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Streaming Media - What is it Worth?
• IMG Media and our sports rights clients
• Evolution of streaming media
• Opportunities for Rights Holders
• Case study: Wimbledon
• The future: Where is this going?
About IMG Media
• The World’s Largest Independent Production and Distribution Company
• 2,200 employees in 80 offices in 32 countries on 6 continents
• More than 10,000 hours of programming produced and distributed a year to over 220 countries globally
• Represent and negotiate the television rights for dozens of pre-eminent sports events and organisations around the world
About IMG Media
IMG Media Companies include:
• Tigress (Everest Expedition, Everest–Beyond the Limit, Africa)
• Tiger Aspect (Jack Dee in Siberia, Ian Wright in the Kalahari, Mr Bean)
• Tiger Aspect Pictures (Billy Elliot)
• Darlow Smithson Production (Touching the Void, Deep Water)
Representing over 1,000 Individual Clients…
IMG Overview
Representing over 200 other federations, clubs and rights holders…
Tokyo
ParisLondon
Neuchatel
Barcelona
San Francisco
Los Angeles
Chicago
Cleveland
Denver
International Scale
Location of New Media OfficesLocation of New Media Sales PersonnelOther IMG Locations
Brisbane
Toronto
Washington D.C.
Brussels Moscow
Johannesburg
Mumbai
Beijing
Taipei
Manila
Kuala LumpurSingapore
MelbourneBuenos Aires
Seoul
Sao Paulo
Santiago
Dubai Shanghai
Bangkok
Budapest
HamburgBoston
Miami
Sydney
Jakarta
Hong Kong
New Delhi
StockholmOslo
MilanNew York
The Pace of Technology is Increasing
How Can Rights Holders Reach Their Target Market?
Match day or On-course TV
Web (www)
TV
Online TV
Match day programmes &
signage
Online radio
FM Radio
Community sites (UGC)
Consumer
touch points
Case Study: Wimbledon
• Wimbledon is televised in over 180 countries
• Nearly 5 million unique users visit the website
• Competitors from 63 countries take part in The Championships
• Some 800 journalists are accredited from 48 countries
• Over 250 photographers are accredited• The World’s most widely seen
tournament
International Facts & Figures - TV
• 8,300 hours broadcast• 178 territories• 160 hours broadcast on BBC• 5.35 million average audience for Men’s
Final on BBC• 7.6 million peak audience• 5 million unique visitors to website• Extensive radio, print & online media
coverage throughout tournament
Decades of Innovation
1937
First Televise
d
1967
First Colour Broadcast
First Satellite Transmission 1990
IBM become Official IT Supplier
1996
IBM launches
first Wimbledon
website
1998 First video
clip on Wimbledon
website
2003 First
Wimbledon clip on a mobile phone
2006 Wimbledon
LIVE
2007 Wimbledon
LIVE integrated into
wimbledon.org
The value of Streaming Media
• Extend value of existing assets
• Broaden Wimbledon’s audience demographics
• Provides tennis audience with new ways to interact
• Generate additional revenue
• Go where TV can’t
Progress so far…
• User traffic and number of subscribers growing• New Media distribution growing
• Web• Mobile
• Brands are using new media platforms• New revenue streams being established • Revenue growing • It’s a growth area!
The Challenges
• Territory specific revenue models
• Generating reach
• TV rights restrictions
• However... technology is no longer the challenge!
More Challenges
• Cost efficiency for the volume of content
• Protection of television partnerships, although TV is unaffected by Broadband video
• Customer experience – quality utmost importance!
• Marketing • The responsibility of the rights holder
The Results
• Over 300 live matches
• Over 300,000 live streams
• Over 250,000 downloads
• Average viewing time = 40 minutes
• Sold in 100 countries
Achievements and the future
Achievements for Wimbledon so far:
• Near comprehensive global reach (global for VOD)
• A new way to experience The Championships
• Successful collaborations with broadcasters
• A new revenue stream
Looking forward:
• Wimbledon Live will continue to evolve
• New innovations will be added in collaboration with IBM and broadcast partners
The Future for Sports Rights Holders
lies in...
The IMG Advanced Media Console
• A new concept developed in partnership with Microsoft using WPF & Silverlight
• Takes inspiration from TV, video games, internet, e-mail and Vista Gadgets
• Designed to deliver a compelling viewing experience that no other provider currently offers