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Bottom:Model 1 Jacob KOMARZYNSKI Student Number: 586329 Semester 1/2013 Group 4 Virtual Environments

Week 5 Journal

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Review of Weeks 5 and 6

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Page 1: Week 5 Journal

Bottom:Model 1

Jacob KOMARZYNSKI

Student Number: 586329 Semester 1/2013 Group 4

Virtual Environments

Page 2: Week 5 Journal

I started by taking orthographic

pictures of my model. Being a closed

volume model, I decided that the easiest way of

contouring would be by the first method,

by tracing profile curves. Being a 1:10 scale model, I

placed a scale next to it to make

it easier to get the correct scale in the

digital modelling component.

Page 3: Week 5 Journal

By following the web seminar , I found it easy to model

the form on Rhino by tracing profile curves, and

ended up with the form above and to the left. This

gave me a good base off which I could try different

panellisations.

Page 4: Week 5 Journal

2D Paneling: Tribasic 2D Panelling: Triangle 1 2D Panelling: Triangle 2

Page 5: Week 5 Journal

2D Panelling: Brick 2D Panelling: Wave 2D Panelling: Diamond

Page 6: Week 5 Journal

3D Panelling

After modifying the grid of the model, I found it led to

better iterations of the panellings.

The first 3D panelling I tried was 3D Box, which, whilst

difficult to see in this picture, brings a second interior

layer to the model,

that could have Interesting spatial effects.

3D Modelling: Diamond

3D Modelling: Wedge

Page 7: Week 5 Journal

Finding that the complexity of the points

generated by the mapping onto the

digital model of the form led to

undesirable effects in terms of over-

complex shapes and distorted angles, I

decided to use the free-flowing surface

I had generated, shown left. I then

elongated it, and mapped a new range

of points with higher v- and u-grid

integers, meaning a higher density of

points.

I then tried flat panelling, which gave

me some interesting ideas about slit

lighting, and the possible direction that I

could take.

The OffsetBorder command in Panelling

tools led to some experimentation on my

behalf with the size and distribution of

the holes produced.

Page 8: Week 5 Journal

I also played around with point

attractions in the OffsetBorder

Command, which gave nice

spacial effects.

Page 9: Week 5 Journal

I then experimented with high density triangular 2D

modelling with offset point, I did enjoy the small pinhole-

like effects this produced, however, and the pattern is

very intricate. However, this would be very hard to

construct, so I took the effects that this produced as an

example of the beauty that intricacies could produce.

Page 10: Week 5 Journal

Final Model 1

This model references the sense of

growth that I tried to create in the

emerging form models. Through the use

of the ptOffsetBorders command, I tried

to show both the sense of growth in the

model, but also the increasing fractured

nature of the original pattern. The

dissipation of light in this model would

also lead to some interesting light

effects.

I chose to utilise the PointAttraction

function of the ptOffsetBorder

Command so I could portray the shift in

equilibrium in the system that leads to

mud cracking.

Page 11: Week 5 Journal

Taking cues from the flat panellisation of the square panels,

I created a shape that looked like a square with a smaller

square taken out of one side, to produce spot and slit

lighting. I tried different densities and came with the forms

shown at right. This was an interesting way of producing

multiple lighting effects.

Page 12: Week 5 Journal

Final Model 2

This model was an attempt at 3D modelling the shape in

the previous slide, by simply triangulating the panels and

then mapping it onto the form with offset points that flare

out. This produced an extremely interesting form that also

references the growth shown in the emerging form

model., and the shift from equilibrium, from constant and

stable, to fragmented and chaotic.

Page 13: Week 5 Journal

Experimentation with the individual

panellings of rectangular forms to

produce slit lighting led to some

interesting iterations of the effects of

panelling. Top right shows an example of

3D panelling of the surface, using

PointAttraction grid offset, and then

panelling it onto the surface

At bottom is a trial with the strips running

lengthwise, which, whilst producing

interesting effects in one plane, perhaps

would not be the mode effective use of

this lighting effect..

Page 14: Week 5 Journal

Final Model 3

Referencing my planned lighting from

Module 1, for this model, I custom-made

a shape akin to an elongated

rectangle. I tried various effects with

these shapes, such as larger and smaller

shapes, overlaps, two results of which

are shown at top right. I then performed

ptOffsetBorder to the panels, to produce

the slit light effect. This really breaks up

the form, particularly in darkness, where

it will be just a series of slits.

This form also references my emerging

form models, where I created a

skeleton-like structure from the paper

components.

Page 15: Week 5 Journal

Lighting EffectsBottom: Model 1

Left: Model 2

Right: Model 3