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Learning can be fun for all with Universal Design for Learning Mary Tobin, M.Ed Marilyn Rice, M.Ed Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Learning can be fun for all with Universal Design for Learning

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Learning can be fun for all with Universal Design for Learning. Mary Tobin, M.Ed Marilyn Rice, M.Ed. How can you hold 15 hands when you only have 2?. Opening Activity. What is Meant by Universal Design?. Define the concept of Universal Design (UD): Promotes equal access - PowerPoint PPT Presentation

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Page 1: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Learning can be fun for all with Universal Design for

Learning

Mary Tobin, M.EdMarilyn Rice, M.Ed

Page 2: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

How can you hold 15 hands when you only have 2?

Page 3: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Opening Activity

Page 4: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

What is Meant by Universal Design?

Define the concept of Universal Design (UD):• Promotes equal access• Levels the playing field• Designed to increase access and participation

Page 5: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

How does UD benefit you on a daily basis?

Consider this…..

Page 6: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

What is Universal Design for Learning?

The goal of UDL is not to eliminate challenge, but to reduce extraneous barriers that are not core to the learning goals.

Page 7: Learning can be fun for all with Universal Design for Learning

Our Challenge All children have

different learning needs, abilities and preferences

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Page 8: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

One size does not fit all

Page 9: Learning can be fun for all with Universal Design for Learning

“We have made the building accessible, but the curriculum inside

the building is still unavailable to all

students…..”Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Page 10: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

UDL and AT

Assistive Technology helps students adjusts to the barriers inherent in traditional curriculums.

UDL aims to eliminate barriers at the point of curriculum design

Page 11: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Asking a different question

How can an activity address the needs of diverse learners?

RATHER THANHow does the activity need to be

modified for a particular child?

Page 12: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

How do you learn?

Page 13: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Current Brain research….Recognition NetworksStrategic NetworksAffective Networks

Learning and the Brain

Page 14: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Recognizing IdentifyingInterpretingSound, light ,

taste, smell, and touch

Recognition Networks:

Page 15: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Planning ExecutingMonitoring actions

and skills

Strategic Networks

Page 16: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Engagement MotivationDeveloping preferencesEstablishing priorities and

interests

Affective Networks:

Page 17: Learning can be fun for all with Universal Design for Learning

UDL and Learning Theories

Howard Gardner’s Theory of Multiple Intelligences

Reggio Emilia concept of the “hundred languages of children”

Vygotsky’s work on social constructivism

Authentic Assessment

Page 18: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

UDL and the Curriculum

Create learning opportunities from the outset that provide:• Multiple means of representation• Multiple means of expression • Multiple means of engagement

Page 19: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Multiple means of Representation

Supports one’s ability to acquire information,

knowledge, and skills through various and preferred means

of access to achieve a targeted outcome

Page 20: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Multiple Means of Representation Unpacked

Complexity of actions, directions, expectations, materials, processes, steps, supports and/or tasks

– Easier to more difficult– Single to multiple components– Earlier to later developmental skills– Familiar to novel-Supported to independent

Page 21: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Form • Auditory • Kinesthetic• Tactile• Visual

Multiple Means of Representation Unpacked

Page 22: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Multiple Means of Engagement

The use of a variety of activities and means of active learning that allows students

to participate in various learning processes geared towards the same outcome

Page 23: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Multiple Means of Engagement Unpacked

Child/Student choiceFormat for instructionGroup sizeType of group

Page 24: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Multiple Means of Expression

Allows students to use variety of methods to

express what they know and are able to do in

means appropriate for their ability

Page 25: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Multiple Means of Expression Unpacked

VerbalNon-verbal

Page 26: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Curriculum Framework

Page 27: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Elements of a Curriculum Framework

AssessmentScope and SequenceActivities and InstructionProgress Monitoring

Page 28: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Assessment• Process of ongoing observations and documentation of children’s performance

•Use is to guide instruction

•Produces a clear understanding of all children’s current skills and abilities to ensure access and participation and also to develop appropriate learning opportunities

Page 29: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Scope and Sequence

• Scope is the breadth and depth of what will be taught/addressed

•Also refers to what is taught to all, some, and a few (universal, targeted, intensive)

• Sequence is the order in which learning outcomes will be taught/addressed - Developmental sequences

-Pedagogical sequences -Logical sequences

Page 30: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Activities and Instruction

For younger children the general curriculum is defined as appropriate activities. Activities therefore are where natural learning opportunities arise as well as instruction on targeted skills and concepts outlined by children’s need, local, state, and federal standards

Page 31: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Progress Monitoring• Recursive/spiral/feedback loop

•Use is for modifying and revising instruction

•Produces a clear understanding of the impact of instruction on children’s access, participation, and progress in the general curriculum

Page 32: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Activities and Instruction•After ensuring a strong foundation:– Consider two critical aspects of high quality activities and instruction

• Targeting meaningful outcomes for all learners

• Incorporating the principles of universal design for learning

Page 33: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

Common Outcomes• What all children should learn

• Cover all areas of development and learning

•Can be sequenced in order to guide instruction

• High qualityObservableFunctionalTeachable

•Foundation Blocks for 4 year olds are examples of common outcomes

Page 34: Learning can be fun for all with Universal Design for Learning

Carpenter, Jackson, Harris, McKeen, Pretti-Frontczak, 2005

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