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Prototyping: What? Why? and How? Emma J. Rose UW Technical Communication

Prototyping: What? Why? and How? Emma J. Rose UW Technical Communication

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Prototyping: What? Why? and How?

Emma J. Rose UW Technical Communication

Emma J. Rose - UWTC

Today we’ll talk about What is a prototype Why and how prototypes are used How this applies to you Some examples

…and, if time permits, we’ll build a prototype

Emma J. Rose - UWTC

What do you think when you hear the word “prototype”?

Emma J. Rose - UWTC

What is a prototype An original … what other forms will be

developed from A physical model A design of some part (or entire) system

Emma J. Rose - UWTC

What do prototypes look like? They are “mock ups” Rough drafts or sketched of a design Can be just a drawing or have extended

functionality A work in progress

Emma J. Rose - UWTC

We use prototypes all the time User-centered design (UCD)

Is a philosophy and an approach to creating products and processes

Puts the user in the center of the design decisions

Usability Is an essential part of UCD Helps evaluate a product to see if it’s working

Emma J. Rose - UWTC

Why do we use prototypes? To get a sense of how a product will work Identify essential features or components Have something to evaluate early on And….

Emma J. Rose - UWTC

Why else do we use prototypes? Helps you from going in the

wrong direction A cheap way to do it! Let’s you make changes

quickly, try something new without being tied down.

Emma J. Rose - UWTC

According to Jakob Nielsen Cheaper to change a product

early than later in the development process

Common estimate is that it's 100 times cheaper to make a change before any code has been written

Emma J. Rose - UWTC

How are prototypes used Throughout the design process Help design and evaluate a product along

the way Moves from simple to more complex: this is

called fidelity

Emma J. Rose - UWTC

Fidelity How detailed a mock up is How close to being “done”

Low - Paper Medium - Visio, PowerPoint, Word High - Programming can include full functionality

Emma J. Rose - UWTC

Prototypes

Evaluate

Design

Emma J. Rose - UWTC

Lower cost Higher cost

Summary of findings

evaluate

Summary of findings

evaluate

Summary of findings

evaluate

Low fidelity High fidelity

Emma J. Rose - UWTC

What do prototypes look like?

Picture from Norman Nielsen Group (NNG.com)

Emma J. Rose - UWTCPicture from Norman Nielsen Group (NNG.com)

Emma J. Rose - UWTC

Many products started on paper Can just use stickies Draw idea on a

napkin!

Emma J. Rose - UWTC

Choosing diamonds on Amazon.comMock up Actual interface

Emma J. Rose - UWTC

How do we evaluate prototypes? Similarly to how we evaluate any product

An essential element to user-centered design…..

We do usability studies!

Emma J. Rose - UWTC

Evaluating prototypes All you need is paper A person to play

“computer” Some imagination

Picture from Norman Nielsen Group (NNG.com)

Emma J. Rose - UWTCPicture from Norman Nielsen Group (NNG.com)

Emma J. Rose - UWTC

Objections you may hear I can’t use a prototype, my product is too

complex! How will people know what the system is

doing? It needs to be coded so it’s interactive.

How can we evaluate a paper version? Users will think it’s silly.

Emma J. Rose - UWTC

How we respond No product is too complex! Think of it from

a user’s perspective. You can think just screen to screen.

An evaluation can be interactive, someone plays the computer and simulates interactivity

Users are willing to go along! They pretend it is real product.

Emma J. Rose - UWTC

How this applies to you The Make it Better assignment

When you suggest a redesign, it is helpful to provide visual elements

Consider creating a prototype You can evaluate it with real users You will have data about what works and what

doesn’t Gives you an aid to talk about what you changed and why

All design is iterative…this is why you can “Make it Better”

Emma J. Rose - UWTC

In class activity How many people drive in Seattle? How about park?

What’s hard about parking? How about after you park?

Emma J. Rose - UWTC

Progress? We went from

Emma J. Rose - UWTC

Design scenario The city of Tacoma has hired you to create

new digital parking meters After doing some research, they like some

aspects of the Seattle digital meters: Solar powered Send data to a central location Let users pay with credit card

However…

Emma J. Rose - UWTC

They don’t like the design! Your task: Design an interface for a parking

meter It should:

Allow use of Credit cards, cash: bills and coins Be easy to use Not required lots of instructions on the design

itself

Use paper and pencil or pen

Emma J. Rose - UWTC

Debrief What was easy or hard about the exercise?

What would you do next before pitching the design to the City of Tacoma?

What are some extra bonuses of doing a prototype?

Emma J. Rose - UWTC

If you want to learn more About Paper Prototyping

Paper Prototyping by Carolyn Snyder

Jakob Nielsen’s article on Useit.com

Emma J. Rose - UWTC

If you want to learn more about User centered design and usability

Coordinated study: Offered Spring 2006 Meets evenings and weekends 3 linked courses:

Theory of Human Computer Interaction User Experience Design Usability Research Methods

You get to design a product and evaluate it.

Emma J. Rose - UWTC

Thanks for your time! Questions? Email

Me: [email protected] TC advisor: [email protected]

Pick up a brochure See the website

http://www.uwtc.washington.edu/programs/certs/coordstudy.php