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Page 1: Sight Words - Wikispacesquitelovely.wikispaces.com/file/view/Sight+Words...Fun+&+Easy...4 Games make learning fun! This book features 15 exciting, easy-to-make and easy-to-play card
Page 2: Sight Words - Wikispacesquitelovely.wikispaces.com/file/view/Sight+Words...Fun+&+Easy...4 Games make learning fun! This book features 15 exciting, easy-to-make and easy-to-play card

Sight Words15 Fun & Easy Reproducible Games

That Build Fundamental Reading Skills

by Liane B. Onish

New York ◆ Toronto ◆ London ◆ Auckland ◆ SydneyMexico City ◆ New Delhi ◆ Hong Kong ◆ Buenos Aires

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Scholastic Inc. grants teachers permission to photocopy the reproducible pages in this book for classroom use

only. No other part of this publication may be reproduced in whole or in part, or stored in a retrieval system, or

transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without

written permission of the publisher. For information regarding permission, write to

Scholastic Inc., 557 Broadway, New York, NY 10012.

Cover design by Norma Ortiz

Interior design by Gerard Fuchs

Cover illustration by Anne Kennedy

Interior illustration by Rusty Fletcher and Maxie Chambliss

ISBN: 0-439-46596-6

Copyright © 2004 by Liane B. Onish.

All rights reserved. Published by Scholastic Inc.

Printed in the U.S.A.

1 2 3 4 5 6 7 8 9 10 40 11 10 09 08 07 06 05 04

Hi, Mom!

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Contents

AAbboouutt TThhiiss BBooookk . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

Sight Word Matchup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Opposites Concentration . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

Do-Say Charades . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

Cover-Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

Color Puzzles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18

Sight Word Go Fish . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20

Number Puzzles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24

High-Frequency Word Races . . . . . . . . . . . . . . . . . . . . . . . . 26

3 in a Row . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29

Ask, Guess & Answer . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31

Odd Word Out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34

Puzzling Words . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37

Rhyme Concentration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39

From Here to There . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42

Sign Up for Bingo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45

High-Frequency and Sight Word Lists . . . . . . . . . . . . . . . . . 48

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4

Games make learning fun! This book features 15 exciting, easy-to-make and easy-to-playcard games that reinforce sight words, or high-frequency words. As children begin toread, they need to recognize these “little” words automatically. Quick recognition ofsight words builds reading fluency.

This book provides a variety of fun games to give children practice in recognizing andreading sight words. The words chosen for the games come from the American HeritageWord Frequency Book: 150 Most Frequently Used Words in Printed School English andthe Dolch Word List (see page 48).

Many of the games in this book can be adapted for use with other sight words. You’llalso find variations for more challenging play, for a total of 31 games. We hope you willfind these games an entertaining way to help children “own” their growing vocabularies.

How to Use This BookOn the following pages, you’ll find reproducible game cards. Introduce the games one at a time. Model how to play with pairs, small groups, or the whole class. Considermaking copies to send home to encourage family involvement.

How to Make the CardsPhotocopy the card pages onto heavy paper so that the text will not show through theother side. Laminate if possible. Then cut apart the cards.

How to Store the CardsKeep the cards for each game in a large, resealable plastic bag. Label the bag with thename of the game, the skill it reinforces, and the number of players. For older children,or for your own reference, photocopy the directions and keep them inside the bag.

About This Book

Who Goes First?Try these different ways to decide who goes first.• The player whose first or last initial is closest to A (or Z) goes first. • Mix up the word cards for the game. Deal one card to each player. The player

with the card closest to A (or Z) in alphabetical order goes first. • Have players roll a die or spin a spinner from another game. The player with the

highest or lowest number goes first. For variety, have the player with the lowest number go first.

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5

Use these activities to reinforce the skills developed in the games.

Flash CardsMaterials: index cardsOn index cards, make sets of the 150 high-frequency words or the 220 Dolch sightwords, listed on page 48. Keep the cards in a large basket. Select a handful at random to use as flash cards.

My WordsMaterials: 2 bags or boxes for each child, index cardsGive each child two large bags or boxes and a pile of flash cards. Label one “Words IKnow” and the other “Words to Know.” Point out to children how small words, such asthe I and to on the bags or boxes, affect meaning. Children try to read each word andthen place it in the appropriate bag or box. The goal is to move all the cards in theWords to Know bag or box into the Words I Know collection.

Words

I KnowWords

to Know

as

he is

be go

in do

if

at

Activities for Any Time

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a

#

Materials:Materials:

Sight Word Matchup

Players: Whole class

Object: To find the player with the matching sight word

• 26 word cards: a, I, am, an,as, at, be, by, do, go, he, if, in,is, it, me, my, no, of, on, or, so,to, up, us, we (pages 6–8)

F Skill: Reading one- and two-letter sight words

6

Time It

Time how long it takes theclass to match all thewords. Play several times,recording the time for eachgame. Challenge players tobeat their previous time.

Other Words

Play the game with three-letter sight words or a random selection, or let children select the words to use.

Great foroutdoors oropen spaces

I

How to Play

1. Photocopy and cut apart enough word cards so that thereare two cards for each word and each pair of players.

2. Mix up the cards. Distribute them randomly, one card toeach player. Tell children not to look at their cards until yousay “Go.”

3. When you say “Go,” players look at their cards and find aclassmate with the same word. Once children pair up, havethem spell out and then read their word together and sit down.

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p

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7 as

by

he

is

an

be

go

in

am

at

do

if

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pa

ge 8m

y

on

to

we

me

of

so

us

it

no

or

up

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9

Materials: Materials: Materials:

Sorting Hats RacesOpposites Concentration

Players: Two or more

Object: To collect the most pairs of opposites

How to Play

1. Photocopy and cut apart the 24 word cards and the wild card.

2. Mix up the cards and place them facedown in a 5 by 5 array.

3. Play as you would play Concentration. The first player turns overtwo cards and reads the words. If the words make a pair ofopposites, the player keeps the pair and turns over two morecards. If the two new cards do not make a pair of opposites, theplayer turns them facedown and the next player takes a turn.

4. When a player turns over the wild card, he or she can use thecard to make a pair of opposites. When the game is over, onecard will remain and the player who holds the wild card takes it.

• 24 word cards (pages 10–11):

on, off always, neveryes, no after, beforenew, old start, stoptake, give come, gowork, play over, underbig, small in, out

• Blank wild card (below)

F Skill: Recognizing and reading antonyms

More Opposites

Add these opposites tomake a larger game: him,her, here, there, is, was,our, their, for, from, up,down.

Go Wild

Add two or more wild cardsto the game.

#

wild

card

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alw

ays

no

new

stop

off

yes

before

start

on

never

after

old

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page

11

#

come

pla

y

big

out

give

work

under

in

tak

e

go

over

small

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#Materials:Materials:

Do-Say Charades

Players: Small groups or whole class

Object: To name the action and read the word

How to Play

1. Photocopy and cut apart the word cards. Mix up the cardsand place them facedown in a pile.

2. Model how to play with the word card sleep. Read thecard without showing it to the group. Then tell players thatyou will act out the word on the card for them to guess. Thefirst player to correctly guess what you are doing takes thecard, shows it to the group, and then keeps the card.

3. The player who correctly guesses the verb takes a new cardfrom the pile and acts out that verb.

• 22 word cards: buy, call,carry, clean, cut, draw, drink,eat, find, fly, help, hold, jump,open, play, sleep, stop, thank,walk, wash, work, write (pages 12–14)

F Skill: Reading verbs

12

callbuy

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pa

ge 1

3

clean

draw

eat

fly

carry

cut

drink

find

holdhelp#

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open

sleep

thank

wash

jump

play

stop

walk

writework#

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Materials:

Players: Individuals or pairs

Object: To cover all words correctly

How to Play

1. Photocopy the shapes on page 16 (one set per child orpair). Carefully cut along the dotted lines around each shape.

2. Photocopy page 17 for each player or pair. Do not cut outthe individual words.

3. Children find the word that fits the shape and place theshape on the word. When finished, all words will be covered by the shapes.

• Word frames (page 16)

• Sheet with 6 words: about,today, bring, carry, words,right (page 17)

Cover-Up

F Skill: Matching word shapes to words

15

Frame More

Materials: Index cards, marker, scissors

Make additional shapes bywriting a word (lightly in pencil) on an index card. Usea marker to carefully draw aframe around it. Erase thewords. Cut out the shape.Then write the word on ablank index card. Give children several shapes andcards to match. R

eadi

ng S

kills

Car

d G

ames

: Sig

ht W

ords

© L

iane

B. O

nish

, Sch

olas

tic T

each

ing

Res

ourc

es

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Materials: Materials: Materials:

Color Puzzles

Players: Individuals or pairs

Object: To use individual letters to spell color words

How to Play

1. Photocopy and cut apart the individual letter cards (one setper individual or pair).

2. Place the white, red, blue, black, brown, green, orange, purple, and pink crayons in a bag or box. For youngerchildren, use crayons with the color names on the labels.For older children, use crayons without labels.

3. Spread out the letter cards. Players take a crayon out of thebag and then find the letters that spell the color name.

4. Give each player a sheet of writing paper. Have playersuse the crayon to write the color word.

• 21 letter cards: w, h, i, t, e, r, d, y, l, l, o, b, u, a, c, k, n, g, e, p, p (pages 18–19)

• Crayons: white, red, blue,black, brown, green, orange,purple, pink

• Bag or box

• Writing paper

F Skill: Spelling color words

18

Time for Color

How many colors can childrenspell using the letter cards inf ive minutes? In ten minutes?

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welun

hrlag

idoce

tybkp

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Materials: Materials: Materials:

Materials: Materials: Materials:

Sight Word Go Fish

Players: Two to four

Object: To get rid of one’s cards by finding word pairs

How to Play

1. Photocopy and cut apart two sets of word cards. Use theblank cards on page 23 if you want to add words to the game.

2. Mix up the cards and deal eight to each player. Spread outthe remaining cards facedown in the center of the table.This is the “fish pond.”

3. Players look at their cards, remove word pairs, and placeeach pair of words facedown in front of them on the table.

4. Play as you would play Go Fish. The first player asks the player to his or her left for a specific word that would makea pair with a card he or she already has. If the asked player has the card, he or she gives it to first player. (If not,he or she says “Go fish,” and the first player takes a cardfrom the fish pond. That ends his or her turn.) The first player then asks any other player for another card until the asked player does not have the requested card.

5. The player who said “Go fish” asks the player to his or herleft for a card.

6. Continue playing until one player has found pairs for all hisor her cards. If two players finish at the same time, theplayer with the most pairs wins.

• 2 sets of 26 word cards:away, again, been, best, done,day, each, even, first, from,gave, going, have, how, just,know, laugh, light, make, much,only, once, place, pretty,would, which (pages 21–23)

F Skill: Matching sight words

20

Little Fish

For younger children, use only 10–12 words and makethree or four sets of theselected words.

Class Words

Make your own set of Go Fishcards by writing targetwords on index cards.

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again

best

day

even

away

been

done

each

fromfirst#

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e 22

going

how

know

light

gave

have

just

laugh

muchmake#

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p

age

23

once

pretty

which

only

place

would

#

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Materials:Materials:

Number Puzzles

Players: Individuals or pairs

Object: To assemble puzzle pieces to form numerals

How to Play

1. Cut apart, enlarge, and photocopy the numerals on thispage and page 25 onto heavy paper.

2. Cut each numeral into four to eight irregular puzzle pieces.

3. Put the pieces for each puzzle in a separate envelope.Label the envelope with the number word.

4. Give individuals or pairs a number puzzle to assemble.

• 10 number puzzles: one, two, three, four, five, six,seven, eight, nine, ten (pages 24–25)

• Heavy paper (10 sheets) • 10 envelopes

F Skill: Recognizing numerals and number words

24

Mixed-Up Numbers

For more challenging play, mix up the pieces of several number puzzles for players to sort out and put together.

#

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Materials: Materials: Materials:

Materials: Materials: Materials:

High-Frequency Word Races

Players: Individuals, pairs, or teams

Object: To arrange sight words in alphabetical order

How to Play

Individuals:1. Photocopy and cut apart a set of word cards for each child.

Mix up each set.

2. Set the timer for one minute.

3. The child arranges the cards in alphabetical order.

4. At the end of one minute, the child counts the number of cards in correct alphabetical order. Challenge him or her to try againand beat the previous time.

Pairs:1. Mix up a set of cards and give half the stack to each player.

2. Players work together to put the cards in alphabetical order. Teams:1. Mix up one set of cards for each team, each on a different-

colored paper. Place the cards in a pile facedown in front ofeach team.

2. Teams line up a short distance from their playing field (a longtable or chalkboard tray). Each team needs its own field.

3. The first player on each team takes the top card and runs to theplaying field. He or she places the card roughly where it shouldgo in alphabetical order. For example, the word card areshould be placed on the far left of the playing field, the wordcard zoo on the far right. Then the player runs to the back ofthe line and the next player goes.

4. Each team player adds one card to the playing field. The firstteam to accurately place all the word cards in alphabeticalorder wins.

• 26 word cards: are, back,cold, did, each, funny, get,has, its, just, kind, like, myself,now, other, part, quiet, read,said, through, use, very, wish,x-ray, you, zoo (pages 27–28)

• Timer

F Skill: Alphabetizing

26

Z to A

Order the words in reversealphabetical order.

Random Races

Randomly choose 10–12 word cards for players toorder alphabetically.

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p

age

27

are back

cold did

each funny

get has

its just

kind like

myself now#

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other part

quiet read

said through

use very

wish x-ray

you zoo

#

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Materials:Materials:

Players: Small groups or whole class

Object: To get three letters in a row that spell a word

How to Play

1. Photocopy pages 29–30 for each player. Have children cut apart the letters and keep their game boards.

2. Have players place the cards facedown in a pile.

3. Players take their top card and place it on any space on theirgame boards. Children continue until they have spelled a three-letter word going across, down, or diagonally. They thencall out “Three in a row!”

4. Make a list of the winning words on chart paper as they arecalled out.

•3-in-a-Row game board(page 30)

• 20 letter cards: a, l, n, d, y,r, e, b, u, t, c, i, f, o, g, h, s, m, w, p (pages 29–30)

3 in a Row

F Skill: Spelling three-letter sight words

29

The 20 letter cards willspell these 33 sight wordsand high-frequency words:

a l n d y

#

and any are butcan day for gethad has her himhis how its manmay old one outour new not nowput she the twouse you waswho why

NOTE: Any three-letter word can count as a win, not only thelisted high-frequency and sight words. Other words include ant, mop, fog, nap, try, sun, and tub.

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0

r e b u tc i f o gh s m w p

##

3 in a Row

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Materials: Materials: Materials:Materials: Materials: Materials:

Players: Whole class

Object: To use sight words to make up questions

How to Play

1. Photocopy and cut apart the word and picture cards.

2. Lay out the word cards faceup. Mix up the picture cards and place them facedown in a pile. Seat children in a circlearound all the cards.

3. One child selects a card from the pile and identifies the picture. Then he or she makes up a question using the picture and a question word of his or her choice (“Whatdoes a bear eat?” “How does a rocket work?” and so on).Record the question on chart paper. Have the group guess or estimate the answer. Write their ideas on the chart.

4. Play continues until all question words have been used.

5. Review all the questions and guesses. As a group, use classroom or library resources to check some of the answers.

• 7 question words: who, what,where, when, why, how, which(page 32)

• 13 picture cards: giraffe, elephant, parrot, bear, butterflies, octopus, clown,motorcycle, rocket, balls,painter, police, magician(pages 32–33)

• Chart paper and marker

Ask, Guess & Answer

F Skill: Reading question words

31

More Pictures

Add pictures from magazinesor the Internet on topics theclass is studying.

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pag

e 32

What?

When?

How?

giraffe

Who?

Where?

Why?

Which?

#

elephant

parrot

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3

#

bearoctopus

motorcycle

ballspolice

butterfliesclow

nrocket

painterm

agician

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Materials:Materials:

Players: Three or more

Object: To get rid of all of one’s cards without getting stuckwith the word card

How to Play

1. Photocopy two sets of the cards on pages 35 and 36 andcut apart. Make one copy of the word card below. Mix upthe cards and deal one to each player.

2. Players remove pairs of matching words from their handsand place them facedown in front of them.

3. Play as you would play Old Maid. Players fan out the cardsin their hands. The beginning player holds up his or hercards for the player to his or her left. That player selects acard from the fan and adds it to his or her hand.

4. If the new card makes a pair, the player removes that pair from his or her hand, then offers his or her hand to the next player.

5. Play until one player is left with the word card.

• 21 word cards: word, any,better, came, don’t, every,fast, good, help, into, keep,live, must, number, own, people, run, same, things,upon, your (pages 34–36)

F Skill: Matching words

34

Odd Other Word Out

Duplicate the card. To vary the odd word thatends the game, remove a different single word cardeach time children play.

word

#

Odd Word Out

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page

35

better

don’t

fast

help

any

came

every

good

keepinto#

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page

36

must

own

run

things

live

number

people

same

yourupon#

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37

Sorting Hats Races

Materials: Materials: Materials:

Puzzling Words

Players: Individuals or pairs

Object: To spell the most small words using the letters in along high-frequency word

How to Play

1. Prepare envelopes in advance. Place all the letter cards forthe words another, because, different, please, and togetherin separate envelopes. Write the words on the outside oftheir envelopes. Spare letter squares are included below.

2. Distribute envelopes and writing materials.

3. Players place the cards in the correct order to spell the puzzle word. Then players write the word at the top of asheet of paper.

4. Players use the same letter cards to spell other words, andrecord each word they spell. Players score points for eachword (one point per letter).

• 1 envelope for each word

• Letter cards for thesewords: another, because, different, please, together(pages 37–38)

• Pencils and paper

F Skill: Manipulating letters to spell high-frequency words

These (and other) smallwords can be spelled from the letters in the long words:

a n

#

Materials: Materials: Materials:

another: a, an, no, not,her, he, note, hat, rat, ran,hot, rot, ear, earthbecause: be, cause, use,us, cab, base, bus, ease,see, beedifferent: if, ten, den,rent, dent, fife, tire, reef,differ, reed, deer please: a, as, pea, lease,sea, sleep, ape, apes, seal,peal, peeltogether: to, get, her,the, he, go, got, hot, tote,here, there

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pa

ge 3

8

o t h e rb e c a us e d i ff e r e nt p l e as e t o ge t h e r

#

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Materials: Materials: Materials:

Materials: Materials: Materials:Players: Pairs or small groups

Object: To collect the most pairs of rhymes

How to Play

1. Photocopy and cut apart the word cards on pages 40 and 41and the wild card below.

2. Mix up the cards and place them facedown in a 5 by 5 array.

3. Play as you would play Concentration. The first player turnsover two cards and reads the words. If the words rhyme, theplayer keeps the pair and turns over two more cards. If thetwo cards do not rhyme, the player turns them over again andthe next player takes a turn.

4. When a player turns over the wild card, he or she can use itto make a rhyming pair.

5. When the game is over, the player with the wild card can take the one remaining card. The player with the most cards at the end of the game wins.

• 24 word cards: light, right,all, fall, found, round, she, he,go, no, could, would, not, hot,bring, sing, or, for, is, his, an,can, get, let (pages 40–41)

• Blank wild card (below)

Rhyme Concentration

F Skill: Recognizing and reading rhyming words

39

More or Less

Add other rhyming word cardpairs to make the game morechallenging. Use fewer pairswhen playing with youngerchildren.

Go Wild!

Photocopy additional wildcards for more variety.

#

wild

card

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pa

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0all

round

go

could

right

found

he

would

light

fall

she

no

#

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bring

for

anlet

hot

or

his

get

not

sing

is

can

#

pag

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Materials: Materials: Materials:

Materials: Materials: Materials:

From Here to There

Players: Whole class

Object: To line up using high-frequency homophones

How to Play

1. Photocopy and cut apart the word cards. Distribute oneword card to each player. If necessary, have some childrenpair up (because there are only 22 cards).

2. Call on children to read the word on their card and thinkabout how they would use it in a sentence.

3. Randomly call out a word (see Materials box) and use it ina sentence. The player with that word card can get in lineafter saying the word, spelling it, and using it in anothersentence. Then the player(s) with a homophone for thatword reads it, spells it, uses it in a sentence, and gets in line.

4. Collect the word cards after all children are in line.

• 22 word cards: ate, eight,buy, by, for, four, know, no, one,won, hour, our, hear, here,right, write, to, too, two, their, there, they’re (pages 42–44)

F Skill: Reading homophones

42

eightate

#

Large Groups

Make additional homophoneword cards, such as: I, eye,blue, blew, f lour, f lower,fare, fair, see, sea, some,sum, son, sun, tail, tale, wear,where

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pa

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3

by

four

no

won

buy

for

know

one

ourhour#

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ge 4

4

here

write

too

their

hear

right

to

two

they’rethere#

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Materials: Materials: Materials:• Sign Up for Bingo gameboard (page 46)

• 20 word cards: bus, closed,don’t, enter, exit, hospital,library, one, open, parking,police, pull, push, sale, school,stop, street, walk, way, zone(page 47)

• Scissors

• 16 small markers for eachplayer (pieces of paper, paperclips, or buttons)

Sign Up for Bingo

F Skill: Writing and reading environmental print

45

Players: Individuals, pairs, small groups, or whole class

Object: To get four words in a row—down, across, or diagonally

How to Play

1. Photocopy and distribute the Sign Up for Bingo game boardsand a set of word cards to each child. Distribute these, plusone set of word cards for the Caller.

2. Players cut apart the words and place them in random squareson their game boards. Each player’s board will look different.

3. Mix up the Caller’s cards and place them facedown in a pile.

4. Play as you would play Bingo. The Caller reads the word onthe top card and uses it in a sentence. Players look for thatword on their game boards and place a marker on it.Continue until one player has four words in a row and calls“Bingo!” Challenge the winner to use the winning words in a sentence or story.

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SIGN UP FOR BINGO

Name ____________________________________________ Date __________________________

pag

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page

47

bus closed don’t enter

exit hospital library one

open parking police pull

push sale school stop

street walk way zone

#

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page

48

150 Most Frequently Used Words in Printed School English*(in alphabetical order)

a, about, after, again, all, also, an, and, another, any, are, around, as, at, away,back, be, because, been, before, but, by, called, came, can, come, could, day,did, different, do, does, down, each, even, find, first, for, from, get, go, good,had, have, has, he, help, her , here, him, his, how, I, if, in, into, is, it, its, just,know, like, little, look, long, made, make, man, many, may, me, more, most,much, must, my, new, no, not, now, number, of, off, old, on, one, only, or, other,our, out, over, part, people, place, put, right, said, same, see, she, so, some,such, take, than, that, the, their, them, then, there, these, they, things, think, this,three, through, time, to, too, two, up, use, used, very, was, water, way, we, well,went, were, what, when, where, which, who, why, will, with, word, words, work,would, write, years, you, your

Dolch Basic Sight Word List (220) (in alphabetical order)**

a, about, after, again, all, always, am, an, and, any, are, around, as, ask, at, ate, away, be, because, been, before, best, better, big, black, blue, both, bring,brown, but, buy, by, call, came, can, carry, clean, cold, come, could, cut, did,do, does, done, don’t, down, draw, drink, eat, eight, every, fall, far, fast, find,first, five, fly, for, found, four, from, full, funny, gave, get, give, go, goes, going,good, got, green, grow, had, has, have, he, help, her, here, him, his, hold, hot,how, hurt, I, if, in, into, is, it, its, jump, just, keep, kind, know, laugh, let, light,like, little, live, long, look, made, make, many, may, me, much, must, my, myself,never, new, no, not, now, of, off, old, on, once, one, only, open, or, our, out,over, own, pick, play, please, pretty, pull, put, ran, read, red, ride, right, round,run, said, saw, say, see, seven, shall, she, show, sing, sit, six, sleep, small, so,some, soon, start, stop, take, tell, ten, thank, that, the, their, them, then, there,these, they, think, this, those, three, to, today, together, too, try, two, under, up,upon, us, use, very, walk, want, warm, was, wash, we, well, went, were, what,when, where, which, white, who, why, will, wish, with, work, would, write, yellow, yes, you, your

*From American Heritage Word Frequency Book**A widely recognized list of high-frequency words

48

High-Frequency and Sight Word Lists

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