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Programme/Course Name: Jacqueline Lewis Module Name: Computer Basics 101 Page No.: 1 Page Title: Welcome Section/Lesson No.: 1 Section/Lesson Name: 1 On-Screen Visuals/Text Narration 1. Welcome to computer 101 2. Goals explained 3. Explain the module On-Screen Visuals/Text 2. Narration 1. What are computers used for? Searching the Internet Applying for jobs Communications

Sample Storyboard Computers 101

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Page 1: Sample Storyboard Computers 101

Programme/Course Name: Jacqueline Lewis Module Name: Computer Basics 101 Page No.: 1 Page Title: Welcome Section/Lesson No.: 1 Section/Lesson Name: 1

On-Screen Visuals/Text Narration

1. Welcome to computer 101

2. Goals explained

3. Explain the module

On-Screen Visuals/Text

2.

Narration

1. What are computers used for?

Searching the Internet

Applying for jobs

Communications

Page 2: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

By the end of this module you will be able to:

Know the parts of a computer

Know how to power up and power down a computer.

Use a Mouse

Use a Keyboard

Use a Computer Screen

On-Screen Visuals/Text

2. Narration

Explain why they need to use a computer.

Page 3: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

Computers have:

parts to receive input

parts to give output

parts to do work

parts to remember things while the power is on (short term memory)

parts to remember things when the power is off (long term memory)

On-Screen Visuals/Text

2.

Narration

2.

A computer has a screen and several other parts

Introduce the next slide that covers how to use the e-learning module.

Page 4: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 4 Page Title: How to navigate Section/Lesson No.: 2 Section/Lesson Name: 1

On-Screen Visuals/Text

1. Welcome

Narration

1. Computer Basics 101

2. To move forward in this presentation press the arrow key forward

3. To move back in this presentation press the arrow key back.

Go Forward Button Go Back Button

Page 5: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1. Practice

2. Pres the Back button

3. Press the Forward button

4. Add animation to the screen for feedback

Go Forward Button Go Back Button

Page 6: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 6 Page Title: Parts of computer Section/Lesson No.: 3 Section/Lesson Name: 1

On-Screen Visuals/Text

1.

Narration

1. The computers main job is to run programs. Programs are instructions in a language that computers and programmers understand. A programmer, or a team of programmers writes a program and saves it on a long term storage device like a floppy drive, a hard disk or a CD-ROM.

2. Then, when you want to run that program, you type its name and the computer goes and gets the program off the hard drive, or wherever it is stored, and brings it into its short term storage, called RAM, and runs the program.

The Parts of a Computer

Item Duty

Monitor (screen) Output

Printer Output

Processor Work

Keyboard Input

Mouse Input

Modem Input and Output

Memory (RAM) Short term storage

Floppy Disks Long term storage

Hard Disks Long term storage

Page 7: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1. A Monitor is for:

2. A Printer is for

3. A Processor is for

4. A Keyboard is for

5. A Mouse is for

6. A Modem is for

7. Memory is used for

8. Floppy Disks are used for

9. Hard Disks are used for

.

The Parts of a Computer

Item Duty

Monitor (screen) Output

Printer Output

Processor Work

Keyboard Input

Mouse Input

Modem Input and Output

Memory (RAM) Short term storage

Floppy Disks Long term storage

Hard Disks Long term storage

Page 8: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1. A monitor shows a picture screen

2. A Printer sends information out

3. A processor does the work

4. A keyboard sends information out

5. A mouse sends information out

6. A Modem controls the input and output

7. Memory RAM, stores short term memory

8. Floppy Disks store long term memory

9. Hard Disks store memory for long periods of time.

The Parts of a Computer

Item Duty

Monitor (screen) Output

Printer Output

Processor Work

Keyboard Input

Mouse Input

Modem Input and Output

Memory (RAM) Short term storage

Floppy Disks Long term storage

Hard Disks Long term storage Introduce the next slide that introduces the mouse.

Page 9: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 9 Page Title: Learning mouse skills Section/Lesson No.: 4 Section/Lesson Name: 1

On-Screen Visuals/Text

1.

Narration

1. Learning Mouse Skills

Page 10: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1. Introduce the mouse:

The Mouse is the device you will use for most of your interactions with your PC. It is primarily used to move the pointer arrow around the screen and to select and activate options.

On-Screen Visuals/Text

2. Narration

The mouse buttons are used to interact with whatever is on the screen where the pointer is located. The left mouse button is the one you will use most often. Clicking this tells the PC to select an item and is called 'left-clicking'. To activate an item and use it, you will often need to click the button twice or 'double-click'.

Page 11: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1. If you click and hold the left button and move the mouse, this has the effect of 'dragging' a selected object about the screen until you release the button.

Left-clicking on text in a document will place a flashing cursor at that point, which allows you to begin typing there.

On-Screen Visuals/Text

2.

Narration

2. The right mouse button is usually used to bring up a small menu window that gives options specific to the selected object. To use a particular option you just left-click it.

Common right-click menu options for an object include: Open (activate, same as if you double-click), Cut (remove to be placed elsewhere), Copy (make a copy of this object) , Create Shortcut (create a shortcut link elsewhere to give quick access to this object), Delete (remove permanently), Rename (give a new name), and Properties (find out information).

Page 12: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1.

Let’s Try to use our mouse:

First, place your had on the mouse

Make sure the mouse is on a flat surface

Keeping your hand on the mouse, move over the flat surface.

On-Screen Visuals/Text

2.

Narration

Demonstration provided

Page 13: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration: Demonstration

1. Move the mouse left and right, move it up and down.

2. Now move the mouse away from you, see how it moves with a slight touch.

3. The speed you move the mouse determines how fast or slow the mouse will move.

4. Always keep the mouse pointed forwards, there is no need to turn it sideways.

5. Try not to look at the mouse. Keep your eyes on the screen.

On-Screen Visuals/Text

2.

Narration

Practice session

Move the mouse over the pad. Look at the arrow on the screen.

Page 14: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1. Practice session

Let’s practice moving the mouse.

On-Screen Visuals/Text

2.

Narration

Now practice use the mouse inside a maze.

In the next slide, you will follow the maze with the mouse until you exit the maze.

Page 15: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1. Interactive Maze game

Let’s try to help Amy find her bike.

Practice moving the pointer until you find Amy’s tricycle.

Page 16: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1. Interactive Maze game

Let’s try to help Sparky find his bone.

Practice moving the pointer by follow the route to Spark’s bone.

Page 17: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 17 Page Title: Single Click Section/Lesson No.: 5 Section/Lesson Name: 1

On-Screen Visuals/Text

1.

Narration

1. Introduce the mouse:

Next, we will learn how to use the buttons on your mouse.

The left button is to interact or make an option on your computer screen.

The right button is to select when options are highlighted.

On-Screen Visuals/Text

2. Narration

Press the left button on the mouse.

This is called single clicking

Page 18: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Do you smoke?

Narration

1. When you want to make a selection that is highlighted, move the mouse over the selection while keeping it over the button, click the left side of the mouse. This is called single click.

Add animation to the slide for buttons

On-Screen Visuals/Text

2. Which animal do you like better? Narration

Let’s try again:

Click the left button on the mouse to make your choice.

Add animation to the slide for buttons

Page 19: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 19 Page Title: Double click Section/Lesson No.: 6 Section/Lesson Name: 1

On-Screen Visuals/Text

1. Who is behind door number One?

Narration

1. If you want to make a selection or options highlighted move the mouse over the selected area then click the mouse twice. This is called double clicking.

2. Add animation to the slide

On-Screen Visuals/Text

2. Who is behind door number Two?

Narration

2. Lets try to double click again.

Click onto the double doors.

Doors will open and close with interaction

Add animation to the slide

Page 20: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Who is behind door number Three?

Narration

1. Let’s try double clicking again

2. Add animation to the slide

Page 21: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 21 Page Title: Drop and drag Section/Lesson No.: 7 Section/Lesson Name: 1

On-Screen Visuals/Text

1. Drag and drop

Narration

1. When you want to move an item selected. Hold the mouse over the item then slide the mouse to the location you want it to go to.

This is called drag and drop

Add animation to the slide

On-Screen Visuals/Text

2. Drag and drop

Narration

2. To move an item you must keep the mouse clicked until it reaches the destination.

When your item reaches it’s destination, you can release it.

This is called drag and drop

Add animation to the slide

Page 22: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Drag and drop

Narration

1.

Practice session

Moving items into the bowl

On-Screen Visuals/Text

2. Practice drag and drop

Narration

2. Let’s practice moving the fruit into the basket.

Place each piece of fruit into the bowl

Add animation to the slide

Page 23: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Drag and drop

Narration

1.

Let’s try to practice moving the fruit out of the bowl.

Drag and drop each fruit into the other bowl

Narration

2. Let’s practice moving the fruit out of the bowl and into a bag.

Place each piece of fruit into the bag

Add animation to the slide

Page 24: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 24 Page Title: Learning keyboard skills Section/Lesson No.: 8 Section/Lesson Name: 1

On-Screen Visuals/Text

1.

Narration

1. Learning Keyboard Skills

Page 25: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1.

Narration

1. A computer keyboard can be used to type characters and can also be used to give the computer instructions.

2. Keyboards can come in a number of different layouts. QWERTY keyboards are so-called because the top line of letters, underneath the number line, begins with those six letters.

On-Screen Visuals/Text

2. Letters on the keyboard Narration

1. 1. There are several groups of keys on the keyboard.

2. First the letter keys. They are located in the middle of the keyboard.

3. a,b,c,d,e,f,g,h,I,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z.

Page 26: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Numbers

Narration

1. Next are the number keys which are near the top.

2. 1,2,3,4,5,6,7,8,9,0

On-Screen Visuals/Text

2. Return, Shift Keys

Narration

2. There are a number of other useful keys too. The Enter key confirms a selection, and pressing the Shift or Caps Lock keys activates uppercase letters when you type, or special characters on number keys.

If you hold the shift key down and press letters they will be in Capitalization.

If you hold the Caps Lock key down, all letter will be capitalized. A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z.

If you hold the shift key down and press the number keys, they turn into symbols. !,@,#,$,%,^,&,*,(,).

Page 27: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Extra Keys

Narration

1. There are also a number of function keys beginning with F1, F2 and so on, and these are used to access different options in different programs. Other keys such as Home, End and Page Up and Page Down allow you to quickly move about within a document.

On-Screen Visuals/Text

2. up, down, left, right keys

Narration

1. The arrow keys move the text typing cursor up, down, left or right.

2. You may have a number keypad too. This acts as an alternative to the number keys above the main letter keys. Pressing the Num Lock button will switch between using the keypad as number keys, or arrow keys.

Page 28: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Important keys

Narration

1. Of all the keys on the keyboard, the Return, Shift and Space Bar keys are most important.

2. They give directions to the computer

Narration

1. The Return Key

2. The Shift Key

3. The Space Bar

4. The Back Space

5. Add Return Key, Shift Key, the Backspace Key and Space bar

Return Key

Shift Key

Space Bar

Backspace Key

Page 29: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Practice typing

Narration

1. Now, your going to practice typing letters

Add link to the page

On-Screen Visuals/Text

2. Practice typing

Narration

2.Let’s practice using the computer keyboard to type numbers, and letters

Add link to the page

Link to game

Link to game

Page 30: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Practice typing

Narration

1. Now, your going to practice typing using the Return, Backspace, Space Bar and Shift Keys

Add link to the page

On-Screen Visuals/Text

2. Practice typing

Narration

2.Let’s practice using the computer keyboard to do all activities

Add link to the page

Link to game

Link to game

Page 31: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 31 Page Title: Pointer to Cursor Section/Lesson No.: 9 Section/Lesson Name: 1

On-Screen Visuals/Text

1. Using your cursor to type

Narration

1. The computer lets you know that it is ready for you to type by showing you a flashing line called the cursor.

2. While your mouse is over the box, your computer shows you that you can type there by changing the shape of the pointer.

3. You are now going to type onto the screen using the box provided.

On-Screen Visuals/Text

2. Typing into the box

Narration

2. After you type, to tell the computer that you are finished typing press the large Return Key . That looks like this.

Press the Return Key now.

Apply Return Key to the slide.

Passwords

Page 32: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 23 Page Title: Using passwords Section/Lesson No.: 10 Section/Lesson Name: 1

On-Screen Visuals/Text

1. Passwords

Narration

1. Sometimes you will need to unlock a webpage or gain access to a site. In order to do this you must enter a password.

2. You must remember to click into the box before you start typing.

On-Screen Visuals/Text

2. Passwords

Narration

1. You can enter passwords from a program or a secret formula to gain access into a system, program or website’s page.

2. You must have a password for your e-mail and for your computer system for security.

Passwords

Passwords

Page 33: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. The Cursor

Narration

1. Sometimes you need to use the Space Key on your key board to create space between words and numbers.

The Space Bar is the long key located at the bottom of the keyboard.

Press the space bar now.

On-Screen Visuals/Text

2. The Cursor

Narration

2. Between words and passwords, remember a space is a character.

Do not forget your passwords to your computer. Write them down so you won’t forget them.

Page 34: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Practice using passwords

Narration

1.

Now that we know how to enter a password on a cursor line, lets use it to power up and power down the computer.

On-Screen Visuals/Text

2. Practice using passwords

Narration

2.Practice using passwords.

Log onto the internet create an email account using a password.

Introduce next slide: how to turn a computer on and off.

Page 35: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 35 Page Title: The Desktop Section/Lesson No.: 11 Section/Lesson Name: 1

On-Screen Visuals/Text

1. The Desktop Screen

Narration

1. This screen is call a desktop. Like a real desktop its the place to keep the things you use regularly.

2. The pictures on the desktop are called Icons, they show you different things that are on the computer.

3. The Desktop is the main background on your screen when you are working on your PC. It consists of a background picture or 'wallpaper', any program shortcuts you have created, and the Taskbar.

On-Screen Visuals/Text

2. The Desktop Screen

Narration

1. The Taskbar runs along the bottom of the screen (or the side, or top - you can click and drag it wherever you want to place it) and shows the date and time as well as giving you access to the Start menu. You can also put program shortcuts on the taskbar so that one click will activate a particular program.

2. Left-clicking on the Start menu brings up the All Programs list of shortcuts to programs you have on your computer. These are often arranged in 'folders', so that you can find all the programs made by one company under a folder in their name.

Start

Start

Page 36: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. The Desktop Screen

Narration

1. Folders are used to organize things. If you click onto a folder it will show you its contents.

2. By holding the mouse pointer over a folder you will see a new list appear of whatever programs are within that folder. Some programs will have several related entries - so you might see a README (a document that has instructions for using the program), or an option to Uninstall (remove the program from your PC).

On-Screen Visuals/Text

2. The Desktop Screen

Narration

1. You can access your Desktop settings by right-clicking anywhere on the background wallpaper and then clicking on Properties.

Start

Start

Page 37: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Practice

Narration

1. Practice lesson

2. Now you can practice using the desktop.

3. Insert link to display windows program

Start

Page 38: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 38 Page Title: Windows program Section/Lesson No.: 12 Section/Lesson Name: 1

On-Screen Visuals/Text

1. Windows program

Narration

1. Windows operating system

2. The operating system that runs all your programs and allows you to easily interact with your PC is called Windows for a good reason. It allows you to work with several different items and programs at once, all in their own 'window'. A window is like a smaller screen contained within a box on your main screen.

On-Screen Visuals/Text

2. Windows program

Narration

1. When you are working with a window it is brought to the 'front' of the screen, overlapping the Desktop and any other items behind it, so that you can focus on whatever is in the window.

Start

Start

Page 39: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: Page Title: Section/Lesson No.: Section/Lesson Name:

On-Screen Visuals/Text

1. Windows program

Narration

1. My Computer

2. Close any open windows by clicking the X button in the top-right. On your Desktop, double-click the My Computer shortcut and you will see a list of locations where files are stored on your PC's disk drives.

3. If you double-click the Local Disk (your Hard Disk, usually C: ) you can see all the folders that are stored on your Hard Disk - this will be the part of your PC where all your files are usually kept, unless you have extra disk drives.

On-Screen Visuals/Text

2. Windows program

Narration

1. The Program Files and Windows folders here are especially important, and should usually not be changed as they contain the files necessary for programs and Windows to run.

All files take up 'disk space' and your computer only has so much room to store them all. If you want to see how much of your Hard Disk you have used up so far, and how much space you have left, double-click My Computer again and this time, instead of double-clicking the Local Disk, right-click it and select Properties.

Start

Start

Page 40: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 40 Page Title: Power off the computer Section/Lesson No.: 13 Section/Lesson Name: 1

On-Screen Visuals/Text

1. Shut down the computer

Narration

1. Close all programs that are running by pressing the X button in the top right corner of the open screen.

2. Professor will demonstrate on their computer

On-Screen Visuals/Text

2. Shut down the computer

Narration

2. After closing all open programs, press the Start key on the Windows operating home screen.

After pressing the Start key, press the Red power key that says SHUT DOWN.

The computer will automatically shut off .

Start

Start

Do you want to Shut the

system down?

XXXXX Shut Down XXX

Page 41: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 41 Page Title: Powering up the computer Section/Lesson No.14 Section/Lesson Name: 1

On-Screen Visuals/Text

1. Turning a computer ON

Narration

1. When you want to power up or turn on a computer, simply press the power key on the computer systems hard drive. It is the largest part of the computer which holds all the wiring for the computer system.

On-Screen Visuals/Text

2. Turning a computer ON

Narration

2. Professor will demonstrate how to power ON a computer on his desktop computer.

Insert Link

Start

Start

Page 42: Sample Storyboard Computers 101

Programme/Course Name: Module Name: Page No.: 42 Page Title: Key learning points Section/Lesson No.: 15 Section/Lesson Name: 1

On-Screen Visuals/Text

1. Overview remarks questions

Narration

1. Today you learned:

The main parts of a computer

How to power up and power down a computer.

How to use a Mouse

How to use a Keyboard

How to use a Computer Screen

Narration

2. Practice session with learner to follow