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Technology Integration Lesson Planning. Creating a Clay Animation . Tammy Boudreau Kevin Reed Paulette Goguen Monique Dupuis Susan Smidt Paula Gaudet. Creating a Clay Animation. Topic – Cross Curricular. Technologies Used. Language Arts Visual Arts Technology. - PowerPoint PPT Presentation
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Technology Integration
Lesson Planning
Tammy Boudreau Kevin ReedPaulette GoguenMonique DupuisSusan SmidtPaula Gaudet
Creating a Clay Animation
Creating a Clay Animation
Topic – Cross Curricular
Technologies Used
Language ArtsVisual ArtsTechnology
o Digital camerao USB cableo Multimedia/
Hypermediao Microsoft Movie
Makero MP3 or CDo Word processing
Other Equipment and Materials
Miniature tripod
Clay
Cardboard/card board box
Paint
Wire or pipe cleaners
Recordable CD or flash drive
Grade Levels: Elementary, Middle and High School
• Relative Advantages: Professional, polished looking products motivate students.
Fosters collaboration and cooperation. Students express their ideas by creating a product using
technology. Leveraged learning by sharing with others. Can be used for various themed units.
Disadvantages of this lessonLevel of frustration with technologyTime spent training the students on the
softwareLack of equipmentLack of software (not installed on all lab
computers)Lack of volunteers (can be remedied by older
peers)Students not following proper steps or
instructions
Curriculum Outcomes:Language Arts
Students will be expected to: GRADES 4-6 Use writing and other forms of representation to explore,
clarify, and reflect on their thoughts, feelings, experiences, and learnings; and us their imagination
Use technology with increasing proficiency to create, revise, edit, and publish texts
Visual Arts Students will be expected to: GRADE 3-5 and GRADE 6-8 Use additive and constructive techniques with clay Create design/images on subjects, topics and themes
relevant to the art curriculum areas
NETS - Teacher2. Planning and Designing Learning
Environments and Experiences a) Plan for management of technology resources
within the context of learning activities.
b) Plan strategies to manage student learning in a technology-enhanced environment.
3. Teaching, Learning and the Curriculuma) Facilitate technology-enhanced experiences
that address content standards and student technology standards.
b) Use technology to support learner-centered strategies that address the diverse needs of students.
c) Apply technology to students’ higher order skills and creativity.
d) Manage student learning activities in a technology-enhanced environment.
4. Assessment and Evaluationa) Apply technology in assessing student
learning of subject matter using a variety of assessment techniques.
c) Apply multiple methods of evaluation to determine students’ appropriate use of technology resources for learning, communication, and productivity.
5. Productivity and Professional Practiced) Use technology to communicate and
collaborate with peers, parents, and the larger community in order to nurture student learning.
NETS - Students1 . Creativity and Innovation
a) Students apply existing knowledge to generate new ideas, products, or processes.
b) Students create original works as a means of personal or group expression.
c) Students use models and simulations to explore complex systems and issues.
2. Communication and Collaborationa) Students interact, collaborate, and publish
with peers, experts, or others employing a variety of digital environments and media.
b) Students communicate information and ideaseffectively to multiple audiences using a variety of media and formats.
d) Students contribute to project teams to produce original works or solve problems.
4. Critical Thinking, Problem Solving and Decision Making
b) Students plan and manage activities to develop a solution or complete a project.
5. Digital Citizenshipa) Students advocate and practice safe,
legal, and responsible use of information and technology.
b) Students exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity
6. Technology Operations and Conceptsa) Students understand and use
technology systems.
d) Students transfer current knowledge to learning of new technologies.
Management Plan Considerations
Pairing of students5 phases with due datesDiscussion of RubricVolunteer letter Permission letter to borrow equipment Book computer lab
Phase 1 – Modeling and exploration of Movie Maker
Phase 5 – Creating and Editing Video Clay Animation Lesson Plan.docx
Phase 1: PreproductionModeling of multimedia package’s commands
and tools (2 to 3 sessions);Assign several small projects using
moviemaking software;Develop an idea – Write synopsis of clay
animation;Draw animation to show sequence;
http://www.accessart.org.uk/drawingtogether/storyboardtemplate1.html
Phase 2: Create the character(s)Review clay animation shorts of Wallace and
Grommit;
Discuss and decide in small groups criteria to create final product;
Revise the original drafts of storyboards and synopsis by creating character drawings, and including descriptive words;
Construct character(s) out of wire armatures and clay;
Phase 3: Create set designDraw or paint a background on paper; Allow for lighting considerations;Creating a background that fills the
viewfinder of camera;
Phase 4: Shoot the StoryPairs of students work with an adult or an
older student;Shooting of their storyboard begins;Encourage the importance of taking a lot of
picturesPictures are transferred from the camera to a
recordable CD using a USB cable;
Phase 5: Edit Animation videoUsing Movie Maker application, students
upload and place their photos in sequenceAdd photos to storyboard Add a title, end credits and maybe music or
audio http://freeplaymusic.comPreview animation video
AssessmentAn assessment rubric was created to evaluate
the 5 step process assuring that the steps are completed in due time:Storyboard/SynopsisCharacter(s)Use of backgroundUse of digital camera and lightingUse of Movie Maker
Student Self-Assessment Survey
Rate the five step process on a scale 1 to 5
What part of the project did you like best?
What part of the project did you find challenging?
How did you find using Movie Maker?
Can you see yourself using Movie Maker for other projects?
How did you feel when you saw your final production?
Creating Movies with Windows Movie Maker
Creating Movies with Windows Movie Maker.docx
Carrot.wmv
Dive Into a Good Book.wmv
References http://freeplaymusic.com
http://www.accessart.org.uk/drawingtogether/storyboardtemplate1.html
Tech Mentors, (2009). Digital Literacy. District 2
Tech Mentors, (2009). Movie Maker: Animation. District 2
WindowsXP201 Tutorial taken from download.microsoft.com on July 9, 2010.