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Virtual Worlds
By Mike Danielsen and Terri Ertlmeier
Industry Business Failures Business Success Training Meetings and Collaboration Simulation and Prototyping How To Get Started
The two big trends in IT today are Cloud Computing and Virtual Worlds (VWs). They are similar in that they both rely on client server architecture and both rely on the server to do the majority of the work.
Cloud Computing shift our typical computing jobs to a server on the internet.
Virtual Worlds move our communications and collaborations to a server on the internet.
When they got set up in Second Life they learned the following lessons: Virtual world sales have nothing to do with real world sales.
Exposure was poor due to sparse population density.
Traditional approaches to marketing do not work in Virtual Worlds.
The entry barrier was difficult for many people.
Today businesses have found three main uses for Virtual Worlds to improve the business practices. These have little to do with marketing but a lot to do with enterprise.
The three uses are: ▪ Training ▪ Meetings and collaboration ▪ Simulation and prototyping
Over 200 universities have made a presence in Second Life including: Princeton Rice University Pepperdine University University of Derby (UK) Vassar the Open University (UK) Harvard SUNY University of Texas (San Antonio) Stanford MIT and many others.
Case Study: Children’s Memorial Hospital Chicago Uses Second Life to Conduct Emergency Training Posted by Amanda Linden on Oct 7, 2009
Creating product prototypes in the virtual world allows one to test concepts and gauge human feedback. Avatars bring the human factor into
simulations. Virtual prototypes can be developed
quickly and inexpensively. Superior 3D visualization of processes and
simulations. Virtual worlds provide the ability to
walk through simulations as they are occurring.
Non interruptive testing of solutions where real world testing is not possible due to costs, scheduling and/or risk.
http://www.teleplace.com/ http://www.activeworlds.com/ http://www.protonmedia.com/ https://lg3d-‐wonderland.dev.java.net/ http://www.forterrainc.com/ http://opensimulator.org/wiki/Main_Page http://work.secondlife.com/en-‐US/
1. Go to http://secondlife.com/
2. Create an account. (avatar)
3. Download and install viewer
4. Login to Second Life
A good computer with: 2-‐4 Gigs of RAM Good 3D graphics High speed internet Headset
Highly recommended: Space Navigator http://www.3dconnexion.com/3dmouse/spacenavigator.php