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Week 3: The Placebo Project

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Exploration of Dunne+Raby's 2001 Placebo Project

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Page 1: Week 3: The Placebo Project
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Ge Wang, Ocarina application for iphone

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GPS Table, Placebo Project, 2001

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Raymond Loewy, ca. 1948

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Marcel Wanders, Knotted Chair, 1995

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Philippe Starck, Juicy Salif, 1990

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Karim Rashid, 2008

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Compass Table, Placebo Project, 2001

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Once electronic objects enter people’s homes, they develop private lives, or at least ones that are hidden from human vision. Occasionally we catch a glimpse of this life when objects interfere with each other, or malfunction. Many people believe that mobile phones heat up their ears, or feel their skin tingle when they sit near a TV . . . [w]e are not interested in whether these stories are true or scientific, but we are interested in the narratives people develop to explain and relate to electronic technologies, especially the invisible electro-magnetic waves their electronic objects emit.

“Electro‐draughtExclude

r,”Placebo

Project,200

1

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Designers cannot always solve problems, we cannot switch off the vast electromagnetic networks surrounding us all. Although we cannot change reality, we can change people’s perception of it.

“Electro‐draughtExclude

r,”Placebo

Project,200

1

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The electromagnetic spectrum includes radio waves, microwaves, infrared light, visible light, ultraviolet light, x-rays, and gamma rays. Visible light, which makes up only a tiny fraction of the electromagnetic spectrum, is the only electromagnetic radiation that humans can perceive with their eyes

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