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Course Coordinator: Margaret Maile Petty CCND271: Design Ideas in Context [Design as Inquiry]

Week 1: Design as Inquiry [introduction]

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Page 1: Week 1: Design as Inquiry [introduction]

Course Coordinator: Margaret Maile Petty

CCND271: Design Ideas in Context [Design as Inquiry]

Page 2: Week 1: Design as Inquiry [introduction]

WHO I AM

Page 3: Week 1: Design as Inquiry [introduction]
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Hussein Chalayan, 2008; Green Pix Media Complex, Beijing, China, 2008; Ingo Maurer, LED Wallpaper, 2006

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WHERE I AM

4.10 Wigan [behind media lab] office hours: Mon. 9am-10:30am

[or by appointment]

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WHO THEY ARE (your tutors)

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Craig Johnson

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Nan O’Sullivan

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Jason Petty

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www.designasinquiry.blogspot.com

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[design as inquiry]

SPYMAKER, 2006/07

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Dunne & Raby Design Interactions, RCA

[affirmative / critical design]

SPYMAKER, 2006/07

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affirmative design

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critical design

TECHNOLOGICAL DREAMS SERIES: NO.1, ROBOTS, 2007

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lecture, tutorial seminar, readings + reading

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test one: Wed. 21 April + test two: Wed. 26 May = 50% final grade

Noam Toran, “Object for Lonely Men,” short film, 2001

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assignment one: abstract, argument and annotated bibliography [Fri. 30 April, 15% of final grade]

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assignment two: final research paper [Fri. 18 June, 25% of final grade]

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attendance + participation = 10% of final grade

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ASSESSMENTS

test one: 25%

test two: 25%

assign. one: 15%

assign. two: 25%

participation: 10%

Total 100%

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?What is design

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“Design is to design a design to produce a design.”

John Heskett, Toothpicks&Logos: design and everyday life, 2002

Page 24: Week 1: Design as Inquiry [introduction]

“Design is to design a design to produce a design.”

John Heskett, Toothpicks&Logos: design and everyday life, 2002

Page 25: Week 1: Design as Inquiry [introduction]

“Design is to design a design to produce a design.”

John Heskett, Toothpicks&Logos: design and everyday life, 2002

Page 26: Week 1: Design as Inquiry [introduction]

“Design is to design a design to produce a design.”

John Heskett, Toothpicks&Logos: design and everyday life, 2002

Page 27: Week 1: Design as Inquiry [introduction]

“Design is to design a design to produce a design.”

John Heskett, Toothpicks&Logos: design and everyday life, 2002

Page 28: Week 1: Design as Inquiry [introduction]

?What is design

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Raymond Loewy locomotive design, ca. 1930s; Normal Bel Geddes, Futurama, New York World’s Fair, 1939

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Henry Dreyfuss, Designing for People, 1955; Walter Dorwin Teague, “Nocturne" radio, 1936

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IBM mainframes, ca. 1960s; Atari 2600, ca.1977

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What is critical design?

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Dream Ball unplug design studio

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Dream Ball unplug design studio

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! design shapes our world

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Section one [scale: individual, personal]

Week 1: design as inquiry [introduction] Week 2: the everyday [interrogating the obvious] Week 3: placebo [expectation + interaction]

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the everyday [interrogating the obvious]

[scale: individual, personal]

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placebo [expectation + interaction]

[scale: individual, personal]

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Section two [scale: social, political]

Week 4: design ethics [social + environmental +political] Week 5: massive change [design thinking + business of design]

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design ethics [social + environmental + political]

[scale: social, political]

RIV

ER

PLA

NT

AQ

UA

RIU

M b

y M

athi

eu L

ehan

neur

200

8

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massive change [design thinking + the business of design]

[scale: social, political]

Goo

gle

Rec

harg

eIT

prog

ram

me

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Section three [scale: surface, symbolic]

Week 9: manufacturing aura [steampunk + e-baroque] Week 10: critical visualization [information as ideology]

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manufacturing aura [steampunk + e-baroque]

[scale: surface, symbolic]

Jake

von

Sla

tt, S

team

punk

Wor

ksho

p, 2

009

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critical visualization [information as ideology]

[scale: surface, symbolic]

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Section four [scale: collective, swarm]

Week 11: morphogenesis [generative form] Week 12: emergence [swarm intelligence + bottom-up design] Week 14: futurologists [ ? ]

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morphogenesis [generative form]

[scale: collective, swarm] [process3c

: Tet

rahe

dron

]

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emergence [swarm intelligence + bottom-up design]

[scale: collective, swarm]

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Futurologists [ ? ] From

Sw

oon,

Des

ign-

led

futu

res

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??? [affirmative / critical design]

SPYMAKER, 2006/07