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CHOSEN IDEA: MANAGING HUMAN FLOW AND ZONING
DONE BY :
GABRIEL CHEK, CHRISTOPHER WICKS, CANDICE LIM, NG RUONING, LEONG KENG HOE, OOI YEE ERN & ALVIN TAN
14F04 GROUP 7 ( THE VII )PAGE 4
OVERVIEW IDEATION PROCESS PROTOTYPING / EXPERIMENTS FINAL DESIGN CONCLUSION
REASONS FOR CHOOSING:
1) Achieves the dual purpose of alleviating congestion during alighting and increasing comfort levels.
2) Allays passengers’ fear of being unable to alight.
3) More cost efficient.
4)4) Requires less changes to existing infrastructure.
METHODS
1) Indication from alighting passengers
Motivations:
UponUpon conducting a survey, we found out that many of our respondents were shy to ask others to move into empty spaces within the train/to make way for them to move into these empty spaces. With our idea (about flow), we intend to shuffle passengers and gather alighting passengers at the door. This requires interactions between strangers, which passengers may be unwilling to engage in. Hence, we needed a system which helps reduce such awkward interactions between strangers.
MMethods for Indication:
1) Push button
Intuitive. Similar to existing system used by buses
Not easily accessible for everyone Does not help pin-point individuals who are alighting
2) Sensor (detect via waving)
Easily accessible for all passengers
Catches the attention of other passengers
3) Smartphone App
Many commuters are already using their phones on the train
Users might find it to be a hassle as this will be an additional item they will need for travel
2) Pathway Generation
Motivations:
BasedBased on the results of our survey, we realised that the main factor which deterred passengers from moving away from the exits was the difficulty in alighting. With this in mind, we wished to make alighting much easier for passengers, by generating a path (marked out with LED lights) on which alighting passengers would have the right of way.
Methods for Pathway Generation:
1) Flow Algorithm
Requires less movement of non-alighting passengers. Paths tailored for each alighting passenger
Costs required to install and maintain system forgenerated paths on the floor
Not aesthethically pleasing - multiple generated paths could appear messy
2) Singular Flow
Simple
Fixed and predictable path for passengers
More shifting of passenger
A simple interface for the smartphone app
Generated paths on the floor for multiple alighting passengers
Single path for all alighting passengers to follow