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Learning Designs for Programming in a Makerspace Setting
- Based on Practice in Upper Seconadry School and the GT-make Research Project
Ellen E. Flø 27.02.19
Research based methods we use
• Programming• PRIMMKings College London
• GT-make https://www.uv.uio.no/iped/english/research/projects/morch-developing-learning-designs/index.html
• ProSkap-SL• Scientific method
• Design thinking
Makerspace Projects- in compliance with
• Programming / digital competencies – «fagfornyelsen»
• Deep learning and more practical work – «fagfornyelsen»
• Adapted education for all («Jøsendalutvalget»)• All ages
• All abilities
• The Norwegian Science Strategy (more students at higher levels ofmastery + science-recruitment)• Underachieving gifted students
• 30 % increase in science students at Mailand
• Further increase for next year – 2 classes of ICT1
• Not necessary with expensive equipment
Makerspace projects– the innovation method
• The 7 Phases1. Researching2. Ideas and planning3. Making / doing4. Testing5. Evaluating6. Improving7. Measuring and documenting
• Developing «growth mindset»• Dare to make mistakes→ learn from them• Modelled by teacher
The Innovation Method
• The 7 phases1. Researching
2. Ideas and planning
3. Making / doing
4. Testing
5. Evaluating
6. Improving (many iterations)
7. Measuring and documenting
• Beware how much time available• Plan preliminary timeline first
ResearchingFind the information needed. Possible sources:• Thingiverse• Adafruit• Micro:bit• Make:• Facebook• Kodegenet.no• Own questionaires
Timing guidelines:• 20 minutes (group / alone)
The Innovation Method
• The 7 phases1. Researching
2. Ideas and planning
3. Making / doing
4. Testing
5. Evaluating
6. Improving (many iterations)
7. Measuring and documenting
Ideas and planningIt’s important to be open to all ideas, do not be critical yet, as useful suggestions might be shutdown prematurely.Timing guidelines:
• 10 minutes thinking / writingindividually
• 5 - 10 minutes grouppresentation
• 15 minutes group discussion
The Innovation Method
• The 7 phases1. Researching
2. Ideas and planning
3. Making / doing
4. Testing
5. Evaluating
6. Improving (many iterations)
7. Measuring and documenting
Making / doing
• Draw, build or make the model.• If it’s not a physical object –
think it through and finalize thesolution.
• Do the programming.
Timing guidelines:• 90 minutes (in group /
individually)
The Innovation Method
• The 7 phases1. Researching
2. Ideas and planning
3. Making / doing
4. Testing
5. Evaluating
6. Improving (many iterations)
7. Measuring and documenting
TestingTry out what you made in phase 3 and see if it worked the way youplanned. Gather all possible data to use in phase 5.• Measurements• Thorough observations.• Take notes.
Timing guidelines:
• 15 minutes (in group / individually)
The Innovation Method
• The 7 phases1. Researching
2. Ideas and planning
3. Making / doing
4. Testing
5. Evaluating
6. Improving (many iterations)
7. Measuring and documenting
EvaluatingThink through if what you madeworked the planned way. Did youget the data you needed, or shouldsomething be changed?
• What to do to make it workbetter?
Timing guidelines:• 10 minutes (in group /
individually)
The Innovation Method
• The 7 phases1. Researching
2. Ideas and planning
3. Making / doing
4. Testing
5. Evaluating
6. Improving (many iterations)
7. Measuring and documenting
ImprovingOg back to all previous phases to improve your innivation. This should be done several times for an optimal result.
• Adapt how many iterations to do according to how much time available.
Timing guidelines:• 20 minutes (in group /
individually)
The Innovation Method
• The 7 phases1. Researching
2. Ideas and planning
3. Making / doing
4. Testing
5. Evaluating
6. Improving (many iterations)
7. Measuring and documenting
Measuring and documentingPerform a new test of what youmade and gather the data needed. Document by:• Pictures• Film• Podcast• Make a document (poster,
presentation, report etc.)
Timing guidelines:• 10 minutes (in group /
individually)
Many iterations – always possibleto go back to previous phases to improve the innovation.
Examples of Learning Resources
• The Innovation Method – an introduction (LWS-students)
• Make sun collectors – resources for the teacher
• Make sun collectors and log the temperature with micro:bit (for both 5th to 7th grade to VG1)
21st Century Skills- Something we look at in GT-make
• Students work• Project based and interdisiplinary
• Practically (and theoretically) with greater degrees of freedomthan in science experiments
• Students develop (hopefully)• Creativity
• Problem solving skills
• Innovative thinking
• Soft-skills (cooperative skills)
Focus weeks in science
• Biology• DNA-/proteinsynthesis with model making
and movie making (with candy)
• Physics• Make sun collectors and log the temperature
with micro:bit and python mu• Plot graph + regression in GGB
• Extra: Plot graph with python
• Programming of pulse sensor + measuretemperature with sensor and micro:bit• Check correlation between pulse and
temperature
• ICT• Bitbot-programming – labyrinth
• Scientific method
• Extra: RC and line sensor
• Chemistry• Designing 2D-pattern• Electrolysis (etching of brass pendant)
• Tech & Research• 2D-modelling and making of
interactive model of the digestivesystem
Preliminary feedback from teachers
Positive Negative
Students’ engagement Practical «hassle»• Hairy wheels• Differing labyrinths• Batteries• MAC / PC
Not stressful for students Students don’t read instructions
Varied solutions - creativity Teachers need more time for planning and training
Teachers learn A LOT themselves Teachers don’t know everything– somewhat scary
Preliminary feedback from students
Positive Negative
Sufficient time Some didn’t get enough information
Learned something completely new(programming and Inkscape)
T&R-focusweek didn’t work withMAC (had to borrow PCs)
Learned more about digestivesystem
Different way of working
Difficult, but not TOO difficult
«Focus month!!!»«Focus week in ICT made me choose science in VG2.»
Questions?
Facebook page / -group: «Mailand Skaperverksted»
Blog: https://mailandskaperverksted.wordpress.com/
Project LWS-webpage: https://kodegenet.no/page/prosjekt_lur