(TESL 4)

:Nik(TESL 5)

:Nur Farihah Bt Juhari(TESL SM)

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ACTIVITY AND PROCEDURE

Ice Breaking

Objective:

1. To make a friendly environment between the school students and facilitators.

2. To introduce facilitators to the school students.

3. This program to make them feel confident to involve in the activities that we

prepare.

4. Apart from that, it also a part of our activity where we will divide them into small

groups.

Venue:

1. School hall

Procedures:

1. Introduction of the committee members

2. Divide them into small groups.

3. Each group will be asked to name their group.

4. Each group will be given a flag which is their group’s identification.

5. A small game will be played among the students and the committee.

Costing

ITEMS QUANTITY

A4 Coloured paper 1 rim x 6 = 6 rim

A4 paper 1 rim x 6 = 6 rim

Marker pen 1 box x 6 = 6 box

Double sided tape 3 roles x 6 = 18 roles

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CHICKEN DANCE

Objective :

1. This activity is carry to give fun and build self confidence among the students.

2. This activity also to train the students to focus on instruction given.

Material:

PA System

Procedure :

1. At the start of the music, shape a chicken beak with your hands. Open and close

it four times, during the first four beats of the music.

2. Make chicken wings with your arms. Flap your wings four times, during the next

four beats of the music.

3. Make a chicken's tail feathers with your arms and hands. Wiggle downwards

during the next four beats of the music.

4. Clap four times during the next four beats of the music.

5. Repeat this process four times.

6. At the bridge, hold your arms straight, in imitation of an aeroplane. All dancers

spun around the room in "flight" until the bridge ends.

7. (Alternately: At the bridge, link arms with the nearest person, turn right eight

steps, switch arms and turn left eight steps, then repeat until the bridge ends)

8. The dance repeats, progressively getting faster and faster, until the music stops.

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SIMON SAYS

OBJECTIVES

To enable students to:

1. Focus when listening to an order.

2. Understand English language better.

3. Interpret instruction from hearing to acting.

Nature

• In the school hall.

Materials

• PA System

Procedure

1. Students gather together in the hall.

2. One facilitator will be on stage and gives instruction.

3. Students must listen to the instruction and act as what is being instructed.

4. Another facilitator will be on the floor and observe students who do not follow the

instruction. That student will be disqualified from the game.

5. Finally, one student who left after all the students being disqualified except him

will be considered as a winner for the game.

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Laundry basket race

Objectives:

To check the participant’s understandings of the vocabulary items To test the participant’s listening skills and ability to remember information

How to play:

1. Divide the group into 5-10 teams (one staff is on duty for each group). And one staff will explain the stations (this will test their listening skills)

2. Each team lines up behind one laundry basket filled with vocabulary items.3. Place another empty laundry basket at a far place (different stations, different

location and for each location, there will be one staff on duty).4. Give the signal to begin.5. The first person takes a cloth from the basket and indentify which vocabulary

objects does it belong to (e.g.: the word: dance = vocabulary item: verb).he/she cannot bring the word to the teammates to ask which vocabulary objects it belongs to.

6. He/she will have to take the word to the station and put it inside another basket.7. However, if he/she brought the word to the wrong station (the staff will check

their words), he/she will have to find the correct station.8. After that, he/she will return to the starting point and the second person will

repeat steps 5-7. Repeat the steps until the last person finishes.9. The first team finished the race will win.

Costing

ITEMS QUANTITY

Manila Cards 10 units x 6 = 60 units

Marker pen 1 box x 6 = 60 units

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INDOOR GAMES

i) Indoor games that will be conducted during the language camp are:

Poison box

Pop quiz

Tongue twister

Spelling bee

Word building

Riddle

ii) These games will be conducted for one hour in two days.

iii) In one hour, three games will be played in three stations for 20 minutes each

game.

iv) These three games will be played simultaneously.

v) Procedure to carry out the games:

1) Students are divided in three groups

2) In the first 20 minutes, each group will play a game at a station.

3) After 20 minutes, whistle will be blown and all groups will move to

another station to play another game.

4) Marks will be given for every games they have played.

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POISON BOX

OBJECTIVES

To enable students to:

1. To help students build their confidence.

2. To enhance student’s bravery.

NATURE

This event will be held in an open hall.

MATERIALS

A box

Coloured papers

PROCEDURES

1. This activity will be held in 20 minutes.

2. All students will form a big circle.

3. A box which contains a variety of punishments will be passed around whie music are

play.

4. Once the music is stop, the student who last held the box will have to take out one of

the paper which contains a punishment from the box.

5. That particular student will have to do the punishment stated.

6. After that, music will be played again and box will be passed around again.

Page 19: Language Camp1

ITEMS QUANTITY

A4 paper 1 rim x 6 = 6 rims

Small Square Box 3 units x 6 = 18 units

Scissors 6 pairs x 6 = 36 pairs

Wrapping Paper 2 units x 6 = 12 units

Marker Pen 1 box x 6 = 6 boxes

Stopwatch 2 units x 6 = 12 boxes

A4 Colour Paper 1 rim x 6 = 6 rims

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POP QUIZ

Objective

1. To train students to be more confident in front of audience

2. To test students’ IQ about English knowledge

3. To improve grammar among students

4. To improve students’ ability in speaking

Nature

1. This event will be held in an open hall.

2. 4 tables

3. 10 chairs

4. 5 bells

5. 1 board

Materials

1. 5 manila cards

2. 5 marker pens

3. 1 tape

Procedures

1. The question will be given by the pop quiz questioner.

2. The contestant have to ring the bell first to answer the question, the fastest who

rings the bell can answer the question.

3. 3 second will be given to answer the question. If they do not manage to answer,

the question will be opened to another group.

4. Group that manages to collect the highest mark will be the winner.

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ITEMS QUANTITY

Manila Card 5 units x 6 = 30 units

Tape 1 Role x 6 = 6 units

Marker pen 1 box x 6 = 6 units

Page 22: Language Camp1

Tongue Twister

Objective:

1. To enhance students’ fluency in English

2. To boost students’ self confidence in pronouncing any particular English

word.

3. To develop students’ ability in speaking

4. To generate interest among students in learning English Language

Nature:

1. The activity will be held at the open hall.

Procedures:

1. All the sixty students will be divided into twelve groups, which mean each group

will have five members.

2. Each and every member in the groups must take part in this activity.

3. Students will be given three minutes each to memorize the tongue twisters given.

4. After the fixed time, the observers will test only the representative of each group

on pronouncing the tongue twisters.

5. The students are only allowed to pronounce it thrice.

6. The student with the most fluency and fastest pronunciation wins the competition.

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SPELLING BEE

Objectives:

1. Give opportunity for participants to learn new words.

2. To spell words correctly.

Nature:

1. The activity will be held at the open hall.

Procedures:

1. All the students must be well prepared with vocabularies.

2. Only one student will be tested at one time.

3. The student should listen carefully to the judge when spelling the words given.

4. The students will be judge right after the bell ring when time reach limit.

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WORD BUILDING

Objective:

1. To improve and enrich English vocabulary.

Nature:

1. The activity will be held at the open hall.

Material:

1. 8 manila cards

2. Markers

Procedure:

1. All the members are divided accordingly to their groups.

2. The facilitator will show a manila card which fills with randomly letters and the

students will have to create different words as many as possible.

ITEMS QUANTITY

Manila Card 7 units x 6 = 42 units

Marker Pen 1 Box x 6 = 6 boxes

Scissors 2 pairs x 6 = 12 units

Rulers 3 units x 6 = 18 units

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RIDDLE

Objective:

1. To test participant knowledge.

2. To improve thinking skills.

Nature:

1. The activity will be held at the open hall.

Material:

1. 5 manila cards

Procedure:

1. All the members are divided accordingly to their groups.

2. The question will be shown using manila card.

3. Each student will be given 2 minutes to answer the questions.

4. The answer from each student must be written on a piece of paper and send it to

the facilitators.

5. The answer will be given after each student sends their answer for each

question.

Costing

ITEM QUANTITY

Manila card 5 units x 6 = 30 units

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TREASURE HUNT

Objectives:

1. To learn English in fun and different way.

2. To make sure the proficient use of English.

3. To tighten the relationship between the students.

NATURE: At the field

PROCEDURES :

We need 6 groups of participants for this game.

One group must have 10 members.

Every group will be given a clue in an envelope.

They will get different colours of envelopes.

Inside the envelopes, they will be given a clue about the place they should go.

For the next clues, they will have to find the envelope of the same colours as the

first clue in the flour.

They must complete the tasks given in every checkpoint.

If they failed to complete the task, the penalty will be given.

CHECKPOINT 1

Game: Test Your Emotion

The students must read a poem with correct emotion.

Penalty: They will have to spell 5 correct English words.

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CHECKPOINT 2

Game: Silent Words

One of the participants in a group will be given a word.

He/she must use sign languages and make others guess the word.

The time provided is 1 minute.

Penalty: They must wait at the checkpoint for 5 minutes.

CHECKPOINT 3

Game: Innocent Clue

One of the members will be given a word.

He/ she have to think of a word clue that related to the word given.

Others must guess the word.

E.g. : Word given – Rice

Clue- Paddy

Penalty: They have to build 3 words from some letters given

E.g. : P U E G K L I R

Girl

Pile

CHECKPOINT 4

Game: Rubik Cube

The participants will be given a set of Rubik cube containing 6 different colours.

They must complete at least 2 rows.

Penalty: They will be given a song called Twinkle Twinkle Little Star song. They must

sing the song with the most elegant way.

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CHECKPOINT 5

Game: 5 Words

The participants are required to make simple conversation.

They must continue their conversation in a minute.

E.g.: Hi, how are you today?

I feel bad.

Penalty: They must solve a grammar questions.

CHECKPOINT 6

Game: Compound Game

The group will be asked to give 10 compound words in a minute.

Penalty: They must play 5 Stones (batu seremban) until they get ‘1 bowl’.

CHECKPOINT 7

Game: Sing the Song

The participants have to translate a song; Bangau Oh Bangau into English.

Penalty: They must say a tongue twister as fast as they could.

CHECKPOINT 8

Game: Language Camp Challenge

The participants have to find out the word LANGUAGE first. For every word,

there will be different colours.

After that, they must find the word CAMP.

The group who get the same colour of these 2 words must find person in charge

at last checkpoint.

Lastly, they will hand over all the collected items in a good shape.

First group that reach the last checkpoint earliest will be the winner.

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Costing

ITEMS QUANTITY

A4 colour paper 1 rim x 6 = 6 rims

Envelopes 50 pieces x 6 = 300 pieces

Cellophane Tape 5 roles x 6 = 30 roles

Marker pen 1 box x 6 = 6 boxes

Flour3 packets x 6 = 18 packets

Egg

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PERFORMANCE

Objectives

1. To build confidence

2. To train the students to use English in daily lives

3. To expose the students about the importance of English

Nature

1. School’s hall

Materials

1. Papers

Procedures

1. Divide the students into 3 groups, which 2 groups consist of 25 pupils and

another group consists of 10.

2. 2 groups will perform choral reading and drama, and another group will

perform story telling.

3. They are given time to practice their performance.

4. On the last day, the entire group will perform their performances.

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Closing

11.00 p.m.: Arrival of students / teachers

11.15 p.m.: Arrival of the Headmaster and HOD/Lecturer in Charge

               : Negaraku and School Song

: Du’a

               : Speech by project coordinator

               : Speech by HOD/Lecturer in Charge

               : Performances

-Facilitators Performances

-Students Performances

                : Speech by Headmaster

                : Souvenir Presentation

                : Refreshment

1.00 p.m. : Disperse

Costing

ITEMS QUANTITY

Cellophane tape 4 roles x 6 =24 roles

Wrapping paper 10 units x 6 = 60 roles

Stapler 5 units x 6 = 30 units

Staple 3 boxes x 6 =18 boxes

Brush 4 units x 6 = 24 units

Ribbon 5 roles x 6 = 30 roles

Cutter 3 units x 6 =18 units

Cloth (2 meters) 2 meters x 6 = 12 meters

Pelaka 4 units x 6 = 24

Tray 1 unit x 6 = 6 units

Goody Bag 10 units x 6 = 60 units

Plastic Wrapper 3 roles

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Thumbtack 2 boxes x 6 = 12 boxes

AEROBIC PROPOSAL

OBJECTIVE

1) To improve all elements of fitness (flexibility, muscular strength, and cardio-

vascular fitness).

2) To teach the students the importance of aerobic activity

3) To encourage the student to exercise consistently

4) To build the student ability to understand the instruction during the exercise in

English language

MATERIALS REQUIRED

1) A set of PA system

NATURE OF THE ACTIVITY

1) Open area occupied with a stage for the aerobics instructors

COSTING

PA system will be supplied by the school administrator

PROCEDURE

1) The students will be gathered at the open area under the supervision of the

facilitator

2) The instructor will give a brief common instruction about the aerobics activity

3) The instructor will start the activity by showing the students the standard warm up

activities

4) Next, the aerobic activity will start

EXTRA ACTIVITY FOR SECONDARY SCHOOL

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CONTINUE STORY

 

Objectives

1) to increase the creativeness of students.

2) To increase the thinking skill of the students.

3) Able the students to make a story in English.

4) Improve the language of the students.

 

Materials

PA system

                   

Procedure

1) gather the students in one big circle.

2) then, find a simple sentence that the students can understand and easy to

make a story

3) next, first student will continue the story based on his own creativity.

4) then, the second student will continue the story until the last person.

CLIP FLASH

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OBJECTIVE

1. To test the ability of the students to interpret the stimulus material given

2. Test out the students’ sensitivity and focus towards the message given by the

stimulus

3. Test out the students’ team work

4. Allow the students to have a firsthand experience on presentation

MATERIAL

1. LCD

2. PA System

3. Paper

4. Pen

NATURE

In the hall

PROCEDURE

1. Students will be gathered around in their respective groups

2. The first stimulus will be shown through the provided LCD

3. Ten minutes will be given for the respective group to discuss and jot down

their notes and information.

4. The second to fifth stimulus will be shown following the 2nd and 3rd procedure

5. Each respective group will be asked to share and present their findings

COSTING

NO ITEMS QUANTITY

1 Paper 1rim

2 Pen 10units

3 PA System

4 LCD

RUSH HOUR

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Objectives

- To learn english in fun and different ways

- To make sure the proficient use of english

- To tighten the relationship between the participants

Material

-Paper (30 sheets; 1 packet)

-Marker (4)

-Rope; tali rafia (4)

-Boxes (4)

-Hula hoops (8)

-Baskets (4)

Procedures :

1. We need 4 groups of participants for this game.

2. One group must have 15 participants.

3. The objective of this game is to construct a sentence based on 10 words.

4. Before that, they will face a few challenges.

Challenge 1

Game : no entry please

1. Five participants of each group are required to go to another group.

2. They will guard the participants so that other participants cannot

continue their journey easily.

3. They will guard a couple in a time.

Challenge 2

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Game : intimate walk

1. If one of the participants still cannot escape from ‘no entry please’

session, the other participant must wait for his/her partner.

2. After that, their legs will be tied.

3. They must walk with that condition until they reach another session.

Challenge 3

Game : good luck charm

During this session, the couple will take a card each.

On each card is written a word.

After that, they will go to another session using hula hoop.

Final

When all the participants have reached this session, they will discuss to construct a

sentence using 10 words that they have taken at ‘good luck charm’ session.

If one of the participants has taken a wrong card, he/she must go to ‘disposal’

session.

Disposal

Only one participant can go to this session in one time.

If there are two participants take the wrong cards, one of them must wait until the

first participant finished his/her job.

At this session, the participants must dispose the wrong card using scissors.

After that, they must go to starting point and run as fast as he/she could to ‘good

luck charm’ session.

The fastest group with right sentence will be considered as the winner.

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