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Reading and Vocabulary Portfolio Kathleen Deckard & Julette Grusell EDUC 647 Dr. S. Stevens 12/06/05

Reading and Vocabulary Portfolio · o Readers basically use two strategic processes- 1) top-down processing which connects new information to activated prior knowledge (schemata),

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  • Reading and Vocabulary Portfolio

    Kathleen Deckard &

    Julette Grusell

    EDUC 647 Dr. S. Stevens

    12/06/05

  • Introduction

    Our portfolio for the skills areas of reading and vocabulary is comprised of an eclectic

    mix of lesson plans, activities, and games. We have categorized them into three parts. Part

    One, Reading Comprehension and Strategies, contains six suggested lessons and activities for

    assisting students to learn and apply skills and strategies for more effective comprehension of

    texts of single or multiple paragraphs in length. The remaining three activities relate to

    determining meaning within the contexts of phrases (e.g. street signs), sentences, and

    questions.

    Part Two, Integrated Skills and Games, contains vocabulary-building activities that go

    beyond establishing a simple word to meaning correlation. Several incorporate connections to

    categories and concepts, while others integrate a significant element of another skills area such

    as grammar, speaking and/ or writing (e.g. creating a story sentence by sentence and then

    writing it).

    Finally, in Part Three, Vocabulary Building Activities and Games, the items are geared

    towards increasing students’ word banks. Several use connections to visual images and/ or

    realia. Number 22, Rooting Out Words, focuses on word parts- roots and affixes and their

    meanings.

    For the most part, the activities we have selected and created or adapted for this

    portfolio are very flexible and may be used with students at the beginner/ high beginner level

    and higher. In terms of age level, most are appropriate for upper elementary through adult ESL

    students. There are a few exceptions, mainly in the direction of older rather than younger

    students. In other words, our activities do not support instruction that is oriented towards

    students who have not yet obtained decoding skills/ phonics in their first language or English.

    We believe our portfolio activities could be used by ESL teachers in a variety of settings

    to enhance and enliven their day-to-day instruction. These teaching environments could

    include public or private elementary, middle, and high schools as well as programs for adults-

    free programs, IEP’s, and EAP settings such as are found in community colleges. Several of the

    activities are games or involve peer interaction (pairs and small groups), so they would not be

    especially suitable for the one-to-one tutoring situation.

  • Pedagogical Framework The activities of our portfolio (as a whole and individually) reflect various aspects of

    current research and ―best practices‖ in teaching reading comprehension and vocabulary

    acquisition. For the most part, they are also designed in accordance with the principles of

    Communicative Language Teaching (CLT). Therefore, they would be most effectively

    implemented using this approach to second language teaching. Following are brief descriptions

    that serve to support these claims.

    Reading Comprehension

    As Jo Gielow succinctly stated in her presentation to our class on November 8th,

    ―Reading is problem solving.‖ Jo’s statement connected nicely to B. Mikulecky’s more

    comprehensive description of the reading process. In summary and review we offer these key

    points:

    o Reading involves the reader interacting with a text.

    o Reading is complex, combining conscious and unconscious strategic cognitive processes.

    o Readers attempt to build a mental model that reflects the intention of the writer- i.e., a

    solution to the problem.

    o Readers basically use two strategic processes- 1) top-down processing which connects

    new information to activated prior knowledge (schemata), and 2) bottom-up processing

    which taps into the reader’s knowledge of language (e.g. spelling, grammatical features,

    word level semantic information, etc.).

    o Readers use these processes in continuous interaction. (1990).

    The two types of strategic processes cited above and the component strategies they

    entail fall within the broader context of language-learning strategies. Research concerning

    English language learners (ELL’s), conducted by Ana Uhl Chamot and others, has shown that

    while all ELL’s use strategies in approaching language learning and academic tasks, the ―good‖

    language learners use more (selected from a larger personal repertoire) and use them more

    flexibly and effectively (2005).

  • Our goal as ESL teachers is to encourage and assist all our students to become ―good‖

    language learners. Therefore, we must incorporate awareness and explicit instruction in

    learning strategies into our ―best practices,‖ especially in the teaching of reading

    comprehension due to the essential and critical connection of this skills area to academic

    success. For this reason, we have included activities with a reading strategies focus, addressing

    both top-down and bottom-up processing, in our portfolio.

    Vocabulary Acquisition

    In Ken Cranker’s presentation to our class (October 4th) concerning vocabulary

    acquisition in reference to EAP, he mentioned that students need to know at least 90% to 95%

    of the words in a given text if they are to successfully comprehend it. That just about says it all

    in terms of the importance of emphasizing vocabulary acquisition in reading instruction and

    academic content-based courses! For obvious reasons, of course, vocabulary instruction should

    be integrated into the teaching of all skills areas in all ESL classroom settings. Effective

    listening and speaking skills are certainly enhanced when a students’ knowledge of vocabulary

    increases. Students’ understanding of grammar and their ability to express intended meanings

    through writing is likewise enhanced through knowledge of morphological endings, word roots,

    and affixes.

    Julette is currently attending a short-term workshop of multiple sessions in the

    Christiana School District. This workshop is specifically geared towards assisting teachers in

    developing and implementing classroom strategies that support vocabulary development for

    ELL’s. During one session, she and her colleagues reviewed and discussed information posted

    on the website of Colorin Colorado, a Spanish/ English bilingual website designed for teachers

    of ELL’s and their Spanish-speaking parents. The handout Julette received, downloaded from

    the link, Vocabulary Development, states that the maximum reading level of a student is based

    upon his or her knowledge of words. However, the knowledge of a particular word’s meaning is

    not presented as a one-dimensional entity. Rather, it consists of the following four dimensions:

    o A basic definition of the word.

    o A recognition of when to use the word (appropriate contexts).

    o A knowledge of possible multiple meanings for the word.

  • o And, an ability to decode and spell the word.

    (http://www.colorincolorado.org/teaching/vocabulary.php). * This website also contains an extensive

    portfolio of vocabulary activities.

    The above attributes of word knowledge support the assumption that vocabulary is best

    taught and learned in context, rather than in isolation. We have endeavored to use this

    principle in selecting pre-existing activities and games, as well as in designing our own original

    activities for inclusion in this portfolio. Vocabulary is presented in relation to the learners’

    existing schemata of concepts and categories and/ or reinforced through connection to visual

    imagery to foster binding. Students are encouraged to expand on their understanding of new

    words by using them creative ways.

    Communicative Language Teaching

    A communicative classroom environment is characterized by a dynamic interplay of

    teacher-student(s) interaction and student collaboration in learning and applying new skills. In

    this approach, the teacher often assumes the role of a facilitator; therefore, students

    accomplish learning tasks in an atmosphere that is student-centered and teacher-assisted.

    Students are encouraged to become active participants and engage in learning tasks that have

    a clear purpose and meaningful context.

    Our portfolio supports the effective practice of CLT. Many of the activities are designed

    so that students work cooperatively in pairs or small groups. This encourages spontaneous

    practice in the target language. In addition, the activities offer the flexibility of being easily

    adapted and/or extended to suit curricular demands and the creativity of the teacher. They

    may also be easily adjusted to meet particular needs and interests of the students.

    http://www.colorincolorado.org/teaching/vocabulary.php

  • Table of Contents

    Part One- Reading Comprehension and Strategies

    1 Activating Background Knowledge

    2 Destination Library

    3 Identifying and Evaluating Strategies to Unlock the Meaning of New Words

    4 Personalize

    5 Pronouns and Referents

    6 Sign Game

    7 Story Map

    8 Who? What? When? … in reverse - answers to questions

    9 Word Confusion

    Part Two- Integrated Skills Activities and Games

    10 Card Sort

    11 Contrasting Concepts Collages

    12 Monster Body Parts

    13 Order Me Around

    14 The Missing Link

    15 The Nine Lives of Lucky the Cat

    16 Visualization through Pantomime

    17 Vocabulary Tic-Tac-Toe

    18 Worm Word Game

    Part Three- Vocabulary Building Activities and Games

    19 Find Me Game

    20 Letters into Words

    21 Image Word Game

    22 Rooting Out Words

    23 Shopping Game

    24 The Translator

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    1 Title: Activating Background Knowledge

    Level: beginner and higher Age: upper elementary through adult ESL

    Type: whole group and individual

    Purpose: to enhance comprehension skills

    Skills Area: reading comprehension

    Prerequisites: students must have reading skills beyond the level of decoding.

    Learning Strategies Lesson (1): Activating Background Knowledge

    Jennifer Delett

    In explicitly teaching learning strategies, it is important to name the strategy, model it, and discuss it with the students. The goal is for students to be able to assess whether the strategy is useful for them, determine when it is useful, and use it at those times. The teacher should encourage and facilitate students' gradual independent use of strategies. The following is a lesson that can be used to introduce or practice the strategy of activating background knowledge.

    Level/Language: Can be used for any language and level

    Strategy: Activating Background Knowledge (Refer back to The Language Resource, February 1997 for more information on this strategy)

    Strategy Rationale: Students who think about what they already know will be better prepared for and more successful in their second language reading. By having in mind what they already know, it will be easier for them to understand and learn new information by relating it to existing knowledge. Students can better predict and infer while reading after activating their background knowledge.

    Objectives: To use the reading strategy "activating background knowledge" to prepare to read. To compare what they and their classmates know about the topic to increase prior knowledge. To discuss the strategy and assess its usefulness.

    Materials: Colored markers, newsprint, newsprint with example, newsprint with instructions, tape, book

    Prepare: Ask students to consider what they do to prepare for a sporting event, such as a soccer match, or a musical performance. (Do they just run out onto the field or do they do something beforehand to prepare themselves?) Write all ideas on the board, overhead, or newsprint. Sample teacher script: "It is helpful to prepare before a race or a match to put forth

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    2 Title: Destination Library

    Level: high beginner and higher Age: elementary through adult ESL

    Type: paired or group

    Purpose: to reinforce memory of the English alphabet and build / reinforce vocabulary.

    Skills Area: reading comprehension (sentence level), letter and word recognition

    Prerequisites: students should be familiar with questions beginning with ―What?‖.

    Destination Library is a game for two or more players.

    Print out the game board and all four pages of game pieces (the category cards). Cut the

    cards out and shuffle them into a pile.

    Find some coins. All players choose a different coin to be their playing piece. Place all the

    coins on the A space. The youngest person goes first.

    The object is to hop your coin from A to Z. To move, you pick a card from the pile, and

    follow its instructions.

    For example, let's say your coin is on D.

    You pick a card that says, "Name something unusual Theo would find down the back of the

    sofa. (Move 1 space)."

    You must think of an unusual something that begins with D. It can be a single word or a

    phrase. You could say "Doughnut," since a doughnut would certainly be a surprise in any sofa,

    and, importantly, it begins with D. You would then move your coin 1 letter ahead—in this case

    to E—and wait for your next turn, when you would have to think of a word that begins with E.

    This can be a silly game. You can be creative, especially when the card you draw asks you

    to create a tongue twister, or to think of something that Cleo would not want on her head.

    Experiment. Be goofy! Just make sure that your word or phrase begins with the letter your

    coin is on.

    In addition to the regular cards, there are several special cards. Eight of these cards will

    move you 2 spaces ahead or back. Two will allow you to switch places with another player. And

    one will send you to M, regardless of where you are. With these special cards, there is no need

    to think of a word (until your next turn, of course).

    If you can't move because you can't think of anything that starts with the letter you're on,

    you miss a turn. On your next turn, you can draw another card and try that letter again, or you

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    3 Title: Identifying and Evaluating Strategies to Unlock the Meaning of New Words

    Level: beginner and higher Age: upper elementary through adult ESL

    Type: whole group and individual

    Purpose: to teach strategies for determining the meaning of new words in context

    Skills Area: reading comprehension/ vocabulary

    Prerequisites: students must have reading skills beyond the level of decoding.

    Learning Strategies Lesson (2): Identifying and Evaluating Strategies to Unlock the Meaning of New Words

    Jennifer Delett

    In explicitly teaching learning strategies, it is important to name the strategy, model it, and discuss it with the students. The goal is for students to be able to assess whether the strategy is useful for them, determine when it is useful, and use it at those times. The teacher facilitates students' gradual independent use of strategies. The following is a lesson that can be used to help students activate their knowledge of the strategies they currently use to unlock the meaning of new words.

    Level/language: Can be use for any language and level

    Objectives: To identify and evaluate the strategies students are currently using to unlock the meaning of new words. To share effective strategies with classmates.

    Rationale: Building vocabulary is an essential feature of learning a second language. Learning to recognize unfamiliar words in a reading passage is often the first step in developing vocabulary. Students have knowledge about language (prefixes, suffixes, and roots) and learning (guessing and inferring) that they use to help them learn and remember new words. Teachers can help students build their second language vocabulary by encouraging them to identify and evaluate the strategies they are using to unlock the meaning of new words.

    Materials: student text

    Preparation: Students are often used to taking specific steps to solve a math or science problem, whereas they are less likely to use or be aware of a process for learning a language. Having students analyze these steps prompts them to think about their learning and transfer this awareness of a process to language learning. Give the students a math problem or other problem to be solved. Ask them to think about how they would solve the problem and write

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    4 Title: Personalize

    Level: beginner and higher Age: elementary through adult ESL

    Type: individual

    Purpose: to teach the reading strategy of identifying with a character

    Skills Area: reading comprehension

    Prerequisites: students should be able to read with comprehension- they must be beyond

    simply decoding.

    This activity is useful with reading material that is of a narrative nature- a true story or

    literature. Begin by telling students that the strategy of personalization helps readers to better

    understand and enjoy a story. Explain that readers can often identify with a character

    (personalize) because they have experienced some of the same feelings, thoughts, and

    situations. Before students read the assigned story/ selection present them with the following:

    Personalize

    A Reading Strategy

    Identifying with a character can help you to enjoy and understand what you read.

    As you read, ask yourself these questions:

    What does the main character do?

    How does the main character feel?

    Would I do the same things?

    Would I feel the same way?

    Source: Chamot, A. U., Hartmann, P., & Huizenga, J. (2004). Shining Star: B. New

    York: Pearson Education.

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    5 Title: Pronouns and Referents

    Level: high beginner/ intermediate Age: upper elementary through adult ESL

    Type: paired and individual

    Purpose: to enhance comprehension skills

    Skills Area: reading comprehension/ writing

    Prerequisites: students should be familiar with the form and functions of subject, object and

    possessive pronouns.

    This activity combines practice in both reading and writing skills. Begin by having pairs

    of students interview one another for the purpose of writing a brief biographical sketch in

    paragraph form. Prior to the writing phase, instruct students concerning the use of pronouns to

    replace the proper noun (name) of the person they are writing about. Remind them that

    pronoun use is necessary to avoid using the proper name again and again. For this activity the

    majority of pronouns used will be in third person forms. When the biographical sketches are

    finished, they may need to be edited and revised. You may prefer to type the finished sketches

    for easier reading. Afterwards, have the students exchange their papers so that they will be

    reading the work of their partner or another student. Have them look for and mark (circle or

    underline) the pronouns and indicate the referents. Point out that recognizing pronouns and

    their referents is an essential skill for effective reading comprehension.

    * If this activity takes place early in the school year, semester, etc., it is possible to

    compile the writings into a Who’s New? newsletter for the purpose of helping students become

    acquainted with one another.

    Three sample paragraphs follow on page 2.

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    6 Title: Sign Game

    Level: high beginner and higher Age: teen through adult ESL

    Type: pair or group

    Purpose: to recognize and determine the meaning of authentic signs

    Skills Area: word/ visual recognition

    Prerequisites: students should be familiar with numbers, time abbreviations, and symbols

    related to $ and % in English.

    The Sign Game is very useful with all level students. It can be used for helping students to

    recognize signs. This game can be adapted to reinforce different categories such as road signs,

    communication signs, shopping signs and so on. Begin with one student showing the sign while

    the next student reads the sign. Then have the student explain what the sign is and where it

    might be found. If the explanation is correct the student shows the next sign until all the

    pictures have been identified. The sign cards can be played in sets of six, then nine, and then

    12, depending on the student’s ability to cope with the different challenges. When students are

    able to recognize all sign images quickly, they have mastered the game. You can provide

    rewards for mastery level or award extra points for completing the game in _(3) or less ___

    minutes. To challenge students further you can have them advance to writing explanations for

    the signs.

    Images examples follow on pages 2 - 4.

    Adapted from:

    Charles I. Kelly at: http://www.manythings.org/lulu/

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    7 Title: Story Map- graphic organizer to assist in summarizing/ retelling a story

    Level: beginner and higher Age: elementary through adult ESL

    Type: individual

    Purpose: to organize notes for story summarizing/ retelling

    Skills Area: reading comprehension

    Prerequisites: students should already have practiced sequencing events and determining main

    ideas and supporting details of brief reading passages.

    The story map is very useful with literature in the form of short stories, fables (e.g.

    Aesop’s Fables story cards), Native American legends, etc. Begin with students reading their

    assigned selections. Following their reading they will take notes on the story map to record

    essential information. It is important that students use only words and phrases because the

    objective of the summarizing/ retelling exercise is for students to use their own words and not

    simply repeat, word for word, what they have read.

    When all story maps are complete, students will use them for reference in summarizing/

    retelling the stories orally or in writing. This final step can be accomplished as a paired or

    whole class activity depending on time available and class size.

    Sample story maps and checklist feedback sheets follow on pages 2 - 5.

    Story map adapted from:

    O’Malley, J. M., & Valdez Pierce, L. (1996). Authentic assessment for English language

    learners: Practical approaches for teachers. New York: Addison-Wesley.

    Source for checklist feedback sheets: Kathy Deckard

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    8

    Title: Who? What? When? … in reverse - answers to questions

    Level: high beginner and above Age: upper elementary through adult ESL

    Type: individual and paired

    Purpose: to enhance reading comprehension through understanding that reading material

    provides answers to a variety of questions.

    Skills Area: reading comprehension

    Prerequisites: students must be able to read for comprehension. They must be above the level

    of simply decoding.

    Activities of this type appear in ESL teaching materials, especially those designed for

    teaching in the content areas. Providing answers and then requiring students to create

    appropriate questions increases the challenge level and degree of critical thinking needed. For

    appropriate reading selections, it is possible to design your own activity.

    Begin by choosing main ideas and supporting details that could possibly answer

    questions beginning with who, what, when, where, why, and how. Put the information into

    statements and use them to create a handout that asks students to formulate the

    accompanying questions.

    Example:

    Here are statements related to information presented in the reading about Mesopotamia.

    Read the statements and make up a question that the statement could possibly answer.

    Remember to begin with a question word and end with a question mark. When you are

    finished, work with a partner and compare your questions. Take turns asking and answering

    the questions.

    1. Where was Mesopotamia located?

    It was in an area between the Tigris and Euphrates Rivers, where the countries of Syria and

    Iraq are today.

    2. ___________________________________________________________________________.

    These people of southern Mesopotamia were farmers.

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    9 Title: Word Confusion

    Level: high beginner and higher Age: upper elementary through adult ESL

    Type: paired or individual

    Purpose: to find the correct word to complete the cloze exercise

    Skills Area: vocabulary building and deriving meaning from context

    Prerequisites: students should be able to read at the sentence level and have some familiarity

    with the words selected for the activity.

    The Word Confusion game can be used with students at the high beginner level and

    above. It helps students to become aware of words that are sometimes confusing due to their

    similarities in spelling and/ or pronunciation- often just one letter makes the difference. This

    game can be adapted to reinforce different homophones. The student reads the sentence and

    inserts the appropriate word to fit the given context. After completing the activity students may

    compare answers with a partner and/ or check answers with an answer key.

    As an extension of this exercise, students may be given the challenge of creating sentences

    using the words that were not the correct responses for the initial activity.

    An example follows on page 2.

    Adapted from:

    Charles I. Kelly at: http://www.manythings.org/lulu/

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    10 Title: Card Sort

    Level: beginner and higher Age: elementary through adult ESL

    Type: group

    Purpose: to teach or reinforce vocabulary, concepts, and/ or classification characteristics

    Skills Area: vocabulary/ concept building

    Prerequisites: students should already be somewhat familiar with the vocabulary or concepts

    presented.

    This activity promotes active learning; the physical movement can help to energize

    students and encourage interaction. Begin by giving each student an index card that contains

    information that fits into a category (two or more categories will be needed per class). Ask

    students to circulate around the room and find others whose card fits the same category.

    Categories can be announced ahead of time or students can discover them while engaged in

    the activity. When all of the students have grouped themselves, ask those representing a given

    category to name it and present their index card information to the rest of the class. Make any

    relevant teaching points to emphasize important words and concepts.

    Examples:

    Using gerund forms, one group may have occupations (e.g., delivering packages, selling

    insurance, washing dishes, waiting on customers, etc.), while another has leisure time

    pursuits (e.g., reading a magazine, jogging three miles, playing golf, hanging out with

    friends, etc.).

    One group may have mathematical symbols (+, =, %, #,

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    11 Title: Contrasting Concepts Collages

    Level: beginner and higher Age: upper elementary through adult ESL

    Type: whole or small group

    Purpose: to review and build new vocabulary within the context of contrasting concepts (e.g.,

    healthful vs. harmful) through visual images.

    Skills Area: vocabulary

    Prerequisites: students should have completed at least one reading (preferably authentic)

    concerning the given topic(s). They will then be familiar with basic vocabulary and ideas

    associated with the concepts being contrasted.

    This activity works well as an extension activity following reading instruction relative to

    academic content such as health and nutrition, natural science, or business. Begin with a

    review of some of the main points addressed in the reading(s). Focus on contrasting

    viewpoints presented. Then show students two blank sheets of poster board and explain that,

    as a whole class (or in small groups), the objective is to create two posters using photos and

    words cut from magazines or newspapers that represent examples of the contrasting concepts.

    Students are asked to collect the necessary visuals for homework. Over the next few class

    sessions they can then assemble and tape (double-stick works well) or glue the visuals and

    words to the appropriate posters in collage fashion.

    The finished posters provide an excellent springboard for review and discussion of

    vocabulary and ideas learned through the reading activity(s). They also allow for connecting

    new vocabulary and ideas (suggested by the visuals) to that context in meaningful ways.

    Examples: Healthful Foods vs. Potentially Harmful Foods

    Healthy Lifestyles vs. Potentially Harmful Lifestyles

    Practices that Protect the Environment vs. Practices that Harm the Environment

    Businesses that Sell Products vs. Businesses that Provide Services

    Fashions vs. Fads

    Source: Kathy Deckard

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    12 Title: Monster Body Parts

    Level: beginner and higher Age: upper elementary through high school ESL

    Type: individual

    Purpose: to teach/ review vocabulary related to parts of the body and adjectives

    Skills Area: vocabulary building

    Prerequisites: none

    This activity allows for student creativity and can provide the context for extension

    activities such as oral or written descriptions and story telling. Begin with a whole class

    discussion of the concept of monsters. This is a good tie-in to Halloween as well as tales and

    legends of other cultures and time periods. Following discussion, distribute the handout

    packets to groups of students for sharing. Explain that the objective is to create a monster by

    selecting and tracing the various body parts needed. Using an overhead, demonstrate the

    process. Allow students to work independently until their monsters are complete. The next

    step is for students to label their monsters’ body parts using at least one adjective to describe

    the part (e.g. hairy body, spiked hair, spooky eyes, huge ears). They can add color and also

    name their monsters, using English or their native languages.

    Following the creation phase, the students can describe their monsters to the class using

    the labels as cues. They may also write descriptions using the target vocabulary in complete

    sentences. Additionally, they may work alone or with a partner to develop a story about the

    monster(s). They can use the story map (portfolio #1) for guidance and then tell their original

    stories orally or in writing.

    The following nine pages contain the tracing masters.

    Source: Kathy Deckard

    * I cannot credit the book from which I obtained the tracing masters since I no longer

    have it.

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    13 Title: Order Me Around

    Level: high beginner and higher Age: upper elementary through adult ESL

    Type: paired or individual

    Purpose: to sequence words according to specific criteria

    Skills Area: sequencing and vocabulary building

    Prerequisites: students should already be familiar with the concepts and categories presented.

    The Order Me Around game is very useful with all levels. It can be adjusted to suit the

    students’ proficiency level and concept knowledge. This game will help students develop

    sequencing skills and build vocabulary. It can easily be adapted to reinforce different academic

    content areas such as science, geography, history and so on. Distribute concept cards and

    have students use a sheet of paper to record their ordered lists of words. One side of the card

    could contain the list, while the listing instructions could be placed on the reverse. Provide a

    key to check their answers. If the order is incorrect, the student must review the information

    before continuing the game. When students are able to order the items correctly, they have

    mastered the game. You can provide rewards for mastery level or award extra points for

    completing the game in _(3) or less ___ minutes. To challenge students further you can have

    them create new, original items for the game.

    Examples follow on pages 2 and 3.

    Adapted from: http://www.funbrain.com/vocab/

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    14 Title: The Missing Link

    Level: high beginner and higher Age: upper elementary through adult ESL

    Type: paired or small group

    Purpose: to connect ideas and/ or events while creating an original story

    Skills Area: sequencing and cohesion in reading and writing

    Prerequisites: students should be able to read brief passages of written English with

    comprehension. They should also be able to compose and write complete sentences.

    The Missing Link is a fun activity that can be used to help students develop an

    understanding of sequencing and cohesion in reading and writing. It also allows students to

    use the English they have learned/ acquired in ways that are new for them. This game can be

    adapted to focus on different topics and situations appropriate for the age and proficiency level

    of the learners. Begin with a sentence that represents a starting point (one chain link) for a

    story. One student will add a second link- a sentence that continues the story. After a few

    links have been added, the teacher will read the links and check for sequencing and coherence

    in ideas. She will issue a broken link for problems. Students will then revise that link before

    continuing on. Completed stories may be published in a classroom newsletter.

    Examples follow on page 2. Additional images to select from for creating Link Cards

    may be found on the web. They may be laminated for reuse.

    http://images.google.com/images?svnum=10&hl=en&lr=&q=+chain++links+&btnG=Se

    arch

    Source: Julette Grusell

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    15 Title: The Nine Lives of Lucky the Cat

    Level: high beginner/ intermediate Age: teen through adult ESL

    Type: whole group or class

    Purpose: to review/ reinforce vocabulary related to occupations and job descriptions and to

    introduce/ practice the simple past tense of BE and regular/ irregular verbs

    Skills Area: vocabulary and grammar

    Prerequisites: students should have familiarity with the names of several occupations and action

    verbs associated with them. Prior presentation of the simple past tense of BE and the –ed

    inflection for simple past tense of regular verbs and some common irregular past tense verbs

    may be helpful, but is not essential. The activity may serve as an introduction rather than

    review for the grammatical forms.

    This activity works well with groups of beginners who thrive on a more direct

    instructional approach and lots of repetition. Begin with a simple discussion relating to the fact

    that we (human beings) have only one life and that during our one lifetime we may have more

    than one occupation. Question the students to see if any are familiar with the belief that cats

    have nine lives (my students decided it was seven lives, so we went with that lucky number-

    Lucky is also the name of my cat!). From there proceed with a question/ answer session to

    determine what occupation Lucky or _____________ the cat had in each of his/ her former

    lives and what he/she did in that job (skills description). Write the students’ responses on the

    board using the following format for each:

    1. Lucky was a childcare worker. He took care of children. 2. He was a plumber. He fixed toilets and sinks. 3. He was a dishwasher. He washed dishes. 4. He was a receptionist. He greeted visitors and answered

    the telephone. 5. Lucky was a telephone technician. He installed telephones. 6. He was a salesperson. He sold insurance. 7. He was a truck driver. He drove a truck. 8. He was a nurse’s aide. He helped the nurse and patients. 9. He was cashier. He used a cash register.

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    16 Title: Visualization through Pantomime

    Level: beginner and higher Age: elementary through adult ESL

    Type: paired

    Purpose: to assist students in remembering vocabulary and concepts by creating corresponding

    mental images.

    Skills Area: vocabulary/ concept building

    Prerequisites: none

    This activity is a fun, drama-based approach to vocabulary and concept building. It will

    work well with material that lends itself to an illustration of meaning through pantomime (e.g.

    action verbs, occupations). Begin with an introduction that reviews familiar classroom

    nonverbal communication such as raising one’s hand, a finger to the lips for quiet, zipping the

    lips shut for silence, and illicit student responses as to their meanings. Then, give each pair of

    students a set of paper strips containing the words for the items that will be pantomimed.

    Proceed to silently demonstrate the given items through gestures and body movements. As the

    students match their paper strips one-by-one to the actions, they will put the strips in order on

    their desks, creating a list. The teacher can provide nonverbal feedback as well- nodding

    agreement, thumbs up, and high fives. When all items have been pantomimed, the students

    may be given another set of strips for an association match up activity, if applicable. There are

    also numerous, creative ways to extend a lesson of this type; these can focus on content

    connections and/or language aspects.

    A sample set of strips follows on page 2.

    * I designed this as a review activity for a Level 1 social studies class at Christiana High

    School. As you might imagine, the students had studied prehistory and the ancient

    civilizations of Mesopotamia and Phoenicia. I was able to give it a try, and the students

    really responded very well!

    Source: Kathy Deckard

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    17 Title: Vocabulary Tic-Tac-Toe

    Level: beginner and higher Age: elementary through adult ESL

    Type: individual and group

    Purpose: to practice vocabulary through use at the sentence level

    Skills Area: vocabulary building

    Prerequisites: none

    This activity provides a fun, game format for practicing vocabulary representing any

    category, concept, or part of speech. Begin by choosing nine vocabulary items (words or

    phrases) for the game. Then draw a tic-tac-toe frame on the board and randomly fill in the

    spaces with the items. Divide the students into two teams- the X team and the O team. Flip a

    coin to determine which team will go first. Individual students then take turns (alternating

    teams) choosing vocabulary items and creating complete sentences using the items correctly.

    For each correct sentence the respective team will receive an X or O in that space. The teacher

    will erase the item and replace it with the X or O. Play continues until one of the teams has tic-

    tac-toe and is declared the winner of that round.

    Example: This game is setup with a focus on object pronouns. A correct response would be a

    sentence/ question using the pronoun appropriately, with or without a preposition.

    Julette called me last evening.

    Please sit here with us.

    me (preposition) you (singular) him

    her us them

    it you (plural) me (no preposition)

    Source: Barbara Morris, instructor at the English Language Institute, University of Delaware.

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    18 Title: Worm Word Game

    Level: intermediate and higher Age: upper elementary through high school ESL

    Type: paired

    Purpose: to promote letter recognition and teach/ review vocabulary. It also provides a basis

    for using language creatively through story telling.

    Skills Area: vocabulary building, sequencing events, and story telling.

    Prerequisites: none

    This is a special domino style word game for two players. It goes like this. Print sheets 1 –

    4. Then cut out all pieces along the solid, bold lines only. Fold each card in half, along the

    dotted line, so that there is one word on each side. Give an equal number of playing pieces to

    each player. It is not necessary to use all the pieces, but the more you use, the longer the

    game will last. Just choose a number that both players are comfortable with.

    Players should sit at opposite sides of a table, or on the floor. The first person puts one card

    in the middle, with one word facing each player.

    The other player then places a piece whose first letter matches the last letter of that word,

    or whose last letter matches the first letter of that word. Players continue taking turns, always

    adding a word to either end of the Word Worm. If a player cannot make a match, he misses a

    turn.

    When neither player can go any more, there will be a pretty long Word Worm winding

    across the table. The side facing you might say Hamster--Right--Tree--Eagle (notice the way

    the start and end letters match up). With the same pieces, the other player might see

    Envelope--Eat--Tower--Rich. Both players must now create a story using all of their words in

    the order that they appear, reading from left to right. Stories may be shared orally or written.

    If some of the words are unfamiliar, the teacher may need to provide assistance and/or a

    dictionary.

    Two examples and the four Word Worms sheets follow on pages 2 – 5.

    Source: http://pbskids.org/lions/printables/games/worms.html

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    19 Title: Find Me Game

    Level: beginner Age: elementary through high school ESL

    Type: paired or group

    Purpose: to teach and strengthen vocabulary by connecting to visual memory.

    Skills Area: word/ illustration recognition

    Prerequisites: students should already be somewhat familiar with these words.

    The Find Me Game is very useful with beginning level students. It can be used for word/

    picture recognition to help students develop a mental understanding of the words. This game

    can be adopted to reinforce different categories such as shapes, animals, and tools and so on.

    Begin with one student reading the word while the next student point to the picture. If the

    connection is correct the student calls out the next word until all the pictures have been

    identified. The picture card set can be a set of six then nine and then 12, depending on the

    student’s ability to cope with that amount. When students are able to recognize all word images

    quickly, they have mastered the game. You can provide rewards for mastery level or award

    extra points for completing the game in _(3) or less ___ minutes. To challenge students further

    you can have them advance to writing sentences about the words and pictures.

    Images Examples follow on pages 2 - 9.

    Source:

    Charles I. Kelly at: http://www.manythings.org/lulu/

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    20 Title: Letters into Words

    Level: beginner and higher Age: elementary through adult ESL

    Type: paired or small group

    Purpose: to create new words using letters from other words.

    Skills Area: vocabulary building and spelling

    Prerequisite: none

    The Letters into Words game can be used with all proficiency levels. It helps students

    increase their vocabulary and practice spelling, too. This game is similar to crossword puzzles,

    but more open-ended because a beginning word is given instead of a clue. It is also quite

    similar to Scrabble, but players are not limited to a given set of letters. Taking turns, the

    students add letters in any direction from the base word(s) to create new words. The number

    of words created can be converted into points for score keeping. The player who creates the

    most words is the winner. An extra challenge could be a limitation on the types of words

    acceptable (e.g. proper names, nouns, verbs, etc.)

    An alternate game can be played whereby individual students (or pairs) are given a certain

    set of letters. The object is to create as many words as possible using some or all of those

    letters.

    An example follows on page 2.

    Source: Julette Grusell

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    21 Title: Image Word Game

    Level: beginner and high beginner Age: elementary through adult ESL

    Type: pair or group

    Purpose: to recognize images and associate them with words.

    Skills Area: word/ illustration recognition

    Prerequisites: none

    The Image Word Game is very useful with beginning level students. It can be used for

    word/ picture recognition to help students develop mental images that match commonly used

    English words. This game can be adapted to reinforce different categories such as verb,

    adjectives, nouns, places, means of communication and so on. Begin by having students make

    connections between words and images. Present the images first in sets of six, then nine, and

    then 12, depending on their ability to cope with that much mixture. When students are able to

    recognize all word images quickly, they have mastered the game. You can provide rewards for

    mastery level or award extra points for completing the game in _(3) or less ___ minutes. To

    challenge students further you can have them advance to writing sentences about the words

    and pictures.

    Images examples follow on pages 2 - 17.

    Source:

    Charles I. Kelly at: http://www.manythings.org/lulu/

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    22 Title: Rooting Out Words

    Level: intermediate and higher Age: upper elementary through adult ESL

    Type: paired or individual

    Purpose: to identify the meanings of word roots, prefixes, and suffixes.

    Skills Area: vocabulary building

    Prerequisite: Students should already be familiar with the notion of affixes.

    The Rooting Out Words activity is very useful with intermediate and advanced level

    students. It helps students learn the meanings of word parts. These understandings will

    enhance students’ skills in guessing the meanings of new vocabulary without using a dictionary.

    Begin with one student reading the selected examples of words containing the target roots or

    affixes. The next student guesses the meaning of the word part. If the student’s choice is

    correct, that student then calls out the next word until all items have been answered. When

    students are able to match all word roots and affixes with their meanings quickly, they have

    mastered the game. You can provide rewards for mastery level or award extra points for

    completing the game in _(3) or less ___ minutes. To challenge students further you can have

    them advance to writing sentences using one word from each set of examples correctly in

    context.

    Students, using a handout, may also do this activity individually. Afterwards, students may

    check their answers (and later, their created sentences) with a partner.

    Examples follow on pages 2 and 3.

    Adapted from: http://www.funbrain.com/vocab/

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    23 Title: Shopping Game

    Level: beginner and higher Age: elementary through adult ESL

    Type: paired

    Purpose: to learn vocabulary related to various types of stores and items that would be

    purchased in them.

    Skills Area: vocabulary building

    Prerequisite: none

    The Shopping Game provides an interesting way to present and reinforce vocabulary in

    connection to the schemata of shopping. Begin with one student reading a list while his/ her

    partner guesses where the items were purchased (e.g. supermarket, hardware store, jewelry

    store, etc.). Students can alternate playing the roles of reader and guesser.

    Variations on this activity could effectively enhance the students’ engagement level and

    expand on the vocabulary practiced. One would be to use realia and actually have shopping

    bags full of items that would be purchased in particular types of stores. A second option would

    be for students to create poster collages using pictures cut from catalogs, magazines, and

    newspapers that fit the various product categories. A third option would be to reverse the

    activity by giving students the name of a store and asking them to brainstorm and list as many

    items (possibly purchased there) as they can in a given time period. Pairs could then compare

    their lists with other pairs of students.

    Examples follow below.

    Source: Julette Grusell

    Shopping Game

    Supermarket Pharmacy flour medicine chicken make up rice cologne beans hair color cheese vitamins milk sun block

  • Kathleen Deckard and Julette Grusell Reading/Vocabulary Portfolio

    EDUC 647

    Dr. S. Stevens

    12/06/05

    24 Title: The Translator

    Level: beginner and intermediate Age: elementary through adult ESL

    Type: paired

    Purpose: to translate words from the native language to English.

    Skills Area: vocabulary building

    Prerequisites: none

    The Translator is very effective with paired students (a more advanced student paired

    with a beginning level student). It is also more appropriate for a bilingual setting.

    The more advanced student will say the native language version of the word and elicit the

    English counterpart from his/ her partner. This helps beginner students connect English words

    with words in their native language for which a direct translation can be made (e.g. days of the

    week, items in house or classroom, colors, etc.) This game builds students’ vocabulary and also

    reinforces correct pronunciation for all participants. It can easily be adapted for use with

    various native languages. If the student responds with the correct translation in English, the

    next item is spoken until all words have been correctly translated. Begin with three words- then

    six, nine, twelve and so on. When students have mastered a given list, more items can be

    added or a new set created. You can provide rewards for mastery level or award extra points

    for completing the game in _(3) or less ___ minutes. To challenge students further you can

    have them use the words in spoken phrases or combine two words such as a noun with an

    appropriate adjective.

    Examples below using Spanish.

    THE TRANSLATOR

    Say a word in the student’s native language and have student say the word in English.

    Hoy English- today

    Manana English- tomorrow and morning

    Ayer English- yesterday

    Adapted from: http://www.funbrain.com/vocab/