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MindTrip Introduction Presentation
MindTrip Business Proposition
The Next Generation Virtual Reality & Augmented Reality Platform
MindTrip Competitive Advantages A Platform the Combines Immersive
Recording Experiences with both Opportunities for AR & VR Viewing Experiences
Unified Product Architecture Growth Platform
Costs Effective Progressive User Experience
Reducing the Perception Barrier Between Virtual and Real Worlds Through Superior Performing Technology
Experienced Corporate & Technical Management Company founded and run by some of
the initial creators of Virtual Reality, along with over 27 years of successful experience in the VR and AR Industry
MindTrip Opportunity
Augmented Reality (“AR”) and Virtual Reality (“VR”) is the New Exploding Market
The VR Market is Projected to Grow to $5.2 Billion USD in 2018
MindTrip Hardware & Software Platform Economically, and with High Quality Standards, Meets and Surpasses Today’s AR and VR Market Targets, while Adaptable to the Future Expanding Market Expert video recording applications
Service Technicians, Teachers, etc.
Recording & viewing 360 degree video Virtual Tourism, Virtual Event Viewing - Extreme
Sports, Stage Entertainment, etc.
Real-time VR & AR Gaming applications
B2B Applications includes AR service manuals, interactive training
apps, etc.
Real-time 360 video viewing applications Watching sporting events live with interactive 360
viewing
“Facebook in $2 Billion Deal for Virtual Reality Company”March 25, 2014
“Samsung launches virtual reality headset for Galaxy Note 4”
September 6, 2014
“Murdoch’s BSkyB Ups Stake in Virtual Reality Company Jaunt”
July 28, 2014
“GoPro Can't Be Stopped: Stock Up Over 100% From IPO”
March 18, 2014
MindTrip’s Advantages Over It’s Competitors
Single Integrated Platform for the Full AR & VR Marketplace
Immersive Recordings with AR & VR Experiences
Cost Effective Progressive User Experience
MindTrip Allows Users to Experience MindTrip AR & VR Content at ZERO Cost
MindTrip TUBE A social media website which located at
www.MindTripTube.com
MindTrip TUBE 2D Viewing - Unique proprietary Web/tablet/mobile player allows viewing in a standard 2D viewing mode, with a virtual joystick control to change the point of view in real-time
MindTrip TUBE 3D Viewing – Web/tablet/mobile player which utilizes a $5.00 MindTrip 3D Glasses for full 3D viewing posted content
MindTrip TUBE VR Viewing - The MindTrip TUBE content can be easily outputted to immersive viewing in any HMD and within the MindTrip Head Mount Display
Unified Product Architecture Growth Platform
MindTrip Business Model Allows Consumers to Build Their Products from Inexpensive Entry to Full High Quality Experiences
MindTrip Reduces the Perception Barriers Between Virtual Worlds and the Real World
Full Spherical 3D Immersive Viewing
Interactive Point of View 3D Audio Feedback
Interaction with Virtual and Augmented Reality Worlds through Realistic Hand Gesture Recognition Technology
Haptic Finger Tip Vibrational Response with Interaction of Virtual Items
MindTrip Executive Staff
Seasoned Management Executives, Technologists and Marketers with 32+ Years of Applicable Experience
The Inventors, Developers and Marketers for Many of the First Virtual Reality Products Built
Nintendo Power Glove The 1st Virtual Reality Consumer Product
Metacreation’s Dance Studio The 1st Real-Time Behavioral Animation with
a Motion Capture System
Virtual Celebrity Animation The 1st Real-Time Motion Capture to
Character Animation Systems used by Nintendo
Disney’s “Ride-the-Comix” The 1st 6-Person Virtual Reality Theme Park
Ride
Essential Reality’s P5 Glove The 1st PC Glove Interface Device
Hasbro’s RUSH VR Game System The 1st Virtual Reality Game System
Kewazinga 360 Video The 1st Real-Time Interactive Point-of-View
Video Capture and Player
Cablevision’s VOOM HD Satellite System The 1st HD Television Delivery System
MindTrip Revenue Goals
Increased market predicted by KZero Worldswide for only Consumer VR (not including AR), to reach $5.2B by 2018 2018 Hardware Revenue - $2.3 BN
2018 Software Revenue - $2.8 BN
Report Generated in January 2014
MarketsandMarkets has predicted the Augmented and Virtual Reality Markets to reach $1.07 Billion USD by 2018 2018 Augmented Reality Market - $659.98
MM
2018 Virtual Reality Market - $407.51 MM
Report Generated in August 2013
MindTrip Revenue Minimally Acquire 1.0% of the Market
2018 Annual Revenue - $10.7MM to $52MM
Capable of Acquiring 12.0% of the Market 2018 Annual Revenue – $128MM to
$624MM
MindTrip Opportunity Summary
MindTrip has the Experience, Strategic Development Roadmap, Technology and Targeted Markets to Offer Investors a True Long Term Growth Opportunity
MindTrip Targeted Market (not including AR Market) will Grow to an Annual Market Sales of $5.2 Billion by 2018
Targeted Applications not Being Served with Current Competitors
Ever Expandable and Upgradable Module Platform for AR/VR Applications
Experienced Team that was part of the Start of VR/AR Industry and Will Develop a Unique and Successful Platform
MindTrip Revenue Streams from Hardware Sales, Unique Premium Content, Live Event Support and Advertising on Content Posted to MindTripTube.com
MindTrip Corporate Yearly Revenue will Grow to $52MM to $624MM in 5 years
MindTrip Contact Information
For More Information & Complete Detailed Presentation Contact:
Christopher T. GentileChief Executive Officer
MindTrip LLC17 Harbourton Ridge Drive
Pennington, NJ 08534-3712Main: 609-642-2624 ext. 10
Fax: 609-642-2627 Email: [email protected]
Web: www.mindtrip.com Twitter: www.twitter.com/ctgentile
LinkedIn: www.linkedin.com/in/ctgentile/