Upload
kirstie
View
213
Download
0
Embed Size (px)
Citation preview
8/9/2019 Planning Session One for Computing
1/3
8/9/2019 Planning Session One for Computing
2/3
(ain'e will move the learning on to discuss the importance of how we instruct and sequence an inputinto the computer when wanting a particular output. 'e will link this to using a programme such asscratch to conte%tualise their learning.
/am &andwich $ctivity #$% minutes&3 'e will e%plain to the children that one of us will
become a computer0robot. 1he children will have the task to create a set of instructionsintroduce the term algorithms- to programme the computer0robot to make a 5am sandwich.1he children will be shown the resources available to make the sandwich and given a settime to work with another. 6ach pair will have the opportunity to instruct the computer0robotto make the 5am sandwich.
7irect a friend #$' minutes&3 1o consolidate this understanding of correct instruction
importance, the children will work in pairs and one child will be blind folded whilst the otherguides the child around the classroom. 1aking care not to bump into ob5ects.
)reak #*' minutes&
ntroducing (akey (akey #$!our +' minutes&
Makey Makey video 3 1he children will be shown a youtube clip focusing on effective ways
to use a Makey Makey board as an input.
ollowing this, we will show how you set the board up and the controls which we will be
using0focusing on for this session. 'e will also draw the Makey Makey on the board andlabel the controls.
'e will then model using the Makey Makey with an online arcade game and scratch to
demonstrate its use with different programmes.
In pairs, the children will have the opportunity to combine the provided resources with the
Makey Makey and create input controls for their own scratch games0online arcade games.
81he adults2 role will be to support the children2s problem solving and reasoning skills.
,lenary #$' minutes&"ollaborate feedback of the session, focusing on their e%periences using Makey Makey9 thegeneral learning which took place9 and if they felt they had achieved the learning ob5ectives. 1oclose the session we will discuss what we will be doing ne%t week.
Evaluation:
LO$ -an we understand w!at in"uts and out"uts are and !ow t!ey work e..ectively/
$ few of the children were confident to share individual understanding of this but many had not
come across this terminology with computing before. 1he activities prepared to support theirunderstanding proved to be engaging and appropriately challenging, encouraging them to work
together using their problem solving skills. 1he only misconception which had occurred was during
the sorting activity as a few of the pictures appeared to show a different visual meaning depending
on the individual looking at it, for e%ample a few of the children addressed the computer monitor as
a television. 1his, however, did not affect the children2s understanding of what an input and output
was.
1he sequencing activities were also an effective teaching resource, providing concrete e%amples to
support their learning.
LO* -an we use (akey (akey to design a video game controller/
1he children en5oyed the video clip and were able to relate their understanding as to what MakeyMakey was following this. $ll were eager to use the resource and worked e%ceptionally well
8/9/2019 Planning Session One for Computing
3/3
together.
1here were several issues which occurred using this tool and effecting what had been planned!
$lthough we were notified that the children were confident scratch users, this did not
appear to be the case. $daptions were made to the session to resolve this by bringing the
children together and having a more intimate discussion about scratch and its use. 1here was one couple who appeared to have difficulty with using the Makey Makey,
however this may have been due to the resource itself.
If this was to occur in my teaching again I would ensure that an appropriate games site
was available for use to ensure that the children could use the resource effectively.