Team Hoof-Hearted Trevor Akers
Kimberly Caleon Chris Chapman Lee Ellington
Andres Gonzalez Jose Zummar
(1) http://electronics.howstuffworks.com/gadgets/other-gadgets/virtual-reality.htm
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Description Andres
Different Types Lee
Current and Future Applications
• Medicine & Engineering Kimberly
• Entertainment Jose
• Education and Religion Trevor
• Military Chris
Negative Effects Chris
Conclusion Andres
• “If you're talking about what you can hear, what you can smell, taste and feel, then real is simply electrical signals interpreted by your brain.”
-Morpheus (The Matrix)
• Engineered illusory environment
• It transports the user • It does more than just
pictures • Laptop vs. virtual
reality simulator
(1) http://io9.com/5288859/7-virtual-reality-technologies-that-actually-work
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1. Immersive (most common) 2. Non-immersive 3. Neutral-Direct
http://www.streamhead.com/wp-content/uploads/2008/04/virtual_reality.jpg http://wakingheart.com/wp-content/uploads/2010/03/holodeck-ed.jpg
• Use of goggles and other devices • Cut off from reality • Normal sensory input is replaced • Private experience • Participants can be represented
by anything
[1] http://media.techeblog.com/images/gamingimmersive_2.jpg
[2] http://www.cs.man.ac.uk/~toby/telepathy/telepathyivr2.jpg
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• Requires no personal hardware • Persons enter environment • Normal sensory queues
supplemented by additional sensory stimulus
• Communal experience • Participants remain themselves in
the environment
[1] http://www.cooper.com/journal/images/2010/imon/nasa-flight-simulator.jpg
[2] http://im.wk.io/images/v/543d8a/battlefield-3-ps3-co-op-demonstration-from-gamescom-2011.jpeg
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• All types of sensory input are
‘jacked’ into the proper areas of the brain
• Indistinguishable from normal sensory inputs
• Person's consciousness is entirely transferred into virtual reality
• Sensations exactly identical to "real" ones could be created
[1] http://members.tripod.com/mrnatural3/bg3/matrix4.jpg [2] http://www.propagandamatrix.com/images/march2007/080307matrix2.jpg
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Pain Relief
Phobias and Addictions
Surgeon Training
Neuroscience Research (1) http://www.hitl.washington.edu/research/vrpain/SCIAMFin.pdf (2) http://www-kismet.iai.fzk.de/KISMET/docs/UKMITATi1.jpg
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Engineering Advancements Needed:
Level of Touch Detail
Electroheological
Fluids
Level of Visual Detail
Resolution & Refresh Rates
Artificial Intelligence
Behavioral Research
• Art – Diving into the Art – Walking into a Canvas
• www.canvas.uiuc.edu
– Traveling to different continents in art galleries – Guggenheim Virtual Museum
[1] http://www.guggenheim.org/new-york/exhibitions [2] http://www.guggenheim.org/new-york/collections [3] http://www.guggenheim.org/berlin
• Video games – Largest VR Industry in the world – Making the Jump to 3-D – PS-Move - Nintendo Wii – Xbox Kinect – Nvidia 3D Vision Project – MMORPGS
[1] http://www.bing.com/images/search?q=Black+ops&view=detail&id=DE2AADA0DBEF3A321EB66E74CE9267520E1F9B94&first=0&FORM=IDFRIR [2] http://www.bing.com/images/search?q=Diablo+3&view=detail&id=A90A8ED723BF5F4FC9EE3E3189E9F83E836D220A&first=0&FORM=IDFRIR [3] http://www.google.com/imgres?q=World+of+Warcraft&um=1&hl=en&biw=1280&bih=905&tbm=isch&tbnid=GjPIiL_KDKlg2M:&imgrefurl=http://
• Sex Industry – Massive market – Extra sensatory simulation – Maintaining a long distance relationship – Dating Websites
[1] http://www.google.com/imgres?q=distance+relationship&um=1&hl=en&biw=1280&bih=905&tbm=isch&tbnid=n4dwmXsAL6K6vM:&imgrefurl=http://www.longdistancelover.net/ [2] http://www.google.com/search?hl=en&q=sexy+lady&gs_sm=e&gs_upl=3845l5038l0l5240l9l6l0l1l1l0l234l868l1.4.1l7l0&bav=on.2,or.r_gc.r_pw. [3] http://www.onlinedatinganxiety.com/eharmony-online-dating-service/
• Learning through experience
• Safety
• No repercussions
http://www.freesignage.com/osha_danger_signs.php
http://forteconsulting.wordpress.com/tag/70-20-10/
http://www.gizmag.com/go/3613/
• Location
• Personal attention
• education
• Religious experiences
http://isgodcatholic.wordpress.com/2011/08/03/was-the-last-supper-a-passover-seder/
• Flight Simulators • Parachuting Simulators
• Field Operation Simulators
• Virtual Reality Exposure
Therapy to help treat Post Traumatic Stress Disorder (PTSD)
• Link
http://www.navy.mil/view_single.asp?id=3523
http://www.popsci.com/technology/article/2010-06/cutting-edge-virtual-reality-systems-could-help-soldiers-overcome-ptsd
• Can’t distinguish between virtual environments and reality
• Dulls imagination and creativity
• Numbs sympathetic feelings
• Creates interpersonal disconnections
[1] http://mmvr17.wordpress.com/2008/11/24/interview-with-dr-albert-rizzo-virtual-reality-therapy/
http://www.vortaloptics.com/blog/2011/01/the-disciplined-technophile/
• Up to now there is no alternative to life. • Life in the “real world” (Computer), or
death. • Processing Speed is keeping us behind. • Goal: eliminate all restrictions
–Virtual Reality is the only way to escape the laws bound by the universe.
– It will become the norm, the destiny.
"A bold scientist will be able to tap the contents of his mind and transfer them into the metallic lattices of a computer... At last the human brain, ensconced in a
computer, has been liberated from the weakness of the mortal flesh... It is in control of its own destiny and no
longer constrained in its span of years - such a life could live forever."
- Robert Jastrow
• http://www.123rf.com/photo_4050258_a-science-fiction-virtual-reality-network-abstract.html • http://science.dodlive.mil/2010/07/30/three-ways-virtual-reality-can-improve-military-training/ • http://www.navy.mil/view_single.asp?id=3523 • http://www.popsci.com/technology/article/2010-06/cutting-edge-virtual-reality-systems-could-help-soldiers-overcome-ptsd • http://www.vortaloptics.com/blog/2011/01/the-disciplined-technophile/ • [1] http://mmvr17.wordpress.com/2008/11/24/interview-with-dr-albert-rizzo-virtual-reality-therapy/ • http://electronics.howstuffworks.com/gadgets/other-gadgets/virtual-reality.htm
Questions?