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7/27/2019 PSY211 Operant Conditioning Punishment
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Psychology of Learning
PSY211
Operant/Instrumental Conditioning:
Punishment
B. Charles Tatum
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Response
Stimulus
Consequence
(Onset/Offset)
Reinforcer
(Positive/Negative)
Punisher
(Positive/Negative/“Extinction”)
Future Responses
Increase Decrease
Produce
(Onset)
Remove
(Offset) S t i m u l u s C o n s e q
u e n c e Positive
Reinforcement
“Reward” (e.g., praise)
Negative
Reinforcement
(e.g., nagging)
Positive
Punishment(e.g., spanking)
Negative Punishment
“Extinction”
(e.g., time out)
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Rate from a Cumulative Record
Time
Number of
Responses
(Cumulative
Responses)
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Rewarded Time
Introduce Punishment
Number of
Responses
(CumulativeResponses)
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The Concept of Punishment Key Characteristics
Behavior has a consequence (e.g., crime leads to prison, cheating leads to
dismissal) Behavior decreases in strength or frequency (e.g., crime declines, cheating
stops)
Reduction in behavior is a result of its consequences (e.g., criminals go
straight because of prison, cheating stops because of dismissal)
Varieties of Punishment
Positive: The behavior (response) leads to the onset of some aversive event
that suppresses future responses (e.g., shock, scolding, physical blows)
Negative: The behavior (response) leads to the offset (removal) of some
pleasant event that suppresses future responses (e.g., removal of attention,
desired toy, previous rewards)
Related Concepts Extinction: The removal of a prior reinforcer (special case of negative
punishment)
Negative Reinforcement: Behavior (response) leads to the offset of some
aversive event and increases future behavior (e.g., get parents off your
back, remove a headache)
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Conditions Affecting Punishment
R-S Contingency: Dependency of punishing event on behavior (the response
must lead directly and predictably to the punishing event). R-S Delay: The longer the delay between response and punisher, the less
effective the punishment (e.g., immediate reprimands are better than delayed
reprimands).
Intensity: Strong punishers work better than weak punishers.
Progressive Punishment: Punishment is less effective if weak punishers are
followed by progressively stronger punishers.
Punishment Combined with Reinforcement
Behaviors that are both reinforced and punished become resistant to
punishment (e.g., children who get attention [reinforced] by being punished
for misbehaving become increasingly troublesome).
Punishment works best on behavior (e.g., criminal activities) whenalternative behaviors (e.g., community service) are reinforced.
When the motivation to engage in a behavior is strong (because the
reinforcement was strong) punishment is less effective.
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Problems with Punishment
Temporary Effects: The effects are not long lasting.
Escape and Avoidance: We try to escape from or avoid aversivestimuli (e.g., running away from home, lying to parents, escaping
from prison).
Aggression: Aversive stimuli lead to aggression.
Displaced Aggression (e.g., sabotage, vandalism).
Elicited Aggression.
Apathy: Punishment suppresses other behaviors.
Fixation: Punishment limits the range of behaviors. Animals only
respond in “safe” ways, are unwilling to try new behaviors (e.g.,
“learned helplessness”). Progressive Punishment can go too far (e.g., spouse abuse).
Imitation of the Punisher (e.g., successive generations of child abuse).
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Alternatives to Aversive Control
(Negative Reinforcement and Positive Punishment)
Prevention: Modify the environment to preclude the behavior (e.g.,
disconnect the keyboard, install a V-Chip, lock the medicine cabinet).
Extinction: Identify the reinforcing stimulus and remove it (e.g.,
time out)
Differential reinforcement of zero (DRO) responding : Reinforce
not responding for a period of time (e.g., remain motionless for fiveminutes)
Differential reinforcement of low rates (DRL) of behavior (e.g.,
reinforce lower levels of aggression, lower levels of activity)
Differential reinforcement of incompatible (DRI) behaviors (e.g.,reinforce sitting at your desk, don’t reinforce moving around;
reinforce getting to meetings, or class, on time)
Differential reinforcement of alternative (DRA) behaviors (e.g.,
reinforce saying nice things to classmates)
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Theories of Punishment
Disruption Theory: Punishment suppresses responding because it
leads to a disruption of ongoing activity (e.g., jumping, freezing).
Two-Process Theory:
Punishment involves both classical and operant conditioning.
Similar to the two process theory of avoidance.
Stimuli associated with the punisher (e.g., lever, cookie jar)
become a CS for reactions to the punisher (e.g., the sight of thelever or the cookie jar is associated with fear).
We avoid the CS (e.g., lever, cookie jar) and thus decrease
responses to the stimulus (e.g., don’t press lever, don’t take
cookies) One-Process Theory: Only operant conditioning is involved in
punishment. Punishment suppresses behavior just as reinforcement
strengthens behavior (e.g., high preference behavior reinforces low
preference behavior; low preference behavior punished high
preference behavior).