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Lesson 5 CHARACTER MODELLING

Unit 304 - Lesson 5 - Planning

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Page 1: Unit 304 - Lesson 5 - Planning

Lesson 5CHARACTER MODELLING

Page 2: Unit 304 - Lesson 5 - Planning

Digital Village are looking to collaborate with a small team of local designers to create an original RPG game. This game will be aimed at children.

The theme of the game will be science fi cti on and it will involve the players selecti ng a robot character who they want to play the game with.

You need to design a range of characters and show how the movement can be changed.

CLIENT BRIEF Understand client brief requirementsKnow what equipment will be used

#client #brief#requirement

Page 3: Unit 304 - Lesson 5 - Planning

WHAT ARE THE KEY REQUIREMENTS?

Page 4: Unit 304 - Lesson 5 - Planning

Explain the main task: What does the client want you to do? What are you making it for? What requirements must be met?

Comment on your audience: Who is the target audience? How will you consider them? What will you do to appeal to them?

CLIENT BRIEF Understand client brief requirementsKnow what equipment will be used

#client #brief#requirement

Page 5: Unit 304 - Lesson 5 - Planning

Explain your original ideas: Scan drawings Describe your ideas briefly Why did you reject some?

Comment on your fi nal design: Scan drawings Show a range of views Why did you choose this design?

INITIAL IDEAS Understand client brief requirementsKnow what equipment will be used

#client #brief#requirement

Page 6: Unit 304 - Lesson 5 - Planning

Explain how you will show movement in your mode: Limbs Antennae Clothing

Identi fy this movement in your drawings and explain it in your planning form.

MOVEMENT Understand client brief requirementsKnow what equipment will be used

#client #brief#requirement