1
||||IT‐ hlllrl● |||ltllreld‐ |11=n‐ |■ |||■ || |||| |||| ||| ||‐ | |||||‐ ||| || | <lnitial phase of knowing> Designer gets to know needs/idea1 0f each party thlel‐ IStl‐ dle11111“ e‐ rSIIIIII <陶 lid― phase of getting closer Designer makes each party get closer to meeting points bet、 een them <Last phase of putting together> Designer makes a prototype and gets a feedback from each partyo Repeat this until everyone is happy aboutthe product. Students′ ideal locker F Desttner′ sh ideal locker i Teachers′ ideal :ocker EVIIサ 1011‐ |111111111101卜 ||!

Process to tackle the problem

Embed Size (px)

DESCRIPTION

 

Citation preview

Page 1: Process to tackle the problem

‐||||IT‐hlllrl●|||ltllreld‐ |11=n‐

|■‐ |||■ || |||| |||| ||| ‐ ||‐ | |||||‐ ||| || | ‐

<lnitial phase of knowing>Designer gets to know needs/idea1 0f each

party

thlel‐ IStl‐dle11111“ e‐rSIIIIII

<陶lid― phase of getting closer>Designer makes each party get closer to find the

meeting points bet、 ″een them

<Last phase of putting together>Designer makes a prototype and gets a feedback

from each partyo Repeat this until everyone is

happy aboutthe product.

Students′

ideal

locker

F Desttner′shideal

locker i

Teachers′

ideal

:ocker

EVIIサ 1011‐ |111111111101卜 ||!