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The Assembly Process Basically how does it all work

The Assembly Process Basically how does it all work

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The Assembly Process Basically how does it all work. The Assembly Process. Machine code. Assembly code. A computer understands machine code - binary People (and compilers) write assembly language. Assembler. The Assembly Process. - PowerPoint PPT Presentation

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Page 1: The Assembly Process Basically how does it all work

The Assembly ProcessBasically how does it all work

Page 2: The Assembly Process Basically how does it all work

2CMPE12c Cyrus Bazeghi

• A computer understands machine code - binary

• People (and compilers) write assembly language

AssemblerAssembly

codeMachine

code

The Assembly Process

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The Assembly Process

An assembler is a program that translates each instruction to its binary machine code equivalent.

•It is a relatively simple program•There is a one-to-one or near one-to-one correspondence between assembly language instructions and machine language instructions.•Assemblers do some code manipulation

•Like MAL to TAL•Label resolution•A “macro assembler” can process simple macros likeputs, or preprocessor directives.

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MAL TAL

MAL is the set of instructions accepted by the assembler.TAL is a subset of MAL – the instructions that can be directly turned into machine code.

•There are many MAL instructions that have no single TAL equivalent.•To determine whether an instruction is a TAL instruction or not:

•Look in appendix C or on the MAL/TAL sheet.•The assembler takes (non MIPS) MAL instructions and synthesizes them into 1 or more MIPS instructions.

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MAL TAL

mul $8, $17, $20

For example

Becomes

•MIPS has 2 registers for results from integer multiplication and division: HI and LO•Each is a 32 bit register•mult and multu places the least significant 32 bits of its result into LO, and the most significant into HI.

•Multiplying two 32-bit numbers gives a 64-bit result•(232 – 1)(232 – 1) = 264 – 2x232 - 1

mult $17, $20mflo $8

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MAL TAL

mflo, mtlo, mfhi, mthi

Move From lo Move To hi

•Data is moved into or out of register HI or LO•One operand is needed to tell where the data is coming from or going to.•For division (div or divu)

•HI gets the remainder•LO gets the dividend

•Why aren’t these just put in $0-$31 directly?

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MAL TAL

TAL has only base displacement addressing

So this:lw $8, label

Becomes:la $7, labellw $8, 0($7)

Which becomeslui $8, 0xMSPART of labelori $8, $8, 0xLSpart of labellw $8, 0($8)

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MAL TAL

Instructions with immediate values are synthesized with other instructions

So: add $sp, $sp, 4

Becomes: addi $sp, $sp, 4

For TAL:•add requires 3 operands in registers.•addi requires 2 operands in registers and one operand that is an immediate.•In MIPS assembly immediate instructions include:

•addi, addiu, andi, lui, ori, xori•Why not more?

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MAL TAL

TAL implementation of I/O instructions

This:putc $18 # if you got to use macros

Becomes:addi $2, $0, 11 # code for putcadd $4, $18, $0 # put character argument in $4syscall # ask operating system to do a function

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MAL TAL

getc $11Becomes:

addi $2, $0, 12syscalladd $11, $0, $2

puts $13Becomes:

addi $2, $0, 4add $4, $0, $13syscall

doneBecomes:

addi $2, $0, 10syscall

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MAL TAL

MAL TALArithmetic Instructions:

move $4, $3 add $4, $3, $0

add $4, $3, 15 addi $4, $3, 15 # also andi, ori, ..

mul $8, $9, $10 mult $9, $10 #HI || LO product # never overflowmflo $8 # $8 $L0, ignore $HI!

div $8, $9, $10 div $9, $10 # $LO quotient # $HI remaindermflo $8

rem $8, $9, $10 div $9, $10mfhi $8

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MAL TAL

MAL TALBranch Instructions:

bltz, bgez, blez, bgtz, beqz, bnez, blt, bge, bgt, beq, bne

bltz, bgez, blez, bgtz, beq, bne

beqz $4, loop beq $4, $0, loop

blt $4, $5, target slt $t0, $4, $5 # $t0 is 1 if $4 < $5 # $t0 is 0 otherwisebne $t0, $0, target

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Assembler The assembler will:

•Assign addresses•Generate machine code

If necessary, the assembler will:•Translate (synthesize) from the accepted assemblyto the instructions available in the architecture

•Provide macros and other features•Generate an image of what memory must look like forthe program to be executed.

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Assembler

What should the assembler do when it sees a directive?

• .data• .text• .space, .word, .byte, .float• main:

How is the memory image formed?

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Assembler

Example Data Declaration

•Assembler aligns data to word addresses unless told not to.

•Assembly process is very sequential.

.dataa1: .word 3a2: .byte ‘\n’a3: .space 5

Address Contents0x00001000 0x000000030x00001004 0x??????0a0x00001008 0x????????0x0000100c 0x????????

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Machine code generation

•opcode is 6 bits – addi is defined to be 001000•rs – source register is 5 bits, encoding of 20, 10100•rt – target register is 5 bits, encoding of 8, 01000The 32-bit instruction for addi $8, $20, 15 is:

001000 10100 01000 0000000000001111Or

0x2288000f

Assembly language: addi $8, $20, 15

opcode

rt rs

immediate

31 0

opcode rs rt immediate

Machine code format:

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Instruction Formats

I-Type Instructions with 16-bit immediates

•ADDI, ORI, ANDI, …

•LW, SW

•BNE

OPC:6 rs1:5 rd:5 immediate:16

OPC:6 rs1:5 rs2/rd displacement:16

OPC:6 rs1:5 rs2:5 distance(instr):16

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Instruction Formats

J-Type Instructions with 26-bit immediate•J, JAL

R-Type All other instructions•ADD, AND, OR, JR, JALR, SYSCALL, MULT, MFHI,LUI, SLT

OPC:6 26-bits of jump address

OPC:6 rs1:5 rs2:5 ALU function:11rd:5

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Assembly Example

.dataa1: .word 3a2: .word 16:4a3: .word 5

.textmain:

la $6, a2loop: lw $7, 4($6)

mul $8, $9, $10b loopdone

“Symbol Table”

Symbol Address

a1 0040 0000

a2 0040 0004

a3 0040 0014

main 0080 0000

loop 0080 0008

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Assembly Example

address Contents (hex)

Contents (binary)

0040 0000 0000 0003 0000 0000 0000 0000 0000 0000 0000 0011

0040 0004 0000 0010 0000 0000 0000 0000 0000 0000 0001 0000

0040 0008 0000 0010 0000 0000 0000 0000 0000 0000 0001 0000

0040 000c 0000 0010 0000 0000 0000 0000 0000 0000 0001 0000

0040 0010 0000 0010 0000 0000 0000 0000 0000 0000 0001 0000

0040 0014 0000 0005 0000 0000 0000 0000 0000 0000 0000 0101

Memory map of .data section

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Assembly Example

Translation of MAL to TAL code

.textmain: lui $6, 0x0040 # la $6, a2

ori $6, $6, 0x0004loop: lw $7, 4($6)

mult $9, $10 # mul $8, $9, $10mflo $8beq $0, $0, loop # b loopori $2, $0, 10 # donesyscall

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address Contents (hex)

Contents (binary)

0080 0000

3c06 0040 0011 1100 0000 0110 0000 0000 0100 0000 (lui)

0080 0004

34c6 0004 0011 0100 1100 0110 0000 0000 0000 0100 (ori)

0080 0008

8cc7 0004 1000 1100 1100 0111 0000 0000 0000 0100 (lw)

0080 000c 012a 0018 0000 0001 0010 1010 0000 0000 0001 1000 (mult)

0080 0010

0000 4012 0000 0000 0000 0000 0100 0000 0001 0010 (mflo)

0080 0014

1000 fffc 0001 0000 0000 0000 1111 1111 1111 1100 (beq)

0080 0018

3402 000a 0011 0100 0000 0010 0000 0000 0000 1010 (ori)

0080 001C

0000 000c 0000 0000 0000 0000 0000 0000 0000 1100 (sys)

Memory map of .text section

Assembly Example

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At execution time:

PC NPC + {sign extended offset field,00}

•PC points to instruction after the beq when offsetis added.

At assembly time:

Byte offset = target addr – (address of branch + 4)= 00800008 – (00800010 +

00000004)= FFFFFFF4 (-12)

Branch offset computation

Assembly Example

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4 important observations:

• Offset is stored in the instruction as a word offset

• An offset may be negative• The field dedicated to the offset is 16 bits,

range is thus limited• More simply: Just count the number of

instructions from instruction following branch to target, encode that as a 16-bit value

Assembly Example

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Assembly

At execution time:

PC {most significant 4 bits of PC, target field, 00}

At assembly time:

•Take 32 bit target address•Eliminate least significant 2 bits (since word aligned)•Eliminate most significant 4 bits•What remains is 26 bits, and goes in the target field

Jump target computation

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Linking N’ Loading

The process of building/configuring the executable, placing it in memory, and running it.

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Linking and Loading

•Searches libraries•Reads object files•Relocates code/data•Resolves external references•Creates object file

Linker

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• Creates address spaces for text & data• Copies text & data in memory• Initializes stack and copy args• Initializes regs (maybe)• Initializes other things (OS)• Jumps to startup routine

– And then to address of “main:”

Loader

Linking and Loading

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Object file

Linking and Loading

Section: Description:

Header Start/size of other parts

Text Machine Language

Data Static data – size and initial values

Relocation info Instructions and data with absolute addresses

Symbol table Addresses of external labels

Debuggin` info Break points

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Linking and Loading

•The data section starts at 0x0040 0000 for the MIPS processor.•If the source code has,

.dataa1: .word 15a2: .word –2

then the assembler specifies initial configuration memory as

address: contents:0x00400000 0000 0000 0000 0000 0000 0000 0000 11110x00400004 1111 1111 1111 1111 1111 1111 1111 1110

•Like the data, the code needs to be placed starting at a specificlocation to make it work

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Linking and Loading

Consider the case where the assembly language code issplit across 2 files. Each is assembled separately.

File 1:.data

a1: .word 15a2: .word –2

.textmain: la $t0, a1

add $t1, $t0, $s3jal proc5done

.dataa3: .word 0

.textproc5: lw $t6, a1

sub $t2, $t0, $s4jr $ra

File2:

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Linking and Loading

What happens to…

• a1• a3• main• proc5• lw• la• jal

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Linking and Loading

Problem: there are absolute addresses in the machine code.

Solutions:

1. Only allow a single source file• Why not?

2. Allow linking and loading to• Relocate pieces of data and code sections• Finish the machine code where symbols

were left undefined• Basically makes absolute address a relative

address

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Linking and Loading

The assembler will:

•Start both data and code sections at address 0, for all files.•Keep track of the size of every data and code section.•Keep track of all absolute addresses within the file.

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Linking and loading will:

• Assign starting addresses for all data and code sections, based on their sizes.

• The blocks of data and code go at non-overlapping locations.

• Fix all absolute addresses in the code• Place the linked code and data in

memory at the location assigned• Start it up

Linking and Loading

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MIPS Example

Code levels of abstraction (from James Larus)

“C” code

#include <stdio.h>int main (int argc, char *argv[]){

int I;int sum = 0;

for (I=0; I<=100; I++) sum += I * I;printf (“The sum 0..100=%d\n”,sum);

}

Compile this HLL into a machine’s assembly language with thecompiler.

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MIPS Example

.textmain:

subu $sp, 32sw $31, 20($sp)sw $4, 32($sp)sw $0, 24($sp)sw $0, 28($sp)

loop:lw $14, 28($sp)mul $15, $14, $14lw $24, 24($sp)addu $25, $24, $15

sw $8, 28($sp)ble $8, 100, loopla $4, strlw $5, 24($sp)jal printfmove $2, $0lw $31, 20($sp)addu $sp, 32jr $31

.datastr: .asciiz “The sum 0..100=%d\n”

Converted into MAL…

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addiu $sp, $sp,-32sw $ra, 20($sp)sw $a0, 32($sp)sw $a1, 36($sp)sw $0, 24($sp)sw $0, 28($sp)lw t6, 28($sp)lw $t8, 24($sp)multu $t6, $t6addiu $t0, $t6, 1slti $at, $t0, 101sw $t0, 28($sp)mflo $t7addu $t9, $t8, $t7bne $at, $0, -9sw $t9, 24($sp)

lui $a0,4096lw $a1, 24($sp)jal 1048812addiu $a0, $a0, 1072lw $ra, 20($sp)addiu $sp, $sp, 32jr $ra

Which the assembler then translates into binary machine code for instructions and data.

Now resolve the labels and convert to MIPS…

MIPS Example

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Real MIPS Machine language

001001111011110111111111111000001010111110111111000000000001010010101111101001000000000000100000101011111010010100000000001001001010111110100000000000000001100010101111101000000000000000011100100011111010111000000000000111001000111110111000000000000001100000000001110011100000000000011001001001011100100000000000000000010010100100000001000000000110010110101111101010000000000000011100000000000000000001111000000100100000001100001111110010000010000100010100001000001111111111110111101011111011100100000000000110000011110000000100000100000000000010001111101001010000000000011000000011000001000000000000111011000010010010000100000001000011000010001111101111110000000000010100001001111011110100000000001000000000001111100000000000000000100000000000000000000001000000100001

MIPS Example