Miyazaki microoptics2013

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http://www.cg.info.hiroshima-cu.ac.jp/Computer Graphics Laboratory, Hiroshima City Universityhttp://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

(CV)(CG)(7)(7)CG(7)(7)(2)(1/2)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University1.2.3.4.

CG

AB(7)(7)CG(7)(7)(2)(2/2)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University41http://www.cg.info.hiroshima-cu.ac.jp/Computer Graphics Laboratory, Hiroshima City Universityhttp://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

(2)(7)CG(7)(7)(2)(1/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University(2)(7)CG(7)(7)(2)(2/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University2112221(2)(7)CG(7)(7)(2)(3/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University(2)(7)CG(7)(7)(2)(4/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

24(2)(7)CG(7)(7)(2)(5/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

(2)(7)CG(7)(7)(2)(6/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

(2)(7)CG(7)(7)(2)(7/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University42http://www.cg.info.hiroshima-cu.ac.jp/Computer Graphics Laboratory, Hiroshima City Universityhttp://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

(2)(7)CG(7)(7)(2)(1/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University(2)(7)CG(7)(7)(2)(2/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

2min

(2)(7)CG(7)(7)(2)(3/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City UniversityTVIR/UV40W

(2)(7)CG(7)(7)(2)(4/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University 1.5 30mm

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(2)(7)CG(7)(7)(2)(7/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University43http://www.cg.info.hiroshima-cu.ac.jp/Computer Graphics Laboratory, Hiroshima City Universityhttp://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University20

(2)(7)(7)(7)(2)CG(1/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

(2)(7)(7)(7)(2)CG(2/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

(2)(7)(7)(7)(2)CG(3/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University(2)(7)(7)(7)(2)CG(4/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University(2)(7)(7)(7)(2)CG(5/7)

http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

(2)(7)(7)(7)(2)CG(6/7)

http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University(5:1)(2)(7)(7)(7)(2)CG(7/7)

http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University43http://www.cg.info.hiroshima-cu.ac.jp/Computer Graphics Laboratory, Hiroshima City Universityhttp://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University121212(2)(7)(7)CG(7)(2)(1/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

(X)(Y)(Z)(2)(7)(7)CG(7)(2)(2/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

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(CIE-XYZ)(2)(7)(7)CG(7)(2)(3/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

Dw(2)(7)(7)CG(7)(2)(4/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City UniversityE1E2Dw1Dw2Dw1Dw2pE1Dw1pE1Dw2pE2Dw1pE2Dw2arg minw1,w220.5(2)(7)(7)CG(7)(2)(5/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

1212R: 20G: 108B: 0R: 7G: 86B: 5R: 51G: 82B: 23R: 110G: 19B: 16(2)(7)(7)CG(7)(2)(6/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University

12(2)(7)(7)CG(7)(2)(7/7)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City Universityhttp://www.cg.info.hiroshima-cu.ac.jp/Computer Graphics Laboratory, Hiroshima City Universityhttp://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University1.2.3.4.

CG

AB(2)(7)(7)CG(7)(7)(1/2)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City UniversityDaisuke Miyazaki, Takuya Shigetomi, Masashi Baba, Ryo Furukawa, Shinsaku Hiura, Naoki Asada, "Polarization-based surface normal estimation of black specular objects from multiple viewpoints," Proc. 3D Imaging, Modeling, Processing, Visualization & Transmission, pp. 104-111, 2012.Daisuke Miyazaki, Katsushi Ikeuchi, "Shape estimation of transparent objects by using inverse polarization raytracing," IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 29, no. 11, pp. 2018-2030, 2007.Daisuke Miyazaki, Takushi Shibata, Katsushi Ikeuchi, "Wavelet-texture method: Appearance compression by polarization, parametric reflection model, and Daubechies wavelet," International Journal of Computer Vision, vol. 86, no. 2-3, pp. 171-191, 2010.Daisuke Miyazaki, Kazuki Nakamura, Masashi Baba, Ryo Furukawa, Masahito Aoyama, Shinsaku Hiura, Naoki Asada, "A first introduction to metamerism art," SIGGRAPH ASIA Posters, 2012.

, , "," , Vol. 1, No. 1, pp. 64-72, 2008.6

http://www.cg.info.hiroshima-cu.ac.jp/~miyazaki/(2)(7)(7)CG(7)(7)(2/2)http://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University(c) Daisuke Miyazaki 2013All rights reserved.http://www.cg.info.hiroshima-cu.ac.jp/~miyazaki/, "," 127, , 20133.http://www.cg.info.hiroshima-cu.ac.jp/Computer Graphics Laboratory, Hiroshima City Universityhttp://www.cg.info.hiroshima-cu.ac.jp/CG Lab, Hiroshima City University39