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From Visual Learning and Teaching: An Essential Guide for Educators K–8 by Susan Daniels, Ph.D., copyright © 2018. This page may be reproduced for individual, classroom, or small group work only. For all other uses, contact Free Spirit Publishing Inc. at www.freespirit.com/permissions. PROCESS DIAGRAMS Diagram Type Definition Example Basic flowchart A flow chart shows the step-by-step actions that are taken in any specific procedure or process by means of using basic geometric shapes and connecting lines. Storyboard A storyboard uses images or illustrations in sequence to visualize the stages of a procedure, process, or story. Cycle A cycle diagram depicts how items are related to one another in a repeating cycle with no beginning and no end. Play diagram A play diagram is used mainly in sports. Players are represented on a playing court or field with a series of symbols (X and O). Arrows and lines depict motion or movement so players can visualize their relation to other players and their relation to a specific location on the field.

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Page 1: Visual Learning and Teaching - Free Spirit

From Visual Learning and Teaching: An Essential Guide for Educators K–8 by Susan Daniels, Ph.D., copyright © 2018. This page may be reproduced for individual, classroom, or small group work only. For all other uses, contact Free Spirit Publishing Inc. at www.freespirit.com/permissions.

PROCESS DIAGRAMS

Diagram Type Definition Example

Basic flowchart A flow chart shows the step-by-step actions that are taken in any specific procedure or process by means of using basic geometric shapes and connecting lines.

Storyboard A storyboard uses images or illustrations in sequence to visualize the stages of a procedure, process, or story.

Cycle A cycle diagram depicts how items are related to one another in a repeating cycle with no beginning and no end.

Play diagram A play diagram is used mainly in sports. Players are represented on a playing court or field with a series of symbols (X and O). Arrows and lines depict motion or movement so players can visualize their relation to other players and their relation to a specific location on the field.