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8/7/2019 Myasthenia Gravis at the Neuromuscular Junction How To
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Adobe Illusraor CS5 How-To Guide
From his home ouside Kansas Ciy, Missouri, Mark M. Miller runs a
medical illusraion business ha caers o a variey of naional and
inernaional cliens, and depics a wide range of medical, biological,
scienific, and veerinary subjecs. From exbook illusraion o online
medical resources, Mark creaes visually amazing insrucional maerials
in line, one, and color, using boh radiional media and his Mac.
An early ineres in boh ar and medicine led Mark o combine a BFA in
Fine Ar wih an MA from he Deparmen of Ar as Applied o Medicine
a he Johns Hopkins Universiy School of Medicine, where he
subsequenly held a faculy posiion for a number of years. Upon seling
in Missouri, Marks business has grown and he can be found hard a work
in his aic off ice when hes no casing cusom concree rocks on his
propery or aking a break a he pub. Laughing, Mark old us ha his
experience sculping and casing prosheic ears and eyes is coming in
handy wih his new landscaping projec.
Adobe IllusraorCS5How-To Guide
Myasthenia Gravis
at the Neuromuscular Junctionby Mark M. Miller
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2Adobe Illusraor CS5 How-To Guide
How I work
For me, illusraion begins wih a love of science. I excies me
ha wih each new projec I have an opporuniy o pass on a
lile of my passion o he audience.
The way I work depends upon he subjec. If is a sraigh-
forward anaomical drawing, hen I jump righ ino he skech
wih pencil on paper afer reviewing he subjec hrough
various exs ha I have in my office. If is a subjec requiring
more creaiviy such as an ediorial illusraion, hen i worksbes if I allow a few days o ruminae on he subjec, leing he
bes conceps arise sponaneously.
For his projec I waned o focus on subcellular or molecular
processes because hese are excellen subjecs for Adobe
Illusraor. Highly complex organic molecules can be reduced o
heir visual essence o make complex ineracions easy o
appreciae and undersand. Using vecors, he elemens in he
ar can be easily manipulaed and used repeaedly, speeding
he creaion process.
Wha is Myashenia Gravis?
Myashenia gravis is a chronic auoimmune disease ha causes varying degrees oweakness o he skeleal muscles o he body.
Tis arwork depics a microscopic view o a neuromuscular juncion, where he longarm (he axon) o a single nerve cell comes ino conac wih a muscle cell.
Normally, when a nerve impulse ravels down he axon o he neuron, i releasesa chemical called aceylcholine a his juncion. Te chemical moves across
he open space and ataches o recepors in he muscle cell membrane. Teserecepors, having received his chemical signal, now open a channel which allows
sodium o fow ino he muscle cell. Te sodium hen riggers muscle conracion.
Wih MG, anibodies atach o hese recepors, blocking he aceylcholine, hus hesignal is no relayed o he muscle and he muscle can conrac.
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3Adobe Illusraor CS5 How-To Guide
Geting sared wih anibodies
I firs scanned my rough skech, hen placed i on a new
Illusraor arboard, using a separae arboard for he creaion
of complex elemens such as hese anibody molecules.
For he anibodies, I impored raser ar from anoher projec.
In Illusraor, I used Live Trace wih he Color 16 prese o
creae vecors for a single molecule. I expanded and
ungrouped he arwork o ge rid of cas shadows, and used
he Eraser ool o clean up he perimeer of he shape.
Te elemens in his illusraion are he nervecell a he op, and he muscle cell a he botom
showing recepors embedded in he cell wall.
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4Adobe Illusraor CS5 How-To Guide
For color variaions I used Live Color, messing
around in he Recolor Ar panel o change he
enire scheme of he colors all a once.
Then I used he Free Transform ool o change
he anibody shapes and he Illusraor 3D
Effecs o roae he shapes in perspecive.
I saved a variey of differenly-shaped and
disored anibodies o use laer.
My primary goal as a medical illustrator is simple,
and that is to teach. An aesthetically pleasing medical
illustration is a ailure i it doesnt portray the sciencein an accurate and understandable manner.
However, thats not to say that a medical or scientic
illustration cant be both beautiul and efectively
instructionalthis is what I strive or.
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5Adobe Illusraor CS5 How-To Guide
Recepor molecules
Nex up was o creae recepor molecule shapes. The new Shape Builder ool urned ou
o be he perfec way o join and remove areas o creae he wrench-like shapes ha
represen he halves of he recepor molecule.
I sared by drawing a hick verical line using he Line Segmen ool, wih a widh of 60
poins and wih rounded ends. I used he new Widh ool o modify he line o vary he
sroke widh and make more of a eardrop shape. I drew one large circle on op and wo
more congruen circles, using Smar Guides o align hem wih he oher shapes. I henunied he shapes o creae a single shape ha looks somewha like a wrench.
I was hen easy o roae and reflec he shapes o make he oher side and creae he
connecing shapes using ellipses and he Shape Builder ool.
I creaed he green surfaces using he Mesh ool, going for a 3D look on he wo wrench
shapes, wih a highligh, a shadow, and refleced ligh. I filled he cenral channel wih a
linear gradien.
Recepor molecule ops
These are he green buon-looking shapes siing onop of he muscle cell membrane surface.
I sared by creaing an oval a he op of he recepor
cell objecs for reference, sizing i o encircle he pars
ha I waned o show above he membrane. I used he
Shape Builder ool o rim away he pars I didn wan.
Using he 3D effecs ools in Illusraor, I revolved he
shapes o creae he 3D disk objecs.
I finished he recepor ops off by applying a drop
shadow effec o each of hem and posiioning hem on
he muscle cell membrane surface.
Science:Recepor molecules res in he cellmembrane wih one end ouside hecell and he oher on he inside. heyac as gaes o selecively allow, ordisallow, cerain oher molecules oener he muscle cell.
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Science:Cell membranes have a
classic, well-deinedsrucure, wih molecular
heads on he ouside o hemembrane, and leg-like
molecules on he inerior.
Membrane molecules
For he muscle membrane cross-secion, I creaed he closely se seriesof molecules. I sared wih he Blob Brush ool, using i o make wo
rows of organic blob shapes, nudging hem close ogeher and aligning
hem o he edges of a box used as a guide.
I creaed a 3-color radial gradien for each of he
blob heads and posiioned he highligh a he
upper lef corner.
For he legs of he molecule I used a 9-poin
round calligraphic brush and drew wo legs per
head. I did his in Draw Behind mode.
I colored he legs wih a suble highligh usinghe pencil ool and added a in of purple color.
To easily duplicae he molecules, I defined he
group of 18 heads and legs as a paern swach.
I creaed a paern brush wih i and sroked i
along a pah drawn wih he pen ool o creae
he cell membrane, scaling he paern o fi.
To se off he membrane, I backed i wih a solid
dark blue shape o conras agains he
membrane legs, and I finished by adding a drop
shadow effec o he enire membrane.
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Science:A miochondrion is aorganelle ha providesenergy or he cell.
Science:he par o he musclecell membrane where
he nerve cell axonaaches is a sligh
depression, or cle.Chemicals, called
neuroransmiers,low rom he nerve
cell o he muscle cellhrough his cle
Muscle cell cyoplasm
On a layer beneah he membrane and recepor
layers, I made a shape using he Pen ool and filled i
wih a dark blue color. This layer was duplicaed and
se o 25% ransparency for use laer o modulae he
appearance of he cyoplasm.
Using he Brisle Brush shape of a fla fan, I made
large srokes wih a sligh in of he blue o give he
cyoplasm a painerly, organic feel.
Membrane depression
For he ligher colored dished area, I drew a shape
and filled i wih purple. Using he Mesh ool, I
creaed a gradien mesh o modulae he surface
and adjused he mesh manually o ge he look
of dimension.
Miochondrion
The miochondrion in he lower lef corner was
drawn wih he Pen ool and objecs cu ou using he
Shape Builder ool. I added linear gradiens wih he
ransparency of each gradien adjused o help hemiochondrion blend ino he blue background.
Science:A cell is like a bag illed
wih luid. he bag iselis he membrane and heluid is called cyoplasm.
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Neuron, he nerve cell
For he neuron membrane, I drew a pahwih he Pen ool, using my skech as an
approximae guide. I used he Widh ool o
modulae he widh of he edge o give i a
more organic shape.
I gave he neuron membrane a dark yellow
fill, added an inner glow effec, and
deepened he color o a brown. I hen
duplicaed he membrane o creae a shape
for he inside of he nerve cell, giving his a
ligh yellow fill and hree effecs: wo inner
glows and one grainy, clumped exure.
For he ouside of he nerve cell, I creaed a
gradien mesh, added mesh poins and
adjused he gradiens o give he nerve a
3D volume. I repeaed his for each of he
neuron axon segmens as hey appear o
move away ino he disance.
I really enjoyed the Shape Builder tool,
which is intuitive and very useul in creating
complex objects out o simple shapes.
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345 Park AvenueSan Jose, CA 95110-2704USAwww.adobe.com
Adobe, he Adobe logo, Illusraor, and Phooshop are rademarks of Adobe Sysems Incorporaed in he Unied Saes and/or oher counries.
All oher rademarks are he propery of heir respecive owners. 2010 Adobe Sysems Incorporaed. All righs reserve d. 4/10
Far background
I drew he neuron body in he far background a he upper righ using he Pen ool.
For he dendries (he spidery legs), I used a pressure-sensiive brush firs, hen hand
sroked he pahs and joined he branches ogeher.
The background gradien from yellowish a lef o deep blue a righ was creaed on
a couple of layers and has he exure of an arisic sponge. One Illusraor feaure
ha was imporan for his area was Recolor Arwork, which I used o change he
color of all he background layers a once o ge a richer, cooler shade.
Foreground elemens
The foreground conains a number of differen molecular elemens. These are he
endosomes, which are he orange ellipses inside he neuron. They conain
aceylcholine, represened by small orange spheres. Due o heir small size, I creaed
hese by sacking a few successively smaller, ined spheres on each oher raher han
using gradiens. I hen made he spheres ino a symbol and used he Symbol Sprayer
ool o spray hem ino he gap beween he cells and ino he larger endosomes.
I hen duplicaed he anibodies presened earlier in his guide and placed hem
where I waned hem; roaing, resizing, and adjusing heir ransparency.
For he las sep, I added he arrows and used he new arrowhead conrols in
he Srokes panel o scale he arrowheads quickly and posiion hem o finish
off he composiion.
Myasthenia Gravis at the
Neuromuscular Junctionwas commissioned by Adobe and
creaed using Adobe Illusraor CS5.
For more information
Produc deails:www.adobe.com/illustrator